Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on issue blender/blender#127462 2024-09-11 22:21:50 +02:00
Sculpt Mode: Visibility Related Crashes

On a debug build of the given commit, I get an ASAN crash when using Box Hide - I suspect this issue will be fixed in the latest daily though.

Sean Kim commented on pull request blender/blender#127412 2024-09-11 22:15:37 +02:00
Fix #127399: Sculpt temporary Smooth brush ignores some settings

Yeah, apologies, this was more me categorizing my own thoughts. What I meant by "odd" is that given the context of the one-time initialization that the rest of this block I would expect that br

Sean Kim commented on pull request blender/blender#127470 2024-09-11 22:08:47 +02:00
Sculpt: Replace automasking sculpt attribute API usage

We discussed in chat previously that one of the benefits for storing this at the SculptSesssion level is that for the paint brush, this data is only computed once, instead of on a per-stroke basis that this PR would change it to - are there any noticeable performance impacts on a large mesh with this change applied for the paint brush?

Sean Kim commented on pull request blender/blender#127470 2024-09-11 22:08:46 +02:00
Sculpt: Replace automasking sculpt attribute API usage

The naming for this and the next few methods is inconsistent - I think vert_ref for PBVHVertRef, vert_idx or vert_i for index, and vert for int / SubdivCCGCoord / BMVert * makes the most sense to me.

Sean Kim commented on pull request blender/blender#127470 2024-09-11 22:08:45 +02:00
Sculpt: Replace automasking sculpt attribute API usage

Maybe cavity_factor instead?

Sean Kim commented on pull request blender/blender#127470 2024-09-11 22:08:44 +02:00
Sculpt: Replace automasking sculpt attribute API usage

typo: "unkown" -> "unknown"

Sean Kim commented on pull request blender/blender#127470 2024-09-11 22:08:43 +02:00
Sculpt: Replace automasking sculpt attribute API usage

Not occlusion values here, right?

Sean Kim commented on issue blender/blender#127462 2024-09-11 21:46:00 +02:00
Sculpt Mode: Visibility Related Crashes

Hm, I'm not able to replicate this on current main

Sean Kim deleted branch fix-expand-write-mask from Sean-Kim/blender 2024-09-11 21:39:25 +02:00
Sean Kim merged pull request blender/blender#127430 2024-09-11 21:39:21 +02:00
Fix: Crash when canceling expand operator
Sean Kim pushed to main at blender/blender 2024-09-11 21:39:20 +02:00
86c3ca0914 Fix: Crash when canceling expand operator
Sean Kim commented on issue blender/blender#127357 2024-09-11 20:09:19 +02:00
Sculpt Mode: Using Expand operators outside of geometry crashes Blender

It's true that if there was never a valid last vertex, that the expand operator does something seemingly random. Maybe in that corner case it can pick the closest vertex to the cursor screen…

Sean Kim deleted branch pose-regression from Sean-Kim/blender 2024-09-11 20:07:56 +02:00
Sean Kim pushed to main at blender/blender 2024-09-11 20:07:56 +02:00
c5241cc638 Fix #127259: Slow pose brush performance on dense mesh
Sean Kim closed issue blender/blender#127259 2024-09-11 20:07:54 +02:00
Regression: Sculpt: Hovering with pose brush on dense mesh freezes Blender
Sean Kim merged pull request blender/blender#127466 2024-09-11 20:07:53 +02:00
Fix #127259: Slow pose brush performance on dense mesh
Sean Kim created pull request blender/blender#127466 2024-09-11 20:05:06 +02:00
Fix #127259: Slow pose brush performance on dense mesh
Sean Kim pushed to pose-regression at Sean-Kim/blender 2024-09-11 20:04:40 +02:00
2bb34be974 Fix #127259: Slow pose brush performance on dense mesh
Sean Kim created branch pose-regression in Sean-Kim/blender 2024-09-11 20:04:40 +02:00