Simon Thommes SimonThommes
Simon Thommes commented on pull request studio/blender-studio-pipeline#291 2024-05-06 16:56:32 +02:00
Asset Pipeline: Add Custom Properties

I'm not sure what this means about the scope of the task. Ideally yes, I think it would be best if all custom properties could be treated the same.

But I do think the way it works right now is…

Simon Thommes opened issue blender/blender#121488 2024-05-06 16:44:32 +02:00
Assets: Crash when splitting editor window when using asset shelf with selected catalogs
Simon Thommes commented on pull request studio/blender-studio-pipeline#291 2024-05-06 16:01:37 +02:00
Asset Pipeline: Add Custom Properties

I didn't read through the entire conversation about the addon created properties, but imo they should ideally be treated just like any other. Whether the user creates a property explicitly or…

Simon Thommes commented on pull request studio/flamenco#104301 2024-05-06 15:08:31 +02:00
Add Tasks and Jobs Index Column for Improved Sorting and Progress Tracking

I have run into the issue that tasks are jumping around in order a couple of times, so introducing something like this sounds like a solid idea to me.

I'm a little bit confused what the index…

Simon Thommes commented on pull request blender/blender#121283 2024-05-01 16:19:00 +02:00
Geometry Nodes: Nodes to expose matrix components

Just chatted with @JacquesLucke about this. My initial reaction to seeing the screenshots is that there has to be a less bloated solution in terms of UI, but after some more consideration I don't…

Simon Thommes commented on issue blender/blender#121296 2024-05-01 12:35:21 +02:00
GeoNodes/Hair: Surface Deform node-group not marked as modifier

This one isn't an asset, is it? It's definitely not in the assets svn

Simon Thommes opened issue blender/blender#121296 2024-05-01 11:49:22 +02:00
GeoNodes/Hair: Surface Deform node-group not marked as modifier
Simon Thommes commented on issue blender/blender#121081 2024-04-26 10:52:50 +02:00
Open Recent list not shared between multiple Blender instances

Yes, that's what I figured. So not exactly a bug, but still a pretty annoying papercut that would be nice to be fixed!

Simon Thommes opened issue blender/blender#121113 2024-04-26 10:50:55 +02:00
Temporary empty Blender Render window restored on file load
Simon Thommes commented on pull request blender/blender#120936 2024-04-26 10:45:56 +02:00
Anim: implement "Copy Driver to Selected" operator

Awesome, ready to be merged imo 👍

Simon Thommes opened issue blender/blender#121081 2024-04-25 16:41:03 +02:00
Open Recent list not shared between multiple Blender instances
Simon Thommes commented on pull request blender/blender#120936 2024-04-23 15:56:14 +02:00
Anim: implement "Copy Driver to Selected" operator

Awesome! Thank you for the implementation, it worked great in my tests!

I do think it would be useful to have a split into single/all for arrays. Especially for colors it can be tedious to open…

Simon Thommes commented on pull request blender/blender#120830 2024-04-22 12:05:50 +02:00
Fix #120574: Broken animation when saving file with NLA tweak mode entered

Gave the PR a quick test and it seems to solve the issue well.

The animation does not break and in the lighting file tweak mode is not restored for the linked data-block when loading the…

Simon Thommes commented on issue blender/blender#118232 2024-04-22 10:20:53 +02:00
Interpolate hair curves: Connecting a mask texture breaks the guide curve index of hair curves. (Simple fix by reconnecting one node)

@mod_moder Not sure about your comment. Are you saying you will fix it and just keep me in the loop or do you want me to fix it.

This fix looks good to me on first glance, haven't looked into…

Simon Thommes commented on pull request blender/blender#120539 2024-04-16 16:40:10 +02:00
Geometry Nodes: remove experimental option for matrix socket and nodes

@HooglyBoogly okay, sounds good 👍

I think these would just be a few more nodes with float/vector/matrix inputs and outputs.

Then imo this shouldn't drag behind for too long if possible,…

Simon Thommes opened issue blender/blender#120703 2024-04-16 16:22:56 +02:00
Overrides: Color overlay for drawing the overridden state of viewport/render visibility not working in outliner
Simon Thommes opened issue blender/blender#120701 2024-04-16 16:18:06 +02:00
Overrides: Running Make Override operator in viewport without a selection created cuplicate
Simon Thommes approved blender/blender#116582 2024-04-16 14:47:43 +02:00
Geometry Nodes: Add selection and depth options to realize instances

Functionality is working great!

Simon Thommes opened issue blender/blender#120574 2024-04-12 15:20:04 +02:00
Broken animation when saving file with NLA tweak mode entered