- Amsterdam
- https://studio.blender.org
-
Tech artist at Blender Studio, Procedural Everything
- Joined on
2018-11-29
I'm not sure what this means about the scope of the task. Ideally yes, I think it would be best if all custom properties could be treated the same.
But I do think the way it works right now is…
I didn't read through the entire conversation about the addon created properties, but imo they should ideally be treated just like any other. Whether the user creates a property explicitly or…
I have run into the issue that tasks are jumping around in order a couple of times, so introducing something like this sounds like a solid idea to me.
I'm a little bit confused what the index…
Just chatted with @JacquesLucke about this. My initial reaction to seeing the screenshots is that there has to be a less bloated solution in terms of UI, but after some more consideration I don't…
This one isn't an asset, is it? It's definitely not in the assets svn
Yes, that's what I figured. So not exactly a bug, but still a pretty annoying papercut that would be nice to be fixed!
Awesome! Thank you for the implementation, it worked great in my tests!
I do think it would be useful to have a split into single/all for arrays. Especially for colors it can be tedious to open…
Gave the PR a quick test and it seems to solve the issue well.
The animation does not break and in the lighting file tweak mode is not restored for the linked data-block when loading the…
@mod_moder Not sure about your comment. Are you saying you will fix it and just keep me in the loop or do you want me to fix it.
This fix looks good to me on first glance, haven't looked into…
@HooglyBoogly okay, sounds good 👍
I think these would just be a few more nodes with float/vector/matrix inputs and outputs.
Then imo this shouldn't drag behind for too long if possible,…
Functionality is working great!