@Alaska, thanks for reporting! I will definitely take a look - I remember seen some code allowing Denoising parameters in GUI and Denoiser Parameters for Denoiser be in desynchronize under some…
I was testing the patch when denoising 4K image, and I did not see any time difference between Balanced and High quality. On my M2 Ultra the time was about 6 seconds in both configurations for…
I could, but I have decided to leave this change to the Apple people - maybe they have some strong opinion why this option should disappear on MacOS instead of being gray out.
As blender/blender#117874 have been merged - ability to tune OIDN device on per-scene level was provided and there is no need for this PR anymore.
- @Stefan_Werner @xavierh for avereness. @brecht , this is quite simple change, but I have wanted to give you a chance to review this, as it is changing UI behavior a bit.
@brecht , What about scenario with Render on CPU and OIDN running on GPU? Currently, UI/UX do not support this, in opposite to the Optix Denoiser, where it is supported (regardless to the Cycles…