slwk1d Slowwkidd
  • Joined on 2020-09-22
slwk1d commented on issue extensions/space_view3d_pie_menus#61 2024-11-25 16:18:29 +01:00
Slight Bug with Search Function

Hello, I reported some days ago a crash with search function, and I found out now that it happens when the add-on is enabled: blender/blender#130744

slwk1d commented on issue blender/blender#130744 2024-11-25 16:13:44 +01:00
If 3D viewport Pie-menus is enabled, Blender craches when pressing Spacebar for Search after opening the asset shelf popup

@Alaska I don't know if it's supposed to be be something there, but in the automatic folder created there is no crash-log, the folder it's empty... But I found the culprit: it's the **3D Viewport…

slwk1d commented on issue blender/blender#130744 2024-11-22 15:40:48 +01:00
If 3D viewport Pie-menus is enabled, Blender craches when pressing Spacebar for Search after opening the asset shelf popup

@MeshVoid I saw your bug report, but in my case just using the search shortcut or the dynamic context menu doesn't result in a crash. Only with the specific process I described the crash happens…

slwk1d opened issue blender/blender#130744 2024-11-22 15:10:50 +01:00
Blender craches when pressing Spacebar for Search after opening the asset shelf popup
slwk1d commented on pull request blender/blender#107010 2024-11-19 21:09:23 +01:00
WIP: Subtype for input function nodes

Hey, I was about to post this on RCS, where I found out there already a proposal, which led me to this PR. Hope it will be eventually tackled, as I find the proposal extremely useful, both for…

slwk1d commented on issue blender/blender#130425 2024-11-19 14:01:57 +01:00
Changing Preferences Outside of the Preferences Editor

Color picker type (Circle HSV, Circle HSL, etc) could be changeable within the color picker itself from an exposed menu.

Very much agree with this. I personally use the square type color…

slwk1d opened issue blender/blender#130478 2024-11-18 22:28:05 +01:00
Toolbar tooltips have uncentered vertical padding
slwk1d commented on issue blender/blender#129478 2024-10-29 15:29:32 +01:00
Clicking on frame indicator when Timeline scrollbar is hidden sometimes still triggers it.

As a side note, when the scrollbar is hidden you can still scroll by using middle mouse button (as I would expect), so it doesn't remove the functionality, just makes it more predictable IMO.

slwk1d opened issue blender/blender#129478 2024-10-28 15:53:41 +01:00
Clicking on frame indicator when Timeline scrollbar is hidden sometimes still triggers it.
slwk1d commented on issue blender/blender#127099 2024-09-04 11:26:38 +02:00
Regression: Huge regression in UI performance/responsiveness

Already in the the 3.x era there have been big UI slowdowns reports: blender/blender#95428, blender/blender#97272. @PratikPB…

slwk1d closed issue blender/blender#126314 2024-08-14 14:13:22 +02:00
Can't connect to online repository extensions
slwk1d commented on issue blender/blender#126314 2024-08-14 14:13:18 +02:00
Can't connect to online repository extensions

the problem rseolved itself, honestly don't know why ahah, sorry for the inconvenience.

slwk1d opened issue blender/blender#126314 2024-08-14 13:22:43 +02:00
Can't connect to online repository extensions
slwk1d commented on issue blender/blender#122359 2024-07-01 12:18:24 +02:00
Huge difference in reflections with EEVEE Next light probes

@fclem Thanks for clarifying, even though it's a pity. It adds to other current limitations of Next that don't bring feature parity with Legacy, as currently reflections in Next are poorer and way…

slwk1d opened issue blender/blender#123285 2024-06-16 11:49:56 +02:00
EEVEE Next: Ray Visibility > Camera weird behavior
slwk1d opened issue blender/blender#123284 2024-06-16 11:38:52 +02:00
EEVEE Next: Holdout doesn't work at object level
slwk1d commented on issue blender/blender#120230 2024-06-05 14:11:31 +02:00
Smooth by Angle Usability Improvements

It's because of multi-editing still not being implemented everywhere. To my surpise, it works also with enum buttons (for example changing the mode in the bevel from edges to vertices), but not…

slwk1d commented on issue blender/blender#122580 2024-06-03 16:05:08 +02:00
UI: Edit NodeGroup Sockets outside NodeGroup

@oeykmiih @W_Cloud Thanks to both!

slwk1d opened issue blender/blender#122592 2024-06-01 12:11:53 +02:00
Gizmo stays in same place
slwk1d commented on issue blender/blender#122580 2024-06-01 11:07:30 +02:00
UI: Edit NodeGroup Sockets outside NodeGroup

@oeykmiih & @W_Cloud Gosh that's exactly what I was looking for.. Are there chances that you could share your addons until this can be hopefully implemented in Blender? BTW, I made a request some…