Are there plans in continuing these light gizmos improvements and implement the remaining proposals? I really liked how this was going.
@PratikPB2123 Hi, I was notified actually! Thank you for letting me know, and although is less useful now with dbl-click, it's nice to have consistency between shortcuts and menu operators. Thanks!
I also lean towards the filled in triangle and, if we want to keep both, also would use chevrons only for panels. To me, rather than the mix of chevron and triangle, is much more irritating the…
Maybe the fix can be part of 4.0.2 corrective release? blender/blender#114706
@ChengduLittleA A patch has been under development for quite some time to select using double-click: blender/blender#110151
It's still not merged, but maybe…
As much as I don't like that frozen grey gizmo, I don't know if that can be considred a bug anymore: after its introduction and many versions later, I think it was a choice of the devs to keep it…
Thank you so much @mgradysaunders for getting back at this!
I found a bug on the most recent downloadable build. If you do Shift dbl-click from top to bottom everything is fine, but if you do…
It is somewhat finnicky to drag from an object's material properties tab
Agreed, it's quite weird that there is even the possibility to drag that drop-down icon, it feels like a bug. Instead,…
I can confirm this bug doesn't occur anymore to me and the report can be closed.
This bug is still present in 3.5.1 in both Object and Edit mode.
It's a pity the development of this stopped, it's a much needed feature that a lot of people would welcome. Can we hope for 4.0?
Is it possible we have also playback "frame rate"
Nice idea! I did a quick mockup, maybe will be considered for a future patch:
When not playing animation ![fps_3.png](/attachments/9aa4ad2…