• Joined on 2023-11-16
T-112 commented on issue blender/blender#79120 2024-09-11 00:20:21 +02:00
Changing dimension on multiple objects no-longer works

I also just came across this issue as well.

T-112 commented on issue blender/blender#126807 2024-09-10 19:01:40 +02:00
Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245)

@ChengduLittleA Just to be sure, did you check to make sure that the pip you are using is from a compatible version of Python (e.g. 3.11)? I did not run into any issue installing bpy==4.2.0

T-112 commented on issue blender/blender#126807 2024-09-09 20:21:04 +02:00
Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245)

Hi @ChengduLittleA, just checking back in. Were able to repro my issue with the simplified script above?

T-112 commented on issue blender/blender#126807 2024-08-28 10:01:14 +02:00
Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245)

Here is a more cut-down script:

import sys
import bpy


if len(sys.argv) != 2:
    print(f"Usage: {sys.argv[0]} <file_path>")
    sys.exit(1)

file_path = sys.argv[1]

#…
T-112 commented on issue blender/blender#126807 2024-08-27 20:15:17 +02:00
Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245)

Hi @ChengduLittleA , it seems that the issue actually results from having loaded any gltf into the scene. Here is a script that illustrates the issue:

#!/usr/bin/env python


#…
T-112 opened issue blender/blender#126807 2024-08-27 02:19:16 +02:00
Python app using bpy to render via Cycles runs successfully but always has an exit status code of 245
T-112 commented on issue blender/blender#120453 2024-05-02 04:09:08 +02:00
Proposal: use str.format instead of percentage formatting for core-scripts

@ideasman42 Just a note on the performance discrepancy mentioned for f-strings: It really depends on how they are used. Taking the test script from your SO question (https://stackoverflow.com/quest

T-112 commented on issue blender/blender#120181 2024-04-22 19:10:13 +02:00
Error on pip install bpy 4.1

@olokobayusuf That's interesting, since I was able to install it into a Python 3.11 venv by just changing the name of the wheel file.

T-112 commented on issue blender/blender#120181 2024-04-17 19:14:19 +02:00
Error on pip install bpy 4.1

@LazyDodo Further investigation:

I opened an issue on the pdm github page and the author suggested that the issue is actually on the Blender/packaging side due to an incorrect tag: https://git

T-112 commented on issue blender/blender#120181 2024-04-16 21:13:29 +02:00
Error on pip install bpy 4.1

Seems that maybe it has something to do with the way that Python was built (I use mise (previously called rtx) but for this example, I tried using pdm to install its own version of…

T-112 commented on issue blender/blender#120181 2024-04-16 20:23:42 +02:00
Error on pip install bpy 4.1

@LazyDodo Hmm, so you think that the issue is that pip doesn't support the tag cp311-cp311-macosx_11_2_arm64 when it should? I am using the latest version of pip, so it seems surprising that…

T-112 commented on issue blender/blender#120181 2024-04-16 20:20:19 +02:00
Error on pip install bpy 4.1

I was able to install the wheel directly by changing the name:

❯ eza -1 --group-directories-first
__pycache__
src
tests
bpy-4.1.0-cp311-cp311-macosx_11_0_arm64.whl -> ./bpy-4.1.0-cp31…
T-112 commented on issue blender/blender#120181 2024-04-16 20:01:59 +02:00
Error on pip install bpy 4.1

@LazyDodo Is it possible that the platform tag on the wheel is wrong somehow? From your comment, when I look at the output, I see that it finds this version:

Skipping link: none of the…
T-112 commented on issue blender/blender#120181 2024-04-16 19:04:08 +02:00
Error on pip install bpy 4.1

I also have this issue.

Apple M1 Pro macOS 13.6.4 (22G513)

I use pdm to manage my Python projects and this is what I get when I create a new Python 3.11.8 project using the latest version…

T-112 opened issue blender/blender-addons#105010 2023-11-17 18:49:56 +01:00
FBX exporter does not properly pack texture used in material if the texture node is not directly connected to the bsdf
T-112 commented on issue blender/blender#115019 2023-11-17 18:45:08 +01:00
FBX exporter does not properly pack texture used in material if the texture node is not directly connected to the bsdf

@Mysteryem I guess it is more of a limitation, but it is not at all obvious that data is lost until you open the exported file since there are no errors or warnings. Also, my example doesn't show…

T-112 opened issue blender/blender#115019 2023-11-16 23:32:43 +01:00
FBX exporter does not properly pack texture used in material if the texture node is not directly connected to the bsdf
T-112 opened issue blender/blender#115014 2023-11-16 20:48:51 +01:00
The "Premultiplied" setting for Alpha on the Image input node in the compositor doesn't seem to work correctly for png image with alpha