ThinkingPolygons ThinkingPolygons
  • Joined on 2018-10-03
ThinkingPolygons commented on issue blender/blender#117824 2024-02-07 16:26:29 +01:00
Sculpt: Color Filter crash

@lichtwerk i mean, a crash after undoing and redoing seems pretty serious to me.

additionally, i just spotted another issue. following the steps in the first post to reproduce the crash, if…

ThinkingPolygons commented on issue blender/blender#117824 2024-02-07 14:20:26 +01:00
Sculpt: Color Filter crash

i was going to report that bug. glad i did a search before. but whats going on, crashes are not high priority anymore? new rules?

ThinkingPolygons commented on pull request blender/blender#117921 2024-02-06 23:52:35 +01:00
UI: Use "Okay" instead of "OK"

Why? And what is unusual about it?

i dont remember seeing confirmation dialogs out there using the "okay" word, they use "ok" most of time. so using "okay" is unusual

ThinkingPolygons commented on pull request blender/blender#117921 2024-02-06 23:43:22 +01:00
UI: Use "Okay" instead of "OK"

"Okay" instead of "OK"?

now thats really unusual. id revert this decision

ThinkingPolygons closed issue blender/blender#117082 2024-01-24 05:13:41 +01:00
EEVEE-Next crash
ThinkingPolygons commented on issue blender/blender#117082 2024-01-24 05:13:37 +01:00
EEVEE-Next crash

FYI... As of today, EEVEE-Next is not crashing on me anymore. Build: blender-4.1.0-alpha+main.99f9084bee58-windows.amd64-release I'm not sure, but looking at the latest fixes, looks like this…

ThinkingPolygons commented on issue blender/blender#117082 2024-01-23 20:12:17 +01:00
EEVEE-Next crash

do you think, you could setup build environment and bisect this issue? That would be the best chace of getting this fixed.

unfortunately i cant do that at the moment

ThinkingPolygons commented on issue blender/blender#115626 2024-01-23 20:09:47 +01:00
UI: Tab filtering for properties editor

don't think making this workspace setting would be limiting

sounds quite limiting to me ☹️

ThinkingPolygons commented on issue blender/blender#115626 2024-01-21 19:54:00 +01:00
UI: Tab filtering for properties editor

this makes more sense as a workspace setting

probably im missing something, but if i have more than one properties editor in my workspace and i wanted each one of them do display a differnt…

ThinkingPolygons commented on pull request blender/blender#116645 2024-01-21 19:37:01 +01:00
WIP: Demonstration of Edit Mode Cursor Preference

why close it? let me guess, the rest of the ui team shut it down?

ThinkingPolygons commented on issue blender/blender#117082 2024-01-21 06:25:16 +01:00
EEVEE-Next crash

older and not quite common GPU (Quadro M1000M) it could be bug in driver or bug on our side, but unnoticed.

weak hardware are great for testing. 🙂 on workstation eevee next is running…

ThinkingPolygons commented on pull request blender/blender#117050 2024-01-19 18:20:33 +01:00
WIP: UI: Image Editor Interactive Zoom Control

Shouldn't Zoom To Border be called Zoom Region like in the viewport? (for consistency's sake)..

of course it should i dont know whats going on here 😕

ThinkingPolygons commented on issue blender/blender#117250 2024-01-17 19:42:27 +01:00
sculpt mirror modifier normal issue

4.0.2 is done you should try that in 4.1 i cant replicate that in 4.1

ThinkingPolygons commented on issue blender/blender#117082 2024-01-16 22:05:35 +01:00
EEVEE-Next crash

@iss attached

btw, that error i posted before doesnt give any clue what the issue might be? 🤔

ERROR (gpu.shader): GPU_material_compile Linking: 
      
ThinkingPolygons commented on issue blender/blender#117082 2024-01-15 06:33:19 +01:00
EEVEE-Next crash
ThinkingPolygons commented on issue blender/blender#117082 2024-01-15 06:19:54 +01:00
EEVEE-Next crash

Yes, the latest build is still crashing (4effcd33a3f9). This build from a few day ago works fine: blender-4.1.0-alpha+main.16741e735b1b-windows.amd64-release

ThinkingPolygons commented on issue blender/blender#117082 2024-01-14 11:09:55 +01:00
EEVEE-Next crash

logs on todays build: blender-4.1.0-alpha+main.c00cd902ced1-windows.amd64-release

blender_debug_log:

I0114 10:49:08.768682 12012 device.cpp:34] CUEW initialization succeeded
I0114…
ThinkingPolygons opened issue blender/blender#117082 2024-01-13 04:59:32 +01:00
EEVEE-Next crash
ThinkingPolygons commented on issue blender/blender#117054 2024-01-12 19:04:58 +01:00
VSE: GIF format not in the filter list of supported formats

@ThinkingPolygons Why would you use gif in Blender though? I can imagine doing that few times in lifetime, but is this common for you?

not super common, but it happens from time to time. peop…

ThinkingPolygons commented on pull request blender/blender#117050 2024-01-12 15:15:19 +01:00
WIP: UI: Image Editor Interactive Zoom Control

This is fantastic! I just wish it also had the usual dropdown menu list with the handy zoom levels percentage, like :

![https://cdn.discordapp.com/attachments/587761956526751784/1195220