I've tried replacing fatbins to the ones provided by @GZGavinZhao. Full Blender 3.2 splash screen scene now renders without issues. Thanks.
But is it still the
Memory access fault by GPU node-1
? This has been reported already at ROCm and Arch repo:
We currently have no real solution for the "Memory access fault" problem. I have suspicions it's an LLVM compiler bug introduced somewhere between ROCm 5.7 and ROCm 6.0, but haven't got the time…
Hi, what version of ROCm package you have? Does it work with 5.7? Can you attach crash logs?: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#linux
I had ROCm 5.5.3…
I modified the splash screen scene. It crashes in Blender 4.1.0 release candidate, but not in older Blender 3.6.2. So, it looks like the original problem was fixed, but the fix introduced another one.
Does the 4.0.3 RC Blender daily build fix this issue for you? blender/blender#116697 (comment)
Both scenes that I uploaded could render without…
Please create a new issue, let's not use this one to go into specific bugs.
#112084
Hello. I'm not sure if I should have created a new issue or found an existing one that appears to have the same problem I encountered: crash during Cycles rendering with AMD HIP. I use Linux Mint…