Tomás Cejas TomasCJ
  • Joined on 2022-05-19
Tomás Cejas commented on issue blender/blender#114944 2023-11-20 16:23:19 +01:00
Instant crash when clicking and scrolling in Group tab from rightside panel (GN and Compositor node groups)

Maybe I didn't explain it correctly, I'll leave a video showing the steps and the crash at the end. Please someone else give it a try, thanks.

Tomás Cejas opened issue blender/blender#114944 2023-11-16 00:19:30 +01:00
Instant crash when clicking and scrolling in Group tab from rightside panel (GN and Compositor node groups)
Tomás Cejas opened issue blender/blender#114940 2023-11-15 22:56:59 +01:00
Principled shader clearcoat roughness inconsistent change from 0.0265 to 0.0266 (Cycles only)
Tomás Cejas commented on issue blender/blender#53038 2023-11-15 01:26:16 +01:00
Principled shader clearcoat roughness inconsistent change from 0.0177 to 0.0178.

The clearcoat roughness still exhibits a sudden drop to 0 when it's lower than ~0.026, impeding using roughness values in that range (very glossy but not perfectly so)

Tomás Cejas commented on issue blender/blender#102162 2023-11-15 01:20:51 +01:00
Cycles: GPU Optix kernel loading with Bevel/Ambient Node.

I have the exact same symptoms, and I'm quite sure it just takes a long time to load the kernels. This process happens when using some rendering features for the first time with a new Blender…

Tomás Cejas opened issue blender/blender-manual#104576 2023-10-03 22:31:54 +02:00
Raycast Node: Hit Distance description should explain what happens for non-hitting rays
Tomás Cejas commented on issue blender/blender#110902 2023-08-08 06:07:25 +02:00
Strange behavior of cloth simulation animation with hook

My general idea is that Hook>Cloth>Collision first calculates the updated positions of the vertices according to the cloth simulation, and then uses those updated positions to calculate the…

Tomás Cejas commented on issue blender/blender#110867 2023-08-08 01:37:08 +02:00
Raycast "Is Hit" returns inconsistent result in Simulation Zone

Here the viewer is showing the Ray direction input of the raycast node (CurrentVelocity), and the position of the point:

image

21: ray…

Tomás Cejas commented on issue blender/blender#110902 2023-08-08 00:23:10 +02:00
Strange behavior of cloth simulation animation with hook

This might me working as intended given the order of the modifiers, or only partially, since the deformation of the falling rectangular cloth seems weird: The falling cloth collides with the…

Tomás Cejas commented on issue blender/blender#110883 2023-08-08 00:04:07 +02:00
Index of Nearest geometry node outputs negative index values (-1).

-1 for an invalid (or "not found") index may be more useful than 0, because that way it can be distinguished from a valid index of 0.

In some areas -1 is indeed used for things like these, but…

Tomás Cejas opened issue blender/blender#110883 2023-08-07 11:41:13 +02:00
Index of Nearest geometry node outputs negative index values (-1).