Vasyl Pidhirskyi Vasyl-Pidhirskyi
  • Україна
  • Joined on 2023-05-04
Vasyl Pidhirskyi suggested changes for DagerD/blender#30 2023-09-22 16:13:49 +02:00
Code improvements + Mix node
Vasyl Pidhirskyi commented on pull request DagerD/blender#30 2023-09-22 16:13:49 +02:00
Code improvements + Mix node

Please take a look at code below

Vasyl Pidhirskyi commented on pull request DagerD/blender#30 2023-09-22 15:22:50 +02:00
Code improvements + Mix node

To perform the same result as Blender it requires invert Z.

Vasyl Pidhirskyi pushed to BLEN-525 at Vasyl-Pidhirskyi/blender 2023-09-22 10:00:02 +02:00
18718951c5 Reverted code.
Vasyl Pidhirskyi pushed to BLEN-525 at Vasyl-Pidhirskyi/blender 2023-09-21 19:27:41 +02:00
5e5a31e22d Code improvements.
Vasyl Pidhirskyi pushed to BLEN-525 at Vasyl-Pidhirskyi/blender 2023-09-21 19:20:32 +02:00
f9f73e7459 Refactored, code improvements.
Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-21 08:02:22 +02:00
9ccafcfe67 Simplified formula.
Vasyl Pidhirskyi commented on pull request DagerD/blender#28 2023-09-20 17:52:38 +02:00
MaterialX: Implement Gradient Texture node.

Added comment

Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-20 17:52:37 +02:00
b74cc377a1 Added comment.
Vasyl Pidhirskyi pushed to BLEN-525 at Vasyl-Pidhirskyi/blender 2023-09-20 17:49:16 +02:00
e9a90ed462 Updated with node creation inputs.
Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-20 17:09:22 +02:00
a9e919f44c Review comments - utilized dotproduct method.
Vasyl Pidhirskyi commented on pull request DagerD/blender#28 2023-09-20 17:03:29 +02:00
MaterialX: Implement Gradient Texture node.

It's made according to Blender's implementation.

          /* Bias a little bit for the case where input is a unit length vector,
           * to get exactly zero instead of a small random…
Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-20 16:46:57 +02:00
7ce7d7058b Review comments.
Vasyl Pidhirskyi created pull request DagerD/blender#29 2023-09-20 16:28:47 +02:00
MaterialX: Implement Wave Texture node.
Vasyl Pidhirskyi pushed to BLEN-551 at Vasyl-Pidhirskyi/blender 2023-09-20 16:18:00 +02:00
1a397691ac Node Wave Texture.
Vasyl Pidhirskyi created branch BLEN-551 in Vasyl-Pidhirskyi/blender 2023-09-20 16:17:59 +02:00
Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-20 12:04:16 +02:00
f9c66e2c64 Fixed missed sqrt.
Vasyl Pidhirskyi created pull request DagerD/blender#28 2023-09-20 10:08:51 +02:00
MaterialX: Implement Gradient Texture node.
Vasyl Pidhirskyi created branch BLEN-550 in Vasyl-Pidhirskyi/blender 2023-09-20 10:04:06 +02:00
Vasyl Pidhirskyi pushed to BLEN-550 at Vasyl-Pidhirskyi/blender 2023-09-20 10:04:06 +02:00
33b7a7a0fd Node Texture Gradient.