- https://www.artstation.com/nox_cg
- Joined on
2017-06-19
Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.
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Are you saying this is an accepted design and not a bug? I just might not understand
Я говорю разработчики специально ограничили ноду, так…
@VladimirNox Hey, just to be sure:
- Create a plane. Move your model to this plane.
- Bake normals form model on the plane.
- Apply normal map on model? and get incorrect result…
I wouldn't think this is correct workflow, but I don't do much modeling. I have baked high-poly mesh directly into low-poly and got way different texture which seems to work well - see image. …
Can you re-bake this in 3.5 version? I did it here and I got "blank" UV canvas which seems to work well.
Will have to check if that is expected behavior though.
Can you re-bake this in 3.5 version? I did it here and I got "blank" UV canvas which seems to work well.
Will have to check if that is expected behavior though.
I don't really…
In 2.83 and in marmorset everything is fine, please return everything as it was before, it is very limiting to work with LP.