Are you using OptiX denoising during the render? If so there is an active driver bug causing crashes in
nvcuda64.dll
like your crash: blender/blender#114468…
Can you upload sample .blend file? We can't identify the cause just from crash logs.
Sorry, but it's too complicated. Multiple links to GBs of dependencies. Note these crashing files are…
I'd share the .blend file, but the project is too big to share--multiple linked files, etc.
Thanks. Disable light tree or change motion blur shutter, see if that avoids those artifacts.
Thanks for the suggestion. Disabling light tree makes no difference. Reducing motion blur…
Hi, thanks for the report. There are already a few known issues about motion blur. Could it be related to #103602 / blender/blender#103602 (comment)…
@PratikPB2123 VRAM is never topped out when I've gotten this error. Regarding texture quality, etc., I've had far more complex projects where this issue never came up. Only one project suffered…
Can you check if having only mentioned model in .blend file causes issues?
The model by itself doesn't cause the error. I may have unfairly singled it out because as I was removing elements…
Nothing is overclocked on my systems. I have two PCs with GeForce GPUs and the issue occurred with both, however the older system would see the error earlier in the animation render.
I…
Please attach .blend file so we can reproduce the issue.
I'd love to, but this is a public forum and the files (my project links to multiple Blend files) contain proprietary 3rd-party…
Workaround: The problem file uses a World data-block consisting of a 16k 32bit *.HDR. If I swap this for an 18k 8bit *.PNG, the issue no longer appears.
I get the same issue with Blender 3.5.1. Also, I reset to factory settings (yes, I do have a lot of add-ons), but the issue remains.
Thank you for the clarification. I ran blender_debug_gpu.cmd and it opens my default Blender 3.5. Then from that Blender file I opened the problem blend and ran it. Result:
- Blender hangs…
Hi, I do not understand what you are asking for. If there is something else I can do besides sharing proprietary third-party content, then let me know. Thanks.
Yes, for most of my projects data are linked to in external Blender files.
Windows Task Manager reports that 4.7 GB of 8.0 GB is used during crash.
I'm not sure what Event Viewer is, but…
I've attached a blend file sans proprietary content. Unfortunately, once that content is removed the issue no longer occurs.
I checked for a crash report, but Blender does not generate one,…
Unfortunately, I cannot provide a project file that reproduces the error. It's a project with multiple dependencies and proprietary content. I did create a version of the file containing just the…