Walter Myers WilburPost
  • Joined on 2022-01-11
Walter Myers opened issue blender/blender#120747 2024-04-17 18:32:55 +02:00
Importing image as decal results in Python error
Walter Myers commented on issue blender/blender#115766 2023-12-04 23:51:45 +01:00
Blender 4.0.1 keeps crashing during Cycles animation renders

Are you using OptiX denoising during the render? If so there is an active driver bug causing crashes in nvcuda64.dll like your crash: blender/blender#114468

Walter Myers commented on issue blender/blender#115766 2023-12-04 22:53:23 +01:00
Blender 4.0.1 keeps crashing during Cycles animation renders

Can you upload sample .blend file? We can't identify the cause just from crash logs.

Sorry, but it's too complicated. Multiple links to GBs of dependencies. Note these crashing files are…

Walter Myers opened issue blender/blender#115766 2023-12-04 18:38:13 +01:00
Blender 4.0.1 keeps crashing during Cycles animation renders
Walter Myers commented on issue blender/blender#110972 2023-08-14 15:52:08 +02:00
Strange Cycles Area Light artifact when using Motion Blur in animation

I'd share the .blend file, but the project is too big to share--multiple linked files, etc.

Walter Myers commented on issue blender/blender#110972 2023-08-11 16:26:39 +02:00
Strange Cycles Area Light artifact when using Motion Blur in animation

Thanks. Disable light tree or change motion blur shutter, see if that avoids those artifacts.

Thanks for the suggestion. Disabling light tree makes no difference. Reducing motion blur…

Walter Myers commented on issue blender/blender#110972 2023-08-10 14:56:43 +02:00
Strange Cycles Area Light artifact when using Motion Blur in animation

Hi, thanks for the report. There are already a few known issues about motion blur. Could it be related to #103602 / blender/blender#103602 (comment)

Walter Myers opened issue blender/blender#110972 2023-08-09 17:58:18 +02:00
Strange Cycles Area Light artifact when using Motion Blur in animation
Walter Myers commented on issue blender/blender#108202 2023-06-06 16:19:17 +02:00
Illegal address in CUDA queue copy_from_device

@PratikPB2123 VRAM is never topped out when I've gotten this error. Regarding texture quality, etc., I've had far more complex projects where this issue never came up. Only one project suffered…

Walter Myers commented on issue blender/blender#108202 2023-05-29 20:24:52 +02:00
Illegal address in CUDA queue copy_from_device

Can you check if having only mentioned model in .blend file causes issues?

The model by itself doesn't cause the error. I may have unfairly singled it out because as I was removing elements…

Walter Myers commented on issue blender/blender#108202 2023-05-26 15:43:45 +02:00
Illegal address in CUDA queue copy_from_device

Nothing is overclocked on my systems. I have two PCs with GeForce GPUs and the issue occurred with both, however the older system would see the error earlier in the animation render.

I…

Walter Myers commented on issue blender/blender#108202 2023-05-25 16:10:59 +02:00
Illegal address in CUDA queue copy_from_device

Please attach .blend file so we can reproduce the issue.

I'd love to, but this is a public forum and the files (my project links to multiple Blend files) contain proprietary 3rd-party…

Walter Myers commented on issue blender/blender#108202 2023-05-24 16:15:02 +02:00
Illegal address in CUDA queue copy_from_device

Workaround: The problem file uses a World data-block consisting of a 16k 32bit *.HDR. If I swap this for an 18k 8bit *.PNG, the issue no longer appears.

Walter Myers commented on issue blender/blender#107446 2023-05-24 15:54:42 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

I get the same issue with Blender 3.5.1. Also, I reset to factory settings (yes, I do have a lot of add-ons), but the issue remains.

Walter Myers opened issue blender/blender#108202 2023-05-23 18:18:18 +02:00
Illegal address in CUDA queue copy_from_device
Walter Myers commented on issue blender/blender#107446 2023-05-09 16:12:59 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

Thank you for the clarification. I ran blender_debug_gpu.cmd and it opens my default Blender 3.5. Then from that Blender file I opened the problem blend and ran it. Result:

  • Blender hangs…
Walter Myers commented on issue blender/blender#107446 2023-05-09 14:23:43 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

Hi, I do not understand what you are asking for. If there is something else I can do besides sharing proprietary third-party content, then let me know. Thanks.

Walter Myers commented on issue blender/blender#107446 2023-05-08 19:55:20 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

Yes, for most of my projects data are linked to in external Blender files.

Windows Task Manager reports that 4.7 GB of 8.0 GB is used during crash.

I'm not sure what Event Viewer is, but…

Walter Myers commented on issue blender/blender#107446 2023-05-06 18:18:12 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

I've attached a blend file sans proprietary content. Unfortunately, once that content is removed the issue no longer occurs.

I checked for a crash report, but Blender does not generate one,…

Walter Myers commented on issue blender/blender#107446 2023-04-29 16:59:41 +02:00
Cycles render stalls at "Building OptiX acceleration structure."

Unfortunately, I cannot provide a project file that reproduces the error. It's a project with multiple dependencies and proprietary content. I did create a version of the file containing just the…