Vladimir Wovchick
  • Russia
  • Joined on 2019-03-22
Vladimir opened issue blender/blender#107518 2023-05-01 23:48:21 +02:00
Incorrect result in Shader Node Math.Fraction
Vladimir commented on issue blender/blender#106445 2023-04-06 10:47:36 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport

I compiled self build from official repo by using AUR script https://aur.archlinux.org/packages/blender-git and the glitches are gone!! But official builds from build-bot show glitches! It's not…

Vladimir commented on issue blender/blender#106445 2023-04-05 16:28:15 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport

I don't understand what is going on :(

Two days ago I downloaded all versions 3.6 from https://builder.blender.org/download/daily/archive/ and tested their - unpacked and launched. Many version…

Vladimir commented on issue blender/blender#106445 2023-04-04 09:11:02 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport

Is this a build-bot build or a local build from source code?

build-bot build, this issue in 3.6 branch before build 9ea6771d100e was not. But…

Vladimir reopened issue blender/blender#106445 2023-04-04 06:22:15 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport
Vladimir commented on issue blender/blender#106445 2023-04-04 06:22:13 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport

Don't think this is a regression

Why? This issue is float and depends from different builds. Now, after 29/03/2023 the issue repeated. It doesn't is duplicate!

Vladimir opened issue blender/blender#106445 2023-04-02 08:24:34 +02:00
Incorrect displaying extra objects (camera, light, etc) in viewport
Vladimir commented on issue blender/blender#105331 2023-03-01 08:58:22 +01:00
Regression: Crash when opening file

Can't confirm from latest build. Crash may have been related to #105165 and #105319 because you used modifier Weighted Normal in scene. These bugs was resolved yesterday. You can download new…

Vladimir opened issue blender/blender#105319 2023-02-28 21:52:26 +01:00
Crash when enable Keep Sharp option of modifier WeightedNormal
Vladimir opened issue blender/blender#105257 2023-02-27 17:13:40 +01:00
Incorrect Anti-Aliasing in suggestion search box
Vladimir opened issue blender/blender#105165 2023-02-24 09:31:40 +01:00
Crash on enabling modifier WeightedNormal
Vladimir commented on issue blender/blender#104857 2023-02-23 11:07:40 +01:00
Crash using GN Editor or Assetbrowser when "datafiles/assets" folder is not there

At least add a message to stdout about the error on Blender crash!

Vladimir closed issue blender/blender#105049 2023-02-21 23:08:59 +01:00
Crash when click on search in shader node add menu
Vladimir commented on issue blender/blender#105049 2023-02-21 23:07:48 +01:00
Crash when click on search in shader node add menu

@Wovchick please check the following 2 things:

  • Your install of blender should have a ./3.6/datafiles/assets/ directory right beside it. Does it?

No. Blender didn't has the directory.…

Vladimir opened issue blender/blender#105049 2023-02-21 21:10:47 +01:00
Crash when click on search in shader node add menu
Vladimir commented on issue blender/blender-manual#92977 2023-02-16 07:12:11 +01:00
Exif metadata rotation in jpg is ignored in image texture

Most applications in Linux that read or edit bitmaps respect EXIF rotation:

  1. File Browser KDE Dolphine
  2. Gwenview
  3. Nomacs
  4. Krita
  5. Inkscape

But Blender isn't respect it and this…

Vladimir commented on issue blender/blender#104776 2023-02-15 14:47:34 +01:00
Image Texture Node don't respect rotation from EXIF

Sorry, I cannot now reproduce separately respect rotation in Image Editor and Image Texture Node, both load image without respect image rotation in EXIF.

Vladimir opened issue blender/blender#104776 2023-02-15 11:19:07 +01:00
Image Texture Node don't respect rotation from EXIF
Vladimir commented on issue blender/blender#102118 2023-02-14 20:49:30 +01:00
Mix Color Node removed from search menu. T101700 follow up.

Merge the node mixes was a bad idea