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Antonio Vazquez
deleted branch refactor-mesh-selection-generic from antoniov/blender
2023-04-24 15:00:27 +02:00
Antonio Vazquez
deleted branch tmp-usd-alab-v2-T100452 from antoniov/blender
2023-04-24 15:00:23 +02:00
Antonio Vazquez
deleted branch temp-sculpt-cavity-mask from antoniov/blender
2023-04-24 15:00:19 +02:00
Antonio Vazquez
deleted branch refactor-mesh-remove-pointers from antoniov/blender
2023-04-24 15:00:14 +02:00
Antonio Vazquez
deleted branch refactor-mesh-corners-generic from antoniov/blender
2023-04-24 14:59:54 +02:00
GPv3: Shader FX
@AdamEarle The future plan is integrate with compositor using Nodes, but as first step we need convert old FX. Of course, the actual FX are not going to be improved because the goal is to get in…
71ed98debe
Point Cloud: Avoid unnecessarily initializing initial positions
197e9b9f80
Cleanup: Use more descriptive function name in extrude node
a7bee90c1d
Cleanup: Add access method for point cloud positions
cef128e68a
Fix menu padding in Console editor header
5ba35b3d15
Fix #106748: Rendering with OSL fails with OPTIX_ERROR_PIPELINE_LINK_ERROR
GPv3: Modifiers
@filedescriptor Maybe this task need a subtask to move the gp modifiers to the same list of meshes modifiers. This task would be before doing any conversion. Put all modifiers in the same list…
GP 3.0: More conversions of the legacy grease pencil data.
aspect_ratio
could be a single float
vertex_paint_opacity
is always 1.0 because is was replaced by overlay value, so it can be removed. This prop is not visible in the UI.
About layer…
GPencil 3.0: List of Shader FX to be migrated
GPencil 3.0: List of Modifiers to migrate
GPencil 3.0: Operators to migrate
Pasting a Grease Pencil stroke duplicates the paste to the next selected keyframe
Pasting a Grease Pencil stroke duplicates the paste to the next selected keyframe
Fixed with 65da3a3c5ab27841c9509430bcac17e3bea1a044