Antonio Vazquez antoniov
  • Spain
  • Joined on 2011-08-22
Antonio Vazquez deleted branch temp-pbvh-vbos from antoniov/blender 2023-04-24 15:00:32 +02:00
Antonio Vazquez deleted branch refactor-mesh-selection-generic from antoniov/blender 2023-04-24 15:00:27 +02:00
Antonio Vazquez deleted branch tmp-usd-alab-v2-T100452 from antoniov/blender 2023-04-24 15:00:23 +02:00
Antonio Vazquez deleted branch temp-sculpt-cavity-mask from antoniov/blender 2023-04-24 15:00:19 +02:00
Antonio Vazquez deleted branch refactor-mesh-remove-pointers from antoniov/blender 2023-04-24 15:00:14 +02:00
Antonio Vazquez deleted branch refactor-mesh-corners-generic from antoniov/blender 2023-04-24 14:59:54 +02:00
Antonio Vazquez commented on issue blender/blender#106669 2023-04-19 10:06:52 +02:00
GPv3: Shader FX

@AdamEarle The future plan is integrate with compositor using Nodes, but as first step we need convert old FX. Of course, the actual FX are not going to be improved because the goal is to get in…

Antonio Vazquez pushed to main at antoniov/blender 2023-04-13 19:13:38 +02:00
71ed98debe Point Cloud: Avoid unnecessarily initializing initial positions
197e9b9f80 Cleanup: Use more descriptive function name in extrude node
a7bee90c1d Cleanup: Add access method for point cloud positions
cef128e68a Fix menu padding in Console editor header
5ba35b3d15 Fix #106748: Rendering with OSL fails with OPTIX_ERROR_PIPELINE_LINK_ERROR
Compare 1721 commits »
Antonio Vazquez commented on issue blender/blender#106665 2023-04-12 17:03:50 +02:00
GPv3: Modifiers

@filedescriptor Maybe this task need a subtask to move the gp modifiers to the same list of meshes modifiers. This task would be before doing any conversion. Put all modifiers in the same list…

Antonio Vazquez commented on issue blender/blender#106822 2023-04-11 19:27:30 +02:00
GP 3.0: More conversions of the legacy grease pencil data.

aspect_ratio could be a single float vertex_paint_opacity is always 1.0 because is was replaced by overlay value, so it can be removed. This prop is not visible in the UI.

About layer…

Antonio Vazquez approved blender/blender#106744 2023-04-10 10:59:17 +02:00
Fix: GP grab tool doesn't work on strokes changed by modifiers

Thanks for fixing this bug.

Antonio Vazquez commented on pull request blender/blender#106663 2023-04-07 19:48:55 +02:00
GPencil: Several Weight Paint additions

I've already put it on the Grease Pencil workboard.

Antonio Vazquez opened issue blender/blender#106669 2023-04-07 16:05:17 +02:00
GPencil 3.0: List of Shader FX to be migrated
Antonio Vazquez opened issue blender/blender#106665 2023-04-07 15:49:30 +02:00
GPencil 3.0: List of Modifiers to migrate
Antonio Vazquez opened issue blender/blender#106664 2023-04-07 15:39:28 +02:00
GPencil 3.0: Operators to migrate
Antonio Vazquez closed issue blender/blender#106590 2023-04-06 15:34:17 +02:00
Pasting a Grease Pencil stroke duplicates the paste to the next selected keyframe
Antonio Vazquez commented on issue blender/blender#106590 2023-04-06 15:34:15 +02:00
Pasting a Grease Pencil stroke duplicates the paste to the next selected keyframe

Fixed with 65da3a3c5ab27841c9509430bcac17e3bea1a044

Antonio Vazquez pushed to main at blender/blender 2023-04-06 15:30:29 +02:00
65da3a3c5a Fix 106590: GPencil Paste stroke duplicates to the next selected