Aras Pranckevicius aras_p
Aras Pranckevicius created pull request blender/blender#129045 2024-10-15 11:21:38 +02:00
Fix: ffmpeg VP9 lossless flag was wrongly applied to all WebM containers
Aras Pranckevicius created branch ffmpeg_webm_lossless_fix in aras_p/blender 2024-10-15 11:21:12 +02:00
Aras Pranckevicius pushed to ffmpeg_webm_lossless_fix at aras_p/blender 2024-10-15 11:21:12 +02:00
06da364fbc Fix: ffmpeg VP9 lossless flag was wrongly applied to all WebM containers
989634c0a1 Fix: handle embedded IDs when upgrading to slotted actions
26edd760bb Merge branch 'blender-v4.3-release'
2cfe69c07d Cycles: Fix error handling of BVH transfer to device
440dc61db2 Compositor: Add stub implemenetation for CPU pixel nodes
Compare 10 commits »
Aras Pranckevicius commented on issue blender/blender#128941 2024-10-14 10:41:09 +02:00
Red line artefact on VSE Strip with waveform

That is true, but this bug has existed for a long time, and my guess would be that it is not a "shipstopper" (like a crash, data corruption, etc.). Visual annoyance / confusion, yes. But not…

Aras Pranckevicius commented on pull request blender/blender#120033 2024-10-14 10:08:01 +02:00
WIP: Video: 10/12 BPP and HDR video output support

Related task: #118493

Aras Pranckevicius commented on issue blender/blender#128941 2024-10-14 09:09:30 +02:00
Red line artefact on VSE Strip with waveform

Yes before Blender 4.1 the audio waveform drawing code was marking some parts of the waveform as "this goes past 100% volume" (i.e. red) incorrectly. This has been fixed in Blender 4.1 and later.…

Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-10-11 13:19:37 +02:00
087aea876d Fix #125446: Video decoding artifacts with some video widths
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-10-11 12:16:05 +02:00
80007396a1 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius deleted branch vse_exr_proxy from aras_p/blender 2024-10-11 12:13:35 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-10-11 12:13:32 +02:00
bce1ba16ae VSE: Save float image proxies as EXRs to not lose range/precision
Aras Pranckevicius merged pull request blender/blender#128835 2024-10-11 12:13:32 +02:00
VSE: Save float image proxies as EXRs to not lose range/precision
Aras Pranckevicius pushed to main at blender/blender 2024-10-11 11:07:23 +02:00
7f48c931a4 Cleanup: format
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-10-11 10:16:02 +02:00
6d0a46ec97 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius deleted branch vse_float_display_opt from aras_p/blender 2024-10-11 10:14:37 +02:00
Aras Pranckevicius merged pull request blender/blender#128829 2024-10-11 10:14:34 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
Aras Pranckevicius pushed to main at blender/blender 2024-10-11 10:14:34 +02:00
357eb41513 VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
Aras Pranckevicius closed pull request blender/blender#128770 2024-10-10 19:01:26 +02:00
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality
Aras Pranckevicius commented on pull request blender/blender#128770 2024-10-10 19:01:22 +02:00
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality

Split into #128790 and #128835

Aras Pranckevicius commented on pull request blender/blender#128829 2024-10-10 18:55:12 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions

However this texture is displayed for just one frame

Not if we pause the playback and pan around? Or do we perform f32->f16 conversion on every redraw?

Nope, the GPU texture is not…

Aras Pranckevicius commented on pull request blender/blender#128835 2024-10-10 18:49:23 +02:00
VSE: Save float image proxies as EXRs to not lose range/precision

I would have expected a change in seq_proxy_get_filepath, because currently it seems to have file extension hardcoded to jpg: "%s" SEP_STR "images" SEP_STR "%d" SEP_STR "%s_proxy%s.jpg". …