- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
Block a user
WIP: VSE: speedup Glow effect
e649b52d59
VSE: simplify Glow code by using vector types
ebde205d2b
VSE: further speedup of Glow by merging operations
692a8a6816
VSE: optimize Glow effect with multi-threading
ImBuf: optimize IMB_transform
In the future ( not this PR) we would like to move some parts to our BaseVec classes in blenlib
Yeah I saw discussions "we should really pick/use some simd library" a few times. Personally…
VSE: speedup Gamma Cross effect
8a5bbb7967
VSE: speedup Gamma Cross effect
1149bb216d
Fix #115678: Padding not applied correctly when framing keyframes
f489b84316
Fix #115683: Crash with IK constraint
05ac25dfba
Cleanup: use existing bone iterator function
fa25a286d8
Refactor: BKE: Move
BKE_library
header to full CPP.
OBJ: Add hierarchy support by name splitting (Python patch provided)
19f4f84005
OBJ: add import option to create collection hierarchy by splitting names with a separator
OBJ: add import option to create collection hierarchy by splitting names with a separator
OBJ: add import option to create collection hierarchy by splitting names with a separator
@blender-bot build
OBJ: add import option to create collection hierarchy by splitting names with a separator
4973b51a58
OBJ: add import option to create collection hierarchy by splitting names with a separator
be2d940203
Fix error in recent GHOST/Wayland thread priority function
92e8b7e850
Cleanup: match logic & naming between bmesh & mesh crazyspace functions
ad07654ed8
GHOST/Wayland: use minimum priority for helper threads
3a7c618b87
GHOST/Wayland: animated cursor support