Aras Pranckevicius aras_p
Aras Pranckevicius pushed to ply_custom_attributes at aras_p/blender 2023-10-31 14:05:31 +01:00
016372bd4c PLY: formatting
Aras Pranckevicius commented on pull request blender/blender#114320 2023-10-31 14:05:07 +01:00
PLY: import/export custom vertex attributes (#108948)

Aaaah! Ok. I should learn to read properly :)

Aras Pranckevicius commented on pull request blender/blender#114320 2023-10-31 13:54:09 +01:00
PLY: import/export custom vertex attributes (#108948)

That's the curious bit! I had them in separate lines, but make format put them in there. Maybe my clang is too old or smth? I'll check.

Aras Pranckevicius pushed to ply_custom_attributes at aras_p/blender 2023-10-31 13:18:18 +01:00
1eb8b01c7a PLY: cleanup attribute API usage
Aras Pranckevicius commented on pull request blender/blender#114320 2023-10-31 13:05:56 +01:00
PLY: import/export custom vertex attributes (#108948)

Hmm that would make the "scalar to scalar" paths slightly simpler, but would still not address the "vectors/quats/colors need to be split into multiple scalars" complexity, which is the main issue…

Aras Pranckevicius created pull request blender/blender#114320 2023-10-31 12:21:46 +01:00
PLY: import/export custom vertex attributes (#108948)
Aras Pranckevicius pushed to main at aras_p/blender 2023-10-31 12:20:09 +01:00
69e5f5175b Grease pencil (legacy): Remove redundant "Use" for checkboxes
dffee8b323 Revert "Revert "Fix #112441: Restore Key Map Item does not restore the active property""
88f63c36db Merge branch 'blender-v4.0-release'
e8d532a9b6 Merge branch 'blender-v4.0-release'
1dc683e376 Fix #114223: Crash when undo in curves edit mode
Compare 2753 commits »
Aras Pranckevicius pushed to ply_custom_attributes at aras_p/blender 2023-10-31 12:19:43 +01:00
7812728d69 PLY: import/export custom vertex attributes (#108948)
69e5f5175b Grease pencil (legacy): Remove redundant "Use" for checkboxes
dffee8b323 Revert "Revert "Fix #112441: Restore Key Map Item does not restore the active property""
88f63c36db Merge branch 'blender-v4.0-release'
e8d532a9b6 Merge branch 'blender-v4.0-release'
Compare 10 commits »
Aras Pranckevicius created branch ply_custom_attributes in aras_p/blender 2023-10-31 12:19:42 +01:00
Aras Pranckevicius commented on pull request blender/blender#114238 2023-10-31 06:05:36 +01:00
Initial exposure of compute dispatch and image store in Python API

With barriers overall, I guess it's a good question whether they should be exposed to any sort of "high level" API at all. My experience from other ecosystems (Unity), is that there's very few

Aras Pranckevicius pushed to main at blender/blender 2023-09-29 16:59:55 +02:00
1c9d7d5267 Fix reported build failure due to missing ostream include
Aras Pranckevicius commented on pull request blender/blender#111063 2023-09-29 10:25:24 +02:00
Cleanup: fewer iostreams related includes in Cycles

tile.h already contains <iosfwd> include though?

Aras Pranckevicius commented on pull request blender/blender#111063 2023-09-29 06:04:22 +02:00
Cleanup: fewer iostreams related includes in Cycles

@ShaneAmbler does adding #include <ostream> to that tile.cpp file that produces the error fix the build for you?

Aras Pranckevicius pushed to main at blender/blender 2023-09-28 13:22:28 +02:00
446ff8a321 Merge branch 'blender-v4.0-release'
bf23d0e53c Fix #112011: PLY export broken when mesh contains faces with >255 vertices
Compare 2 commits »
Aras Pranckevicius closed issue blender/blender#112011 2023-09-28 13:22:27 +02:00
PLY export: Export broken result when mesh has faces with >255 vertices
Aras Pranckevicius pushed to blender-v4.0-release at blender/blender 2023-09-28 13:21:34 +02:00
bf23d0e53c Fix #112011: PLY export broken when mesh contains faces with >255 vertices
Aras Pranckevicius commented on pull request blender/blender#111225 2023-08-24 13:53:17 +02:00
Build: add global precompiled header
Aras Pranckevicius pushed to global_pch at aras_p/blender 2023-08-24 13:49:48 +02:00
29393e3fc2 Merge branch 'main' into global_pch
577c0b4b46 Compositor: Refactor Add menu
7fc7441a7b Cleanup: Separate sculpt undo restore into types
4a0581eca2 Fix: Missing multires to faces visibility sync after box hide
4d82e1a7ee Cleanup: Simplify, parallelize multires to mesh visibility propagation
Compare 117 commits »
Aras Pranckevicius commented on pull request blender/blender#111225 2023-08-24 13:17:48 +02:00
Build: add global precompiled header

I'm getting during a debug/vs ide build

Ah, looks like cmake generates flat out wrong MSVC project files, but only for the Debug config, and only for some projects 🤦 Seems that this is…