- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
I followed the style of other functions in that file. I could do "clean that up to do early outs" for the whole file as a separate PR mayhaps?
Yeah, just tried going 2x wider and 4x wider within one loop iteration. On Mac M1 (NEON path), does not bring any performance benefits at all.
I can try, but the primary reason why it ends up helping accumulation/dot-product is because the loops in there are serial, and by doing 2 (or more) accumulations at once, you're allowing CPU to…
Yeah I thought about that, but within Blender there's no way to query CPU cap bits right now, right? (only very indirectly through e.g. "what does ffmpeg thinks our CPU caps are?" and so on). Or…
Right, various approaches are possible, but what you're looking for here is still not a "blender obj does not support vertex color alpha, here's how others do it", but rather "obj as a whole does…
it’s so simple to implement while still being compliant with all existing OBJ files.
I'm not sure it's compliant (and besides that, utility of that is limited if no other tools understand…