- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
Block a user
OBJ material groups are not written when Materials is disabled
BLI: faster float<->half array conversions, use in Vulkan
Alpha Ignored When Loading OBJ Vertex Colors
That's only after implementing obj pointclouds import we've been waiting since the very begining :)
@1D_Inc what do you mean by that?
958433194e
Fix #127932: STL importer was not setting faces as sharp
b302f37952
Cleanup: remove/comment unused struct members & variables
4bd0cc888e
Cleanup: various non functional changes
31e908bce4
Fix #127910: Bake Object Transform does not set an active layer
447cde140d
Cleanup: Remove unused BLI_array macro implementation
a40d8c5dae
Merge branch 'main' into fp16_conv_batch
958433194e
Fix #127932: STL importer was not setting faces as sharp
b302f37952
Cleanup: remove/comment unused struct members & variables
4bd0cc888e
Cleanup: various non functional changes
31e908bce4
Fix #127910: Bake Object Transform does not set an active layer
Regression: STL importing files in with smooth shaded faces
VSE: Speedup drawing of the timeline channels sidebar
VSE: Speedup drawing of the timeline channels sidebar
I know that the issue is caused by 715129bf5be8d0ca382501e975da13755727f117, but I had to sleep before I was able to investigate more in depth, I can look into that.
Or maybe @eliphaz should…
VSE: Speedup drawing of the timeline channels sidebar
but in main there seems to be infinite loop when making meta strip
Do you have details on how/when that happens? I quickly played around with adding meta strips, can't reproduce the issue,…