Aras Pranckevicius aras_p
Aras Pranckevicius deleted branch vse_pixel_rounding from aras_p/blender 2024-07-22 16:08:31 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-07-22 16:08:30 +02:00
527e55239b Fix #125061: VSE timeline pixel rounding/snapping issues at large frames
Aras Pranckevicius closed issue blender/blender#125061 2024-07-22 16:08:28 +02:00
VSE: Line between two strips draws as multiple pixels randomly although there is no gap
Aras Pranckevicius merged pull request blender/blender#125220 2024-07-22 16:08:27 +02:00
Fix #125061: VSE timeline pixel rounding/snapping issues at large frames
Aras Pranckevicius commented on pull request blender/blender#125220 2024-07-22 12:34:00 +02:00
Fix #125061: VSE timeline pixel rounding/snapping issues at large frames

@SimonThommes could you test this PR, to see if it fixes the #125061 issue for you? Since the visual gap happens kinda randomly and depends on monitor resolution & display scale, I'm not entirely…

Aras Pranckevicius created pull request blender/blender#125220 2024-07-22 12:25:49 +02:00
Fix #125061: VSE timeline pixel rounding/snapping issues at large frames
Aras Pranckevicius created branch vse_pixel_rounding in aras_p/blender 2024-07-22 12:23:37 +02:00
Aras Pranckevicius pushed to vse_pixel_rounding at aras_p/blender 2024-07-22 12:23:37 +02:00
cef878869f Fix #125061: VSE timeline pixel rounding/snapping issues at large frames
a0799ac295 I18N: Updated UI translations from git/weblate repository (a2f7105e81bee8).
7c903f9b83 Revert "update"
c4f99bcb6c update
de443e038c VSE: Fix linked time option for sequencer select
Compare 10 commits »
Aras Pranckevicius merged pull request blender/blender#125039 2024-07-22 08:57:54 +02:00
VSE: Fix linked time option for sequencer select
Aras Pranckevicius pushed to main at blender/blender 2024-07-22 08:57:54 +02:00
de443e038c VSE: Fix linked time option for sequencer select
Aras Pranckevicius commented on issue blender/blender#65720 2024-07-22 06:10:28 +02:00
Fast image processing library

@iss is this still in the plans or even wanted? What I'd like to see is to move sequencer pixel processing to GPU, similar to how the compositor got a GPU backend lately

Aras Pranckevicius commented on issue blender/blender#118455 2024-07-21 16:31:18 +02:00
Library changes for Blender 4.2

Due to my stupidity there's an OpenCollada bug that breaks import of animated things (#124859). To fix the issue, OpenCOLLADA needs to be updated to version dfc341ab0b3b23 ([commit](https://githu

Aras Pranckevicius deleted branch stl_empty_file_fix from aras_p/blender 2024-07-21 16:25:05 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-07-21 16:25:05 +02:00
fe1bf4897d Fix #120253: Batch export of STL files incorrectly handles .stl suffix
Aras Pranckevicius closed issue blender/blender#120253 2024-07-21 16:25:03 +02:00
Batch export of STL-files incorrect handling of .stl-suffix
Aras Pranckevicius merged pull request blender/blender#125179 2024-07-21 16:25:01 +02:00
Fix #120253: Batch export of STL files incorrectly handles .stl suffix