- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
@RomanKuz-4 yes, merging the fix to main as we speak
The current PR state as-is right now still does not fix the "some sound strips get negative length" issue. Did you check with my file from "much smaller repro for this problem, attached" comment? The active strip there is still "broken" with this PR.
What is the reason why this code path proceeds to setup retiming keys that effectively do "no retiming", instead of returning, without setting up retiming stuff? If there is one, it would be good to state the reason in a comment.
Should version_seq_fix_broken_sound_strips
code from versioning_300.cc
be also moved or removed? Right now it is under 306, 9
version.
@David-Garcia-1 not yet! if you want to take a go at it, be my guest
Explanation makes sense to me. I know nothing about that code though :)
Could be the reason for this too: blender/blender#118719
Very unlikely. But on that issue, no one else could reproduce it, and you never attached files…
I haven't looked at the code yet (but started builds + tests), but what would immediately help is: if you edited the PR description to describe what is being done, what bugs/problems is it…
Yes, Windows overall does not allow drag-and-drop between applications of different privilege levels. Not much (or rather, nothing) that Blender can do here.