Aras Pranckevicius aras_p
Aras Pranckevicius commented on pull request blender/blender#121413 2024-05-03 21:45:31 +02:00
Mesh: speedup BKE_mesh_validate
Aras Pranckevicius created pull request blender/blender#121413 2024-05-03 21:45:00 +02:00
Mesh: speedup BKE_mesh_validate
Aras Pranckevicius created branch mesh_validate_perf in aras_p/blender 2024-05-03 21:37:12 +02:00
Aras Pranckevicius pushed to mesh_validate_perf at aras_p/blender 2024-05-03 21:37:12 +02:00
7fa3bffe68 Mesh: mesh validation no longer adds MDeformVert layer when there wasn't one
041f0c20c0 Mesh: speedup validation by using parallel_sort
f3ecaab284 Mesh: speedup validation by using one allocation for all SortFace vertex indices
10a459d993 Mesh: small cleanups in mesh validation
7bc7544622 Mesh: speedup validation by using std::sort instead of qsort
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Aras Pranckevicius closed issue blender/blender#121312 2024-05-03 12:08:38 +02:00
Result mismatch between SSE and non-SSE codepaths
Aras Pranckevicius commented on issue blender/blender#121312 2024-05-03 12:08:33 +02:00
Result mismatch between SSE and non-SSE codepaths

Looks like this can be considered done after #121361 and #121368 were both merged.

Aras Pranckevicius deleted branch srgb_simd_scalar from aras_p/blender 2024-05-03 12:06:11 +02:00
Aras Pranckevicius merged pull request blender/blender#121368 2024-05-03 12:06:08 +02:00
BLI: Make color sRGB<->Linear non-SIMD fallback path use the same approximation
Aras Pranckevicius pushed to main at blender/blender 2024-05-03 12:06:08 +02:00
3b67075f40 BLI: Make color sRGB<->Linear non-SIMD fallback path use the same approximation
Aras Pranckevicius commented on pull request blender/blender#121239 2024-05-03 09:53:22 +02:00
WIP: UI: Automatic Text Contrast for Overlays

I didn't know how to make a PR that builds upon your PR, so I created a new one: #121383. Let me know if 1) it makes sense, and 2) I should redo it in some other way.

Aras Pranckevicius created pull request blender/blender#121383 2024-05-03 09:49:56 +02:00
WIP: UI: Automatic text contrast for overlays via outline
Aras Pranckevicius pushed to text-shadow-contrast at aras_p/blender 2024-05-03 09:46:46 +02:00
07f7b697ed Merge branch 'main' into text-shadow-contrast
cd5dd6e454 Fix #115648: Crash on startup with an incompatible PYTHONPATH
d46fe49ab3 Fix: Memory leak in multiresbake_image_exec
43b46503f1 Cleanup: Use const for mesh selection retrieval functions
ad16a843c1 Cleanup: format, single quote enums & indentation
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Aras Pranckevicius created branch text-shadow-contrast in aras_p/blender 2024-05-03 09:44:43 +02:00
Aras Pranckevicius pushed to text-shadow-contrast at aras_p/blender 2024-05-03 09:44:43 +02:00
8a302367c4 BLF: add "outline" font shadow type, use enum for shadow types
77088a702e Cleanup: BLF glyph_mode vertex attribute was not used at all
9a75b82ec4 WIP: UI: Automatic Text Contrast for Overlays
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Aras Pranckevicius closed pull request blender/blender#121222 2024-05-03 08:37:23 +02:00
BLF: fade out shadow when text color itself is dark
Aras Pranckevicius commented on pull request blender/blender#121222 2024-05-03 08:37:21 +02:00
BLF: fade out shadow when text color itself is dark

Closing this in favor of #121239

Aras Pranckevicius pushed to srgb_simd_scalar at aras_p/blender 2024-05-02 21:41:35 +02:00
6851f608c4 BLI: _bli_math_blend_sse can use fewer hoops on SSE4
aaef497963 Tests: update srgb<->linear test expectations
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Aras Pranckevicius created pull request blender/blender#121368 2024-05-02 21:08:49 +02:00
BLI: Make color sRGB<->Linear non-SIMD fallback path use the same approximation
Aras Pranckevicius pushed to srgb_simd_scalar at aras_p/blender 2024-05-02 21:04:45 +02:00
5bf1a8391e BLI: make non-SIMD srgb<->linear path use the same approximation as SIMD one
8631909985 BLI: make srgb_to_linearrgb_v3_v3 and linearrgb_to_srgb_v3_v3 non-inlined
570b76f600 Enable sse2neon in BLI_simd except for hydra/USD
39f0e3c0f4 UI: Remove more use of brush tool type icons in enum
fd5a790f36 UI: Remove icon usage in brush tool RNA enums
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