- Kaunas, Lithuania
- https://aras-p.info/
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2022-01-20
Block a user
Aras Pranckevicius
deleted branch vse_strip_occlusion from aras_p/blender
2024-02-21 20:16:57 +01:00
VSE: Skip rendering lower strips that are behind opaque strips above them
VSE: Strips Design Tweaks
@pablovazquez I have a question about this:
Currently, when a strip is disabled it becomes semi-transparent (except the thumbnails, which are drawn in full opacity). <...> This is not only…
Video Output: Support higher bits per pixel formats
Ensure there is 10bit+ codec support compiled into FFmpeg shipped with Blender
Checked, and today in 4.2 main (at least on Windows), the compiled ffmpeg supports:
- H.264: 10-bit (YUV…
Cleanup: Video: change bMovieHandle function to take ImBuf as input
Cleanup: Video: change bMovieHandle function to take ImBuf as input
VSE: Skip rendering lower strips that are behind opaque strips above them
@iss changes done:
- Applied your uninitialized .z component in seq_image_transform_quad_get_ex (a bug that has existed outside of this branch already),
- Applied missing render aspect ratio…
VSE: Skip rendering lower strips that are behind opaque strips above them
It's not simply a multiplication, the "screen rect" has to be scaled around mid-point on both sides. But yeah, done and checked that it works correctly with various aspect ratio configs.
ef606647fc
VSE: Take aspect ratio into account when calculatin screen quad, and fix uninitialized variable
d3def0fd0a
Merge branch 'main' into vse_strip_occlusion
c409f2f7c6
Compositor: Unify Blur operation across CPU and GPU
69920a0680
Compositor: Use original hue in Hue Correct node
01b1864604
Extensions: initialize default extensions repositories
VSE: Skip rendering lower strips that are behind opaque strips above them
Stepping the code, I have seen NaN values in quad. Following change fixed that
Ah, a classic uninitialized value. I'll apply your change. Sometime later it would be nice to change all that…