- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
Block a user
Tests: Add sequencer effect render tests
7782025ea8
Merge branch 'main' into ffmpeg_swscale_cache
808be4c910
Format
0e4f9104bc
Cleanup: unused includes in source/blender/gpencil_modifiers_legacy
866974ae56
Cleanup: unused includes in source/blender/animrig
38023283ac
Cleanup: unused includes in source/blender/bmesh
0e4f9104bc
Cleanup: unused includes in source/blender/gpencil_modifiers_legacy
866974ae56
Cleanup: unused includes in source/blender/animrig
38023283ac
Cleanup: unused includes in source/blender/bmesh
e6cb2ca380
Cleanup: unused includes in source/blender/compositor
0933e21750
Cleanup: unused includes in source/blender/geometry
ffmpeg: cache swscale contexts instead of re-creating them
Added the context scale cache max cap. Now no more than 32 spare swscale contexts are kept around.
VSE Improve video decoding delays
Tangentially related, but my thinking was like below (most of it might be wrong/incorrect, since I've no idea what I'm talking about):
Primarily, you want two things out of sequencer:
- "no…
ffmpeg: cache swscale contexts instead of re-creating them
@iss not directly related to this, but I've been looking at better "culling" of strips (#117790) which particularly on Gold seem to bring in quite some benefits (none of the strips there cover…
ffmpeg: cache swscale contexts instead of re-creating them
@Sergey yeah I was thinking about that. They do internally create some threads, some lookup tables and possibly some buffers. Haven't measured how "heavy" they are exactly. I was thinking what…
ffmpeg: cache swscale contexts instead of re-creating them
0ac48647bb
ffmpeg: cache swscale contexts instead of re-creating them
835b9a506d
Merge branch 'blender-v4.1-release'
835651cfdd
Fix cross_poly_v2 returning a negated value, add tests
3e0d77c80f
Build: macOS support for "make source_archive"
5146e118c5
Fix broken MacOS builds after recent refactor.
VSE: Simplify and speedup sequencer cache drawing