Proper task types for assets

This commit is contained in:
2016-11-09 15:37:19 +01:00
parent 087b02c906
commit 65facd8b07

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@@ -23,4 +23,4 @@ node_type_asset = {
'parent': ['attract_scene', 'attract_shot']
}
task_types = ['modeling', 'rigging', 'material']
task_types = ['layout', 'modeling', 'shading', 'rigging']