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blender-archive/source/blender/editors/sculpt_paint/paint_ops.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/editors/sculpt_paint/paint_ops.c
* \ingroup edsculpt
*/
#include "MEM_guardedalloc.h"
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#include <stdlib.h>
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_paint.h"
#include "BKE_main.h"
#include "ED_sculpt.h"
#include "ED_screen.h"
#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include <string.h>
//#include <stdio.h>
#include <stddef.h>
/* Brush operators */
static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
{
/*int type = RNA_enum_get(op->ptr, "type");*/
Paint *paint = paint_get_active(CTX_data_scene(C));
struct Brush *br = paint_brush(paint);
if (br)
br = copy_brush(br);
else
br = add_brush("Brush");
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
return OPERATOR_FINISHED;
}
static void BRUSH_OT_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Brush";
ot->description= "Add brush by mode type";
ot->idname= "BRUSH_OT_add";
/* api callbacks */
ot->exec= brush_add_exec;
/* flags */
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int brush_scale_size_exec(bContext *C, wmOperator *op)
{
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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Paint *paint= paint_get_active(CTX_data_scene(C));
struct Brush *brush= paint_brush(paint);
// Object *ob= CTX_data_active_object(C);
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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float scalar= RNA_float_get(op->ptr, "scalar");
if (brush) {
// pixel radius
{
const int old_size= brush_size(brush);
int size= (int)(scalar*old_size);
if (old_size == size) {
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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if (scalar > 1) {
size++;
}
else if (scalar < 1) {
size--;
}
}
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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CLAMP(size, 1, 2000); // XXX magic number
brush_set_size(brush, size);
}
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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// unprojected radius
{
float unprojected_radius= scalar*brush_unprojected_radius(brush);
if (unprojected_radius < 0.001f) // XXX magic number
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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unprojected_radius= 0.001f;
brush_set_unprojected_radius(brush, unprojected_radius);
}
}
return OPERATOR_FINISHED;
}
static void BRUSH_OT_scale_size(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Scale Sculpt/Paint Brush Size";
ot->description= "Change brush size by a scalar";
ot->idname= "BRUSH_OT_scale_size";
/* api callbacks */
ot->exec= brush_scale_size_exec;
/* flags */
== Sculpt/Paint Fixes == * Fix: unify strength and size did work consistently with other paint modes * Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels * Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius * Fix: The default spacing for vertex paint brushes was 3%, should be 10% * Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default * Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings * Fix: The setting of pressure sensitivity was not unified when strength or size were unified. Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected * Fix: When using [ and ] to resize the brush it didn't immediately redraw * Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly. * Fix: other paint modes did expose the ability to have a custom brush colors, so I added the small bit of code to allow it. Note: I made all of the other paint mode brushes white. Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color. * I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back. I'm not completely sure what this option does so I don't want to disturb it for now.
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_float(ot->srna, "scalar", 1, 0, 2, "Scalar", "Factor to scale brush size by", 0, 2);
}
static int vertex_color_set_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
unsigned int paintcol = vpaint_get_current_col(scene->toolsettings->vpaint);
vpaint_fill(obact, paintcol);
ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return OPERATOR_FINISHED;
}
static void PAINT_OT_vertex_color_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Vertex Colors";
ot->idname= "PAINT_OT_vertex_color_set";
/* api callbacks */
ot->exec= vertex_color_set_exec;
ot->poll= vertex_paint_mode_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *paint = paint_get_active(CTX_data_scene(C));
struct Brush *brush = paint_brush(paint);
Object *ob = CTX_data_active_object(C);
if(!ob) return OPERATOR_CANCELLED;
if(ob->mode & OB_MODE_SCULPT)
brush_reset_sculpt(brush);
/* TODO: other modes */
return OPERATOR_FINISHED;
}
static void BRUSH_OT_reset(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reset Brush";
ot->description= "Return brush to defaults based on current tool";
ot->idname= "BRUSH_OT_reset";
/* api callbacks */
ot->exec= brush_reset_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* generic functions for setting the active brush based on the tool */
static Brush *brush_tool_cycle(Main *bmain, Brush *brush_orig, const int tool, const size_t tool_offset, const int ob_mode)
{
struct Brush *brush;
if(!brush_orig && !(brush_orig= bmain->brush.first)) {
return NULL;
}
/* get the next brush with the active tool */
for( brush= brush_orig->id.next ? brush_orig->id.next : bmain->brush.first;
brush != brush_orig;
brush= brush->id.next ? brush->id.next : bmain->brush.first)
{
if( (brush->ob_mode & ob_mode) &&
(*(((char *)brush) + tool_offset) == tool)
) {
return brush;
}
}
return NULL;
}
static int brush_generic_tool_set(Main *bmain, Paint *paint, const int tool, const size_t tool_offset, const int ob_mode)
{
struct Brush *brush, *brush_orig= paint_brush(paint);
brush= brush_tool_cycle(bmain, brush_orig, tool, tool_offset, ob_mode);
if(brush) {
paint_brush_set(paint, brush);
WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int brush_sculpt_tool_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
return brush_generic_tool_set(bmain, &scene->toolsettings->sculpt->paint, RNA_enum_get(op->ptr, "tool"), offsetof(Brush, sculpt_tool), OB_MODE_SCULPT);
}
static void BRUSH_OT_sculpt_tool_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Sculpt Tool Set";
ot->description= "Set the sculpt tool";
ot->idname= "BRUSH_OT_sculpt_tool_set";
/* api callbacks */
ot->exec= brush_sculpt_tool_set_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
ot->prop= RNA_def_enum(ot->srna, "tool", brush_sculpt_tool_items, 0, "Tool", "");
}
static int brush_vertex_tool_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
return brush_generic_tool_set(bmain, &scene->toolsettings->vpaint->paint, RNA_enum_get(op->ptr, "tool"), offsetof(Brush, vertexpaint_tool), OB_MODE_VERTEX_PAINT);
}
static void BRUSH_OT_vertex_tool_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertex Paint Tool Set";
ot->description= "Set the vertex paint tool";
ot->idname= "BRUSH_OT_vertex_tool_set";
/* api callbacks */
ot->exec= brush_vertex_tool_set_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
ot->prop= RNA_def_enum(ot->srna, "tool", brush_vertex_tool_items, 0, "Tool", "");
}
static int brush_weight_tool_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
/* vertexpaint_tool is used for weight paint mode */
return brush_generic_tool_set(bmain, &scene->toolsettings->wpaint->paint, RNA_enum_get(op->ptr, "tool"), offsetof(Brush, vertexpaint_tool), OB_MODE_WEIGHT_PAINT);
}
static void BRUSH_OT_weight_tool_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Weight Paint Tool Set";
ot->description= "Set the weight paint tool";
ot->idname= "BRUSH_OT_weight_tool_set";
/* api callbacks */
ot->exec= brush_weight_tool_set_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
ot->prop= RNA_def_enum(ot->srna, "tool", brush_vertex_tool_items, 0, "Tool", "");
}
static int brush_image_tool_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
return brush_generic_tool_set(bmain, &scene->toolsettings->imapaint.paint, RNA_enum_get(op->ptr, "tool"), offsetof(Brush, imagepaint_tool), OB_MODE_TEXTURE_PAINT);
}
static void BRUSH_OT_image_tool_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Image Paint Tool Set";
ot->description= "Set the image tool";
ot->idname= "BRUSH_OT_image_tool_set";
/* api callbacks */
ot->exec= brush_image_tool_set_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
ot->prop= RNA_def_enum(ot->srna, "tool", brush_image_tool_items, 0, "Tool", "");
}
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
/* brush */
WM_operatortype_append(BRUSH_OT_add);
WM_operatortype_append(BRUSH_OT_scale_size);
WM_operatortype_append(BRUSH_OT_curve_preset);
WM_operatortype_append(BRUSH_OT_reset);
/* note, particle uses a different system, can be added with existing operators in wm.py */
WM_operatortype_append(BRUSH_OT_sculpt_tool_set);
WM_operatortype_append(BRUSH_OT_vertex_tool_set);
WM_operatortype_append(BRUSH_OT_weight_tool_set);
WM_operatortype_append(BRUSH_OT_image_tool_set);
/* image */
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
WM_operatortype_append(PAINT_OT_image_paint);
WM_operatortype_append(PAINT_OT_sample_color);
WM_operatortype_append(PAINT_OT_grab_clone);
WM_operatortype_append(PAINT_OT_clone_cursor_set);
WM_operatortype_append(PAINT_OT_project_image);
WM_operatortype_append(PAINT_OT_image_from_view);
/* weight */
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
WM_operatortype_append(PAINT_OT_weight_paint);
WM_operatortype_append(PAINT_OT_weight_set);
WM_operatortype_append(PAINT_OT_weight_from_bones);
WM_operatortype_append(PAINT_OT_weight_sample);
WM_operatortype_append(PAINT_OT_weight_sample_group);
/* vertex selection */
WM_operatortype_append(PAINT_OT_vert_select_all);
WM_operatortype_append(PAINT_OT_vert_select_inverse);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
WM_operatortype_append(PAINT_OT_vertex_color_set);
/* face-select */
WM_operatortype_append(PAINT_OT_face_select_linked);
WM_operatortype_append(PAINT_OT_face_select_linked_pick);
WM_operatortype_append(PAINT_OT_face_select_all);
WM_operatortype_append(PAINT_OT_face_select_inverse);
WM_operatortype_append(PAINT_OT_face_select_hide);
WM_operatortype_append(PAINT_OT_face_select_reveal);
}
static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *mode)
{
wmKeyMapItem *kmi;
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", ONEKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 0);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", TWOKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 1);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", THREEKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 2);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", FOURKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 3);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", FIVEKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 4);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", SIXKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 5);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", SEVENKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 6);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", EIGHTKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 7);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", NINEKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 8);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", ZEROKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 9);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", ONEKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 10);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", TWOKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 11);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", THREEKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 12);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", FOURKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 13);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", FIVEKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 14);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", SIXKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 15);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", SEVENKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 16);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", EIGHTKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 17);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", NINEKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 18);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_active_index_set", ZEROKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "mode", mode);
RNA_int_set(kmi->ptr, "index", 19);
}
static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *UNUSED(path))
{
wmKeyMapItem *kmi;
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", LEFTBRACKETKEY, KM_PRESS, 0, 0);
RNA_float_set(kmi->ptr, "scalar", 0.9);
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", RIGHTBRACKETKEY, KM_PRESS, 0, 0);
RNA_float_set(kmi->ptr, "scalar", 10.0/9.0); // 1.1111....
}
typedef enum {
RC_COLOR = 1,
RC_ROTATION = 2,
RC_ZOOM = 4,
} RCFlags;
static void set_brush_rc_path(PointerRNA *ptr, const char *brush_path,
const char *output_name, const char *input_name)
{
char *path;
path = BLI_sprintfN("%s.%s", brush_path, input_name);
RNA_string_set(ptr, output_name, path);
MEM_freeN(path);
}
static void set_brush_rc_props(PointerRNA *ptr, const char *paint,
const char *prop, RCFlags flags)
{
char *brush_path;
brush_path = BLI_sprintfN("tool_settings.%s.brush", paint);
set_brush_rc_path(ptr, brush_path, "data_path", prop);
set_brush_rc_path(ptr, brush_path, "color_path", "cursor_color_add");
set_brush_rc_path(ptr, brush_path, "rotation_path", "texture_slot.angle");
RNA_string_set(ptr, "image_id", brush_path);
if(flags & RC_COLOR)
set_brush_rc_path(ptr, brush_path, "fill_color_path", "color");
if(flags & RC_ZOOM)
RNA_string_set(ptr, "zoom_path", "space_data.zoom");
MEM_freeN(brush_path);
}
static void ed_keymap_paint_brush_radial_control(wmKeyMap *keymap, const char *paint,
RCFlags flags)
{
wmKeyMapItem *kmi;
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, 0, 0);
set_brush_rc_props(kmi->ptr, paint, "size", flags);
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
set_brush_rc_props(kmi->ptr, paint, "strength", flags);
if(flags & RC_ROTATION) {
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0);
set_brush_rc_props(kmi->ptr, paint, "texture_slot.angle", flags);
}
}
void ED_keymap_paint(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
wmKeyMapItem *kmi;
int i;
/* Sculpt mode */
keymap= WM_keymap_find(keyconf, "Sculpt", 0, 0);
keymap->poll= sculpt_poll;
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0)->ptr, "mode", BRUSH_STROKE_NORMAL);
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "mode", BRUSH_STROKE_INVERT);
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", BRUSH_STROKE_SMOOTH);
for(i=0; i<=5; i++)
RNA_int_set(WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", ZEROKEY+i, KM_PRESS, KM_CTRL, 0)->ptr, "level", i);
/* multires switch */
kmi= WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", PAGEUPKEY, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "level", 1);
RNA_boolean_set(kmi->ptr, "relative", 1);
kmi= WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", PAGEDOWNKEY, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "level", -1);
RNA_boolean_set(kmi->ptr, "relative", 1);
ed_keymap_paint_brush_switch(keymap, "sculpt");
ed_keymap_paint_brush_size(keymap, "tool_settings.sculpt.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "sculpt", RC_ROTATION);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", DKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_DRAW);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", SKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_SMOOTH);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", PKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_PINCH);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", IKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_INFLATE);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", GKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_GRAB);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", LKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_LAYER);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", TKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "tool", SCULPT_TOOL_FLATTEN); /* was just TKEY in 2.4x */
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", CKEY, KM_PRESS, 0, 0)->ptr, "tool", SCULPT_TOOL_CLAY);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_sculpt_tool_set", CKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "tool", SCULPT_TOOL_CREASE);
/* */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", AKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.stroke_method");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", RKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.texture_angle_source_random");
/* Vertex Paint mode */
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
keymap->poll= vertex_paint_mode_poll;
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
ed_keymap_paint_brush_switch(keymap, "vertex_paint");
ed_keymap_paint_brush_size(keymap, "tool_settings.vertex_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "vertex_paint", RC_COLOR);
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
RNA_string_set(kmi->ptr, "data_path", "vertex_paint_object.data.use_paint_mask");
/* Weight Paint mode */
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll= weight_paint_mode_poll;
WM_keymap_verify_item(keymap, "PAINT_OT_weight_paint", LEFTMOUSE, KM_PRESS, 0, 0);
/* these keys are from 2.4x but could be changed */
WM_keymap_verify_item(keymap, "PAINT_OT_weight_sample", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "PAINT_OT_weight_sample_group", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
ed_keymap_paint_brush_switch(keymap, "weight_paint");
ed_keymap_paint_brush_size(keymap, "tool_settings.weight_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "weight_paint", 0);
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* face mask toggle */
RNA_string_set(kmi->ptr, "data_path", "weight_paint_object.data.use_paint_mask");
/* note, conflicts with vertex paint, but this is more useful */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", VKEY, KM_PRESS, 0, 0); /* vert mask toggle */
RNA_string_set(kmi->ptr, "data_path", "weight_paint_object.data.use_paint_mask_vertex");
WM_keymap_verify_item(keymap, "PAINT_OT_weight_from_bones", WKEY, KM_PRESS, 0, 0);
/*Weight paint's Vertex Selection Mode */
keymap= WM_keymap_find(keyconf, "Weight Paint Vertex Selection", 0, 0);
keymap->poll= vert_paint_poll;
WM_keymap_add_item(keymap, "PAINT_OT_vert_select_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_vert_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_border", BKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_SHIFT|KM_CTRL, 0)->ptr, "deselect", 1);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_circle", CKEY, KM_PRESS, 0, 0);
/* Image/Texture Paint mode */
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
keymap->poll= image_texture_paint_poll;
WM_keymap_add_item(keymap, "PAINT_OT_image_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_grab_clone", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_clone_cursor_set", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
ed_keymap_paint_brush_switch(keymap, "image_paint");
ed_keymap_paint_brush_size(keymap, "tool_settings.image_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "image_paint", RC_COLOR|RC_ZOOM);
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
RNA_string_set(kmi->ptr, "data_path", "image_paint_object.data.use_paint_mask");
/* face-mask mode */
keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0);
keymap->poll= facemask_paint_poll;
WM_keymap_add_item(keymap, "PAINT_OT_face_select_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_hide", HKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "PAINT_OT_face_select_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_reveal", HKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked_pick", LKEY, KM_PRESS, 0, 0);
}