2016-09-13 02:18:33 -04:00
|
|
|
|
/*
|
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
|
*
|
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
*
|
|
|
|
|
* The Original Code is Copyright (C) 2016 Blender Foundation.
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
*
|
|
|
|
|
* Contributor(s): Mike Erwin
|
|
|
|
|
*
|
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* Immediate mode rendering is powered by the Gawain library.
|
|
|
|
|
* This file contains any additions or modifications specific to Blender.
|
|
|
|
|
*/
|
2016-08-04 15:36:20 -04:00
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
2017-03-16 23:32:35 -04:00
|
|
|
|
#include "../../../intern/gawain/gawain/immediate.h"
|
|
|
|
|
#include "../../../intern/gawain/gawain/imm_util.h"
|
|
|
|
|
|
|
|
|
|
// TODO: CMake magic to do this:
|
|
|
|
|
// #include "gawain/immediate.h"
|
|
|
|
|
// #include "gawain/imm_util.h"
|
|
|
|
|
|
2016-09-15 18:41:28 +02:00
|
|
|
|
#include "GPU_shader.h"
|
|
|
|
|
|
|
|
|
|
/* Extend immBindProgram to use Blender’s library of built-in shader programs.
|
|
|
|
|
* Use immUnbindProgram() when done. */
|
2016-10-13 17:17:17 +02:00
|
|
|
|
void immBindBuiltinProgram(GPUBuiltinShader shader_id);
|
2016-10-12 23:01:59 +00:00
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Extend immUniformColor to take Blender's themes
|
|
|
|
|
*/
|
2016-10-16 17:04:17 -04:00
|
|
|
|
void immUniformThemeColor(int color_id);
|
2017-04-05 10:59:46 +02:00
|
|
|
|
void immUniformThemeColor3(int color_id);
|
2016-10-16 17:04:17 -04:00
|
|
|
|
void immUniformThemeColorShade(int color_id, int offset);
|
|
|
|
|
void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset);
|
|
|
|
|
void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset);
|
2016-12-13 16:45:59 -05:00
|
|
|
|
void immUniformThemeColorBlend(int color_id1, int color_id2, float fac);
|
2017-01-15 19:26:35 -05:00
|
|
|
|
void immThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
|
|
|
|
|
|