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blender-archive/source/blender/bmesh/intern/bmesh_mesh.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Geoffrey Bantle.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/bmesh_mesh.c
* \ingroup bmesh
*
* BM mesh level functions.
*/
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_object_types.h"
#include "BLI_linklist_stack.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_stack.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "intern/bmesh_private.h"
/* used as an extern, defined in bmesh.h */
const BMAllocTemplate bm_mesh_allocsize_default = {512, 1024, 2048, 512};
const BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
{
bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
#ifdef USE_BMESH_HOLES
bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), 512, 512, BLI_MEMPOOL_NOP);
#endif
}
void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
if (bm->vtoolflagpool && bm->etoolflagpool && bm->ftoolflagpool) {
return;
}
bm->vtoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totvert, 512, BLI_MEMPOOL_NOP);
bm->etoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totedge, 512, BLI_MEMPOOL_NOP);
bm->ftoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totface, 512, BLI_MEMPOOL_NOP);
#pragma omp parallel sections if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
{
#pragma omp section
{
BLI_mempool *toolflagpool = bm->vtoolflagpool;
BMIter iter;
BMElemF *ele;
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
}
#pragma omp section
{
BLI_mempool *toolflagpool = bm->etoolflagpool;
BMIter iter;
BMElemF *ele;
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
}
#pragma omp section
{
BLI_mempool *toolflagpool = bm->ftoolflagpool;
BMIter iter;
BMElemF *ele;
BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
}
}
bm->totflags = 1;
}
void BM_mesh_elem_toolflags_clear(BMesh *bm)
{
if (bm->vtoolflagpool) {
BLI_mempool_destroy(bm->vtoolflagpool);
bm->vtoolflagpool = NULL;
}
if (bm->etoolflagpool) {
BLI_mempool_destroy(bm->etoolflagpool);
bm->etoolflagpool = NULL;
}
if (bm->ftoolflagpool) {
BLI_mempool_destroy(bm->ftoolflagpool);
bm->ftoolflagpool = NULL;
}
}
/**
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* \brief BMesh Make Mesh
*
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* Allocates a new BMesh structure.
*
* \return The New bmesh
*
* \note ob is needed by multires
*/
BMesh *BM_mesh_create(const BMAllocTemplate *allocsize)
{
/* allocate the structure */
BMesh *bm = MEM_callocN(sizeof(BMesh), __func__);
/* allocate the memory pools for the mesh elements */
bm_mempool_init(bm, allocsize);
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/* allocate one flag pool that we don't get rid of. */
bm->stackdepth = 1;
bm->totflags = 0;
CustomData_reset(&bm->vdata);
CustomData_reset(&bm->edata);
CustomData_reset(&bm->ldata);
CustomData_reset(&bm->pdata);
return bm;
}
/**
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* \brief BMesh Free Mesh Data
*
* Frees a BMesh structure.
*
* \note frees mesh, but not actual BMesh struct
*/
void BM_mesh_data_free(BMesh *bm)
{
BMVert *v;
BMEdge *e;
BMLoop *l;
BMFace *f;
BMIter iter;
BMIter itersub;
const bool is_ldata_free = CustomData_bmesh_has_free(&bm->ldata);
const bool is_pdata_free = CustomData_bmesh_has_free(&bm->pdata);
/* Check if we have to call free, if not we can avoid a lot of looping */
if (CustomData_bmesh_has_free(&(bm->vdata))) {
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
CustomData_bmesh_free_block(&(bm->vdata), &(v->head.data));
}
}
if (CustomData_bmesh_has_free(&(bm->edata))) {
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
CustomData_bmesh_free_block(&(bm->edata), &(e->head.data));
}
}
if (is_ldata_free || is_pdata_free) {
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (is_pdata_free)
CustomData_bmesh_free_block(&(bm->pdata), &(f->head.data));
if (is_ldata_free) {
BM_ITER_ELEM (l, &itersub, f, BM_LOOPS_OF_FACE) {
CustomData_bmesh_free_block(&(bm->ldata), &(l->head.data));
}
}
}
}
/* Free custom data pools, This should probably go in CustomData_free? */
if (bm->vdata.totlayer) BLI_mempool_destroy(bm->vdata.pool);
if (bm->edata.totlayer) BLI_mempool_destroy(bm->edata.pool);
if (bm->ldata.totlayer) BLI_mempool_destroy(bm->ldata.pool);
if (bm->pdata.totlayer) BLI_mempool_destroy(bm->pdata.pool);
/* free custom data */
CustomData_free(&bm->vdata, 0);
CustomData_free(&bm->edata, 0);
CustomData_free(&bm->ldata, 0);
CustomData_free(&bm->pdata, 0);
/* destroy element pools */
BLI_mempool_destroy(bm->vpool);
BLI_mempool_destroy(bm->epool);
BLI_mempool_destroy(bm->lpool);
BLI_mempool_destroy(bm->fpool);
if (bm->vtable) MEM_freeN(bm->vtable);
if (bm->etable) MEM_freeN(bm->etable);
if (bm->ftable) MEM_freeN(bm->ftable);
/* destroy flag pool */
BM_mesh_elem_toolflags_clear(bm);
#ifdef USE_BMESH_HOLES
BLI_mempool_destroy(bm->looplistpool);
#endif
BLI_freelistN(&bm->selected);
BMO_error_clear(bm);
}
/**
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* \brief BMesh Clear Mesh
*
* Clear all data in bm
*/
void BM_mesh_clear(BMesh *bm)
{
/* free old mesh */
BM_mesh_data_free(bm);
memset(bm, 0, sizeof(BMesh));
/* allocate the memory pools for the mesh elements */
bm_mempool_init(bm, &bm_mesh_allocsize_default);
bm->stackdepth = 1;
bm->totflags = 0;
CustomData_reset(&bm->vdata);
CustomData_reset(&bm->edata);
CustomData_reset(&bm->ldata);
CustomData_reset(&bm->pdata);
}
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/**
* \brief BMesh Free Mesh
*
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* Frees a BMesh data and its structure.
*/
void BM_mesh_free(BMesh *bm)
{
BM_mesh_data_free(bm);
if (bm->py_handle) {
/* keep this out of 'BM_mesh_data_free' because we want python
* to be able to clear the mesh and maintain access. */
bpy_bm_generic_invalidate(bm->py_handle);
bm->py_handle = NULL;
}
MEM_freeN(bm);
}
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/**
* Helpers for #BM_mesh_normals_update and #BM_verts_calc_normal_vcos
*/
static void bm_mesh_edges_calc_vectors(BMesh *bm, float (*edgevec)[3], const float (*vcos)[3])
{
BMIter eiter;
BMEdge *e;
int index;
if (vcos) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
BM_ITER_MESH_INDEX (e, &eiter, bm, BM_EDGES_OF_MESH, index) {
BM_elem_index_set(e, index); /* set_inline */
if (e->l) {
const float *v1_co = vcos ? vcos[BM_elem_index_get(e->v1)] : e->v1->co;
const float *v2_co = vcos ? vcos[BM_elem_index_get(e->v2)] : e->v2->co;
sub_v3_v3v3(edgevec[index], v2_co, v1_co);
normalize_v3(edgevec[index]);
}
else {
/* the edge vector will not be needed when the edge has no radial */
}
}
bm->elem_index_dirty &= ~BM_EDGE;
}
static void bm_mesh_verts_calc_normals(
BMesh *bm, const float (*edgevec)[3], const float (*fnos)[3],
const float (*vcos)[3], float (*vnos)[3])
{
BM_mesh_elem_index_ensure(bm, (vnos) ? (BM_EDGE | BM_VERT) : BM_EDGE);
/* add weighted face normals to vertices */
{
BMIter fiter;
BMFace *f;
int i;
BM_ITER_MESH_INDEX (f, &fiter, bm, BM_FACES_OF_MESH, i) {
BMLoop *l_first, *l_iter;
const float *f_no = fnos ? fnos[i] : f->no;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
const float *e1diff, *e2diff;
float dotprod;
float fac;
float *v_no = vnos ? vnos[BM_elem_index_get(l_iter->v)] : l_iter->v->no;
/* calculate the dot product of the two edges that
* meet at the loop's vertex */
e1diff = edgevec[BM_elem_index_get(l_iter->prev->e)];
e2diff = edgevec[BM_elem_index_get(l_iter->e)];
dotprod = dot_v3v3(e1diff, e2diff);
/* edge vectors are calculated from e->v1 to e->v2, so
* adjust the dot product if one but not both loops
* actually runs from from e->v2 to e->v1 */
if ((l_iter->prev->e->v1 == l_iter->prev->v) ^ (l_iter->e->v1 == l_iter->v)) {
dotprod = -dotprod;
}
fac = saacos(-dotprod);
/* accumulate weighted face normal into the vertex's normal */
madd_v3_v3fl(v_no, f_no, fac);
} while ((l_iter = l_iter->next) != l_first);
}
}
/* normalize the accumulated vertex normals */
{
BMIter viter;
BMVert *v;
int i;
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
float *v_no = vnos ? vnos[i] : v->no;
if (UNLIKELY(normalize_v3(v_no) == 0.0f)) {
const float *v_co = vcos ? vcos[i] : v->co;
normalize_v3_v3(v_no, v_co);
}
}
}
}
/**
* \brief BMesh Compute Normals
*
* Updates the normals of a mesh.
*/
void BM_mesh_normals_update(BMesh *bm)
{
float (*edgevec)[3] = MEM_mallocN(sizeof(*edgevec) * bm->totedge, __func__);
#pragma omp parallel sections if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
{
#pragma omp section
{
/* calculate all face normals */
BMIter fiter;
BMFace *f;
int i;
BM_ITER_MESH_INDEX (f, &fiter, bm, BM_FACES_OF_MESH, i) {
BM_elem_index_set(f, i); /* set_inline */
BM_face_normal_update(f);
}
bm->elem_index_dirty &= ~BM_FACE;
}
#pragma omp section
{
/* Zero out vertex normals */
BMIter viter;
BMVert *v;
int i;
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
BM_elem_index_set(v, i); /* set_inline */
zero_v3(v->no);
}
bm->elem_index_dirty &= ~BM_VERT;
}
#pragma omp section
{
/* Compute normalized direction vectors for each edge.
* Directions will be used for calculating the weights of the face normals on the vertex normals.
*/
bm_mesh_edges_calc_vectors(bm, edgevec, NULL);
}
}
/* end omp */
/* Add weighted face normals to vertices, and normalize vert normals. */
bm_mesh_verts_calc_normals(bm, (const float(*)[3])edgevec, NULL, NULL, NULL);
MEM_freeN(edgevec);
}
/**
* \brief BMesh Compute Normals from/to external data.
*
* Computes the vertex normals of a mesh into vnos, using given vertex coordinates (vcos) and polygon normals (fnos).
*/
void BM_verts_calc_normal_vcos(BMesh *bm, const float (*fnos)[3], const float (*vcos)[3], float (*vnos)[3])
{
float (*edgevec)[3] = MEM_mallocN(sizeof(*edgevec) * bm->totedge, __func__);
/* Compute normalized direction vectors for each edge.
* Directions will be used for calculating the weights of the face normals on the vertex normals.
*/
bm_mesh_edges_calc_vectors(bm, edgevec, vcos);
/* Add weighted face normals to vertices, and normalize vert normals. */
bm_mesh_verts_calc_normals(bm, (const float(*)[3])edgevec, fnos, vcos, vnos);
MEM_freeN(edgevec);
}
/**
* Helpers for #BM_mesh_loop_normals_update and #BM_loops_calc_normals_vnos
*/
static void bm_mesh_edges_sharp_tag(
BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
float (*r_lnos)[3])
{
BMIter eiter, viter;
BMVert *v;
BMEdge *e;
int i;
const bool check_angle = (split_angle < (float)M_PI);
if (check_angle) {
split_angle = cosf(split_angle);
}
{
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char htype = BM_LOOP;
if (fnos) {
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htype |= BM_FACE;
}
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BM_mesh_elem_index_ensure(bm, htype);
}
/* Clear all vertices' tags (means they are all smooth for now). */
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
BM_elem_index_set(v, i); /* set_inline */
BM_elem_flag_disable(v, BM_ELEM_TAG);
}
/* This first loop checks which edges are actually smooth, and pre-populate lnos with vnos (as if they were
* all smooth).
*/
BM_ITER_MESH_INDEX (e, &eiter, bm, BM_EDGES_OF_MESH, i) {
BMLoop *l_a, *l_b;
BM_elem_index_set(e, i); /* set_inline */
BM_elem_flag_disable(e, BM_ELEM_TAG); /* Clear tag (means edge is sharp). */
/* An edge with only two loops, might be smooth... */
if (BM_edge_loop_pair(e, &l_a, &l_b)) {
bool is_angle_smooth = true;
if (check_angle) {
const float *no_a = fnos ? fnos[BM_elem_index_get(l_a->f)] : l_a->f->no;
const float *no_b = fnos ? fnos[BM_elem_index_get(l_b->f)] : l_b->f->no;
is_angle_smooth = (dot_v3v3(no_a, no_b) >= split_angle);
}
/* We only tag edges that are *really* smooth:
* If the angle between both its polys' normals is below split_angle value,
* and it is tagged as such,
* and both its faces are smooth,
* and both its faces have compatible (non-flipped) normals,
* i.e. both loops on the same edge do not share the same vertex.
*/
if (is_angle_smooth &&
BM_elem_flag_test(e, BM_ELEM_SMOOTH) &&
BM_elem_flag_test(l_a->f, BM_ELEM_SMOOTH) &&
BM_elem_flag_test(l_b->f, BM_ELEM_SMOOTH) &&
l_a->v != l_b->v)
{
const float *no;
BM_elem_flag_enable(e, BM_ELEM_TAG);
/* linked vertices might be fully smooth, copy their normals to loop ones. */
no = vnos ? vnos[BM_elem_index_get(l_a->v)] : l_a->v->no;
copy_v3_v3(r_lnos[BM_elem_index_get(l_a)], no);
no = vnos ? vnos[BM_elem_index_get(l_b->v)] : l_b->v->no;
copy_v3_v3(r_lnos[BM_elem_index_get(l_b)], no);
}
else {
/* Sharp edge, tag its verts as such. */
BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
else {
/* Sharp edge, tag its verts as such. */
BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
bm->elem_index_dirty &= ~(BM_EDGE | BM_VERT);
}
/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c
* Will use first clnors_data array, and fallback to cd_loop_clnors_offset (use NULL and -1 to not use clnors). */
static void bm_mesh_loops_calc_normals(
BMesh *bm, const float (*vcos)[3], const float (*fnos)[3], float (*r_lnos)[3],
MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
BMIter fiter;
BMFace *f_curr;
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
MLoopNorSpaceArray _lnors_spacearr = {NULL};
/* Temp normal stack. */
BLI_SMALLSTACK_DECLARE(normal, float *);
/* Temp clnors stack. */
BLI_SMALLSTACK_DECLARE(clnors, short *);
/* Temp edge vectors stack, only used when computing lnor spacearr. */
BLI_Stack *edge_vectors = NULL;
{
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char htype = BM_LOOP;
if (vcos) {
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htype |= BM_VERT;
}
if (fnos) {
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htype |= BM_FACE;
}
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BM_mesh_elem_index_ensure(bm, htype);
}
if (!r_lnors_spacearr && has_clnors) {
/* We need to compute lnor spacearr if some custom lnor data are given to us! */
r_lnors_spacearr = &_lnors_spacearr;
}
if (r_lnors_spacearr) {
BKE_lnor_spacearr_init(r_lnors_spacearr, bm->totloop);
edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
}
/* We now know edges that can be smoothed (they are tagged), and edges that will be hard (they aren't).
* Now, time to generate the normals.
*/
BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
BMLoop *l_curr, *l_first;
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
if (BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
(!r_lnors_spacearr || BM_elem_flag_test(l_curr->v, BM_ELEM_TAG)))
{
/* A smooth edge, and we are not generating lnors_spacearr, or the related vertex is sharp.
* We skip it because it is either:
* - in the middle of a 'smooth fan' already computed (or that will be as soon as we hit
* one of its ends, i.e. one of its two sharp edges), or...
* - the related vertex is a "full smooth" one, in which case pre-populated normals from vertex
* are just fine!
*/
}
else if (!BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
!BM_elem_flag_test(l_curr->prev->e, BM_ELEM_TAG))
{
/* Simple case (both edges around that vertex are sharp in related polygon),
* this vertex just takes its poly normal.
*/
const int l_curr_index = BM_elem_index_get(l_curr);
const float *no = fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no;
copy_v3_v3(r_lnos[l_curr_index], no);
/* If needed, generate this (simple!) lnor space. */
if (r_lnors_spacearr) {
float vec_curr[3], vec_prev[3];
MLoopNorSpace *lnor_space = BKE_lnor_space_create(r_lnors_spacearr);
{
const BMVert *v_pivot = l_curr->v;
const float *co_pivot = vcos ? vcos[BM_elem_index_get(v_pivot)] : v_pivot->co;
const BMVert *v_1 = BM_edge_other_vert(l_curr->e, v_pivot);
const float *co_1 = vcos ? vcos[BM_elem_index_get(v_1)] : v_1->co;
const BMVert *v_2 = BM_edge_other_vert(l_curr->prev->e, v_pivot);
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
sub_v3_v3v3(vec_curr, co_1, co_pivot);
normalize_v3(vec_curr);
sub_v3_v3v3(vec_prev, co_2, co_pivot);
normalize_v3(vec_prev);
}
BKE_lnor_space_define(lnor_space, r_lnos[l_curr_index], vec_curr, vec_prev, NULL);
/* We know there is only one loop in this space, no need to create a linklist in this case... */
BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, l_curr_index, false);
if (has_clnors) {
short (*clnor)[2] = clnors_data ? &clnors_data[l_curr_index] :
BM_ELEM_CD_GET_VOID_P(l_curr, cd_loop_clnors_offset);
BKE_lnor_space_custom_data_to_normal(lnor_space, *clnor, r_lnos[l_curr_index]);
}
}
}
/* We *do not need* to check/tag loops as already computed!
* Due to the fact a loop only links to one of its two edges, a same fan *will never be walked more than
* once!*
* Since we consider edges having neighbor faces with inverted (flipped) normals as sharp, we are sure that
* no fan will be skipped, even only considering the case (sharp curr_edge, smooth prev_edge), and not the
* alternative (smooth curr_edge, sharp prev_edge).
* All this due/thanks to link between normals and loop ordering.
*/
else {
/* We have to fan around current vertex, until we find the other non-smooth edge,
* and accumulate face normals into the vertex!
* Note in case this vertex has only one sharp edge, this is a waste because the normal is the same as
* the vertex normal, but I do not see any easy way to detect that (would need to count number
* of sharp edges per vertex, I doubt the additional memory usage would be worth it, especially as
* it should not be a common case in real-life meshes anyway).
*/
BMVert *v_pivot = l_curr->v;
BMEdge *e_next;
const BMEdge *e_org = l_curr->e;
BMLoop *lfan_pivot, *lfan_pivot_next;
int lfan_pivot_index;
float lnor[3] = {0.0f, 0.0f, 0.0f};
float vec_curr[3], vec_next[3], vec_org[3];
/* We validate clnors data on the fly - cheapest way to do! */
int clnors_avg[2] = {0, 0};
short (*clnor_ref)[2] = NULL;
int clnors_nbr = 0;
bool clnors_invalid = false;
const float *co_pivot = vcos ? vcos[BM_elem_index_get(v_pivot)] : v_pivot->co;
MLoopNorSpace *lnor_space = r_lnors_spacearr ? BKE_lnor_space_create(r_lnors_spacearr) : NULL;
BLI_assert((edge_vectors == NULL) || BLI_stack_is_empty(edge_vectors));
lfan_pivot = l_curr;
lfan_pivot_index = BM_elem_index_get(lfan_pivot);
e_next = lfan_pivot->e; /* Current edge here, actually! */
/* Only need to compute previous edge's vector once, then we can just reuse old current one! */
{
const BMVert *v_2 = BM_edge_other_vert(e_next, v_pivot);
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
sub_v3_v3v3(vec_org, co_2, co_pivot);
normalize_v3(vec_org);
copy_v3_v3(vec_curr, vec_org);
if (r_lnors_spacearr) {
BLI_stack_push(edge_vectors, vec_org);
}
}
while (true) {
/* Much simpler than in sibling code with basic Mesh data! */
lfan_pivot_next = BM_vert_step_fan_loop(lfan_pivot, &e_next);
if (lfan_pivot_next) {
BLI_assert(lfan_pivot_next->v == v_pivot);
}
else {
/* next edge is non-manifold, we have to find it ourselves! */
e_next = (lfan_pivot->e == e_next) ? lfan_pivot->prev->e : lfan_pivot->e;
}
/* Compute edge vector.
* NOTE: We could pre-compute those into an array, in the first iteration, instead of computing them
* twice (or more) here. However, time gained is not worth memory and time lost,
* given the fact that this code should not be called that much in real-life meshes...
*/
{
const BMVert *v_2 = BM_edge_other_vert(e_next, v_pivot);
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
sub_v3_v3v3(vec_next, co_2, co_pivot);
normalize_v3(vec_next);
}
{
/* Code similar to accumulate_vertex_normals_poly. */
/* Calculate angle between the two poly edges incident on this vertex. */
const BMFace *f = lfan_pivot->f;
const float fac = saacos(dot_v3v3(vec_next, vec_curr));
const float *no = fnos ? fnos[BM_elem_index_get(f)] : f->no;
/* Accumulate */
madd_v3_v3fl(lnor, no, fac);
if (has_clnors) {
/* Accumulate all clnors, if they are not all equal we have to fix that! */
short (*clnor)[2] = clnors_data ? &clnors_data[lfan_pivot_index] :
BM_ELEM_CD_GET_VOID_P(lfan_pivot, cd_loop_clnors_offset);
if (clnors_nbr) {
clnors_invalid |= ((*clnor_ref)[0] != (*clnor)[0] || (*clnor_ref)[1] != (*clnor)[1]);
}
else {
clnor_ref = clnor;
}
clnors_avg[0] += (*clnor)[0];
clnors_avg[1] += (*clnor)[1];
clnors_nbr++;
/* We store here a pointer to all custom lnors processed. */
BLI_SMALLSTACK_PUSH(clnors, (short *)*clnor);
}
}
/* We store here a pointer to all loop-normals processed. */
BLI_SMALLSTACK_PUSH(normal, (float *)r_lnos[lfan_pivot_index]);
if (r_lnors_spacearr) {
/* Assign current lnor space to current 'vertex' loop. */
BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, lfan_pivot_index, true);
if (e_next != e_org) {
/* We store here all edges-normalized vectors processed. */
BLI_stack_push(edge_vectors, vec_next);
}
}
if (!BM_elem_flag_test(e_next, BM_ELEM_TAG) || (e_next == e_org)) {
/* Next edge is sharp, we have finished with this fan of faces around this vert! */
break;
}
/* Copy next edge vector to current one. */
copy_v3_v3(vec_curr, vec_next);
/* Next pivot loop to current one. */
lfan_pivot = lfan_pivot_next;
lfan_pivot_index = BM_elem_index_get(lfan_pivot);
}
{
float lnor_len = normalize_v3(lnor);
/* If we are generating lnor spacearr, we can now define the one for this fan. */
if (r_lnors_spacearr) {
if (UNLIKELY(lnor_len == 0.0f)) {
/* Use vertex normal as fallback! */
copy_v3_v3(lnor, r_lnos[lfan_pivot_index]);
lnor_len = 1.0f;
}
BKE_lnor_space_define(lnor_space, lnor, vec_org, vec_next, edge_vectors);
if (has_clnors) {
if (clnors_invalid) {
short *clnor;
clnors_avg[0] /= clnors_nbr;
clnors_avg[1] /= clnors_nbr;
/* Fix/update all clnors of this fan with computed average value. */
printf("Invalid clnors in this fan!\n");
while ((clnor = BLI_SMALLSTACK_POP(clnors))) {
//print_v2("org clnor", clnor);
clnor[0] = (short)clnors_avg[0];
clnor[1] = (short)clnors_avg[1];
}
//print_v2("new clnors", clnors_avg);
}
else {
/* We still have to consume the stack! */
while (BLI_SMALLSTACK_POP(clnors));
}
BKE_lnor_space_custom_data_to_normal(lnor_space, *clnor_ref, lnor);
}
}
/* In case we get a zero normal here, just use vertex normal already set! */
if (LIKELY(lnor_len != 0.0f)) {
/* Copy back the final computed normal into all related loop-normals. */
float *nor;
while ((nor = BLI_SMALLSTACK_POP(normal))) {
copy_v3_v3(nor, lnor);
}
}
else {
/* We still have to consume the stack! */
while (BLI_SMALLSTACK_POP(normal));
}
}
/* Tag related vertex as sharp, to avoid fanning around it again (in case it was a smooth one). */
if (r_lnors_spacearr) {
BM_elem_flag_enable(l_curr->v, BM_ELEM_TAG);
}
}
} while ((l_curr = l_curr->next) != l_first);
}
if (r_lnors_spacearr) {
BLI_stack_free(edge_vectors);
if (r_lnors_spacearr == &_lnors_spacearr) {
BKE_lnor_spacearr_free(r_lnors_spacearr);
}
}
}
static void bm_mesh_loops_calc_normals_no_autosmooth(
BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float (*r_lnos)[3])
{
BMIter fiter;
BMFace *f_curr;
{
char htype = BM_LOOP;
if (vnos) {
htype |= BM_VERT;
}
if (fnos) {
htype |= BM_FACE;
}
BM_mesh_elem_index_ensure(bm, htype);
}
BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
BMLoop *l_curr, *l_first;
const bool is_face_flat = !BM_elem_flag_test(f_curr, BM_ELEM_SMOOTH);
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
const float *no = is_face_flat ? (fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no) :
(vnos ? vnos[BM_elem_index_get(l_curr->v)] : l_curr->v->no);
copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
} while ((l_curr = l_curr->next) != l_first);
}
}
#if 0 /* Unused currently */
/**
* \brief BMesh Compute Loop Normals
*
* Updates the loop normals of a mesh. Assumes vertex and face normals are valid (else call BM_mesh_normals_update()
* first)!
*/
void BM_mesh_loop_normals_update(
BMesh *bm, const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
if (use_split_normals) {
/* Tag smooth edges and set lnos from vnos when they might be completely smooth...
* When using custom loop normals, disable the angle feature! */
bm_mesh_edges_sharp_tag(bm, NULL, NULL, has_clnors ? (float)M_PI : split_angle, r_lnos);
/* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
bm_mesh_loops_calc_normals(bm, NULL, NULL, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset);
}
else {
BLI_assert(!r_lnors_spacearr);
bm_mesh_loops_calc_normals_no_autosmooth(bm, NULL, NULL, r_lnos);
}
}
#endif
/**
* \brief BMesh Compute Loop Normals from/to external data.
*
* Compute split normals, i.e. vertex normals associated with each poly (hence 'loop normals').
* Useful to materialize sharp edges (or non-smooth faces) without actually modifying the geometry (splitting edges).
*/
void BM_loops_calc_normal_vcos(
BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*fnos)[3],
const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
if (use_split_normals) {
/* Tag smooth edges and set lnos from vnos when they might be completely smooth...
* When using custom loop normals, disable the angle feature! */
bm_mesh_edges_sharp_tag(bm, vnos, fnos, has_clnors ? (float)M_PI : split_angle, r_lnos);
/* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
bm_mesh_loops_calc_normals(bm, vcos, fnos, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset);
}
else {
BLI_assert(!r_lnors_spacearr);
bm_mesh_loops_calc_normals_no_autosmooth(bm, vnos, fnos, r_lnos);
}
}
static void UNUSED_FUNCTION(bm_mdisps_space_set)(Object *ob, BMesh *bm, int from, int to)
{
/* switch multires data out of tangent space */
if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
BMEditMesh *em = BKE_editmesh_create(bm, false);
2013-01-14 16:42:43 +00:00
DerivedMesh *dm = CDDM_from_editbmesh(em, true, false);
MDisps *mdisps;
BMFace *f;
BMIter iter;
// int i = 0; // UNUSED
multires_set_space(dm, ob, from, to);
mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BMLoop *l;
BMIter liter;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
MDisps *lmd = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
if (!lmd->disps) {
printf("%s: warning - 'lmd->disps' == NULL\n", __func__);
}
if (lmd->disps && lmd->totdisp == mdisps->totdisp) {
memcpy(lmd->disps, mdisps->disps, sizeof(float) * 3 * lmd->totdisp);
}
else if (mdisps->disps) {
if (lmd->disps)
MEM_freeN(lmd->disps);
lmd->disps = MEM_dupallocN(mdisps->disps);
lmd->totdisp = mdisps->totdisp;
lmd->level = mdisps->level;
}
mdisps++;
// i += 1;
}
}
dm->needsFree = 1;
dm->release(dm);
/* setting this to NULL prevents BKE_editmesh_free from freeing it */
em->bm = NULL;
BKE_editmesh_free(em);
MEM_freeN(em);
}
}
2012-02-29 06:55:10 +00:00
/**
* \brief BMesh Begin Edit
*
2012-02-29 06:55:10 +00:00
* Functions for setting up a mesh for editing and cleaning up after
* the editing operations are done. These are called by the tools/operator
* API for each time a tool is executed.
*/
void bmesh_edit_begin(BMesh *UNUSED(bm), BMOpTypeFlag UNUSED(type_flag))
{
/* Most operators seem to be using BMO_OPTYPE_FLAG_UNTAN_MULTIRES to change the MDisps to
* absolute space during mesh edits. With this enabled, changes to the topology
* (loop cuts, edge subdivides, etc) are not reflected in the higher levels of
* the mesh at all, which doesn't seem right. Turning off completely for now,
* until this is shown to be better for certain types of mesh edits. */
#ifdef BMOP_UNTAN_MULTIRES_ENABLED
/* switch multires data out of tangent space */
if ((type_flag & BMO_OPTYPE_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
2012-02-27 14:07:19 +00:00
bmesh_mdisps_space_set(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE);
/* ensure correct normals, if possible */
bmesh_rationalize_normals(bm, 0);
BM_mesh_normals_update(bm);
}
#endif
}
2012-02-29 06:55:10 +00:00
/**
* \brief BMesh End Edit
*/
void bmesh_edit_end(BMesh *bm, BMOpTypeFlag type_flag)
{
ListBase select_history;
/* BMO_OPTYPE_FLAG_UNTAN_MULTIRES disabled for now, see comment above in bmesh_edit_begin. */
#ifdef BMOP_UNTAN_MULTIRES_ENABLED
/* switch multires data into tangent space */
if ((flag & BMO_OPTYPE_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
/* set normals to their previous winding */
bmesh_rationalize_normals(bm, 1);
2012-02-27 14:07:19 +00:00
bmesh_mdisps_space_set(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT);
}
else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
bmesh_rationalize_normals(bm, 1);
}
#endif
/* compute normals, clear temp flags and flush selections */
if (type_flag & BMO_OPTYPE_FLAG_NORMALS_CALC) {
BM_mesh_normals_update(bm);
}
if ((type_flag & BMO_OPTYPE_FLAG_SELECT_VALIDATE) == 0) {
select_history = bm->selected;
BLI_listbase_clear(&bm->selected);
}
if (type_flag & BMO_OPTYPE_FLAG_SELECT_FLUSH) {
BM_mesh_select_mode_flush(bm);
}
if ((type_flag & BMO_OPTYPE_FLAG_SELECT_VALIDATE) == 0) {
bm->selected = select_history;
}
}
2014-06-05 18:37:53 +10:00
void BM_mesh_elem_index_ensure(BMesh *bm, const char htype)
{
const char htype_needed = bm->elem_index_dirty & htype;
#ifdef DEBUG
BM_ELEM_INDEX_VALIDATE(bm, "Should Never Fail!", __func__);
#endif
if (htype_needed == 0) {
goto finally;
}
/* skip if we only need to operate on one element */
#pragma omp parallel sections if ((!ELEM(htype_needed, BM_VERT, BM_EDGE, BM_FACE, BM_LOOP, BM_FACE | BM_LOOP)) && \
(bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT))
{
#pragma omp section
{
2014-06-05 18:37:53 +10:00
if (htype & BM_VERT) {
if (bm->elem_index_dirty & BM_VERT) {
BMIter iter;
BMElem *ele;
int index;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, index) {
BM_elem_index_set(ele, index); /* set_ok */
}
BLI_assert(index == bm->totvert);
}
else {
// printf("%s: skipping vert index calc!\n", __func__);
}
}
}
#pragma omp section
{
2014-06-05 18:37:53 +10:00
if (htype & BM_EDGE) {
if (bm->elem_index_dirty & BM_EDGE) {
BMIter iter;
BMElem *ele;
int index;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, index) {
BM_elem_index_set(ele, index); /* set_ok */
}
BLI_assert(index == bm->totedge);
}
else {
// printf("%s: skipping edge index calc!\n", __func__);
}
}
}
#pragma omp section
{
2014-06-05 18:37:53 +10:00
if (htype & (BM_FACE | BM_LOOP)) {
if (bm->elem_index_dirty & (BM_FACE | BM_LOOP)) {
BMIter iter;
BMElem *ele;
2014-06-05 18:37:53 +10:00
const bool update_face = (htype & BM_FACE) && (bm->elem_index_dirty & BM_FACE);
const bool update_loop = (htype & BM_LOOP) && (bm->elem_index_dirty & BM_LOOP);
int index;
int index_loop = 0;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, index) {
if (update_face) {
BM_elem_index_set(ele, index); /* set_ok */
}
if (update_loop) {
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP((BMFace *)ele);
do {
BM_elem_index_set(l_iter, index_loop++); /* set_ok */
} while ((l_iter = l_iter->next) != l_first);
}
}
BLI_assert(index == bm->totface);
if (update_loop) {
BLI_assert(index_loop == bm->totloop);
}
}
else {
// printf("%s: skipping face/loop index calc!\n", __func__);
}
}
}
}
finally:
2014-06-05 18:37:53 +10:00
bm->elem_index_dirty &= ~htype;
}
2012-02-29 06:55:10 +00:00
/**
* Array checking/setting macros
*
* Currently vert/edge/loop/face index data is being abused, in a few areas of the code.
*
2012-02-29 06:55:10 +00:00
* To avoid correcting them afterwards, set 'bm->elem_index_dirty' however its possible
* this flag is set incorrectly which could crash blender.
*
2012-02-29 06:55:10 +00:00
* These functions ensure its correct and are called more often in debug mode.
*/
void BM_mesh_elem_index_validate(
BMesh *bm, const char *location, const char *func,
const char *msg_a, const char *msg_b)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
const char *type_names[3] = {"vert", "edge", "face"};
BMIter iter;
BMElem *ele;
int i;
2013-01-14 16:42:43 +00:00
bool is_any_error = 0;
for (i = 0; i < 3; i++) {
const bool is_dirty = (flag_types[i] & bm->elem_index_dirty) != 0;
int index = 0;
2013-01-14 16:42:43 +00:00
bool is_error = false;
int err_val = 0;
int err_idx = 0;
BM_ITER_MESH (ele, &iter, bm, iter_types[i]) {
if (!is_dirty) {
if (BM_elem_index_get(ele) != index) {
err_val = BM_elem_index_get(ele);
err_idx = index;
2013-01-14 16:42:43 +00:00
is_error = true;
}
}
BM_elem_index_set(ele, index); /* set_ok */
index++;
}
2013-01-14 16:42:43 +00:00
if ((is_error == true) && (is_dirty == false)) {
is_any_error = true;
fprintf(stderr,
"Invalid Index: at %s, %s, %s[%d] invalid index %d, '%s', '%s'\n",
location, func, type_names[i], err_idx, err_val, msg_a, msg_b);
}
2013-01-14 16:42:43 +00:00
else if ((is_error == false) && (is_dirty == true)) {
#if 0 /* mostly annoying */
/* dirty may have been incorrectly set */
fprintf(stderr,
"Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are correct, '%s', '%s'\n",
location, func, type_names[i], msg_a, msg_b);
#endif
}
}
#if 0 /* mostly annoying, even in debug mode */
#ifdef DEBUG
if (is_any_error == 0) {
fprintf(stderr,
"Valid Index Success: at %s, %s, '%s', '%s'\n",
location, func, msg_a, msg_b);
}
#endif
#endif
(void) is_any_error; /* shut up the compiler */
}
/* debug check only - no need to optimize */
#ifndef NDEBUG
bool BM_mesh_elem_table_check(BMesh *bm)
{
BMIter iter;
BMElem *ele;
int i;
if (bm->vtable && ((bm->elem_table_dirty & BM_VERT) == 0)) {
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, i) {
if (ele != (BMElem *)bm->vtable[i]) {
return false;
}
}
}
if (bm->etable && ((bm->elem_table_dirty & BM_EDGE) == 0)) {
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, i) {
if (ele != (BMElem *)bm->etable[i]) {
return false;
}
}
}
if (bm->ftable && ((bm->elem_table_dirty & BM_FACE) == 0)) {
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, i) {
if (ele != (BMElem *)bm->ftable[i]) {
return false;
}
}
}
return true;
}
#endif
void BM_mesh_elem_table_ensure(BMesh *bm, const char htype)
{
/* assume if the array is non-null then its valid and no need to recalc */
const char htype_needed = (((bm->vtable && ((bm->elem_table_dirty & BM_VERT) == 0)) ? 0 : BM_VERT) |
((bm->etable && ((bm->elem_table_dirty & BM_EDGE) == 0)) ? 0 : BM_EDGE) |
((bm->ftable && ((bm->elem_table_dirty & BM_FACE) == 0)) ? 0 : BM_FACE)) & htype;
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
/* in debug mode double check we didn't need to recalculate */
BLI_assert(BM_mesh_elem_table_check(bm) == true);
if (htype_needed == 0) {
goto finally;
}
if (htype_needed & BM_VERT) {
if (bm->vtable && bm->totvert <= bm->vtable_tot && bm->totvert * 2 >= bm->vtable_tot) {
/* pass (re-use the array) */
}
else {
if (bm->vtable)
MEM_freeN(bm->vtable);
bm->vtable = MEM_mallocN(sizeof(void **) * bm->totvert, "bm->vtable");
bm->vtable_tot = bm->totvert;
}
}
if (htype_needed & BM_EDGE) {
if (bm->etable && bm->totedge <= bm->etable_tot && bm->totedge * 2 >= bm->etable_tot) {
/* pass (re-use the array) */
}
else {
if (bm->etable)
MEM_freeN(bm->etable);
bm->etable = MEM_mallocN(sizeof(void **) * bm->totedge, "bm->etable");
bm->etable_tot = bm->totedge;
}
}
if (htype_needed & BM_FACE) {
if (bm->ftable && bm->totface <= bm->ftable_tot && bm->totface * 2 >= bm->ftable_tot) {
/* pass (re-use the array) */
}
else {
if (bm->ftable)
MEM_freeN(bm->ftable);
bm->ftable = MEM_mallocN(sizeof(void **) * bm->totface, "bm->ftable");
bm->ftable_tot = bm->totface;
}
}
/* skip if we only need to operate on one element */
#pragma omp parallel sections if ((!ELEM(htype_needed, BM_VERT, BM_EDGE, BM_FACE)) && \
(bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT))
{
#pragma omp section
{
if (htype_needed & BM_VERT) {
BM_iter_as_array(bm, BM_VERTS_OF_MESH, NULL, (void **)bm->vtable, bm->totvert);
}
}
#pragma omp section
{
if (htype_needed & BM_EDGE) {
BM_iter_as_array(bm, BM_EDGES_OF_MESH, NULL, (void **)bm->etable, bm->totedge);
}
}
#pragma omp section
{
if (htype_needed & BM_FACE) {
BM_iter_as_array(bm, BM_FACES_OF_MESH, NULL, (void **)bm->ftable, bm->totface);
}
}
}
finally:
/* Only clear dirty flags when all the pointers and data are actually valid.
* This prevents possible threading issues when dirty flag check failed but
* data wasn't ready still.
*/
bm->elem_table_dirty &= ~htype_needed;
}
/* use BM_mesh_elem_table_ensure where possible to avoid full rebuild */
void BM_mesh_elem_table_init(BMesh *bm, const char htype)
{
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
/* force recalc */
BM_mesh_elem_table_free(bm, BM_ALL_NOLOOP);
BM_mesh_elem_table_ensure(bm, htype);
}
void BM_mesh_elem_table_free(BMesh *bm, const char htype)
{
if (htype & BM_VERT) {
MEM_SAFE_FREE(bm->vtable);
}
if (htype & BM_EDGE) {
MEM_SAFE_FREE(bm->etable);
}
if (htype & BM_FACE) {
MEM_SAFE_FREE(bm->ftable);
}
}
BMVert *BM_vert_at_index(BMesh *bm, const int index)
{
BLI_assert((index >= 0) && (index < bm->totvert));
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
return bm->vtable[index];
}
BMEdge *BM_edge_at_index(BMesh *bm, const int index)
{
BLI_assert((index >= 0) && (index < bm->totedge));
BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
return bm->etable[index];
}
BMFace *BM_face_at_index(BMesh *bm, const int index)
{
BLI_assert((index >= 0) && (index < bm->totface));
BLI_assert((bm->elem_table_dirty & BM_FACE) == 0);
return bm->ftable[index];
}
BMVert *BM_vert_at_index_find(BMesh *bm, const int index)
{
return BLI_mempool_findelem(bm->vpool, index);
}
BMEdge *BM_edge_at_index_find(BMesh *bm, const int index)
{
return BLI_mempool_findelem(bm->epool, index);
}
BMFace *BM_face_at_index_find(BMesh *bm, const int index)
{
return BLI_mempool_findelem(bm->fpool, index);
}
/**
* Use lookup table when available, else use slower find functions.
*
* \note Try to use #BM_mesh_elem_table_ensure instead.
*/
BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index)
{
if ((bm->elem_table_dirty & BM_VERT) == 0) {
return (index < bm->totvert) ? bm->vtable[index] : NULL;
}
else {
return BM_vert_at_index_find(bm, index);
}
}
BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index)
{
if ((bm->elem_table_dirty & BM_EDGE) == 0) {
return (index < bm->totedge) ? bm->etable[index] : NULL;
}
else {
return BM_edge_at_index_find(bm, index);
}
}
BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index)
{
if ((bm->elem_table_dirty & BM_FACE) == 0) {
return (index < bm->totface) ? bm->ftable[index] : NULL;
}
else {
return BM_face_at_index_find(bm, index);
}
}
/**
* Return the amount of element of type 'type' in a given bmesh.
*/
int BM_mesh_elem_count(BMesh *bm, const char htype)
{
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
switch (htype) {
case BM_VERT: return bm->totvert;
case BM_EDGE: return bm->totedge;
case BM_FACE: return bm->totface;
default:
{
BLI_assert(0);
return 0;
}
}
}
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/**
* Special case: Python uses custom-data layers to hold PyObject references.
* These have to be kept in-place, else the PyObject's we point to, wont point back to us.
*
* \note ``ele_src`` Is a duplicate, so we don't need to worry about getting in a feedback loop.
*
* \note If there are other customdata layers which need this functionality, it should be generalized.
* However #BM_mesh_remap is currently the only place where this is done.
*/
static void bm_mesh_remap_cd_update(
BMHeader *ele_dst, BMHeader *ele_src,
const int cd_elem_pyptr)
{
void **pyptr_dst_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_dst), cd_elem_pyptr);
void **pyptr_src_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_src), cd_elem_pyptr);
*pyptr_dst_p = *pyptr_src_p;
}
/**
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
* (xxx_idx[org_index] = new_index).
*
* A NULL array means no changes.
*
* Note: - Does not mess with indices, just sets elem_index_dirty flag.
* - For verts/edges/faces only (as loops must remain "ordered" and "aligned"
* on a per-face basis...).
*
* WARNING: Be careful if you keep pointers to affected BM elements, or arrays, when using this func!
*/
void BM_mesh_remap(
BMesh *bm,
const unsigned int *vert_idx,
const unsigned int *edge_idx,
const unsigned int *face_idx)
{
/* Mapping old to new pointers. */
GHash *vptr_map = NULL, *eptr_map = NULL, *fptr_map = NULL;
BMIter iter, iterl;
BMVert *ve;
BMEdge *ed;
BMFace *fa;
BMLoop *lo;
if (!(vert_idx || edge_idx || face_idx))
return;
BM_mesh_elem_table_ensure(
bm,
(vert_idx ? BM_VERT : 0) |
(edge_idx ? BM_EDGE : 0) |
(face_idx ? BM_FACE : 0));
/* Remap Verts */
if (vert_idx) {
BMVert **verts_pool, *verts_copy, **vep;
int i, totvert = bm->totvert;
const unsigned int *new_idx;
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const int cd_vert_pyptr = CustomData_get_offset(&bm->vdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
vptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap vert pointers mapping", bm->totvert);
/* Make a copy of all vertices. */
verts_pool = bm->vtable;
verts_copy = MEM_mallocN(sizeof(BMVert) * totvert, "BM_mesh_remap verts copy");
for (i = totvert, ve = verts_copy + totvert - 1, vep = verts_pool + totvert - 1; i--; ve--, vep--) {
*ve = **vep;
/* printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);*/
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = vert_idx + totvert - 1;
ve = verts_copy + totvert - 1;
vep = verts_pool + totvert - 1; /* old, org pointer */
for (i = totvert; i--; new_idx--, ve--, vep--) {
BMVert *new_vep = verts_pool[*new_idx];
*new_vep = *ve;
/* printf("mapping vert from %d to %d (%p/%p to %p)\n", i, *new_idx, *vep, verts_pool[i], new_vep);*/
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BLI_ghash_insert(vptr_map, *vep, new_vep);
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if (cd_vert_pyptr != -1) {
bm_mesh_remap_cd_update(&(*vep)->head, &new_vep->head, cd_vert_pyptr);
}
}
bm->elem_index_dirty |= BM_VERT;
bm->elem_table_dirty |= BM_VERT;
MEM_freeN(verts_copy);
}
/* Remap Edges */
if (edge_idx) {
BMEdge **edges_pool, *edges_copy, **edp;
int i, totedge = bm->totedge;
const unsigned int *new_idx;
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const int cd_edge_pyptr = CustomData_get_offset(&bm->edata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
eptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap edge pointers mapping", bm->totedge);
/* Make a copy of all vertices. */
edges_pool = bm->etable;
edges_copy = MEM_mallocN(sizeof(BMEdge) * totedge, "BM_mesh_remap edges copy");
for (i = totedge, ed = edges_copy + totedge - 1, edp = edges_pool + totedge - 1; i--; ed--, edp--) {
*ed = **edp;
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = edge_idx + totedge - 1;
ed = edges_copy + totedge - 1;
edp = edges_pool + totedge - 1; /* old, org pointer */
for (i = totedge; i--; new_idx--, ed--, edp--) {
BMEdge *new_edp = edges_pool[*new_idx];
*new_edp = *ed;
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BLI_ghash_insert(eptr_map, *edp, new_edp);
/* printf("mapping edge from %d to %d (%p/%p to %p)\n", i, *new_idx, *edp, edges_pool[i], new_edp);*/
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if (cd_edge_pyptr != -1) {
bm_mesh_remap_cd_update(&(*edp)->head, &new_edp->head, cd_edge_pyptr);
}
}
bm->elem_index_dirty |= BM_EDGE;
bm->elem_table_dirty |= BM_EDGE;
MEM_freeN(edges_copy);
}
/* Remap Faces */
if (face_idx) {
BMFace **faces_pool, *faces_copy, **fap;
int i, totface = bm->totface;
const unsigned int *new_idx;
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const int cd_poly_pyptr = CustomData_get_offset(&bm->pdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
fptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap face pointers mapping", bm->totface);
/* Make a copy of all vertices. */
faces_pool = bm->ftable;
faces_copy = MEM_mallocN(sizeof(BMFace) * totface, "BM_mesh_remap faces copy");
for (i = totface, fa = faces_copy + totface - 1, fap = faces_pool + totface - 1; i--; fa--, fap--) {
*fa = **fap;
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
new_idx = face_idx + totface - 1;
fa = faces_copy + totface - 1;
fap = faces_pool + totface - 1; /* old, org pointer */
for (i = totface; i--; new_idx--, fa--, fap--) {
BMFace *new_fap = faces_pool[*new_idx];
*new_fap = *fa;
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BLI_ghash_insert(fptr_map, *fap, new_fap);
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if (cd_poly_pyptr != -1) {
bm_mesh_remap_cd_update(&(*fap)->head, &new_fap->head, cd_poly_pyptr);
}
}
bm->elem_index_dirty |= BM_FACE | BM_LOOP;
bm->elem_table_dirty |= BM_FACE;
MEM_freeN(faces_copy);
}
/* And now, fix all vertices/edges/faces/loops pointers! */
/* Verts' pointers, only edge pointers... */
if (eptr_map) {
BM_ITER_MESH (ve, &iter, bm, BM_VERTS_OF_MESH) {
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/* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, ve->e));*/
if (ve->e) {
ve->e = BLI_ghash_lookup(eptr_map, ve->e);
BLI_assert(ve->e);
}
}
}
/* Edges' pointers, only vert pointers (as we don't mess with loops!), and - ack! - edge pointers,
* as we have to handle disklinks... */
if (vptr_map || eptr_map) {
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
if (vptr_map) {
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/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, ed->v1));*/
/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, ed->v2));*/
ed->v1 = BLI_ghash_lookup(vptr_map, ed->v1);
ed->v2 = BLI_ghash_lookup(vptr_map, ed->v2);
BLI_assert(ed->v1);
BLI_assert(ed->v2);
}
if (eptr_map) {
/* printf("Edge v1_disk_link prev: %p -> %p\n", ed->v1_disk_link.prev,*/
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/* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev));*/
/* printf("Edge v1_disk_link next: %p -> %p\n", ed->v1_disk_link.next,*/
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/* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next));*/
/* printf("Edge v2_disk_link prev: %p -> %p\n", ed->v2_disk_link.prev,*/
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/* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev));*/
/* printf("Edge v2_disk_link next: %p -> %p\n", ed->v2_disk_link.next,*/
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/* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next));*/
ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev);
ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next);
ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev);
ed->v2_disk_link.next = BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next);
BLI_assert(ed->v1_disk_link.prev);
BLI_assert(ed->v1_disk_link.next);
BLI_assert(ed->v2_disk_link.prev);
BLI_assert(ed->v2_disk_link.next);
}
}
}
/* Faces' pointers (loops, in fact), always needed... */
BM_ITER_MESH (fa, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (lo, &iterl, fa, BM_LOOPS_OF_FACE) {
if (vptr_map) {
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/* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, lo->v));*/
lo->v = BLI_ghash_lookup(vptr_map, lo->v);
BLI_assert(lo->v);
}
if (eptr_map) {
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/* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, lo->e));*/
lo->e = BLI_ghash_lookup(eptr_map, lo->e);
BLI_assert(lo->e);
}
if (fptr_map) {
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/* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, lo->f));*/
lo->f = BLI_ghash_lookup(fptr_map, lo->f);
BLI_assert(lo->f);
}
}
}
/* Selection history */
{
BMEditSelection *ese;
for (ese = bm->selected.first; ese; ese = ese->next) {
switch (ese->htype) {
case BM_VERT:
if (vptr_map) {
ese->ele = BLI_ghash_lookup(vptr_map, ese->ele);
BLI_assert(ese->ele);
}
break;
case BM_EDGE:
if (eptr_map) {
ese->ele = BLI_ghash_lookup(eptr_map, ese->ele);
BLI_assert(ese->ele);
}
break;
case BM_FACE:
if (fptr_map) {
ese->ele = BLI_ghash_lookup(fptr_map, ese->ele);
BLI_assert(ese->ele);
}
break;
}
}
}
if (fptr_map) {
if (bm->act_face) {
bm->act_face = BLI_ghash_lookup(fptr_map, bm->act_face);
BLI_assert(bm->act_face);
}
}
if (vptr_map)
BLI_ghash_free(vptr_map, NULL, NULL);
if (eptr_map)
BLI_ghash_free(eptr_map, NULL, NULL);
if (fptr_map)
BLI_ghash_free(fptr_map, NULL, NULL);
}