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blender-archive/source/blender/makesrna/intern/rna_object.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
* Contributor(s): Blender Foundation (2008).
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*
* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/makesrna/intern/rna_object.c
* \ingroup RNA
*/
#include <stdio.h>
#include <stdlib.h>
#include "DNA_action_types.h"
#include "DNA_customdata_types.h"
#include "DNA_controller_types.h"
#include "DNA_group_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
#include "DNA_meta_types.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BKE_camera.h"
#include "BKE_paint.h"
#include "BKE_editmesh.h"
#include "BKE_group.h" /* needed for BKE_group_object_exists() */
#include "BKE_object_deform.h"
#include "BKE_object_facemap.h"
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#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
#include "BLI_sys_types.h" /* needed for intptr_t used in ED_mesh.h */
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#include "ED_mesh.h"
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#include "WM_api.h"
#include "WM_types.h"
const EnumPropertyItem rna_enum_object_mode_items[] = {
{OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object Mode", ""},
{OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit Mode", ""},
{OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose Mode", ""},
{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt Mode", ""},
{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
{OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""},
{OB_MODE_GPENCIL, "GPENCIL_EDIT", ICON_GREASEPENCIL, "Edit Strokes", "Edit Grease Pencil Strokes"},
{0, NULL, 0, NULL, NULL}
};
const EnumPropertyItem rna_enum_object_empty_drawtype_items[] = {
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{OB_PLAINAXES, "PLAIN_AXES", 0, "Plain Axes", ""},
{OB_ARROWS, "ARROWS", 0, "Arrows", ""},
{OB_SINGLE_ARROW, "SINGLE_ARROW", 0, "Single Arrow", ""},
{OB_CIRCLE, "CIRCLE", 0, "Circle", ""},
{OB_CUBE, "CUBE", 0, "Cube", ""},
{OB_EMPTY_SPHERE, "SPHERE", 0, "Sphere", ""},
{OB_EMPTY_CONE, "CONE", 0, "Cone", ""},
{OB_EMPTY_IMAGE, "IMAGE", 0, "Image", ""},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem parent_type_items[] = {
{PAROBJECT, "OBJECT", 0, "Object", "The object is parented to an object"},
{PARSKEL, "ARMATURE", 0, "Armature", ""},
{PARSKEL, "LATTICE", 0, "Lattice", "The object is parented to a lattice"}, /* PARSKEL reuse will give issues */
{PARVERT1, "VERTEX", 0, "Vertex", "The object is parented to a vertex"},
{PARVERT3, "VERTEX_3", 0, "3 Vertices", ""},
{PARBONE, "BONE", 0, "Bone", "The object is parented to a bone"},
{0, NULL, 0, NULL, NULL}
};
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#define DUPLI_ITEMS_SHARED \
{0, "NONE", 0, "None", ""}, \
{OB_DUPLIFRAMES, "FRAMES", 0, "Frames", "Make copy of object for every frame"}, \
{OB_DUPLIVERTS, "VERTS", 0, "Verts", "Duplicate child objects on all vertices"}, \
{OB_DUPLIFACES, "FACES", 0, "Faces", "Duplicate child objects on all faces"}
#define DUPLI_ITEM_GROUP \
{OB_DUPLIGROUP, "GROUP", 0, "Group", "Enable group instancing"}
static const EnumPropertyItem dupli_items[] = {
DUPLI_ITEMS_SHARED,
DUPLI_ITEM_GROUP,
{0, NULL, 0, NULL, NULL}
};
#ifdef RNA_RUNTIME
static EnumPropertyItem dupli_items_nogroup[] = {
DUPLI_ITEMS_SHARED,
{0, NULL, 0, NULL, NULL}
};
#endif
#undef DUPLI_ITEMS_SHARED
#undef DUPLI_ITEM_GROUP
static const EnumPropertyItem collision_bounds_items[] = {
{OB_BOUND_BOX, "BOX", ICON_MESH_CUBE, "Box", ""},
{OB_BOUND_SPHERE, "SPHERE", ICON_MESH_UVSPHERE, "Sphere", ""},
{OB_BOUND_CYLINDER, "CYLINDER", ICON_MESH_CYLINDER, "Cylinder", ""},
{OB_BOUND_CONE, "CONE", ICON_MESH_CONE, "Cone", ""},
{OB_BOUND_CONVEX_HULL, "CONVEX_HULL", ICON_MESH_ICOSPHERE, "Convex Hull", ""},
{OB_BOUND_TRIANGLE_MESH, "TRIANGLE_MESH", ICON_MESH_MONKEY, "Triangle Mesh", ""},
{OB_BOUND_CAPSULE, "CAPSULE", ICON_MESH_CAPSULE, "Capsule", ""},
/*{OB_DYN_MESH, "DYNAMIC_MESH", 0, "Dynamic Mesh", ""}, */
{0, NULL, 0, NULL, NULL}
};
const EnumPropertyItem rna_enum_metaelem_type_items[] = {
{MB_BALL, "BALL", ICON_META_BALL, "Ball", ""},
{MB_TUBE, "CAPSULE", ICON_META_CAPSULE, "Capsule", ""},
{MB_PLANE, "PLANE", ICON_META_PLANE, "Plane", ""},
{MB_ELIPSOID, "ELLIPSOID", ICON_META_ELLIPSOID, "Ellipsoid", ""}, /* NOTE: typo at original definition! */
{MB_CUBE, "CUBE", ICON_META_CUBE, "Cube", ""},
{0, NULL, 0, NULL, NULL}
};
/* used for 2 enums */
#define OBTYPE_CU_CURVE {OB_CURVE, "CURVE", 0, "Curve", ""}
#define OBTYPE_CU_SURF {OB_SURF, "SURFACE", 0, "Surface", ""}
#define OBTYPE_CU_FONT {OB_FONT, "FONT", 0, "Font", ""}
const EnumPropertyItem rna_enum_object_type_items[] = {
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{OB_MESH, "MESH", 0, "Mesh", ""},
OBTYPE_CU_CURVE,
OBTYPE_CU_SURF,
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{OB_MBALL, "META", 0, "Meta", ""},
OBTYPE_CU_FONT,
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{0, "", 0, NULL, NULL},
{OB_ARMATURE, "ARMATURE", 0, "Armature", ""},
{OB_LATTICE, "LATTICE", 0, "Lattice", ""},
{OB_EMPTY, "EMPTY", 0, "Empty", ""},
{0, "", 0, NULL, NULL},
{OB_CAMERA, "CAMERA", 0, "Camera", ""},
{OB_LAMP, "LAMP", 0, "Lamp", ""},
{OB_SPEAKER, "SPEAKER", 0, "Speaker", ""},
{OB_LIGHTPROBE, "LIGHT_PROBE", 0, "Probe", ""},
{0, NULL, 0, NULL, NULL}
};
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const EnumPropertyItem rna_enum_object_type_curve_items[] = {
OBTYPE_CU_CURVE,
OBTYPE_CU_SURF,
OBTYPE_CU_FONT,
{0, NULL, 0, NULL, NULL}
};
const EnumPropertyItem rna_enum_object_axis_items[] = {
{OB_POSX, "POS_X", 0, "+X", ""},
{OB_POSY, "POS_Y", 0, "+Y", ""},
{OB_POSZ, "POS_Z", 0, "+Z", ""},
{OB_NEGX, "NEG_X", 0, "-X", ""},
{OB_NEGY, "NEG_Y", 0, "-Y", ""},
{OB_NEGZ, "NEG_Z", 0, "-Z", ""},
{0, NULL, 0, NULL, NULL}
};
#ifdef RNA_RUNTIME
#include "BLI_math.h"
#include "DNA_key_types.h"
#include "DNA_constraint_types.h"
#include "DNA_lattice_types.h"
#include "DNA_node_types.h"
#include "BKE_armature.h"
#include "BKE_bullet.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_object.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_deform.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_object.h"
#include "ED_particle.h"
#include "ED_curve.h"
#include "ED_lattice.h"
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static void rna_Object_internal_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
DEG_id_tag_update(ptr->id.data, OB_RECALC_OB);
}
static void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
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/* don't use compat so we get predictable rotation */
BKE_object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat, false, true);
rna_Object_internal_update(bmain, scene, ptr);
}
static void rna_Object_hide_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
DEG_id_type_tag(bmain, ID_OB);
}
static int rna_Object_is_visible_get(PointerRNA *ptr)
{
Object *ob = ptr->id.data;
/* The duplicators final visibility is not evaluated by depsgraph, so it's
* in ob->base_flag & VISIBLED. Instead we need to take into account whether
* we are rendering or not, and the ob->duplicator_visibility_flag.
* However for this assessor we don't know if we are rendering, so we just
* ignore the duplicator visibility
*/
return BKE_object_is_visible(ob, OB_VISIBILITY_CHECK_UNKNOWN_RENDER_MODE);
}
static void rna_Object_collection_properties_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Object *ob = ptr->data;
if (ob->base_collection_properties != NULL) {
rna_iterator_listbase_begin(iter, &ob->base_collection_properties->data.group, NULL);
}
}
static void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16])
{
Object *ob = ptr->id.data;
BKE_object_matrix_local_get(ob, (float(*)[4])values);
}
static void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16])
{
Object *ob = ptr->id.data;
float local_mat[4][4];
/* localspace matrix is truly relative to the parent, but parameters stored in object are
* relative to parentinv matrix. Undo the parent inverse part before applying it as local matrix. */
if (ob->parent) {
float invmat[4][4];
invert_m4_m4(invmat, ob->parentinv);
mul_m4_m4m4(local_mat, invmat, (float(*)[4])values);
}
else {
copy_m4_m4(local_mat, (float(*)[4])values);
}
/* don't use compat so we get predictable rotation, and do not use parenting either, because it's a local matrix! */
BKE_object_apply_mat4(ob, local_mat, false, false);
}
static void rna_Object_matrix_basis_get(PointerRNA *ptr, float values[16])
{
Object *ob = ptr->id.data;
BKE_object_to_mat4(ob, (float(*)[4])values);
}
static void rna_Object_matrix_basis_set(PointerRNA *ptr, const float values[16])
{
Object *ob = ptr->id.data;
BKE_object_apply_mat4(ob, (float(*)[4])values, false, false);
}
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void rna_Object_internal_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
DEG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ptr->id.data);
}
static void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Object *ob = ptr->id.data;
if (scene->obedit == ob) {
/* exit/enter editmode to get new shape */
switch (ob->type) {
case OB_MESH:
EDBM_mesh_load(ob);
EDBM_mesh_make(scene->toolsettings, ob, true);
DEG_id_tag_update(ob->data, 0);
EDBM_mesh_normals_update(((Mesh *)ob->data)->edit_btmesh);
BKE_editmesh_tessface_calc(((Mesh *)ob->data)->edit_btmesh);
break;
case OB_CURVE:
case OB_SURF:
ED_curve_editnurb_load(ob);
ED_curve_editnurb_make(ob);
break;
case OB_LATTICE:
ED_lattice_editlatt_load(ob);
ED_lattice_editlatt_make(ob);
break;
}
}
rna_Object_internal_update_data(bmain, scene, ptr);
}
static void rna_Object_dependency_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
DEG_id_tag_update(ptr->id.data, OB_RECALC_OB);
DEG_relations_tag_update(bmain);
WM_main_add_notifier(NC_OBJECT | ND_PARENT, ptr->id.data);
}
static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->data;
ID *id = value.data;
if (BKE_object_is_in_editmode(ob)) {
return;
}
/* assigning NULL only for empties */
if ((id == NULL) && (ob->type != OB_EMPTY)) {
return;
}
if (ob->type == OB_EMPTY) {
if (ob->data) {
id_us_min((ID *)ob->data);
ob->data = NULL;
}
if (!id || GS(id->name) == ID_IM) {
id_us_plus(id);
ob->data = id;
}
}
else if (ob->type == OB_MESH) {
BKE_mesh_assign_object(ob, (Mesh *)id);
}
else {
if (ob->data) {
id_us_min((ID *)ob->data);
}
/* no need to type-check here ID. this is done in the _typef() function */
BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
id_us_plus(id);
ob->data = id;
test_object_materials(ob, id);
if (GS(id->name) == ID_CU)
BKE_curve_type_test(ob);
else if (ob->type == OB_ARMATURE)
BKE_pose_rebuild(ob, ob->data);
}
}
static StructRNA *rna_Object_data_typef(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->data;
/* keep in sync with OB_DATA_SUPPORT_ID() macro */
switch (ob->type) {
case OB_EMPTY: return &RNA_Image;
case OB_MESH: return &RNA_Mesh;
case OB_CURVE: return &RNA_Curve;
case OB_SURF: return &RNA_Curve;
case OB_FONT: return &RNA_Curve;
case OB_MBALL: return &RNA_MetaBall;
case OB_LAMP: return &RNA_Lamp;
case OB_CAMERA: return &RNA_Camera;
case OB_LATTICE: return &RNA_Lattice;
case OB_ARMATURE: return &RNA_Armature;
case OB_SPEAKER: return &RNA_Speaker;
case OB_LIGHTPROBE: return &RNA_LightProbe;
default: return &RNA_ID;
}
}
static void rna_Object_parent_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->data;
Object *par = (Object *)value.data;
{
ED_object_parent(ob, par, ob->partype, ob->parsubstr);
}
}
static void rna_Object_parent_type_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->data;
ED_object_parent(ob, ob->parent, value, ob->parsubstr);
}
static const EnumPropertyItem *rna_Object_parent_type_itemf(bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), bool *r_free)
{
Object *ob = (Object *)ptr->data;
EnumPropertyItem *item = NULL;
int totitem = 0;
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PAROBJECT);
if (ob->parent) {
Object *par = ob->parent;
if (par->type == OB_LATTICE) {
/* special hack: prevents this overriding others */
RNA_enum_items_add_value(&item, &totitem, &parent_type_items[2], PARSKEL);
}
else if (par->type == OB_ARMATURE) {
/* special hack: prevents this being overrided */
RNA_enum_items_add_value(&item, &totitem, &parent_type_items[1], PARSKEL);
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARBONE);
}
if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT1);
RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT3);
}
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
static void rna_Object_empty_draw_type_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->data;
BKE_object_empty_draw_type_set(ob, value);
}
static const EnumPropertyItem *rna_Object_collision_bounds_itemf(bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), bool *r_free)
{
Object *ob = (Object *)ptr->data;
EnumPropertyItem *item = NULL;
int totitem = 0;
if (ob->body_type != OB_BODY_TYPE_CHARACTER) {
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_TRIANGLE_MESH);
}
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONVEX_HULL);
if (ob->body_type != OB_BODY_TYPE_SOFT) {
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONE);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CYLINDER);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_SPHERE);
RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_BOX);
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RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CAPSULE);
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
static void rna_Object_parent_bone_set(PointerRNA *ptr, const char *value)
{
Object *ob = (Object *)ptr->data;
ED_object_parent(ob, ob->parent, ob->partype, value);
}
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static const EnumPropertyItem *rna_Object_dupli_type_itemf(
bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
{
Object *ob = (Object *)ptr->data;
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const EnumPropertyItem *item;
if (ob->type == OB_EMPTY) {
item = dupli_items;
}
else {
item = dupli_items_nogroup;
}
return item;
}
static void rna_Object_dup_group_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->data;
Group *grp = (Group *)value.data;
/* must not let this be set if the object belongs in this group already,
* thus causing a cycle/infinite-recursion leading to crashes on load [#25298]
*/
if (BKE_group_object_exists(grp, ob) == 0) {
if (ob->type == OB_EMPTY) {
id_us_min(&ob->dup_group->id);
ob->dup_group = grp;
id_us_plus(&ob->dup_group->id);
}
else {
BKE_report(NULL, RPT_ERROR,
"Only empty objects support group instances");
}
}
else {
BKE_report(NULL, RPT_ERROR,
"Cannot set dupli-group as object belongs in group being instanced, thus causing a cycle");
}
}
static void rna_VertexGroup_name_set(PointerRNA *ptr, const char *value)
{
Object *ob = (Object *)ptr->id.data;
bDeformGroup *dg = (bDeformGroup *)ptr->data;
BLI_strncpy_utf8(dg->name, value, sizeof(dg->name));
defgroup_unique_name(dg, ob);
}
static int rna_VertexGroup_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return BLI_findindex(&ob->defbase, ptr->data);
}
static PointerRNA rna_Object_active_vertex_group_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return rna_pointer_inherit_refine(ptr, &RNA_VertexGroup, BLI_findlink(&ob->defbase, ob->actdef - 1));
}
static int rna_Object_active_vertex_group_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return ob->actdef - 1;
}
static void rna_Object_active_vertex_group_index_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
ob->actdef = value + 1;
}
static void rna_Object_active_vertex_group_index_range(PointerRNA *ptr, int *min, int *max,
int *UNUSED(softmin), int *UNUSED(softmax))
{
Object *ob = (Object *)ptr->id.data;
*min = 0;
*max = max_ii(0, BLI_listbase_count(&ob->defbase) - 1);
}
void rna_object_vgroup_name_index_get(PointerRNA *ptr, char *value, int index)
{
Object *ob = (Object *)ptr->id.data;
bDeformGroup *dg;
dg = BLI_findlink(&ob->defbase, index - 1);
if (dg) BLI_strncpy(value, dg->name, sizeof(dg->name));
else value[0] = '\0';
}
int rna_object_vgroup_name_index_length(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->id.data;
bDeformGroup *dg;
dg = BLI_findlink(&ob->defbase, index - 1);
return (dg) ? strlen(dg->name) : 0;
}
void rna_object_vgroup_name_index_set(PointerRNA *ptr, const char *value, short *index)
{
Object *ob = (Object *)ptr->id.data;
*index = defgroup_name_index(ob, value) + 1;
}
void rna_object_vgroup_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob = (Object *)ptr->id.data;
bDeformGroup *dg = defgroup_find_name(ob, value);
if (dg) {
BLI_strncpy(result, value, maxlen); /* no need for BLI_strncpy_utf8, since this matches an existing group */
return;
}
result[0] = '\0';
}
static void rna_FaceMap_name_set(PointerRNA *ptr, const char *value)
{
Object *ob = (Object *)ptr->id.data;
bFaceMap *fmap = (bFaceMap *)ptr->data;
BLI_strncpy_utf8(fmap->name, value, sizeof(fmap->name));
BKE_object_facemap_unique_name(ob, fmap);
}
static int rna_FaceMap_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return BLI_findindex(&ob->fmaps, ptr->data);
}
static PointerRNA rna_Object_active_face_map_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return rna_pointer_inherit_refine(ptr, &RNA_FaceMap, BLI_findlink(&ob->fmaps, ob->actfmap - 1));
}
static int rna_Object_active_face_map_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return ob->actfmap - 1;
}
static void rna_Object_active_face_map_index_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
ob->actfmap = value + 1;
}
static void rna_Object_active_face_map_index_range(PointerRNA *ptr, int *min, int *max,
int *UNUSED(softmin), int *UNUSED(softmax))
{
Object *ob = (Object *)ptr->id.data;
*min = 0;
*max = max_ii(0, BLI_listbase_count(&ob->fmaps) - 1);
}
void rna_object_BKE_object_facemap_name_index_get(PointerRNA *ptr, char *value, int index)
{
Object *ob = (Object *)ptr->id.data;
bFaceMap *fmap;
fmap = BLI_findlink(&ob->fmaps, index - 1);
if (fmap) BLI_strncpy(value, fmap->name, sizeof(fmap->name));
else value[0] = '\0';
}
int rna_object_BKE_object_facemap_name_index_length(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->id.data;
bFaceMap *fmap;
fmap = BLI_findlink(&ob->fmaps, index - 1);
return (fmap) ? strlen(fmap->name) : 0;
}
void rna_object_BKE_object_facemap_name_index_set(PointerRNA *ptr, const char *value, short *index)
{
Object *ob = (Object *)ptr->id.data;
*index = BKE_object_facemap_name_index(ob, value) + 1;
}
void rna_object_fmap_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob = (Object *)ptr->id.data;
bFaceMap *fmap = BKE_object_facemap_find_name(ob, value);
if (fmap) {
BLI_strncpy(result, value, maxlen); /* no need for BLI_strncpy_utf8, since this matches an existing group */
return;
}
result[0] = '\0';
}
void rna_object_uvlayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob = (Object *)ptr->id.data;
Mesh *me;
CustomDataLayer *layer;
int a;
if (ob->type == OB_MESH && ob->data) {
me = (Mesh *)ob->data;
for (a = 0; a < me->ldata.totlayer; a++) {
layer = &me->ldata.layers[a];
if (layer->type == CD_MLOOPUV && STREQ(layer->name, value)) {
BLI_strncpy(result, value, maxlen);
return;
}
}
}
result[0] = '\0';
}
void rna_object_vcollayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen)
{
Object *ob = (Object *)ptr->id.data;
Mesh *me;
CustomDataLayer *layer;
int a;
if (ob->type == OB_MESH && ob->data) {
me = (Mesh *)ob->data;
for (a = 0; a < me->fdata.totlayer; a++) {
layer = &me->fdata.layers[a];
if (layer->type == CD_MCOL && STREQ(layer->name, value)) {
BLI_strncpy(result, value, maxlen);
return;
}
}
}
result[0] = '\0';
}
static int rna_Object_active_material_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return MAX2(ob->actcol - 1, 0);
}
static void rna_Object_active_material_index_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
ob->actcol = value + 1;
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->edit_btmesh)
me->edit_btmesh->mat_nr = value;
}
}
static void rna_Object_active_material_index_range(PointerRNA *ptr, int *min, int *max,
int *UNUSED(softmin), int *UNUSED(softmax))
{
Object *ob = (Object *)ptr->id.data;
*min = 0;
*max = max_ii(ob->totcol - 1, 0);
}
/* returns active base material */
static PointerRNA rna_Object_active_material_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
Material *ma;
ma = (ob->totcol) ? give_current_material(ob, ob->actcol) : NULL;
return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
}
static void rna_Object_active_material_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->id.data;
DEG_id_tag_update(value.data, 0);
assign_material(ob, value.data, ob->actcol, BKE_MAT_ASSIGN_EXISTING);
}
static int rna_Object_active_material_editable(PointerRNA *ptr, const char **UNUSED(r_info))
{
Object *ob = (Object *)ptr->id.data;
bool is_editable;
if ((ob->matbits == NULL) || (ob->actcol == 0) || ob->matbits[ob->actcol - 1]) {
is_editable = !ID_IS_LINKED(ob);
}
else {
is_editable = ob->data ? !ID_IS_LINKED(ob->data) : false;
}
return is_editable ? PROP_EDITABLE : 0;
}
static void rna_Object_active_particle_system_index_range(PointerRNA *ptr, int *min, int *max,
int *UNUSED(softmin), int *UNUSED(softmax))
{
Object *ob = (Object *)ptr->id.data;
*min = 0;
*max = max_ii(0, BLI_listbase_count(&ob->particlesystem) - 1);
}
static int rna_Object_active_particle_system_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return psys_get_current_num(ob);
}
static void rna_Object_active_particle_system_index_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
psys_set_current_num(ob, value);
}
static void rna_Object_particle_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
{
/* TODO: Disabled for now, because bContext is not available. */
#if 0
Object *ob = (Object *)ptr->id.data;
PE_current_changed(NULL, scene, ob);
#else
(void) scene;
(void) ptr;
#endif
}
/* rotation - axis-angle */
static void rna_Object_rotation_axis_angle_get(PointerRNA *ptr, float *value)
{
Object *ob = ptr->data;
/* for now, assume that rotation mode is axis-angle */
value[0] = ob->rotAngle;
copy_v3_v3(&value[1], ob->rotAxis);
}
/* rotation - axis-angle */
static void rna_Object_rotation_axis_angle_set(PointerRNA *ptr, const float *value)
{
Object *ob = ptr->data;
/* for now, assume that rotation mode is axis-angle */
ob->rotAngle = value[0];
copy_v3_v3(ob->rotAxis, &value[1]);
/* TODO: validate axis? */
}
static void rna_Object_rotation_mode_set(PointerRNA *ptr, int value)
{
Object *ob = ptr->data;
/* use API Method for conversions... */
BKE_rotMode_change_values(ob->quat, ob->rot, ob->rotAxis, &ob->rotAngle, ob->rotmode, (short)value);
/* finally, set the new rotation type */
ob->rotmode = value;
}
static void rna_Object_dimensions_get(PointerRNA *ptr, float *value)
{
Object *ob = ptr->data;
BKE_object_dimensions_get(ob, value);
}
static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value)
{
Object *ob = ptr->data;
BKE_object_dimensions_set(ob, value);
}
static int rna_Object_location_editable(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_LOCX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_LOCY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_LOCZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_scale_editable(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_SCALEX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_SCALEY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_SCALEZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_rotation_euler_editable(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->data;
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_ROTX))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTY))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTZ))
return 0;
else
return PROP_EDITABLE;
}
static int rna_Object_rotation_4d_editable(PointerRNA *ptr, int index)
{
Object *ob = (Object *)ptr->data;
/* only consider locks if locking components individually... */
if (ob->protectflag & OB_LOCK_ROT4D) {
/* only if the axis in question is locked, not editable... */
if ((index == 0) && (ob->protectflag & OB_LOCK_ROTW))
return 0;
else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTX))
return 0;
else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTY))
return 0;
else if ((index == 3) && (ob->protectflag & OB_LOCK_ROTZ))
return 0;
}
return PROP_EDITABLE;
}
static PointerRNA rna_MaterialSlot_material_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
Material *ma;
int index = (Material **)ptr->data - ob->mat;
ma = give_current_material(ob, index + 1);
return rna_pointer_inherit_refine(ptr, &RNA_Material, ma);
}
static void rna_MaterialSlot_material_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->id.data;
int index = (Material **)ptr->data - ob->mat;
assign_material(ob, value.data, index + 1, BKE_MAT_ASSIGN_EXISTING);
}
static int rna_MaterialSlot_link_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
int index = (Material **)ptr->data - ob->mat;
return ob->matbits[index] != 0;
}
static void rna_MaterialSlot_link_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
int index = (Material **)ptr->data - ob->mat;
if (value) {
ob->matbits[index] = 1;
/* ob->colbits |= (1 << index); */ /* DEPRECATED */
}
else {
ob->matbits[index] = 0;
/* ob->colbits &= ~(1 << index); */ /* DEPRECATED */
}
}
static int rna_MaterialSlot_name_length(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
Material *ma;
int index = (Material **)ptr->data - ob->mat;
ma = give_current_material(ob, index + 1);
if (ma)
return strlen(ma->id.name + 2);
return 0;
}
static void rna_MaterialSlot_name_get(PointerRNA *ptr, char *str)
{
Object *ob = (Object *)ptr->id.data;
Material *ma;
int index = (Material **)ptr->data - ob->mat;
ma = give_current_material(ob, index + 1);
if (ma)
strcpy(str, ma->id.name + 2);
else
str[0] = '\0';
}
static void rna_MaterialSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
rna_Object_internal_update(bmain, scene, ptr);
WM_main_add_notifier(NC_OBJECT | ND_OB_SHADING, ptr->id.data);
WM_main_add_notifier(NC_MATERIAL | ND_SHADING_LINKS, NULL);
DEG_relations_tag_update(bmain);
}
static char *rna_MaterialSlot_path(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
int index = (Material **)ptr->data - ob->mat;
/* from armature... */
return BLI_sprintfN("material_slots[%d]", index);
}
/* why does this have to be so complicated?, can't all this crap be
* moved to in BGE conversion function? - Campbell *
*
* logic from check_body_type()
* */
static int rna_GameObjectSettings_physics_type_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
/* determine the body_type setting based on flags */
if (!(ob->gameflag & OB_COLLISION)) {
if (ob->gameflag & OB_OCCLUDER) {
ob->body_type = OB_BODY_TYPE_OCCLUDER;
}
else if (ob->gameflag & OB_NAVMESH) {
ob->body_type = OB_BODY_TYPE_NAVMESH;
}
else {
ob->body_type = OB_BODY_TYPE_NO_COLLISION;
}
}
else if (ob->gameflag & OB_CHARACTER) {
ob->body_type = OB_BODY_TYPE_CHARACTER;
}
else if (ob->gameflag & OB_SENSOR) {
ob->body_type = OB_BODY_TYPE_SENSOR;
}
else if (!(ob->gameflag & OB_DYNAMIC)) {
ob->body_type = OB_BODY_TYPE_STATIC;
}
else if (!(ob->gameflag & (OB_RIGID_BODY | OB_SOFT_BODY))) {
ob->body_type = OB_BODY_TYPE_DYNAMIC;
}
else if (ob->gameflag & OB_RIGID_BODY) {
ob->body_type = OB_BODY_TYPE_RIGID;
}
else {
ob->body_type = OB_BODY_TYPE_SOFT;
/* create the structure here because we display soft body buttons in the main panel */
if (!ob->bsoft)
ob->bsoft = bsbNew();
}
return ob->body_type;
}
static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
2015-04-20 23:37:04 +10:00
const int gameflag_prev = ob->gameflag;
ob->body_type = value;
switch (ob->body_type) {
case OB_BODY_TYPE_SENSOR:
ob->gameflag |= OB_SENSOR | OB_COLLISION;
ob->gameflag &= ~(OB_OCCLUDER | OB_CHARACTER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR |
OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH);
break;
case OB_BODY_TYPE_OCCLUDER:
ob->gameflag |= OB_OCCLUDER;
ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_DYNAMIC | OB_NAVMESH);
break;
case OB_BODY_TYPE_NAVMESH:
ob->gameflag |= OB_NAVMESH;
ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_DYNAMIC | OB_OCCLUDER);
if (ob->type == OB_MESH) {
/* could be moved into mesh UI but for now ensure mesh data layer */
BKE_mesh_ensure_navmesh(ob->data);
}
break;
case OB_BODY_TYPE_NO_COLLISION:
ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_OCCLUDER | OB_DYNAMIC | OB_NAVMESH);
break;
case OB_BODY_TYPE_CHARACTER:
ob->gameflag |= OB_COLLISION | OB_CHARACTER;
2012-06-27 18:29:47 +00:00
ob->gameflag &= ~(OB_SENSOR | OB_OCCLUDER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR |
OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH);
/* When we switch to character physics and the collision bounds is set to triangle mesh
2016-07-15 02:36:21 +10:00
* we have to change collision bounds because triangle mesh is not supported by Characters */
if ((ob->gameflag & OB_BOUNDS) && ob->collision_boundtype == OB_BOUND_TRIANGLE_MESH) {
ob->boundtype = ob->collision_boundtype = OB_BOUND_BOX;
}
break;
case OB_BODY_TYPE_STATIC:
ob->gameflag |= OB_COLLISION;
ob->gameflag &= ~(OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH);
break;
case OB_BODY_TYPE_DYNAMIC:
ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_ACTOR;
ob->gameflag &= ~(OB_RIGID_BODY | OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH);
break;
case OB_BODY_TYPE_RIGID:
ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_RIGID_BODY | OB_ACTOR;
ob->gameflag &= ~(OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH);
break;
default:
case OB_BODY_TYPE_SOFT:
ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_SOFT_BODY | OB_ACTOR;
ob->gameflag &= ~(OB_RIGID_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH);
/* assume triangle mesh, if no bounds chosen for soft body */
if ((ob->gameflag & OB_BOUNDS) && (ob->boundtype < OB_BOUND_TRIANGLE_MESH)) {
ob->boundtype = OB_BOUND_TRIANGLE_MESH;
}
/* create a BulletSoftBody structure if not already existing */
if (!ob->bsoft)
ob->bsoft = bsbNew();
break;
}
2015-04-20 23:37:04 +10:00
if ((gameflag_prev & OB_NAVMESH) != (ob->gameflag & OB_NAVMESH)) {
if (ob->type == OB_MESH) {
/* this is needed to refresh the derived meshes draw func */
DEG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
}
}
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ptr->id.data);
}
static PointerRNA rna_Object_active_particle_system_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
ParticleSystem *psys = psys_get_current(ob);
return rna_pointer_inherit_refine(ptr, &RNA_ParticleSystem, psys);
}
static PointerRNA rna_Object_game_settings_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_GameObjectSettings, ptr->id.data);
}
static void rna_GameObjectSettings_state_get(PointerRNA *ptr, int *values)
{
Object *ob = (Object *)ptr->data;
int i;
2016-04-30 04:04:18 +10:00
int all_states = (ob->scaflag & OB_ALLSTATE) ? 1 : 0;
memset(values, 0, sizeof(int) * OB_MAX_STATES);
for (i = 0; i < OB_MAX_STATES; i++) {
values[i] = (ob->state & (1 << i)) ? 1 : 0 | all_states;
}
}
static void rna_GameObjectSettings_state_set(PointerRNA *ptr, const int *values)
{
Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some state selected */
for (i = 0; i < OB_MAX_STATES; i++)
if (values[i])
tot++;
if (tot == 0)
return;
for (i = 0; i < OB_MAX_STATES; i++) {
if (values[i]) ob->state |= (1 << i);
else ob->state &= ~(1 << i);
}
}
static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values)
{
Object *ob = (Object *)ptr->data;
bController *cont;
memset(values, 0, sizeof(int) * OB_MAX_STATES);
for (cont = ob->controllers.first; cont; cont = cont->next) {
int i;
for (i = 0; i < OB_MAX_STATES; i++) {
if (cont->state_mask & (1 << i))
values[i] = 1;
}
}
}
static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
{
2012-12-28 14:19:05 +00:00
Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
2015-02-20 19:54:28 +11:00
values[i] = (ob->col_group & (1 << i)) != 0;
}
}
static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *values)
{
2012-12-28 14:19:05 +00:00
Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some group selected */
for (i = 0; i < OB_MAX_COL_MASKS; i++)
if (values[i])
tot++;
if (tot == 0)
return;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
if (values[i]) ob->col_group |= (1 << i);
else ob->col_group &= ~(1 << i);
}
}
static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
{
2012-12-28 14:19:05 +00:00
Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
2015-02-20 19:54:28 +11:00
values[i] = (ob->col_mask & (1 << i)) != 0;
}
}
static void rna_GameObjectSettings_col_mask_set(PointerRNA *ptr, const int *values)
{
2012-12-28 14:19:05 +00:00
Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some mask selected */
for (i = 0; i < OB_MAX_COL_MASKS; i++)
if (values[i])
tot++;
if (tot == 0)
return;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
if (values[i]) ob->col_mask |= (1 << i);
else ob->col_mask &= ~(1 << i);
}
}
static void rna_Object_active_shape_key_index_range(PointerRNA *ptr, int *min, int *max,
int *UNUSED(softmin), int *UNUSED(softmax))
{
Object *ob = (Object *)ptr->id.data;
Key *key = BKE_key_from_object(ob);
*min = 0;
if (key) {
*max = BLI_listbase_count(&key->block) - 1;
if (*max < 0) *max = 0;
}
else {
*max = 0;
}
}
static int rna_Object_active_shape_key_index_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
return MAX2(ob->shapenr - 1, 0);
}
static void rna_Object_active_shape_key_index_set(PointerRNA *ptr, int value)
{
Object *ob = (Object *)ptr->id.data;
ob->shapenr = value + 1;
}
static PointerRNA rna_Object_active_shape_key_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
Key *key = BKE_key_from_object(ob);
KeyBlock *kb;
PointerRNA keyptr;
if (key == NULL)
return PointerRNA_NULL;
kb = BLI_findlink(&key->block, ob->shapenr - 1);
2010-02-03 10:27:31 +00:00
RNA_pointer_create((ID *)key, &RNA_ShapeKey, kb, &keyptr);
return keyptr;
}
static PointerRNA rna_Object_field_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
/* weak */
if (!ob->pd)
ob->pd = object_add_collision_fields(0);
return rna_pointer_inherit_refine(ptr, &RNA_FieldSettings, ob->pd);
}
static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
if (ob->type != OB_MESH)
return PointerRNA_NULL;
/* weak */
if (!ob->pd)
ob->pd = object_add_collision_fields(0);
return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd);
}
static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
bConstraint *con = BKE_constraints_active_get(&ob->constraints);
return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
}
static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->id.data;
BKE_constraints_active_set(&ob->constraints, (bConstraint *)value.data);
}
2010-09-07 05:47:34 +00:00
static bConstraint *rna_Object_constraints_new(Object *object, int type)
{
bConstraint *new_con = BKE_constraint_add_for_object(object, NULL, type);
ED_object_constraint_tag_update(object, new_con);
WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_ADDED, object);
return new_con;
}
static void rna_Object_constraints_remove(Object *object, ReportList *reports, PointerRNA *con_ptr)
{
bConstraint *con = con_ptr->data;
if (BLI_findindex(&object->constraints, con) == -1) {
BKE_reportf(reports, RPT_ERROR, "Constraint '%s' not found in object '%s'", con->name, object->id.name + 2);
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return;
}
BKE_constraint_remove(&object->constraints, con);
RNA_POINTER_INVALIDATE(con_ptr);
ED_object_constraint_update(object);
ED_object_constraint_set_active(object, NULL);
WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, object);
}
static void rna_Object_constraints_clear(Object *object)
{
BKE_constraints_free(&object->constraints);
ED_object_constraint_update(object);
ED_object_constraint_set_active(object, NULL);
WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, object);
}
static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports,
const char *name, int type)
{
Main *bmain = CTX_data_main(C);
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
return ED_object_modifier_add(reports, bmain, CTX_data_scene(C), object, eval_ctx.object_mode, name, type);
}
static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, PointerRNA *md_ptr)
{
ModifierData *md = md_ptr->data;
if (ED_object_modifier_remove(reports, CTX_data_main(C), object, md) == false) {
/* error is already set */
return;
}
RNA_POINTER_INVALIDATE(md_ptr);
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NA_REMOVED, object);
}
static void rna_Object_modifier_clear(Object *object, bContext *C)
{
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ED_object_modifier_clear(CTX_data_main(C), object);
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NA_REMOVED, object);
}
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static void rna_Object_boundbox_get(PointerRNA *ptr, float *values)
{
Object *ob = (Object *)ptr->id.data;
BoundBox *bb = BKE_object_boundbox_get(ob);
if (bb) {
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memcpy(values, bb->vec, sizeof(bb->vec));
}
else {
copy_vn_fl(values, sizeof(bb->vec) / sizeof(float), 0.0f);
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}
}
static bDeformGroup *rna_Object_vgroup_new(Object *ob, const char *name)
{
bDeformGroup *defgroup = BKE_object_defgroup_add_name(ob, name);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
return defgroup;
}
static void rna_Object_vgroup_remove(Object *ob, ReportList *reports, PointerRNA *defgroup_ptr)
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{
bDeformGroup *defgroup = defgroup_ptr->data;
if (BLI_findindex(&ob->defbase, defgroup) == -1) {
BKE_reportf(reports, RPT_ERROR, "DeformGroup '%s' not in object '%s'", defgroup->name, ob->id.name + 2);
return;
}
BKE_object_defgroup_remove(ob, defgroup);
RNA_POINTER_INVALIDATE(defgroup_ptr);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
}
static void rna_Object_vgroup_clear(Object *ob)
{
BKE_object_defgroup_remove_all(ob);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
}
static void rna_VertexGroup_vertex_add(ID *id, bDeformGroup *def, ReportList *reports, int index_len,
int *index, float weight, int assignmode)
{
Object *ob = (Object *)id;
if (BKE_object_is_in_editmode_vgroup(ob)) {
BKE_report(reports, RPT_ERROR, "VertexGroup.add(): cannot be called while object is in edit mode");
return;
}
while (index_len--)
ED_vgroup_vert_add(ob, def, *index++, weight, assignmode); /* XXX, not efficient calling within loop*/
WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data);
}
static void rna_VertexGroup_vertex_remove(ID *id, bDeformGroup *dg, ReportList *reports, int index_len, int *index)
{
Object *ob = (Object *)id;
if (BKE_object_is_in_editmode_vgroup(ob)) {
BKE_report(reports, RPT_ERROR, "VertexGroup.remove(): cannot be called while object is in edit mode");
return;
}
while (index_len--)
ED_vgroup_vert_remove(ob, dg, *index++);
WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data);
}
static float rna_VertexGroup_weight(ID *id, bDeformGroup *dg, ReportList *reports, int index)
{
float weight = ED_vgroup_vert_weight((Object *)id, dg, index);
if (weight < 0) {
BKE_report(reports, RPT_ERROR, "Vertex not in group");
}
return weight;
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}
static bFaceMap *rna_Object_fmap_new(Object *ob, const char *name)
{
bFaceMap *fmap = BKE_object_facemap_add_name(ob, name);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
return fmap;
}
static void rna_Object_fmap_remove(Object *ob, ReportList *reports, PointerRNA *fmap_ptr)
{
bFaceMap *fmap = fmap_ptr->data;
if (BLI_findindex(&ob->fmaps, fmap) == -1) {
BKE_reportf(reports, RPT_ERROR, "FaceMap '%s' not in object '%s'", fmap->name, ob->id.name + 2);
return;
}
BKE_object_facemap_remove(ob, fmap);
RNA_POINTER_INVALIDATE(fmap_ptr);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
}
static void rna_Object_fmap_clear(Object *ob)
{
BKE_object_facemap_clear(ob);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
}
static void rna_FaceMap_face_add(ID *id, bFaceMap *fmap, ReportList *reports, int index_len,
int *index)
{
Object *ob = (Object *)id;
if (BKE_object_is_in_editmode(ob)) {
BKE_report(reports, RPT_ERROR, "FaceMap.add(): cannot be called while object is in edit mode");
return;
}
while (index_len--)
ED_object_facemap_face_add(ob, fmap, *index++);
WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data);
}
static void rna_FaceMap_face_remove(ID *id, bFaceMap *fmap, ReportList *reports, int index_len, int *index)
{
Object *ob = (Object *)id;
if (BKE_object_is_in_editmode(ob)) {
BKE_report(reports, RPT_ERROR, "FaceMap.add(): cannot be called while object is in edit mode");
return;
}
while (index_len--)
ED_object_facemap_face_remove(ob, fmap, *index++);
WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data);
}
/* generic poll functions */
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int rna_Lattice_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_LATTICE;
}
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int rna_Curve_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_CURVE;
}
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int rna_Armature_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_ARMATURE;
}
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int rna_Mesh_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_MESH;
}
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int rna_Camera_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_CAMERA;
}
int rna_Lamp_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
{
return ((Object *)value.id.data)->type == OB_LAMP;
}
int rna_DupliObject_index_get(PointerRNA *ptr)
{
DupliObject *dob = (DupliObject *)ptr->data;
return dob->persistent_id[0];
}
int rna_Object_use_dynamic_topology_sculpting_get(PointerRNA *ptr)
{
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SculptSession *ss = ((Object *)ptr->id.data)->sculpt;
return (ss && ss->bm);
}
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static void rna_Object_lod_distance_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
#ifdef WITH_GAMEENGINE
BKE_object_lod_sort(ob);
#else
(void)ob;
#endif
}
#else
static void rna_def_vertex_group(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
static const EnumPropertyItem assign_mode_items[] = {
{WEIGHT_REPLACE, "REPLACE", 0, "Replace", "Replace"},
{WEIGHT_ADD, "ADD", 0, "Add", "Add"},
{WEIGHT_SUBTRACT, "SUBTRACT", 0, "Subtract", "Subtract"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "VertexGroup", NULL);
RNA_def_struct_sdna(srna, "bDeformGroup");
RNA_def_struct_ui_text(srna, "Vertex Group", "Group of vertices, used for armature deform and other purposes");
RNA_def_struct_ui_icon(srna, ICON_GROUP_VERTEX);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Vertex group name");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_VertexGroup_name_set");
/* update data because modifiers may use [#24761] */
RNA_def_property_update(prop, NC_GEOM | ND_DATA | NA_RENAME, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "lock_weight", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_ui_text(prop, "", "Maintain the relative weights for the group");
RNA_def_property_boolean_sdna(prop, NULL, "flag", 0);
/* update data because modifiers may use [#24761] */
RNA_def_property_update(prop, NC_GEOM | ND_DATA | NA_RENAME, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_int_funcs(prop, "rna_VertexGroup_index_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Index", "Index number of the vertex group");
func = RNA_def_function(srna, "add", "rna_VertexGroup_vertex_add");
RNA_def_function_ui_description(func, "Add vertices to the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
parm = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_parameter_flags(parm, PROP_DYNAMIC, PARM_REQUIRED);
parm = RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_enum(func, "type", assign_mode_items, 0, "", "Vertex assign mode");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "remove", "rna_VertexGroup_vertex_remove");
RNA_def_function_ui_description(func, "Remove a vertex from the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
parm = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_parameter_flags(parm, PROP_DYNAMIC, PARM_REQUIRED);
func = RNA_def_function(srna, "weight", "rna_VertexGroup_weight");
RNA_def_function_ui_description(func, "Get a vertex weight from the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
parm = RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "The index of the vertex", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f);
RNA_def_function_return(func, parm);
}
static void rna_def_face_map(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
srna = RNA_def_struct(brna, "FaceMap", NULL);
RNA_def_struct_sdna(srna, "bFaceMap");
RNA_def_struct_ui_text(srna, "Face Map", "Group of faces, each face can only be part of one map");
RNA_def_struct_ui_icon(srna, ICON_MOD_TRIANGULATE);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Face map name");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_FaceMap_name_set");
/* update data because modifiers may use [#24761] */
RNA_def_property_update(prop, NC_GEOM | ND_DATA | NA_RENAME, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SELECT);
RNA_def_property_ui_text(prop, "Select", "Face-map selection state (for tools to use)");
/* important not to use a notifier here, creates a feedback loop! */
prop = RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_int_funcs(prop, "rna_FaceMap_index_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Index", "Index number of the face map");
func = RNA_def_function(srna, "add", "rna_FaceMap_face_add");
RNA_def_function_ui_description(func, "Add vertices to the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
prop = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_parameter_flags(prop, PROP_DYNAMIC, PARM_REQUIRED);
func = RNA_def_function(srna, "remove", "rna_FaceMap_face_remove");
RNA_def_function_ui_description(func, "Remove a vertex from the group");
RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
/* TODO, see how array size of 0 works, this shouldnt be used */
prop = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0);
RNA_def_parameter_flags(prop, PROP_DYNAMIC, PARM_REQUIRED);
}
static void rna_def_material_slot(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem link_items[] = {
{1, "OBJECT", 0, "Object", ""},
{0, "DATA", 0, "Data", ""},
{0, NULL, 0, NULL, NULL}
};
/* NOTE: there is no MaterialSlot equivalent in DNA, so the internal
* pointer data points to ob->mat + index, and we manually implement
* get/set for the properties. */
srna = RNA_def_struct(brna, "MaterialSlot", NULL);
RNA_def_struct_ui_text(srna, "Material Slot", "Material slot in an object");
RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA);
prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Material", "Material data-block used by this material slot");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update");
prop = RNA_def_property(srna, "link", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, link_items);
RNA_def_property_enum_funcs(prop, "rna_MaterialSlot_link_get", "rna_MaterialSlot_link_set", NULL);
RNA_def_property_ui_text(prop, "Link", "Link material to object or the object's data");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_MaterialSlot_name_get", "rna_MaterialSlot_name_length", NULL);
RNA_def_property_ui_text(prop, "Name", "Material slot name");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
RNA_def_struct_path_func(srna, "rna_MaterialSlot_path");
}
static void rna_def_object_game_settings(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem body_type_items[] = {
{OB_BODY_TYPE_NO_COLLISION, "NO_COLLISION", 0, "No Collision", "Disable collision for this object"},
{OB_BODY_TYPE_STATIC, "STATIC", 0, "Static", "Stationary object"},
{OB_BODY_TYPE_DYNAMIC, "DYNAMIC", 0, "Dynamic", "Linear physics"},
{OB_BODY_TYPE_RIGID, "RIGID_BODY", 0, "Rigid Body", "Linear and angular physics"},
{OB_BODY_TYPE_SOFT, "SOFT_BODY", 0, "Soft Body", "Soft body"},
{OB_BODY_TYPE_OCCLUDER, "OCCLUDER", 0, "Occluder", "Occluder for optimizing scene rendering"},
{OB_BODY_TYPE_SENSOR, "SENSOR", 0, "Sensor",
"Collision Sensor, detects static and dynamic objects but not the other "
"collision sensor objects"},
{OB_BODY_TYPE_NAVMESH, "NAVMESH", 0, "Navigation Mesh", "Navigation mesh"},
2012-07-04 15:04:38 +00:00
{OB_BODY_TYPE_CHARACTER, "CHARACTER", 0, "Character",
"Simple kinematic physics appropriate for game characters"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "GameObjectSettings", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_nested(brna, srna, "Object");
RNA_def_struct_ui_text(srna, "Game Object Settings", "Game engine related settings for the object");
RNA_def_struct_ui_icon(srna, ICON_GAME);
/* logic */
prop = RNA_def_property(srna, "sensors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Sensor");
RNA_def_property_ui_text(prop, "Sensors", "Game engine sensor to detect events");
prop = RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Controller");
RNA_def_property_ui_text(prop, "Controllers",
"Game engine controllers to process events, connecting sensors to actuators");
prop = RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Actuator");
RNA_def_property_ui_text(prop, "Actuators", "Game engine actuators to act on events");
prop = RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "prop", NULL);
RNA_def_property_struct_type(prop, "GameProperty"); /* rna_property.c */
RNA_def_property_ui_text(prop, "Properties", "Game engine properties");
prop = RNA_def_property(srna, "show_sensors", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSENS);
RNA_def_property_ui_text(prop, "Show Sensors", "Shows sensors for this object in the user interface");
prop = RNA_def_property(srna, "show_controllers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWCONT);
RNA_def_property_ui_text(prop, "Show Controllers", "Shows controllers for this object in the user interface");
prop = RNA_def_property(srna, "show_actuators", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWACT);
RNA_def_property_ui_text(prop, "Show Actuators", "Shows actuators for this object in the user interface");
/* physics */
prop = RNA_def_property(srna, "physics_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "body_type");
RNA_def_property_enum_items(prop, body_type_items);
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RNA_def_property_enum_default(prop, OB_BODY_TYPE_STATIC);
RNA_def_property_enum_funcs(prop, "rna_GameObjectSettings_physics_type_get",
"rna_GameObjectSettings_physics_type_set", NULL);
RNA_def_property_ui_text(prop, "Physics Type", "Select the type of physical representation");
2010-05-06 01:38:17 +00:00
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_record_animation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_RECORD_ANIMATION);
RNA_def_property_ui_text(prop, "Record Animation", "Record animation objects without physics");
prop = RNA_def_property(srna, "use_actor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR);
RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor");
prop = RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_GHOST);
RNA_def_property_ui_text(prop, "Ghost", "Object does not react to collisions, like a ghost");
prop = RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01, 10000.0);
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RNA_def_property_float_default(prop, 1.0f);
RNA_def_property_ui_text(prop, "Mass", "Mass of the object");
prop = RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "inertia");
RNA_def_property_range(prop, 0.01f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.01f, 10.0f, 1, 3);
2015-05-02 19:46:27 +02:00
RNA_def_property_float_default(prop, 1.0f);
RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "use_sleep", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_COLLISION_RESPONSE);
RNA_def_property_ui_text(prop, "No Sleeping", "Disable auto (de)activation in physics simulation");
prop = RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "damping");
RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_float_default(prop, 0.04f);
RNA_def_property_ui_text(prop, "Damping", "General movement damping");
prop = RNA_def_property(srna, "rotation_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "rdamping");
RNA_def_property_range(prop, 0.0, 1.0);
2015-05-02 19:46:27 +02:00
RNA_def_property_float_default(prop, 0.1f);
RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping");
prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "min_vel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still), "
"in distance per second");
prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "max_vel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed, "
"in distance per second");
prop = RNA_def_property(srna, "angular_velocity_min", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "min_angvel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Angular Velocity Min",
"Clamp angular velocity to this minimum speed (except when totally still), "
"in angle per second");
prop = RNA_def_property(srna, "angular_velocity_max", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "max_angvel");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Angular Velocity Max", "Clamp angular velocity to this maximum speed, "
"in angle per second");
/* Character physics */
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prop = RNA_def_property(srna, "step_height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "step_height");
RNA_def_property_range(prop, 0.01, 1.0);
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RNA_def_property_float_default(prop, 0.15f);
RNA_def_property_ui_text(prop, "Step Height", "Maximum height of steps the character can run over");
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prop = RNA_def_property(srna, "jump_speed", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "jump_speed");
RNA_def_property_range(prop, 0.0, 1000.0);
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RNA_def_property_float_default(prop, 10.0f);
RNA_def_property_ui_text(prop, "Jump Force", "Upward velocity applied to the character when jumping");
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prop = RNA_def_property(srna, "fall_speed", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fall_speed");
RNA_def_property_range(prop, 0.0, 1000.0);
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RNA_def_property_float_default(prop, 55.0f);
RNA_def_property_ui_text(prop, "Fall Speed Max", "Maximum speed at which the character will fall");
prop = RNA_def_property(srna, "jump_max", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "max_jumps");
RNA_def_property_range(prop, 1, CHAR_MAX);
RNA_def_property_ui_range(prop, 1, 10, 1, 1);
RNA_def_property_int_default(prop, 1);
RNA_def_property_ui_text(prop, "Max Jumps",
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"The maximum number of jumps the character can make before it hits the ground");
/* Collision Masks */
prop = RNA_def_property(srna, "collision_group", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "col_group", 1);
RNA_def_property_array(prop, OB_MAX_COL_MASKS);
RNA_def_property_ui_text(prop, "Collision Group", "The collision group of the object");
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_group_get", "rna_GameObjectSettings_col_group_set");
prop = RNA_def_property(srna, "collision_mask", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "col_mask", 1);
RNA_def_property_array(prop, OB_MAX_COL_MASKS);
RNA_def_property_ui_text(prop, "Collision Mask", "The groups this object can collide with");
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_mask_get", "rna_GameObjectSettings_col_mask_set");
/* lock position */
prop = RNA_def_property(srna, "lock_location_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_AXIS);
RNA_def_property_ui_text(prop, "Lock X Axis", "Disable simulation of linear motion along the X axis");
prop = RNA_def_property(srna, "lock_location_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_AXIS);
RNA_def_property_ui_text(prop, "Lock Y Axis", "Disable simulation of linear motion along the Y axis");
prop = RNA_def_property(srna, "lock_location_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_AXIS);
RNA_def_property_ui_text(prop, "Lock Z Axis", "Disable simulation of linear motion along the Z axis");
/* lock rotation */
prop = RNA_def_property(srna, "lock_rotation_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock X Rotation Axis", "Disable simulation of angular motion along the X axis");
prop = RNA_def_property(srna, "lock_rotation_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock Y Rotation Axis", "Disable simulation of angular motion along the Y axis");
prop = RNA_def_property(srna, "lock_rotation_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_ROT_AXIS);
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis");
/* is this used anywhere ? */
prop = RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflag2", OB_NEVER_DO_ACTIVITY_CULLING);
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis");
prop = RNA_def_property(srna, "use_material_physics_fh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH);
RNA_def_property_ui_text(prop, "Use Material Force Field", "React to force field physics settings in materials");
prop = RNA_def_property(srna, "use_rotate_from_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH);
RNA_def_property_ui_text(prop, "Rotate From Normal",
"Use face normal to rotate object, so that it points away from the surface");
prop = RNA_def_property(srna, "form_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "formfactor");
RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_float_default(prop, 0.4f);
RNA_def_property_ui_text(prop, "Form Factor", "Form factor scales the inertia tensor");
prop = RNA_def_property(srna, "use_anisotropic_friction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ANISOTROPIC_FRICTION);
RNA_def_property_ui_text(prop, "Anisotropic Friction", "Enable anisotropic friction");
prop = RNA_def_property(srna, "friction_coefficients", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "anisotropicFriction");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Friction Coefficients",
"Relative friction coefficients in the in the X, Y and Z directions, "
"when anisotropic friction is enabled");
prop = RNA_def_property(srna, "use_collision_bounds", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_BOUNDS);
RNA_def_property_ui_text(prop, "Use Collision Bounds", "Specify a collision bounds type other than the default");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "collision_bounds_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "collision_boundtype");
RNA_def_property_enum_items(prop, collision_bounds_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Object_collision_bounds_itemf");
RNA_def_property_ui_text(prop, "Collision Shape", "Select the collision shape that better fits the object");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "use_collision_compound", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_CHILD);
RNA_def_property_ui_text(prop, "Collision Compound", "Add children to form a compound collision object");
prop = RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "margin");
RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_float_default(prop, 0.04f);
RNA_def_property_ui_text(prop, "Collision Margin",
"Extra margin around object for collision detection, small amount required "
"for stability");
prop = RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "bsoft");
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for Bullet soft body simulation");
prop = RNA_def_property(srna, "use_obstacle_create", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_HASOBSTACLE);
RNA_def_property_ui_text(prop, "Create obstacle", "Create representation for obstacle simulation");
prop = RNA_def_property(srna, "obstacle_radius", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "obstacleRad");
RNA_def_property_range(prop, 0.0, 1000.0);
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RNA_def_property_float_default(prop, 1.0f);
RNA_def_property_ui_text(prop, "Obstacle Radius", "Radius of object representation in obstacle simulation");
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/* state */
prop = RNA_def_property(srna, "states_visible", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "state", 1);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "State", "State determining which controllers are displayed");
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_state_get", "rna_GameObjectSettings_state_set");
prop = RNA_def_property(srna, "used_states", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "Used State", "States which are being used by controllers");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_used_state_get", NULL);
prop = RNA_def_property(srna, "states_initial", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "init_state", 1);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "Initial State", "Initial state when the game starts");
prop = RNA_def_property(srna, "show_debug_state", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_DEBUGSTATE);
RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine");
RNA_def_property_ui_icon(prop, ICON_INFO, 0);
prop = RNA_def_property(srna, "use_all_states", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_ALLSTATE);
RNA_def_property_ui_text(prop, "All", "Set all state bits");
prop = RNA_def_property(srna, "show_state_panel", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSTATE);
RNA_def_property_ui_text(prop, "States", "Show state panel");
RNA_def_property_ui_icon(prop, ICON_DISCLOSURE_TRI_RIGHT, 1);
}
static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "ObjectConstraints");
srna = RNA_def_struct(brna, "ObjectConstraints", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Object Constraints", "Collection of object constraints");
/* Collection active property */
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
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RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get",
"rna_Object_active_constraint_set", NULL, NULL);
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RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint");
/* Constraint collection */
func = RNA_def_function(srna, "new", "rna_Object_constraints_new");
RNA_def_function_ui_description(func, "Add a new constraint to this object");
/* object to add */
parm = RNA_def_enum(func, "type", rna_enum_constraint_type_items, 1, "", "Constraint type to add");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* return type */
parm = RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint");
RNA_def_function_return(func, parm);
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func = RNA_def_function(srna, "remove", "rna_Object_constraints_remove");
RNA_def_function_ui_description(func, "Remove a constraint from this object");
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RNA_def_function_flag(func, FUNC_USE_REPORTS);
/* constraint to remove */
parm = RNA_def_pointer(func, "constraint", "Constraint", "", "Removed constraint");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
func = RNA_def_function(srna, "clear", "rna_Object_constraints_clear");
RNA_def_function_ui_description(func, "Remove all constraint from this object");
}
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/* object.modifiers */
static void rna_def_object_modifiers(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "ObjectModifiers");
srna = RNA_def_struct(brna, "ObjectModifiers", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Object Modifiers", "Collection of object modifiers");
#if 0
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "EditBone");
RNA_def_property_pointer_sdna(prop, NULL, "act_edbone");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone");
/*RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update"); */
RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL, NULL);
/* todo, redraw */
/* RNA_def_property_collection_active(prop, prop_act); */
#endif
/* add modifier */
func = RNA_def_function(srna, "new", "rna_Object_modifier_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Add a new modifier");
parm = RNA_def_string(func, "name", "Name", 0, "", "New name for the modifier");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* modifier to add */
parm = RNA_def_enum(func, "type", rna_enum_object_modifier_type_items, 1, "", "Modifier type to add");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* return type */
parm = RNA_def_pointer(func, "modifier", "Modifier", "", "Newly created modifier");
RNA_def_function_return(func, parm);
/* remove modifier */
func = RNA_def_function(srna, "remove", "rna_Object_modifier_remove");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove an existing modifier from the object");
/* modifier to remove */
parm = RNA_def_pointer(func, "modifier", "Modifier", "", "Modifier to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
/* clear all modifiers */
func = RNA_def_function(srna, "clear", "rna_Object_modifier_clear");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Remove all modifiers from the object");
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}
/* object.particle_systems */
static void rna_def_object_particle_systems(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
/* FunctionRNA *func; */
/* PropertyRNA *parm; */
RNA_def_property_srna(cprop, "ParticleSystems");
srna = RNA_def_struct(brna, "ParticleSystems", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Particle Systems", "Collection of particle systems");
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ParticleSystem");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_funcs(prop, "rna_Object_active_particle_system_index_get",
"rna_Object_active_particle_system_index_set",
"rna_Object_active_particle_system_index_range");
RNA_def_property_ui_text(prop, "Active Particle System Index", "Index of active particle system slot");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_particle_update");
}
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/* object.vertex_groups */
static void rna_def_object_vertex_groups(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "VertexGroups");
srna = RNA_def_struct(brna, "VertexGroups", NULL);
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RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Vertex Groups", "Collection of vertex groups");
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
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RNA_def_property_struct_type(prop, "VertexGroup");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get",
"rna_Object_active_vertex_group_set", NULL, NULL);
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RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object");
RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data");
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prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_int_sdna(prop, NULL, "actdef");
RNA_def_property_int_funcs(prop, "rna_Object_active_vertex_group_index_get",
"rna_Object_active_vertex_group_index_set",
"rna_Object_active_vertex_group_index_range");
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RNA_def_property_ui_text(prop, "Active Vertex Group Index", "Active index in vertex group array");
RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data");
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/* vertex groups */ /* add_vertex_group */
func = RNA_def_function(srna, "new", "rna_Object_vgroup_new");
RNA_def_function_ui_description(func, "Add vertex group to object");
RNA_def_string(func, "name", "Group", 0, "", "Vertex group name"); /* optional */
parm = RNA_def_pointer(func, "group", "VertexGroup", "", "New vertex group");
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RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "rna_Object_vgroup_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Delete vertex group from object");
parm = RNA_def_pointer(func, "group", "VertexGroup", "", "Vertex group to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
func = RNA_def_function(srna, "clear", "rna_Object_vgroup_clear");
RNA_def_function_ui_description(func, "Delete all vertex groups from object");
}
/* object.face_maps */
static void rna_def_object_face_maps(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "FaceMaps");
srna = RNA_def_struct(brna, "FaceMaps", NULL);
RNA_def_struct_sdna(srna, "Object");
RNA_def_struct_ui_text(srna, "Face Maps", "Collection of face maps");
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "FaceMap");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_face_map_get",
"rna_Object_active_face_map_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Active Face Map", "Face maps of the object");
RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "actfmap");
RNA_def_property_int_funcs(prop, "rna_Object_active_face_map_index_get",
"rna_Object_active_face_map_index_set",
"rna_Object_active_face_map_index_range");
RNA_def_property_ui_text(prop, "Active Face Map Index", "Active index in face map array");
RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data");
/* face maps */ /* add_face_map */
func = RNA_def_function(srna, "new", "rna_Object_fmap_new");
RNA_def_function_ui_description(func, "Add face map to object");
RNA_def_string(func, "name", "Map", 0, "", "face map name"); /* optional */
parm = RNA_def_pointer(func, "fmap", "FaceMap", "", "New face map");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "rna_Object_fmap_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Delete vertex group from object");
parm = RNA_def_pointer(func, "group", "FaceMap", "", "Face map to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
func = RNA_def_function(srna, "clear", "rna_Object_fmap_clear");
RNA_def_function_ui_description(func, "Delete all vertex groups from object");
}
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static void rna_def_object_lodlevel(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "LodLevel", NULL);
RNA_def_struct_sdna(srna, "LodLevel");
prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "distance");
RNA_def_property_range(prop, 0.0, FLT_MAX);
RNA_def_property_ui_text(prop, "Distance", "Distance to begin using this level of detail");
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RNA_def_property_update(prop, NC_OBJECT | ND_LOD, "rna_Object_lod_distance_update");
prop = RNA_def_property(srna, "object_hysteresis_percentage", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "obhysteresis");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_range(prop, 0, 100, 10, 1);
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RNA_def_property_ui_text(prop, "Hysteresis %",
"Minimum distance change required to transition to the previous level of detail");
RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "source");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "Object to use for this level of detail");
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RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
prop = RNA_def_property(srna, "use_mesh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", OB_LOD_USE_MESH);
RNA_def_property_ui_text(prop, "Use Mesh", "Use the mesh from this object at this level of detail");
RNA_def_property_ui_icon(prop, ICON_MESH_DATA, 0);
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RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
prop = RNA_def_property(srna, "use_material", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", OB_LOD_USE_MAT);
RNA_def_property_ui_text(prop, "Use Material", "Use the material from this object at this level of detail");
RNA_def_property_ui_icon(prop, ICON_MATERIAL, 0);
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RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
prop = RNA_def_property(srna, "use_object_hysteresis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", OB_LOD_USE_HYST);
2015-03-24 21:36:26 +01:00
RNA_def_property_ui_text(prop, "Hysteresis Override", "Override LoD Hysteresis scene setting for this LoD level");
RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
}
static void rna_def_object(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem up_items[] = {
{OB_POSX, "X", 0, "X", ""},
{OB_POSY, "Y", 0, "Y", ""},
{OB_POSZ, "Z", 0, "Z", ""},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem drawtype_items[] = {
{OB_BOUNDBOX, "BOUNDS", 0, "Bounds", "Draw the bounds of the object"},
{OB_WIRE, "WIRE", 0, "Wire", "Draw the object as a wireframe"},
{OB_SOLID, "SOLID", 0, "Solid", "Draw the object as a solid (if solid drawing is enabled in the viewport)"},
{OB_TEXTURE, "TEXTURED", 0, "Textured",
"Draw the object with textures (if textures are enabled in the viewport)"},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem boundtype_items[] = {
{OB_BOUND_BOX, "BOX", 0, "Box", "Draw bounds as box"},
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", "Draw bounds as sphere"},
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", "Draw bounds as cylinder"},
{OB_BOUND_CONE, "CONE", 0, "Cone", "Draw bounds as cone"},
{OB_BOUND_CAPSULE, "CAPSULE", 0, "Capsule", "Draw bounds as capsule"},
{0, NULL, 0, NULL, NULL}
};
/* XXX: this RNA enum define is currently duplicated for objects,
* since there is some text here which is not applicable */
static const EnumPropertyItem prop_rotmode_items[] = {
2010-02-11 01:11:52 +00:00
{ROT_MODE_QUAT, "QUATERNION", 0, "Quaternion (WXYZ)", "No Gimbal Lock"},
{ROT_MODE_XYZ, "XYZ", 0, "XYZ Euler", "XYZ Rotation Order - prone to Gimbal Lock (default)"},
{ROT_MODE_XZY, "XZY", 0, "XZY Euler", "XZY Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_YXZ, "YXZ", 0, "YXZ Euler", "YXZ Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_YZX, "YZX", 0, "YZX Euler", "YZX Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_ZXY, "ZXY", 0, "ZXY Euler", "ZXY Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_ZYX, "ZYX", 0, "ZYX Euler", "ZYX Rotation Order - prone to Gimbal Lock"},
{ROT_MODE_AXISANGLE, "AXIS_ANGLE", 0, "Axis Angle",
"Axis Angle (W+XYZ), defines a rotation around some axis defined by 3D-Vector"},
{0, NULL, 0, NULL, NULL}
};
static float default_quat[4] = {1, 0, 0, 0}; /* default quaternion values */
static float default_axisAngle[4] = {0, 0, 1, 0}; /* default axis-angle rotation values */
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static float default_scale[3] = {1, 1, 1}; /* default scale values */
static int boundbox_dimsize[] = {8, 3};
srna = RNA_def_struct(brna, "Object", "ID");
RNA_def_struct_ui_text(srna, "Object", "Object data-block defining an object in a scene");
RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
prop = RNA_def_property(srna, "data", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ID");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef", NULL);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK);
RNA_def_property_ui_text(prop, "Data", "Object data");
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, rna_enum_object_type_items);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Type", "Type of Object");
prop = RNA_def_property(srna, "layers_local_view", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 0x01000000);
RNA_def_property_array(prop, 8);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Local View Layers", "3D local view layers the object is on");
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/* for data access */
prop = RNA_def_property(srna, "bound_box", PROP_FLOAT, PROP_NONE);
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RNA_def_property_multi_array(prop, 2, boundbox_dimsize);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_funcs(prop, "rna_Object_boundbox_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Bounding Box",
"Object's bounding box in object-space coordinates, all values are -1.0 when "
"not available");
2010-02-10 20:29:40 +00:00
/* parent */
prop = RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK | PROP_OVERRIDABLE_STATIC);
RNA_def_property_ui_text(prop, "Parent", "Parent Object");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update");
prop = RNA_def_property(srna, "parent_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "partype");
RNA_def_property_enum_items(prop, parent_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_parent_type_set", "rna_Object_parent_type_itemf");
RNA_def_property_ui_text(prop, "Parent Type", "Type of parent relation");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update");
prop = RNA_def_property(srna, "parent_vertices", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "par1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in case of a vertex parenting relation");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "parent_bone", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "parsubstr");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Object_parent_bone_set");
RNA_def_property_ui_text(prop, "Parent Bone", "Name of parent bone in case of a bone parenting relation");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update");
/* Track and Up flags */
/* XXX: these have been saved here for a bit longer (after old track was removed),
* since some other tools still refer to this */
prop = RNA_def_property(srna, "track_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "trackflag");
RNA_def_property_enum_items(prop, rna_enum_object_axis_items);
RNA_def_property_ui_text(prop, "Track Axis",
"Axis that points in 'forward' direction (applies to DupliFrame when "
"parent 'Follow' is enabled)");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "up_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "upflag");
RNA_def_property_enum_items(prop, up_items);
RNA_def_property_ui_text(prop, "Up Axis",
"Axis that points in the upward direction (applies to DupliFrame when "
"parent 'Follow' is enabled)");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
/* proxy */
prop = RNA_def_property(srna, "proxy", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Proxy", "Library object this proxy object controls");
prop = RNA_def_property(srna, "proxy_group", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Proxy Group", "Library group duplicator object this proxy object controls");
/* materials */
prop = RNA_def_property(srna, "material_slots", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
RNA_def_property_struct_type(prop, "MaterialSlot");
/* don't dereference pointer! */
RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", NULL, NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Material Slots", "Material slots in the object");
prop = RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get",
"rna_Object_active_material_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_editable_func(prop, "rna_Object_active_material_editable");
RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update");
prop = RNA_def_property(srna, "active_material_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "actcol");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_funcs(prop, "rna_Object_active_material_index_get", "rna_Object_active_material_index_set",
"rna_Object_active_material_index_range");
RNA_def_property_ui_text(prop, "Active Material Index", "Index of active material slot");
RNA_def_property_update(prop, NC_MATERIAL | ND_SHADING_LINKS, NULL);
2009-09-16 17:43:09 +00:00
/* transform */
prop = RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "loc");
RNA_def_property_editable_array_func(prop, "rna_Object_location_editable");
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
RNA_def_property_ui_text(prop, "Location", "Location of the object");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "quat");
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
RNA_def_property_float_array_default(prop, default_quat);
RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* XXX: for axis-angle, it would have been nice to have 2 separate fields for UI purposes, but
* having a single one is better for Keyframing and other property-management situations...
*/
prop = RNA_def_property(srna, "rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
RNA_def_property_array(prop, 4);
RNA_def_property_float_funcs(prop, "rna_Object_rotation_axis_angle_get",
"rna_Object_rotation_axis_angle_set", NULL);
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_float_array_default(prop, default_axisAngle);
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "rot");
RNA_def_property_editable_array_func(prop, "rna_Object_rotation_euler_editable");
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "rotation_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rotmode");
RNA_def_property_enum_items(prop, prop_rotmode_items); /* XXX move to using a single define of this someday */
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_rotation_mode_set", NULL);
RNA_def_property_ui_text(prop, "Rotation Mode", "");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_flag(prop, PROP_PROPORTIONAL | PROP_OVERRIDABLE_STATIC);
RNA_def_property_editable_array_func(prop, "rna_Object_scale_editable");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_float_array_default(prop, default_scale);
RNA_def_property_ui_text(prop, "Scale", "Scaling of the object");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ_LENGTH);
RNA_def_property_array(prop, 3);
/* only for the transform-panel and conflicts with animating scale */
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_float_funcs(prop, "rna_Object_dimensions_get", "rna_Object_dimensions_set", NULL);
RNA_def_property_ui_range(prop, 0.0f, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_ui_text(prop, "Dimensions", "Absolute bounding box dimensions of the object");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* delta transforms */
prop = RNA_def_property(srna, "delta_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "dloc");
RNA_def_property_ui_text(prop, "Delta Location", "Extra translation added to the location of the object");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "delta_rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "drot");
RNA_def_property_ui_text(prop, "Delta Rotation (Euler)",
"Extra rotation added to the rotation of the object (when using Euler rotations)");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "delta_rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "dquat");
RNA_def_property_float_array_default(prop, default_quat);
RNA_def_property_ui_text(prop, "Delta Rotation (Quaternion)",
"Extra rotation added to the rotation of the object (when using Quaternion rotations)");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
#if 0 /* XXX not supported well yet... */
prop = RNA_def_property(srna, "delta_rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
/* FIXME: this is not a single field any more! (drotAxis and drotAngle) */
RNA_def_property_float_sdna(prop, NULL, "dquat");
RNA_def_property_float_array_default(prop, default_axisAngle);
RNA_def_property_ui_text(prop, "Delta Rotation (Axis Angle)",
"Extra rotation added to the rotation of the object (when using Axis-Angle rotations)");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
#endif
prop = RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "dscale");
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3);
RNA_def_property_float_array_default(prop, default_scale);
RNA_def_property_ui_text(prop, "Delta Scale", "Extra scaling added to the scale of the object");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* transform locks */
prop = RNA_def_property(srna, "lock_location", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_LOCX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Location", "Lock editing of location in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
prop = RNA_def_property(srna, "lock_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Rotation", "Lock editing of rotation in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* XXX this is sub-optimal - it really should be included above,
* but due to technical reasons we can't do this! */
prop = RNA_def_property(srna, "lock_rotation_w", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTW);
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_ui_text(prop, "Lock Rotation (4D Angle)",
"Lock editing of 'angle' component of four-component rotations in the interface");
/* XXX this needs a better name */
prop = RNA_def_property(srna, "lock_rotations_4d", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROT4D);
RNA_def_property_ui_text(prop, "Lock Rotations (4D)",
"Lock editing of four component rotations by components (instead of as Eulers)");
prop = RNA_def_property(srna, "lock_scale", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_SCALEX);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface");
RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* matrix */
prop = RNA_def_property(srna, "matrix_world", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "obmat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Matrix World", "Worldspace transformation matrix");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_matrix_world_update");
prop = RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Local Matrix", "Parent relative transformation matrix - "
"WARNING: Only takes into account 'Object' parenting, so e.g. in case of bone parenting "
"you get a matrix relative to the Armature object, not to the actual parent bone");
RNA_def_property_float_funcs(prop, "rna_Object_matrix_local_get", "rna_Object_matrix_local_set", NULL);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, NULL);
prop = RNA_def_property(srna, "matrix_basis", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Input Matrix",
"Matrix access to location, rotation and scale (including deltas), "
"before constraints and parenting are applied");
RNA_def_property_float_funcs(prop, "rna_Object_matrix_basis_get", "rna_Object_matrix_basis_set", NULL);
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/*parent_inverse*/
prop = RNA_def_property(srna, "matrix_parent_inverse", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "parentinv");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(prop, "Matrix", "Inverse of object's parent matrix at time of parenting");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* modifiers */
prop = RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Modifier");
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the geometric data of the object");
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
rna_def_object_modifiers(brna, prop);
/* constraints */
prop = RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_ui_text(prop, "Constraints", "Constraints affecting the transformation of the object");
/* RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "constraints__add", "constraints__remove"); */
rna_def_object_constraints(brna, prop);
/* game engine */
prop = RNA_def_property(srna, "game", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "GameObjectSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Game Settings", "Game engine related settings for the object");
/* vertex groups */
prop = RNA_def_property(srna, "vertex_groups", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "defbase", NULL);
RNA_def_property_struct_type(prop, "VertexGroup");
RNA_def_property_ui_text(prop, "Vertex Groups", "Vertex groups of the object");
2010-09-07 05:47:34 +00:00
rna_def_object_vertex_groups(brna, prop);
/* face maps */
prop = RNA_def_property(srna, "face_maps", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fmaps", NULL);
RNA_def_property_struct_type(prop, "FaceMap");
RNA_def_property_ui_text(prop, "Face Maps", "Maps of faces of the object");
rna_def_object_face_maps(brna, prop);
/* empty */
prop = RNA_def_property(srna, "empty_draw_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "empty_drawtype");
RNA_def_property_enum_items(prop, rna_enum_object_empty_drawtype_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_Object_empty_draw_type_set", NULL);
RNA_def_property_ui_text(prop, "Empty Display Type", "Viewport display style for empties");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "empty_drawsize");
RNA_def_property_range(prop, 0.0001f, 1000.0f);
RNA_def_property_ui_range(prop, 0.01, 100, 1, 2);
RNA_def_property_ui_text(prop, "Empty Display Size", "Size of display for empties in the viewport");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "empty_image_offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ima_ofs");
RNA_def_property_ui_text(prop, "Origin Offset", "Origin offset distance");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 0.1f, 2);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "iuser");
RNA_def_property_ui_text(prop, "Image User",
"Parameters defining which layer, pass and frame of the image is displayed");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
/* render */
prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "index");
RNA_def_property_ui_text(prop, "Pass Index", "Index number for the \"Object Index\" render pass");
RNA_def_property_update(prop, NC_OBJECT, "rna_Object_internal_update");
prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "col");
RNA_def_property_ui_text(prop, "Color", "Object color and alpha, used when faces have the ObColor mode enabled");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
/* physics */
prop = RNA_def_property(srna, "field", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pd");
RNA_def_property_struct_type(prop, "FieldSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Field Settings", "Settings for using the object as a field in physics simulation");
prop = RNA_def_property(srna, "collision", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pd");
RNA_def_property_struct_type(prop, "CollisionSettings");
RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Collision Settings",
"Settings for using the object as a collider in physics simulation");
prop = RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "soft");
RNA_def_property_struct_type(prop, "SoftBodySettings");
RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for soft body simulation");
prop = RNA_def_property(srna, "particle_systems", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "particlesystem", NULL);
RNA_def_property_struct_type(prop, "ParticleSystem");
RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object");
rna_def_object_particle_systems(brna, prop);
prop = RNA_def_property(srna, "rigid_body", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "rigidbody_object");
RNA_def_property_struct_type(prop, "RigidBodyObject");
RNA_def_property_ui_text(prop, "Rigid Body Settings", "Settings for rigid body simulation");
prop = RNA_def_property(srna, "rigid_body_constraint", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "rigidbody_constraint");
RNA_def_property_struct_type(prop, "RigidBodyConstraint");
RNA_def_property_ui_text(prop, "Rigid Body Constraint", "Constraint constraining rigid bodies");
/* restrict */
prop = RNA_def_property(srna, "hide_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_RENDER);
RNA_def_property_ui_text(prop, "Restrict Render", "Restrict renderability");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_hide_update");
prop = RNA_def_property(srna, "show_duplicator_for_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "duplicator_visibility_flag", OB_DUPLI_FLAG_RENDER);
RNA_def_property_ui_text(prop, "Render Duplicator", "Make duplicator visible when rendering");
prop = RNA_def_property(srna, "show_duplicator_for_viewport", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "duplicator_visibility_flag", OB_DUPLI_FLAG_VIEWPORT);
RNA_def_property_ui_text(prop, "Show Duplicator", "Make duplicator visible in the viewport");
prop = RNA_def_property(srna, "is_visible", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Object_is_visible_get", NULL);
RNA_def_property_ui_text(prop, "Visible", "Visible to camera rays, set only on objects evaluated by depsgraph");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "collection_properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base_collection_properties->data.group", NULL);
RNA_def_property_collection_funcs(prop,
"rna_Object_collection_properties_begin",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL);
RNA_def_property_struct_type(prop, "LayerCollectionSettings");
RNA_def_property_ui_text(prop, "Collection Settings",
"Engine specific render settings to be overridden by collections");
/* anim */
rna_def_animdata_common(srna);
rna_def_animviz_common(srna);
rna_def_motionpath_common(srna);
/* slow parenting */
/* XXX: evil old crap */
prop = RNA_def_property(srna, "use_slow_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "partype", PARSLOW);
RNA_def_property_ui_text(prop, "Slow Parent",
"Create a delay in the parent relationship (beware: this isn't renderfarm "
"safe and may be invalid after jumping around the timeline)");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "slow_parent_offset", PROP_FLOAT, PROP_NONE | PROP_UNIT_TIME);
RNA_def_property_float_sdna(prop, NULL, "sf");
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Slow Parent Offset", "Delay in the parent relationship");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
/* duplicates */
prop = RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag");
RNA_def_property_enum_items(prop, dupli_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Object_dupli_type_itemf");
RNA_def_property_ui_text(prop, "Dupli Type", "If not None, object duplication method to use");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update");
prop = RNA_def_property(srna, "use_dupli_frames_speed", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "transflag", OB_DUPLINOSPEED);
RNA_def_property_ui_text(prop, "Dupli Frames Speed",
"Set dupliframes to use the current frame instead of parent curve's evaluation time");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "use_dupli_vertices_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT);
RNA_def_property_ui_text(prop, "Dupli Verts Rotation", "Rotate dupli according to vertex normal");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "use_dupli_faces_scale", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIFACES_SCALE);
RNA_def_property_ui_text(prop, "Dupli Faces Inherit Scale", "Scale dupli based on face size");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_faces_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dupfacesca");
RNA_def_property_range(prop, 0.001f, 10000.0f);
RNA_def_property_ui_text(prop, "Dupli Faces Scale", "Scale the DupliFace objects");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_group", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "dup_group");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_dup_group_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Dupli Group", "Instance an existing group");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update");
prop = RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE | PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupsta");
RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE | PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupend");
RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE | PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupon");
RNA_def_property_range(prop, MINFRAME, MAXFRAME);
RNA_def_property_ui_range(prop, 1, 1500, 1, -1);
RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE | PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupoff");
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_range(prop, 0, 1500, 1, -1);
RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "dupli_list", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "duplilist", NULL);
RNA_def_property_struct_type(prop, "DupliObject");
RNA_def_property_ui_text(prop, "Dupli list", "Object duplis");
prop = RNA_def_property(srna, "is_duplicator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLI);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* drawing */
prop = RNA_def_property(srna, "draw_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dt");
RNA_def_property_enum_items(prop, drawtype_items);
RNA_def_property_ui_text(prop, "Maximum Draw Type", "Maximum draw type to display object with in viewport");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
prop = RNA_def_property(srna, "show_bounds", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWBOUNDOX);
RNA_def_property_ui_text(prop, "Draw Bounds", "Display the object's bounds");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "draw_bounds_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "boundtype");
RNA_def_property_enum_items(prop, boundtype_items);
RNA_def_property_ui_text(prop, "Draw Bounds Type", "Object boundary display type");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_name", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWNAME);
RNA_def_property_ui_text(prop, "Draw Name", "Display the object's name");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_AXIS);
RNA_def_property_ui_text(prop, "Draw Axes", "Display the object's origin and axes");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_texture_space", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_TEXSPACE);
RNA_def_property_ui_text(prop, "Draw Texture Space", "Display the object's texture space");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_wire", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWWIRE);
RNA_def_property_ui_text(prop, "Draw Wire", "Add the object's wireframe over solid drawing");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_all_edges", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAW_ALL_EDGES);
RNA_def_property_ui_text(prop, "Draw All Edges", "Display all edges for mesh objects");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_transparent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWTRANSP);
RNA_def_property_ui_text(prop, "Draw Transparent",
"Display material transparency in the object (unsupported for duplicator drawing)");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_x_ray", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWXRAY);
RNA_def_property_ui_text(prop, "X-Ray",
"Make the object draw in front of others (unsupported for duplicator drawing)");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
2009-09-16 17:43:09 +00:00
/* Grease Pencil */
prop = RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
2009-09-16 17:43:09 +00:00
RNA_def_property_pointer_sdna(prop, NULL, "gpd");
RNA_def_property_struct_type(prop, "GreasePencil");
Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch) This merge-commit brings in a number of new features and workflow/UI improvements for working with Grease Pencil. While these were originally targetted at improving the workflow for creating 3D storyboards in Blender using the Grease Pencil, many of these changes should also prove useful in other workflows too. The main highlights here are: 1) It is now possible to edit Grease Pencil strokes - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions to enter "Stroke Edit Mode". In this mode, many common editing tools will operate on Grease Pencil stroke points instead. - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less, Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete. - Proportional Editing works when using the transform tools 2) Grease Pencil stroke settings can now be animated NOTE: Currently drivers don't work, but if time allows, this may still be added before the release. 3) Strokes can be drawn with "filled" interiors, using a separate set of colour/opacity settings to the ones used for the lines themselves. This makes use of OpenGL filled polys, which has the limitation of only being able to fill convex shapes. Some artifacts may be visible on concave shapes (e.g. pacman's mouth will be overdrawn) 4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing has been added which draws strokes as a series of screen-aligned discs. While this was originally a partial experimental technique at getting better quality 3D lines, the effects possible using this technique were interesting enough to warrant making this a dedicated feature. Best results when partial opacity and large stroke widths are used. 5) Improved Onion Skinning Support - Different colours can be selected for the before/after ghosts. To do so, enable the "colour wheel" toggle beside the Onion Skinning toggle, and set the colours accordingly. - Different numbers of ghosts can be shown before/after the current frame 6) Grease Pencil datablocks are now attached to the scene by default instead of the active object. - For a long time, the object-attachment has proved to be quite problematic for users to keep track of. Now that this is done at scene level, it is easier for most users to use. - An exception for old files (and for any addons which may benefit from object attachment instead), is that if the active object has a Grease Pencil datablock, that will be used instead. - It is not currently possible to choose object-attachment from the UI, but it is simple to do this from the console instead, by doing: context.active_object.grease_pencil = bpy.data.grease_pencil["blah"] 7) Various UI Cleanups - The layers UI has been cleaned up to use a list instead of the nested-panels design. Apart from saving space, this is also much nicer to look at now. - The UI code is now all defined in Python. To support this, it has been necessary to add some new context properties to make it easier to access these settings. e.g. "gpencil_data" for the datablock "active_gpencil_layer" and "active_gpencil_frame" for active data, "editable_gpencil_strokes" for the strokes that can be edited - The "stroke placement/alignment" settings (previously "Drawing Settings" at the bottom of the Grease Pencil panel in the Properties Region) is now located in the toolbar. These were more toolsettings than properties for how GPencil got drawn. - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a suggestion for an earlier discussion on developer.blender.org - By default, the painting operator will wait for a mouse button to be pressed before it starts creating the stroke. This is to make it easier to include this operator in various toolbars/menus/etc. To get it immediately starting (as when you hold down DKEy to draw), set "wait_for_input" to False. - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor - Toolbar panels have been added to all the other editors which support these. 8) Pie menus for quick-access to tools A set of experimental pie menus has been included for quick access to many tools and settings. It is not necessary to use these to get things done, but they have been designed to help make certain common tasks easier. - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and spatially stable manner. - D Q = "Quick Settings" pie. This allows quick access to the active layer's settings. Notably, colours, thickness, and turning onion skinning on/off.
2014-12-01 01:52:06 +13:00
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil data-block");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
2009-09-16 17:43:09 +00:00
/* pose */
prop = RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "poselib");
RNA_def_property_struct_type(prop, "Action");
Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch) This merge-commit brings in a number of new features and workflow/UI improvements for working with Grease Pencil. While these were originally targetted at improving the workflow for creating 3D storyboards in Blender using the Grease Pencil, many of these changes should also prove useful in other workflows too. The main highlights here are: 1) It is now possible to edit Grease Pencil strokes - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions to enter "Stroke Edit Mode". In this mode, many common editing tools will operate on Grease Pencil stroke points instead. - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less, Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete. - Proportional Editing works when using the transform tools 2) Grease Pencil stroke settings can now be animated NOTE: Currently drivers don't work, but if time allows, this may still be added before the release. 3) Strokes can be drawn with "filled" interiors, using a separate set of colour/opacity settings to the ones used for the lines themselves. This makes use of OpenGL filled polys, which has the limitation of only being able to fill convex shapes. Some artifacts may be visible on concave shapes (e.g. pacman's mouth will be overdrawn) 4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing has been added which draws strokes as a series of screen-aligned discs. While this was originally a partial experimental technique at getting better quality 3D lines, the effects possible using this technique were interesting enough to warrant making this a dedicated feature. Best results when partial opacity and large stroke widths are used. 5) Improved Onion Skinning Support - Different colours can be selected for the before/after ghosts. To do so, enable the "colour wheel" toggle beside the Onion Skinning toggle, and set the colours accordingly. - Different numbers of ghosts can be shown before/after the current frame 6) Grease Pencil datablocks are now attached to the scene by default instead of the active object. - For a long time, the object-attachment has proved to be quite problematic for users to keep track of. Now that this is done at scene level, it is easier for most users to use. - An exception for old files (and for any addons which may benefit from object attachment instead), is that if the active object has a Grease Pencil datablock, that will be used instead. - It is not currently possible to choose object-attachment from the UI, but it is simple to do this from the console instead, by doing: context.active_object.grease_pencil = bpy.data.grease_pencil["blah"] 7) Various UI Cleanups - The layers UI has been cleaned up to use a list instead of the nested-panels design. Apart from saving space, this is also much nicer to look at now. - The UI code is now all defined in Python. To support this, it has been necessary to add some new context properties to make it easier to access these settings. e.g. "gpencil_data" for the datablock "active_gpencil_layer" and "active_gpencil_frame" for active data, "editable_gpencil_strokes" for the strokes that can be edited - The "stroke placement/alignment" settings (previously "Drawing Settings" at the bottom of the Grease Pencil panel in the Properties Region) is now located in the toolbar. These were more toolsettings than properties for how GPencil got drawn. - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a suggestion for an earlier discussion on developer.blender.org - By default, the painting operator will wait for a mouse button to be pressed before it starts creating the stroke. This is to make it easier to include this operator in various toolbars/menus/etc. To get it immediately starting (as when you hold down DKEy to draw), set "wait_for_input" to False. - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor - Toolbar panels have been added to all the other editors which support these. 8) Pie menus for quick-access to tools A set of experimental pie menus has been included for quick access to many tools and settings. It is not necessary to use these to get things done, but they have been designed to help make certain common tasks easier. - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and spatially stable manner. - D Q = "Quick Settings" pie. This allows quick access to the active layer's settings. Notably, colours, thickness, and turning onion skinning on/off.
2014-12-01 01:52:06 +13:00
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Pose Library", "Action used as a pose library for armatures");
prop = RNA_def_property(srna, "pose", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pose");
RNA_def_property_struct_type(prop, "Pose");
RNA_def_property_flag(prop, PROP_OVERRIDABLE_STATIC);
RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures");
/* shape keys */
prop = RNA_def_property(srna, "show_only_shape_key", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_LOCK);
RNA_def_property_ui_text(prop, "Shape Key Lock", "Always show the current Shape for this Object");
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "use_shape_key_edit_mode", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_EDIT_MODE);
RNA_def_property_ui_text(prop, "Shape Key Edit Mode", "Apply shape keys in edit mode (for Meshes only)");
RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0);
RNA_def_property_update(prop, 0, "rna_Object_internal_update_data");
prop = RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ShapeKey");
RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Active Shape Key", "Current shape key");
prop = RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "shapenr");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); /* XXX this is really unpredictable... */
RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set",
"rna_Object_active_shape_key_index_range");
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index");
RNA_def_property_update(prop, 0, "rna_Object_active_shape_update");
/* sculpt */
prop = RNA_def_property(srna, "use_dynamic_topology_sculpting", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Object_use_dynamic_topology_sculpting_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Dynamic Topology Sculpting", NULL);
/* Levels of Detail */
prop = RNA_def_property(srna, "lod_levels", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "lodlevels", NULL);
RNA_def_property_struct_type(prop, "LodLevel");
RNA_def_property_ui_text(prop, "Level of Detail Levels", "A collection of detail levels to automatically switch between");
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RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL);
/* Base Settings */
prop = RNA_def_property(srna, "is_from_duplicator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "base_flag", BASE_FROMDUPLI);
RNA_def_property_ui_text(prop, "Base from Duplicator", "Object comes from a duplicator");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "is_from_set", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "base_flag", BASE_FROM_SET);
RNA_def_property_ui_text(prop, "Base from Set", "Object comes from a background set");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_api_object(srna);
}
static void rna_def_dupli_object(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "DupliObject", NULL);
RNA_def_struct_sdna(srna, "DupliObject");
RNA_def_struct_ui_text(srna, "Object Duplicate", "An object duplicate");
/* RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); */
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "ob");
/* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL, NULL); */
RNA_def_property_ui_text(prop, "Object", "Object being duplicated");
prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "mat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object Duplicate Matrix", "Object duplicate transformation matrix");
prop = RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "no_draw", 0);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Hide", "Don't show dupli object in viewport or render");
prop = RNA_def_property(srna, "index", PROP_INT, PROP_NONE);
RNA_def_property_int_funcs(prop, "rna_DupliObject_index_get", NULL, NULL);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Index", "Index in the lowest-level dupli list");
prop = RNA_def_property(srna, "persistent_id", PROP_INT, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Persistent ID", "Persistent identifier for inter-frame matching of objects with motion blur");
prop = RNA_def_property(srna, "particle_system", PROP_POINTER, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Particle System", "Particle system that this dupli object was instanced from");
prop = RNA_def_property(srna, "orco", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Generated Coordinates", "Generated coordinates in parent object space");
prop = RNA_def_property(srna, "uv", PROP_FLOAT, PROP_NONE);
RNA_def_property_array(prop, 2);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "UV Coordinates", "UV coordinates in parent object space");
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, dupli_items);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Dupli Type", "Duplicator type that generated this dupli object");
prop = RNA_def_property(srna, "random_id", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Dupli random id", "Random id for this dupli object");
}
void RNA_def_object(BlenderRNA *brna)
{
rna_def_object(brna);
RNA_define_animate_sdna(false);
rna_def_object_game_settings(brna);
rna_def_vertex_group(brna);
rna_def_face_map(brna);
rna_def_material_slot(brna);
rna_def_dupli_object(brna);
RNA_define_animate_sdna(true);
rna_def_object_lodlevel(brna);
}
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#endif