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blender-archive/source/blender/editors/mesh/mesh_ops.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
#include "BIF_transform.h"
#include "mesh_intern.h"
static int mesh_add_duplicate_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_edit_object(C);
EditMesh *em= ((Mesh *)ob->data)->edit_mesh;
adduplicateflag(em, SELECT);
return OPERATOR_FINISHED;
}
static int mesh_add_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
WM_cursor_wait(1);
mesh_add_duplicate_exec(C, op);
WM_cursor_wait(0);
RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
return OPERATOR_FINISHED;
}
static void MESH_OT_add_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Duplicate";
ot->idname= "MESH_OT_add_duplicate";
/* api callbacks */
ot->invoke= mesh_add_duplicate_invoke;
ot->exec= mesh_add_duplicate_exec;
ot->poll= ED_operator_editmesh;
/* to give to transform */
RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
}
/* ************************** registration **********************************/
void ED_operatortypes_mesh(void)
{
WM_operatortype_append(MESH_OT_de_select_all);
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WM_operatortype_append(MESH_OT_select_more);
WM_operatortype_append(MESH_OT_select_less);
WM_operatortype_append(MESH_OT_select_invert);
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WM_operatortype_append(MESH_OT_select_non_manifold);
WM_operatortype_append(MESH_OT_select_linked);
WM_operatortype_append(MESH_OT_select_linked_pick);
WM_operatortype_append(MESH_OT_select_random);
WM_operatortype_append(MESH_OT_selection_type);
WM_operatortype_append(MESH_OT_hide);
WM_operatortype_append(MESH_OT_reveal);
WM_operatortype_append(MESH_OT_consistant_normals);
WM_operatortype_append(MESH_OT_subdivide);
WM_operatortype_append(MESH_OT_subdivide_multi);
WM_operatortype_append(MESH_OT_subdivide_multi_fractal);
WM_operatortype_append(MESH_OT_subdivide_smooth);
WM_operatortype_append(MESH_OT_subdivs);
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WM_operatortype_append(MESH_OT_select_linked_flat_faces);
WM_operatortype_append(MESH_OT_select_sharp_edges);
WM_operatortype_append(MESH_OT_add_primitive_plane);
WM_operatortype_append(MESH_OT_add_primitive_cube);
WM_operatortype_append(MESH_OT_add_primitive_circle);
WM_operatortype_append(MESH_OT_add_primitive_cylinder);
WM_operatortype_append(MESH_OT_add_primitive_tube);
WM_operatortype_append(MESH_OT_add_primitive_cone);
WM_operatortype_append(MESH_OT_add_primitive_grid);
WM_operatortype_append(MESH_OT_add_primitive_monkey);
WM_operatortype_append(MESH_OT_add_primitive_uv_sphere);
WM_operatortype_append(MESH_OT_add_primitive_ico_sphere);
WM_operatortype_append(MESH_OT_clear_fgon);
WM_operatortype_append(MESH_OT_make_fgon);
WM_operatortype_append(MESH_OT_add_duplicate);
WM_operatortype_append(MESH_OT_removedoublesflag);
WM_operatortype_append(MESH_OT_extrude);
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WM_operatortype_append(MESH_OT_vertices_to_sphere);
WM_operatortype_append(MESH_OT_fill);
WM_operatortype_append(MESH_OT_beauty_fill);
WM_operatortype_append(MESH_OT_convert_quads_to_tris);
WM_operatortype_append(MESH_OT_convert_tris_to_quads);
WM_operatortype_append(MESH_OT_edge_flip);
WM_operatortype_append(MESH_OT_faces_shade_smooth);
WM_operatortype_append(MESH_OT_faces_shade_solid);
WM_operatortype_append(MESH_OT_delete);
WM_operatortype_append(MESH_OT_separate);
WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
WM_operatortype_append(MESH_OT_loop_select);
WM_operatortype_append(MESH_OT_add_edge_face);
WM_operatortype_append(MESH_OT_shortest_path_select);
WM_operatortype_append(MESH_OT_similar_vertex_select);
WM_operatortype_append(MESH_OT_similar_edge_select);
WM_operatortype_append(MESH_OT_similar_face_select);
WM_operatortype_append(MESH_OT_select_multi_loop);
WM_operatortype_append(MESH_OT_mark_seam);
WM_operatortype_append(MESH_OT_mark_sharp);
WM_operatortype_append(MESH_OT_smooth_vertex);
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WM_operatortype_append(MESH_OT_flip_editnormals);
WM_operatortype_append(MESH_OT_knife_cut);
}
/* note mesh keymap also for other space? */
void ED_keymap_mesh(wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
wmKeymapItem *kmi;
/* selecting */
/* standard mouse selection goes via space_view3d */
WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "ring", 1);
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
RNA_boolean_set(kmi->ptr, "ring", 1);
WM_keymap_add_item(keymap, "MESH_OT_shortest_path_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_flat_faces", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_sharp_edges", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
WM_keymap_add_item(keymap, "MESH_OT_select_random", SPACEKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "MESH_OT_vertices_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1);
WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_CTRL , 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_ALT , 0)->ptr,"set",1);
WM_keymap_add_item(keymap, "MESH_OT_smooth_vertex", THREEKEY, KM_PRESS, KM_CTRL , 0);
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WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0);
/* temp hotkeys! */
WM_keymap_add_item(keymap, "MESH_OT_similar_vertex_select", GKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_similar_edge_select", GKEY, KM_PRESS, KM_SHIFT2|KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_similar_face_select", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL2, 0);
/* selection mode */
WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
/* hide */
WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "invert", 1);
WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
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/* tools */
WM_keymap_add_item(keymap, "MESH_OT_consistant_normals", NKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_consistant_normals", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
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WM_keymap_add_item(keymap, "MESH_OT_subdivs", WKEY, KM_PRESS, 0, 0); // this is the menu
/*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/
WM_keymap_add_item(keymap, "MESH_OT_removedoublesflag", VKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_editmesh_face_toolbox", FKEY, KM_PRESS, KM_CTRL, 0); /* operators below are in this toolbox */
WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_convert_quads_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_convert_tris_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
/* add/remove */
WM_keymap_add_item(keymap, "MESH_OT_add_edge_face", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
2.5 Sanitized the 'tweak' event. Original idea was to have WM event system generating it automatically. However, I first tested it via a handler and operator, to check what kind of configurations would be useful. It appeared to not work nice, also because that inserting a tweak operator in a keymap is confusing. Now 'tweaks' are generated automatically, and can be catched by keymaps as any event. The current definition of tweak is: - if Left/Middle/Rightmouse pressed if event wasn't handled by window queue (modal handlers) start checking mousepositions - while mousepositions are checked - escape on any event other than mouse - on mouse events: - add tweak event if mousemove > 10 pixels - stop checking for tweak if mousebutton released - Tweak events have a define indicating mousebutton used EVT_TWEAK_L, EVT_TWEAK_M, EVT_TWEAK_R - In keymap definitions you can use _S or _A to map to action or select mouse userdef. - Event value in keymap should be KM_ANY for all tweaks, or use one of the eight directions: EVT_GESTURE_E, _SE, _S, _SW, _W, _NW, _N, _NE - And of course you can add modifier checks in keymaps for it. - Because tweaks are a result of mouse events, the handlers get both to evaluate. That means that RMB-select + tweak will work correctly. In case you don't want both to be handled, for example the CTRL+LMB 'extrude' and CTRL+LMB-tweak 'lasso select', you will need to set the first acting on a EVT_RELEASE, this event only gets passed on when tweak fails. The current system allows all options, configurable, we had in 2.48, and many more! A diagram of what's possible is on the todo. :) Also in this commit: lasso select editmesh failed with 'zbuffer occluded select'. Also circle-select failed.
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/* use KM_RELEASE because same key is used for tweaks */
WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_make_fgon", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_clear_fgon", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
}