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											2011-02-23 10:52:22 +00:00
										 |  |  | /*
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							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
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											2010-02-12 13:34:04 +00:00
										 |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
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											2009-11-09 22:42:41 +00:00
										 |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
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										 |  |  | 
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											2009-11-09 22:42:41 +00:00
										 |  |  |  * The Original Code is: some of this file. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * */ | 
					
						
							|  |  |  | 
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											2011-02-27 20:37:56 +00:00
										 |  |  | /** \file blender/blenlib/intern/math_rotation.c
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							|  |  |  |  *  \ingroup bli | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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										 |  |  | 
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											2010-11-16 01:19:37 +00:00
										 |  |  | #include <assert.h>
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										 |  |  | #include "BLI_math.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /******************************** Quaternions ********************************/ | 
					
						
							|  |  |  | 
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											2012-08-25 17:42:15 +00:00
										 |  |  | /* used to test is a quat is not normalized (only used for debug prints) */ | 
					
						
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											2012-09-20 01:02:39 +00:00
										 |  |  | #ifdef DEBUG
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							|  |  |  | #  define QUAT_EPSILON 0.0001
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							|  |  |  | #endif
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											2010-12-07 01:56:32 +00:00
										 |  |  | 
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											2011-02-02 00:40:55 +00:00
										 |  |  | /* convenience, avoids setting Y axis everywhere */ | 
					
						
							|  |  |  | void unit_axis_angle(float axis[3], float *angle) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	axis[0] = 0.0f; | 
					
						
							|  |  |  | 	axis[1] = 1.0f; | 
					
						
							|  |  |  | 	axis[2] = 0.0f; | 
					
						
							|  |  |  | 	*angle = 0.0f; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void unit_qt(float q[4]) | 
					
						
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	q[0] = 1.0f; | 
					
						
							|  |  |  | 	q[1] = q[2] = q[3] = 0.0f; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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											2011-10-28 12:40:15 +00:00
										 |  |  | void copy_qt_qt(float q1[4], const float q2[4]) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	q1[0] = q2[0]; | 
					
						
							|  |  |  | 	q1[1] = q2[1]; | 
					
						
							|  |  |  | 	q1[2] = q2[2]; | 
					
						
							|  |  |  | 	q1[3] = q2[3]; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int is_zero_qt(float *q) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return (q[0] == 0 && q[1] == 0 && q[2] == 0 && q[3] == 0); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4]) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	float t0, t1, t2; | 
					
						
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										 |  |  | 
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										 |  |  | 	t0 = q1[0] * q2[0] - q1[1] * q2[1] - q1[2] * q2[2] - q1[3] * q2[3]; | 
					
						
							|  |  |  | 	t1 = q1[0] * q2[1] + q1[1] * q2[0] + q1[2] * q2[3] - q1[3] * q2[2]; | 
					
						
							|  |  |  | 	t2 = q1[0] * q2[2] + q1[2] * q2[0] + q1[3] * q2[1] - q1[1] * q2[3]; | 
					
						
							|  |  |  | 	q[3] = q1[0] * q2[3] + q1[3] * q2[0] + q1[1] * q2[2] - q1[2] * q2[1]; | 
					
						
							|  |  |  | 	q[0] = t0; | 
					
						
							|  |  |  | 	q[1] = t1; | 
					
						
							|  |  |  | 	q[2] = t2; | 
					
						
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										 |  |  | } | 
					
						
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											2012-04-28 11:45:28 +00:00
										 |  |  | /**
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							|  |  |  |  * \note: | 
					
						
							|  |  |  |  * Assumes a unit quaternion? | 
					
						
							|  |  |  |  * | 
					
						
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											2013-01-29 15:05:23 +00:00
										 |  |  |  * \note: multiplying by 3x3 matrix is ~25% faster. | 
					
						
							|  |  |  |  * | 
					
						
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											2012-11-18 01:22:31 +00:00
										 |  |  |  * in fact not, but you may want to use a unit quat, read on... | 
					
						
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											2012-04-28 11:45:28 +00:00
										 |  |  |  * | 
					
						
							|  |  |  |  * Shortcut for 'q v q*' when \a v is actually a quaternion. | 
					
						
							|  |  |  |  * This removes the need for converting a vector to a quaternion, | 
					
						
							|  |  |  |  * calculating q's conjugate and converting back to a vector. | 
					
						
							|  |  |  |  * It also happens to be faster (17+,24* vs * 24+,32*). | 
					
						
							|  |  |  |  * If \a q is not a unit quaternion, then \a v will be both rotated by | 
					
						
							|  |  |  |  * the same amount as if q was a unit quaternion, and scaled by the square of | 
					
						
							|  |  |  |  * the length of q. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * For people used to python mathutils, its like: | 
					
						
							|  |  |  |  * def mul_qt_v3(q, v): (q * Quaternion((0.0, v[0], v[1], v[2])) * q.conjugated())[1:] | 
					
						
							|  |  |  |  */ | 
					
						
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											2012-02-28 14:05:00 +00:00
										 |  |  | void mul_qt_v3(const float q[4], float v[3]) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	float t0, t1, t2; | 
					
						
							|  |  |  | 
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										 |  |  | 	t0 = -q[1] * v[0] - q[2] * v[1] - q[3] * v[2]; | 
					
						
							|  |  |  | 	t1 = q[0] * v[0] + q[2] * v[2] - q[3] * v[1]; | 
					
						
							|  |  |  | 	t2 = q[0] * v[1] + q[3] * v[0] - q[1] * v[2]; | 
					
						
							|  |  |  | 	v[2] = q[0] * v[2] + q[1] * v[1] - q[2] * v[0]; | 
					
						
							|  |  |  | 	v[0] = t1; | 
					
						
							|  |  |  | 	v[1] = t2; | 
					
						
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										 |  |  | 
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										 |  |  | 	t1 = t0 * -q[1] + v[0] * q[0] - v[1] * q[3] + v[2] * q[2]; | 
					
						
							|  |  |  | 	t2 = t0 * -q[2] + v[1] * q[0] - v[2] * q[1] + v[0] * q[3]; | 
					
						
							|  |  |  | 	v[2] = t0 * -q[3] + v[2] * q[0] - v[0] * q[2] + v[1] * q[1]; | 
					
						
							|  |  |  | 	v[0] = t1; | 
					
						
							|  |  |  | 	v[1] = t2; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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											2012-08-25 17:42:15 +00:00
										 |  |  | void conjugate_qt_qt(float q1[4], const float q2[4]) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	q1[0] =  q2[0]; | 
					
						
							|  |  |  | 	q1[1] = -q2[1]; | 
					
						
							|  |  |  | 	q1[2] = -q2[2]; | 
					
						
							|  |  |  | 	q1[3] = -q2[3]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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											2012-02-28 14:05:00 +00:00
										 |  |  | void conjugate_qt(float q[4]) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	q[1] = -q[1]; | 
					
						
							|  |  |  | 	q[2] = -q[2]; | 
					
						
							|  |  |  | 	q[3] = -q[3]; | 
					
						
							|  |  |  | } | 
					
						
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											2010-10-22 03:56:50 +00:00
										 |  |  | float dot_qtqt(const float q1[4], const float q2[4]) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	return q1[0] * q2[0] + q1[1] * q2[1] + q1[2] * q2[2] + q1[3] * q2[3]; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void invert_qt(float q[4]) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	float f = dot_qtqt(q, q); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (f == 0.0f) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
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							|  |  |  | 	conjugate_qt(q); | 
					
						
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										 |  |  | 	mul_qt_fl(q, 1.0f / f); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void invert_qt_qt(float q1[4], const float q2[4]) | 
					
						
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											2010-07-26 00:11:14 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	copy_qt_qt(q1, q2); | 
					
						
							|  |  |  | 	invert_qt(q1); | 
					
						
							|  |  |  | } | 
					
						
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											2009-11-09 22:42:41 +00:00
										 |  |  | /* simple mult */ | 
					
						
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										 |  |  | void mul_qt_fl(float q[4], const float f) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	q[0] *= f; | 
					
						
							|  |  |  | 	q[1] *= f; | 
					
						
							|  |  |  | 	q[2] *= f; | 
					
						
							|  |  |  | 	q[3] *= f; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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											2010-10-22 03:56:50 +00:00
										 |  |  | void sub_qt_qtqt(float q[4], const float q1[4], const float q2[4]) | 
					
						
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										 |  |  | { | 
					
						
							| 
									
										
										
										
											2010-11-02 13:12:30 +00:00
										 |  |  | 	float nq2[4]; | 
					
						
							|  |  |  | 
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										 |  |  | 	nq2[0] = -q2[0]; | 
					
						
							|  |  |  | 	nq2[1] = q2[1]; | 
					
						
							|  |  |  | 	nq2[2] = q2[2]; | 
					
						
							|  |  |  | 	nq2[3] = q2[3]; | 
					
						
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											2010-11-02 13:12:30 +00:00
										 |  |  | 
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											2010-10-22 03:56:50 +00:00
										 |  |  | 	mul_qt_qtqt(q, q1, nq2); | 
					
						
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											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* angular mult factor */ | 
					
						
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										 |  |  | void mul_fac_qt_fl(float q[4], const float fac) | 
					
						
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										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	const float angle = fac * saacos(q[0]); /* quat[0] = cos(0.5 * angle), but now the 0.5 and 2.0 rule out */ | 
					
						
							|  |  |  | 	const float co = cosf(angle); | 
					
						
							|  |  |  | 	const float si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q[0] = co; | 
					
						
							|  |  |  | 	normalize_v3(q + 1); | 
					
						
							|  |  |  | 	mul_v3_fl(q + 1, si); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | /* skip error check, currently only needed by mat3_to_quat_is_ok */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | static void quat_to_mat3_no_error(float m[3][3], const float q[4]) | 
					
						
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											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	double q0, q1, q2, q3, qda, qdb, qdc, qaa, qab, qac, qbb, qbc, qcc; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q0 = M_SQRT2 * (double)q[0]; | 
					
						
							|  |  |  | 	q1 = M_SQRT2 * (double)q[1]; | 
					
						
							|  |  |  | 	q2 = M_SQRT2 * (double)q[2]; | 
					
						
							|  |  |  | 	q3 = M_SQRT2 * (double)q[3]; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	qda = q0 * q1; | 
					
						
							|  |  |  | 	qdb = q0 * q2; | 
					
						
							|  |  |  | 	qdc = q0 * q3; | 
					
						
							|  |  |  | 	qaa = q1 * q1; | 
					
						
							|  |  |  | 	qab = q1 * q2; | 
					
						
							|  |  |  | 	qac = q1 * q3; | 
					
						
							|  |  |  | 	qbb = q2 * q2; | 
					
						
							|  |  |  | 	qbc = q2 * q3; | 
					
						
							|  |  |  | 	qcc = q3 * q3; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	m[0][0] = (float)(1.0 - qbb - qcc); | 
					
						
							|  |  |  | 	m[0][1] = (float)(qdc + qab); | 
					
						
							|  |  |  | 	m[0][2] = (float)(-qdb + qac); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	m[1][0] = (float)(-qdc + qab); | 
					
						
							|  |  |  | 	m[1][1] = (float)(1.0 - qaa - qcc); | 
					
						
							|  |  |  | 	m[1][2] = (float)(qda + qbc); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	m[2][0] = (float)(qdb + qac); | 
					
						
							|  |  |  | 	m[2][1] = (float)(-qda + qbc); | 
					
						
							|  |  |  | 	m[2][2] = (float)(1.0 - qaa - qbb); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void quat_to_mat3(float m[3][3], const float q[4]) | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | #ifdef DEBUG
 | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 	float f; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (!((f = dot_qtqt(q, q)) == 0.0f || (fabsf(f - 1.0f) < (float)QUAT_EPSILON))) { | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | 		fprintf(stderr, "Warning! quat_to_mat3() called with non-normalized: size %.8f *** report a bug ***\n", f); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | 	quat_to_mat3_no_error(m, q); | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void quat_to_mat4(float m[4][4], const float q[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	double q0, q1, q2, q3, qda, qdb, qdc, qaa, qab, qac, qbb, qbc, qcc; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | #ifdef DEBUG
 | 
					
						
							| 
									
										
										
										
											2012-11-04 07:18:29 +00:00
										 |  |  | 	if (!((q0 = dot_qtqt(q, q)) == 0.0 || (fabs(q0 - 1.0) < QUAT_EPSILON))) { | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | 		fprintf(stderr, "Warning! quat_to_mat4() called with non-normalized: size %.8f *** report a bug ***\n", (float)q0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q0 = M_SQRT2 * (double)q[0]; | 
					
						
							|  |  |  | 	q1 = M_SQRT2 * (double)q[1]; | 
					
						
							|  |  |  | 	q2 = M_SQRT2 * (double)q[2]; | 
					
						
							|  |  |  | 	q3 = M_SQRT2 * (double)q[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	qda = q0 * q1; | 
					
						
							|  |  |  | 	qdb = q0 * q2; | 
					
						
							|  |  |  | 	qdc = q0 * q3; | 
					
						
							|  |  |  | 	qaa = q1 * q1; | 
					
						
							|  |  |  | 	qab = q1 * q2; | 
					
						
							|  |  |  | 	qac = q1 * q3; | 
					
						
							|  |  |  | 	qbb = q2 * q2; | 
					
						
							|  |  |  | 	qbc = q2 * q3; | 
					
						
							|  |  |  | 	qcc = q3 * q3; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	m[0][0] = (float)(1.0 - qbb - qcc); | 
					
						
							|  |  |  | 	m[0][1] = (float)(qdc + qab); | 
					
						
							|  |  |  | 	m[0][2] = (float)(-qdb + qac); | 
					
						
							|  |  |  | 	m[0][3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	m[1][0] = (float)(-qdc + qab); | 
					
						
							|  |  |  | 	m[1][1] = (float)(1.0 - qaa - qcc); | 
					
						
							|  |  |  | 	m[1][2] = (float)(qda + qbc); | 
					
						
							|  |  |  | 	m[1][3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	m[2][0] = (float)(qdb + qac); | 
					
						
							|  |  |  | 	m[2][1] = (float)(-qda + qbc); | 
					
						
							|  |  |  | 	m[2][2] = (float)(1.0 - qaa - qbb); | 
					
						
							|  |  |  | 	m[2][3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	m[3][0] = m[3][1] = m[3][2] = 0.0f; | 
					
						
							|  |  |  | 	m[3][3] = 1.0f; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat3_to_quat(float q[4], float wmat[3][3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	double tr, s; | 
					
						
							|  |  |  | 	float mat[3][3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* work on a copy */ | 
					
						
							|  |  |  | 	copy_m3_m3(mat, wmat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	normalize_m3(mat); /* this is needed AND a 'normalize_qt' in the end */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	tr = 0.25 * (double)(1.0f + mat[0][0] + mat[1][1] + mat[2][2]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (tr > (double)FLT_EPSILON) { | 
					
						
							|  |  |  | 		s = sqrt(tr); | 
					
						
							|  |  |  | 		q[0] = (float)s; | 
					
						
							|  |  |  | 		s = 1.0 / (4.0 * s); | 
					
						
							| 
									
										
										
										
											2012-11-04 07:18:29 +00:00
										 |  |  | 		q[1] = (float)((double)(mat[1][2] - mat[2][1]) * s); | 
					
						
							|  |  |  | 		q[2] = (float)((double)(mat[2][0] - mat[0][2]) * s); | 
					
						
							|  |  |  | 		q[3] = (float)((double)(mat[0][1] - mat[1][0]) * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 		if (mat[0][0] > mat[1][1] && mat[0][0] > mat[2][2]) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 2.0f * sqrtf(1.0f + mat[0][0] - mat[1][1] - mat[2][2]); | 
					
						
							|  |  |  | 			q[1] = (float)(0.25 * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 1.0 / s; | 
					
						
							|  |  |  | 			q[0] = (float)((double)(mat[2][1] - mat[1][2]) * s); | 
					
						
							|  |  |  | 			q[2] = (float)((double)(mat[1][0] + mat[0][1]) * s); | 
					
						
							|  |  |  | 			q[3] = (float)((double)(mat[2][0] + mat[0][2]) * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 		else if (mat[1][1] > mat[2][2]) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 2.0f * sqrtf(1.0f + mat[1][1] - mat[0][0] - mat[2][2]); | 
					
						
							|  |  |  | 			q[2] = (float)(0.25 * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 1.0 / s; | 
					
						
							|  |  |  | 			q[0] = (float)((double)(mat[2][0] - mat[0][2]) * s); | 
					
						
							|  |  |  | 			q[1] = (float)((double)(mat[1][0] + mat[0][1]) * s); | 
					
						
							|  |  |  | 			q[3] = (float)((double)(mat[2][1] + mat[1][2]) * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		else { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 2.0f * sqrtf(1.0f + mat[2][2] - mat[0][0] - mat[1][1]); | 
					
						
							|  |  |  | 			q[3] = (float)(0.25 * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			s = 1.0 / s; | 
					
						
							|  |  |  | 			q[0] = (float)((double)(mat[1][0] - mat[0][1]) * s); | 
					
						
							|  |  |  | 			q[1] = (float)((double)(mat[2][0] + mat[0][2]) * s); | 
					
						
							|  |  |  | 			q[2] = (float)((double)(mat[2][1] + mat[1][2]) * s); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 19:13:05 +00:00
										 |  |  | 	normalize_qt(q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat4_to_quat(float q[4], float m[4][4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float mat[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	copy_m3_m4(mat, m); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat3_to_quat(q, mat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | void mat3_to_quat_is_ok(float q[4], float wmat[3][3]) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float mat[3][3], matr[3][3], matn[3][3], q1[4], q2[4], angle, si, co, nor[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* work on a copy */ | 
					
						
							|  |  |  | 	copy_m3_m3(mat, wmat); | 
					
						
							|  |  |  | 	normalize_m3(mat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 	/* rotate z-axis of matrix to z-axis */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	nor[0] = mat[2][1]; /* cross product with (0,0,1) */ | 
					
						
							|  |  |  | 	nor[1] = -mat[2][0]; | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 	nor[2] = 0.0; | 
					
						
							|  |  |  | 	normalize_v3(nor); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	co = mat[2][2]; | 
					
						
							|  |  |  | 	angle = 0.5f * saacos(co); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(angle); | 
					
						
							|  |  |  | 	si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q1[0] = co; | 
					
						
							|  |  |  | 	q1[1] = -nor[0] * si; /* negative here, but why? */ | 
					
						
							|  |  |  | 	q1[2] = -nor[1] * si; | 
					
						
							|  |  |  | 	q1[3] = -nor[2] * si; | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* rotate back x-axis from mat, using inverse q1 */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	quat_to_mat3_no_error(matr, q1); | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 	invert_m3_m3(matn, matr); | 
					
						
							|  |  |  | 	mul_m3_v3(matn, mat[0]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 	/* and align x-axes */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	angle = (float)(0.5 * atan2(mat[0][1], mat[0][0])); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(angle); | 
					
						
							|  |  |  | 	si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q2[0] = co; | 
					
						
							|  |  |  | 	q2[1] = 0.0f; | 
					
						
							|  |  |  | 	q2[2] = 0.0f; | 
					
						
							|  |  |  | 	q2[3] = si; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 20:40:18 +00:00
										 |  |  | 	mul_qt_qtqt(q, q1, q2); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | float normalize_qt(float q[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float len; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	len = sqrtf(dot_qtqt(q, q)); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (len != 0.0f) { | 
					
						
							|  |  |  | 		mul_qt_fl(q, 1.0f / len); | 
					
						
							| 
									
										
										
										
											2009-11-10 19:13:05 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		q[1] = 1.0f; | 
					
						
							|  |  |  | 		q[0] = q[2] = q[3] = 0.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return len; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float normalize_qt_qt(float r[4], const float q[4]) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	copy_qt_qt(r, q); | 
					
						
							|  |  |  | 	return normalize_qt(r); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-01-27 21:33:39 +00:00
										 |  |  | /* note: expects vectors to be normalized */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void rotation_between_vecs_to_quat(float q[4], const float v1[3], const float v2[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float axis[3]; | 
					
						
							|  |  |  | 	float angle; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	cross_v3_v3v3(axis, v1, v2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	angle = angle_normalized_v3v3(v1, v2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	axis_angle_to_quat(q, axis, angle); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void rotation_between_quats_to_quat(float q[4], const float q1[4], const float q2[4]) | 
					
						
							| 
									
										
										
										
											2010-07-26 00:11:14 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float tquat[4]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	conjugate_qt_qt(tquat, q1); | 
					
						
							| 
									
										
										
										
											2010-07-26 00:11:14 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	mul_qt_fl(tquat, 1.0f / dot_qtqt(tquat, tquat)); | 
					
						
							| 
									
										
										
										
											2010-07-26 00:11:14 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mul_qt_qtqt(q, tquat, q2); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void vec_to_quat(float q[4], const float vec[3], short axis, const short upflag) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 	float nor[3], tvec[3]; | 
					
						
							|  |  |  | 	float angle, si, co, len; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-16 01:19:37 +00:00
										 |  |  | 	assert(axis >= 0 && axis <= 5); | 
					
						
							|  |  |  | 	assert(upflag >= 0 && upflag <= 2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 	/* first set the quat to unit */ | 
					
						
							|  |  |  | 	unit_qt(q); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	len = len_v3(vec); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (UNLIKELY(len == 0.0f)) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* rotate to axis */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (axis > 2) { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		copy_v3_v3(tvec, vec); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		axis -= 3; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		negate_v3_v3(tvec, vec); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* nasty! I need a good routine for this...
 | 
					
						
							|  |  |  | 	 * problem is a rotation of an Y axis to the negative Y-axis for example. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (axis == 0) { /* x-axis */ | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		nor[0] =  0.0; | 
					
						
							|  |  |  | 		nor[1] = -tvec[2]; | 
					
						
							|  |  |  | 		nor[2] =  tvec[1]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		if (fabsf(tvec[1]) + fabsf(tvec[2]) < 0.0001f) | 
					
						
							|  |  |  | 			nor[1] = 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		co = tvec[0]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	else if (axis == 1) { /* y-axis */ | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		nor[0] =  tvec[2]; | 
					
						
							|  |  |  | 		nor[1] =  0.0; | 
					
						
							|  |  |  | 		nor[2] = -tvec[0]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		if (fabsf(tvec[0]) + fabsf(tvec[2]) < 0.0001f) | 
					
						
							|  |  |  | 			nor[2] = 1.0f; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		co = tvec[1]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	else { /* z-axis */ | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		nor[0] = -tvec[1]; | 
					
						
							|  |  |  | 		nor[1] =  tvec[0]; | 
					
						
							|  |  |  | 		nor[2] =  0.0; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		if (fabsf(tvec[0]) + fabsf(tvec[1]) < 0.0001f) | 
					
						
							|  |  |  | 			nor[0] = 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		co = tvec[2]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 	co /= len; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	normalize_v3(nor); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	angle = 0.5f * saacos(co); | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	si   = sinf(angle); | 
					
						
							|  |  |  | 	q[0] = cosf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q[1] = nor[0] * si; | 
					
						
							|  |  |  | 	q[2] = nor[1] * si; | 
					
						
							|  |  |  | 	q[3] = nor[2] * si; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (axis != upflag) { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		float mat[3][3]; | 
					
						
							|  |  |  | 		float q2[4]; | 
					
						
							|  |  |  | 		const float *fp = mat[2]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		quat_to_mat3(mat, q); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (axis == 0) { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 			if (upflag == 1) angle =  0.5f * atan2f(fp[2], fp[1]); | 
					
						
							|  |  |  | 			else             angle = -0.5f * atan2f(fp[1], fp[2]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		else if (axis == 1) { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 			if (upflag == 0) angle = -0.5f * atan2f(fp[2], fp[0]); | 
					
						
							|  |  |  | 			else             angle =  0.5f * atan2f(fp[0], fp[2]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		else { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 			if (upflag == 0) angle =  0.5f * atan2f(-fp[1], -fp[0]); | 
					
						
							|  |  |  | 			else             angle = -0.5f * atan2f(-fp[0], -fp[1]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		co = cosf(angle); | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		si = sinf(angle) / len; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		q2[0] = co; | 
					
						
							| 
									
										
										
										
											2012-08-25 17:58:49 +00:00
										 |  |  | 		q2[1] = tvec[0] * si; | 
					
						
							|  |  |  | 		q2[2] = tvec[1] * si; | 
					
						
							|  |  |  | 		q2[3] = tvec[2] * si; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		mul_qt_qtqt(q, q2, q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /* A & M Watt, Advanced animation and rendering techniques, 1992 ACM press */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void QuatInterpolW(float *result, float quat1[4], float quat2[4], float t) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float omega, cosom, sinom, sc1, sc2; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-02-27 10:35:39 +00:00
										 |  |  | 	cosom = quat1[0] * quat2[0] + quat1[1] * quat2[1] + quat1[2] * quat2[2] + quat1[3] * quat2[3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* rotate around shortest angle */ | 
					
						
							|  |  |  | 	if ((1.0f + cosom) > 0.0001f) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		if ((1.0f - cosom) > 0.0001f) { | 
					
						
							|  |  |  | 			omega = (float)acos(cosom); | 
					
						
							| 
									
										
										
										
											2013-04-04 04:22:38 +00:00
										 |  |  | 			sinom = sinf(omega); | 
					
						
							|  |  |  | 			sc1 = sinf((1.0 - t) * omega) / sinom; | 
					
						
							|  |  |  | 			sc2 = sinf(t * omega) / sinom; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		else { | 
					
						
							|  |  |  | 			sc1 = 1.0f - t; | 
					
						
							|  |  |  | 			sc2 = t; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		result[0] = sc1 * quat1[0] + sc2 * quat2[0]; | 
					
						
							|  |  |  | 		result[1] = sc1 * quat1[1] + sc2 * quat2[1]; | 
					
						
							|  |  |  | 		result[2] = sc1 * quat1[2] + sc2 * quat2[2]; | 
					
						
							|  |  |  | 		result[3] = sc1 * quat1[3] + sc2 * quat2[3]; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	else { | 
					
						
							|  |  |  | 		result[0] = quat2[3]; | 
					
						
							|  |  |  | 		result[1] = -quat2[2]; | 
					
						
							|  |  |  | 		result[2] = quat2[1]; | 
					
						
							|  |  |  | 		result[3] = -quat2[0]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-04-04 04:22:38 +00:00
										 |  |  | 		sc1 = sinf((1.0 - t) * M_PI_2); | 
					
						
							|  |  |  | 		sc2 = sinf(t * M_PI_2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		result[0] = sc1 * quat1[0] + sc2 * result[0]; | 
					
						
							|  |  |  | 		result[1] = sc1 * quat1[1] + sc2 * result[1]; | 
					
						
							|  |  |  | 		result[2] = sc1 * quat1[2] + sc2 * result[2]; | 
					
						
							|  |  |  | 		result[3] = sc1 * quat1[3] + sc2 * result[3]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void interp_qt_qtqt(float result[4], const float quat1[4], const float quat2[4], const float t) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float quat[4], omega, cosom, sinom, sc1, sc2; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-02-27 10:35:39 +00:00
										 |  |  | 	cosom = quat1[0] * quat2[0] + quat1[1] * quat2[1] + quat1[2] * quat2[2] + quat1[3] * quat2[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* rotate around shortest angle */ | 
					
						
							|  |  |  | 	if (cosom < 0.0f) { | 
					
						
							|  |  |  | 		cosom = -cosom; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		quat[0] = -quat1[0]; | 
					
						
							|  |  |  | 		quat[1] = -quat1[1]; | 
					
						
							|  |  |  | 		quat[2] = -quat1[2]; | 
					
						
							|  |  |  | 		quat[3] = -quat1[3]; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		quat[0] = quat1[0]; | 
					
						
							|  |  |  | 		quat[1] = quat1[1]; | 
					
						
							|  |  |  | 		quat[2] = quat1[2]; | 
					
						
							|  |  |  | 		quat[3] = quat1[3]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	if ((1.0f - cosom) > 0.0001f) { | 
					
						
							| 
									
										
										
										
											2013-01-12 14:28:23 +00:00
										 |  |  | 		omega = acosf(cosom); | 
					
						
							|  |  |  | 		sinom = sinf(omega); | 
					
						
							|  |  |  | 		sc1 = sinf((1.0f - t) * omega) / sinom; | 
					
						
							|  |  |  | 		sc2 = sinf(t * omega) / sinom; | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		sc1 = 1.0f - t; | 
					
						
							|  |  |  | 		sc2 = t; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	result[0] = sc1 * quat[0] + sc2 * quat2[0]; | 
					
						
							|  |  |  | 	result[1] = sc1 * quat[1] + sc2 * quat2[1]; | 
					
						
							|  |  |  | 	result[2] = sc1 * quat[2] + sc2 * quat2[2]; | 
					
						
							|  |  |  | 	result[3] = sc1 * quat[3] + sc2 * quat2[3]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void add_qt_qtqt(float result[4], const float quat1[4], const float quat2[4], const float t) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	result[0] = quat1[0] + t * quat2[0]; | 
					
						
							|  |  |  | 	result[1] = quat1[1] + t * quat2[1]; | 
					
						
							|  |  |  | 	result[2] = quat1[2] + t * quat2[2]; | 
					
						
							|  |  |  | 	result[3] = quat1[3] + t * quat2[3]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-09-25 00:20:42 +00:00
										 |  |  | /* same as tri_to_quat() but takes pre-computed normal from the triangle
 | 
					
						
							|  |  |  |  * used for ngons when we know their normal */ | 
					
						
							|  |  |  | void tri_to_quat_ex(float quat[4], const float v1[3], const float v2[3], const float v3[3], | 
					
						
							|  |  |  |                     const float no_orig[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	/* imaginary x-axis, y-axis triangle is being rotated */ | 
					
						
							|  |  |  | 	float vec[3], q1[4], q2[4], n[3], si, co, angle, mat[3][3], imat[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* move z-axis to face-normal */ | 
					
						
							| 
									
										
										
										
											2012-09-25 00:20:42 +00:00
										 |  |  | #if 0
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	normal_tri_v3(vec, v1, v2, v3); | 
					
						
							| 
									
										
										
										
											2012-09-25 00:20:42 +00:00
										 |  |  | #else
 | 
					
						
							|  |  |  | 	copy_v3_v3(vec, no_orig); | 
					
						
							|  |  |  | 	(void)v3; | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	n[0] =  vec[1]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	n[1] = -vec[0]; | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	n[2] =  0.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	normalize_v3(n); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	if (n[0] == 0.0f && n[1] == 0.0f) { | 
					
						
							|  |  |  | 		n[0] = 1.0f; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	angle = -0.5f * (float)saacos(vec[2]); | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(angle); | 
					
						
							|  |  |  | 	si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q1[0] = co; | 
					
						
							|  |  |  | 	q1[1] = n[0] * si; | 
					
						
							|  |  |  | 	q1[2] = n[1] * si; | 
					
						
							|  |  |  | 	q1[3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* rotate back line v1-v2 */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	quat_to_mat3(mat, q1); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	invert_m3_m3(imat, mat); | 
					
						
							|  |  |  | 	sub_v3_v3v3(vec, v2, v1); | 
					
						
							|  |  |  | 	mul_m3_v3(imat, vec); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* what angle has this line with x-axis? */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	vec[2] = 0.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	normalize_v3(vec); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	angle = (float)(0.5 * atan2(vec[1], vec[0])); | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(angle); | 
					
						
							|  |  |  | 	si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	q2[0] = co; | 
					
						
							|  |  |  | 	q2[1] = 0.0f; | 
					
						
							|  |  |  | 	q2[2] = 0.0f; | 
					
						
							|  |  |  | 	q2[3] = si; | 
					
						
							| 
									
										
										
										
											2011-03-27 15:54:20 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mul_qt_qtqt(quat, q1, q2); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-09-25 00:20:42 +00:00
										 |  |  | void tri_to_quat(float quat[4], const float v1[3], const float v2[3], const float v3[3]) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float vec[3]; | 
					
						
							|  |  |  | 	normal_tri_v3(vec, v1, v2, v3); | 
					
						
							|  |  |  | 	tri_to_quat_ex(quat, v1, v2, v3, vec); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void print_qt(const char *str, const float q[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	printf("%s: %.3f %.3f %.3f %.3f\n", str, q[0], q[1], q[2], q[3]); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /******************************** Axis Angle *********************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Axis angle to Quaternions */ | 
					
						
							| 
									
										
										
										
											2012-07-22 17:49:56 +00:00
										 |  |  | void axis_angle_to_quat(float q[4], const float axis[3], const float angle) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-07-25 16:37:24 +00:00
										 |  |  | 	float nor[3]; | 
					
						
							| 
									
										
										
										
											2010-08-15 15:14:08 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-25 16:37:24 +00:00
										 |  |  | 	if (LIKELY(normalize_v3_v3(nor, axis) != 0.0f)) { | 
					
						
							| 
									
										
										
										
											2012-07-22 17:49:56 +00:00
										 |  |  | 		const float phi = angle / 2.0f; | 
					
						
							|  |  |  | 		float si; | 
					
						
							|  |  |  | 		si   = sinf(phi); | 
					
						
							|  |  |  | 		q[0] = cosf(phi); | 
					
						
							| 
									
										
										
										
											2012-07-25 16:37:24 +00:00
										 |  |  | 		q[1] = nor[0] * si; | 
					
						
							|  |  |  | 		q[2] = nor[1] * si; | 
					
						
							|  |  |  | 		q[3] = nor[2] * si; | 
					
						
							| 
									
										
										
										
											2012-07-22 17:49:56 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2010-10-30 17:42:08 +00:00
										 |  |  | 		unit_qt(q); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Quaternions to Axis Angle */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void quat_to_axis_angle(float axis[3], float *angle, const float q[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float ha, si; | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | #ifdef DEBUG
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (!((ha = dot_qtqt(q, q)) == 0.0f || (fabsf(ha - 1.0f) < (float)QUAT_EPSILON))) { | 
					
						
							| 
									
										
										
										
											2010-12-08 09:57:21 +00:00
										 |  |  | 		fprintf(stderr, "Warning! quat_to_axis_angle() called with non-normalized: size %.8f *** report a bug ***\n", ha); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* calculate angle/2, and sin(angle/2) */ | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	ha = acosf(q[0]); | 
					
						
							|  |  |  | 	si = sinf(ha); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* from half-angle to angle */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	*angle = ha * 2; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* prevent division by zero for axis conversion */ | 
					
						
							| 
									
										
										
										
											2012-07-21 15:27:40 +00:00
										 |  |  | 	if (fabsf(si) < 0.0005f) | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		si = 1.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	axis[0] = q[1] / si; | 
					
						
							|  |  |  | 	axis[1] = q[2] / si; | 
					
						
							|  |  |  | 	axis[2] = q[3] / si; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Axis Angle to Euler Rotation */ | 
					
						
							| 
									
										
										
										
											2010-10-22 10:17:55 +00:00
										 |  |  | void axis_angle_to_eulO(float eul[3], const short order, const float axis[3], const float angle) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float q[4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* use quaternions as intermediate representation for now... */ | 
					
						
							|  |  |  | 	axis_angle_to_quat(q, axis, angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	quat_to_eulO(eul, order, q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Euler Rotation to Axis Angle */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void eulO_to_axis_angle(float axis[3], float *angle, const float eul[3], const short order) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float q[4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* use quaternions as intermediate representation for now... */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eulO_to_quat(q, eul, order); | 
					
						
							|  |  |  | 	quat_to_axis_angle(axis, angle, q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-04-02 06:43:16 +00:00
										 |  |  | /* axis angle to 3x3 matrix - safer version (normalization of axis performed)
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * note: we may want a normalized and non normalized version of this function. | 
					
						
							|  |  |  |  */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void axis_angle_to_mat3(float mat[3][3], const float axis[3], const float angle) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float nor[3], nsi[3], co, si, ico; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-04 04:35:12 +00:00
										 |  |  | 	/* normalize the axis first (to remove unwanted scaling) */ | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (normalize_v3_v3(nor, axis) == 0.0f) { | 
					
						
							| 
									
										
										
										
											2010-10-30 17:42:08 +00:00
										 |  |  | 		unit_m3(mat); | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* now convert this to a 3x3 matrix */ | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(angle); | 
					
						
							|  |  |  | 	si = sinf(angle); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ico = (1.0f - co); | 
					
						
							|  |  |  | 	nsi[0] = nor[0] * si; | 
					
						
							|  |  |  | 	nsi[1] = nor[1] * si; | 
					
						
							|  |  |  | 	nsi[2] = nor[2] * si; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mat[0][0] = ((nor[0] * nor[0]) * ico) + co; | 
					
						
							|  |  |  | 	mat[0][1] = ((nor[0] * nor[1]) * ico) + nsi[2]; | 
					
						
							|  |  |  | 	mat[0][2] = ((nor[0] * nor[2]) * ico) - nsi[1]; | 
					
						
							|  |  |  | 	mat[1][0] = ((nor[0] * nor[1]) * ico) - nsi[2]; | 
					
						
							|  |  |  | 	mat[1][1] = ((nor[1] * nor[1]) * ico) + co; | 
					
						
							|  |  |  | 	mat[1][2] = ((nor[1] * nor[2]) * ico) + nsi[0]; | 
					
						
							|  |  |  | 	mat[2][0] = ((nor[0] * nor[2]) * ico) + nsi[1]; | 
					
						
							|  |  |  | 	mat[2][1] = ((nor[1] * nor[2]) * ico) - nsi[0]; | 
					
						
							|  |  |  | 	mat[2][2] = ((nor[2] * nor[2]) * ico) + co; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-09 00:41:09 +00:00
										 |  |  | /* axis angle to 4x4 matrix - safer version (normalization of axis performed) */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void axis_angle_to_mat4(float mat[4][4], const float axis[3], const float angle) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float tmat[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	axis_angle_to_mat3(tmat, axis, angle); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	unit_m4(mat); | 
					
						
							|  |  |  | 	copy_m4_m3(mat, tmat); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* 3x3 matrix to axis angle (see Mat4ToVecRot too) */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void mat3_to_axis_angle(float axis[3], float *angle, float mat[3][3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float q[4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* use quaternions as intermediate representation */ | 
					
						
							| 
									
										
										
										
											2012-10-20 20:20:02 +00:00
										 |  |  | 	/* TODO: it would be nicer to go straight there... */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat3_to_quat(q, mat); | 
					
						
							|  |  |  | 	quat_to_axis_angle(axis, angle, q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* 4x4 matrix to axis angle (see Mat4ToVecRot too) */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void mat4_to_axis_angle(float axis[3], float *angle, float mat[4][4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float q[4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* use quaternions as intermediate representation */ | 
					
						
							| 
									
										
										
										
											2012-10-20 20:20:02 +00:00
										 |  |  | 	/* TODO: it would be nicer to go straight there... */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat4_to_quat(q, mat); | 
					
						
							|  |  |  | 	quat_to_axis_angle(axis, angle, q); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-09-19 13:08:01 +00:00
										 |  |  | void single_axis_angle_to_mat3(float mat[3][3], const char axis, const float angle) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	const float angle_cos = cosf(angle); | 
					
						
							|  |  |  | 	const float angle_sin = sinf(angle); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (axis) { | 
					
						
							|  |  |  | 		case 'X': /* rotation around X */ | 
					
						
							|  |  |  | 			mat[0][0] = 1.0f; | 
					
						
							|  |  |  | 			mat[0][1] = 0.0f; | 
					
						
							|  |  |  | 			mat[0][2] = 0.0f; | 
					
						
							|  |  |  | 			mat[1][0] = 0.0f; | 
					
						
							|  |  |  | 			mat[1][1] = angle_cos; | 
					
						
							|  |  |  | 			mat[1][2] = angle_sin; | 
					
						
							|  |  |  | 			mat[2][0] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][1] = -angle_sin; | 
					
						
							|  |  |  | 			mat[2][2] = angle_cos; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case 'Y': /* rotation around Y */ | 
					
						
							|  |  |  | 			mat[0][0] = angle_cos; | 
					
						
							|  |  |  | 			mat[0][1] = 0.0f; | 
					
						
							|  |  |  | 			mat[0][2] = -angle_sin; | 
					
						
							|  |  |  | 			mat[1][0] = 0.0f; | 
					
						
							|  |  |  | 			mat[1][1] = 1.0f; | 
					
						
							|  |  |  | 			mat[1][2] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][0] = angle_sin; | 
					
						
							|  |  |  | 			mat[2][1] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][2] = angle_cos; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case 'Z': /* rotation around Z */ | 
					
						
							|  |  |  | 			mat[0][0] = angle_cos; | 
					
						
							|  |  |  | 			mat[0][1] = angle_sin; | 
					
						
							|  |  |  | 			mat[0][2] = 0.0f; | 
					
						
							|  |  |  | 			mat[1][0] = -angle_sin; | 
					
						
							|  |  |  | 			mat[1][1] = angle_cos; | 
					
						
							|  |  |  | 			mat[1][2] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][0] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][1] = 0.0f; | 
					
						
							|  |  |  | 			mat[2][2] = 1.0f; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			assert(0); | 
					
						
							| 
									
										
										
										
											2011-09-19 13:08:01 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /****************************** Vector/Rotation ******************************/ | 
					
						
							| 
									
										
										
										
											2012-09-26 20:05:38 +00:00
										 |  |  | /* TODO: the following calls should probably be deprecated sometime         */ | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-22 17:49:56 +00:00
										 |  |  | /* TODO, replace use of this function with axis_angle_to_mat3() */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void vec_rot_to_mat3(float mat[3][3], const float vec[3], const float phi) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	/* rotation of phi radials around vec */ | 
					
						
							|  |  |  | 	float vx, vx2, vy, vy2, vz, vz2, co, si; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	vx = vec[0]; | 
					
						
							|  |  |  | 	vy = vec[1]; | 
					
						
							|  |  |  | 	vz = vec[2]; | 
					
						
							|  |  |  | 	vx2 = vx * vx; | 
					
						
							|  |  |  | 	vy2 = vy * vy; | 
					
						
							|  |  |  | 	vz2 = vz * vz; | 
					
						
							| 
									
										
										
										
											2012-07-22 17:35:43 +00:00
										 |  |  | 	co = cosf(phi); | 
					
						
							|  |  |  | 	si = sinf(phi); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mat[0][0] = vx2 + co * (1.0f - vx2); | 
					
						
							|  |  |  | 	mat[0][1] = vx * vy * (1.0f - co) + vz * si; | 
					
						
							|  |  |  | 	mat[0][2] = vz * vx * (1.0f - co) - vy * si; | 
					
						
							|  |  |  | 	mat[1][0] = vx * vy * (1.0f - co) - vz * si; | 
					
						
							|  |  |  | 	mat[1][1] = vy2 + co * (1.0f - vy2); | 
					
						
							|  |  |  | 	mat[1][2] = vy * vz * (1.0f - co) + vx * si; | 
					
						
							|  |  |  | 	mat[2][0] = vz * vx * (1.0f - co) + vy * si; | 
					
						
							|  |  |  | 	mat[2][1] = vy * vz * (1.0f - co) - vx * si; | 
					
						
							|  |  |  | 	mat[2][2] = vz2 + co * (1.0f - vz2); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /******************************** XYZ Eulers *********************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void eul_to_mat3(float mat[3][3], const float eul[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	double ci, cj, ch, si, sj, sh, cc, cs, sc, ss; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ci = cos(eul[0]); | 
					
						
							|  |  |  | 	cj = cos(eul[1]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	ch = cos(eul[2]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	si = sin(eul[0]); | 
					
						
							|  |  |  | 	sj = sin(eul[1]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	sh = sin(eul[2]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	cc = ci * ch; | 
					
						
							|  |  |  | 	cs = ci * sh; | 
					
						
							|  |  |  | 	sc = si * ch; | 
					
						
							|  |  |  | 	ss = si * sh; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat[0][0] = (float)(cj * ch); | 
					
						
							|  |  |  | 	mat[1][0] = (float)(sj * sc - cs); | 
					
						
							|  |  |  | 	mat[2][0] = (float)(sj * cc + ss); | 
					
						
							|  |  |  | 	mat[0][1] = (float)(cj * sh); | 
					
						
							|  |  |  | 	mat[1][1] = (float)(sj * ss + cc); | 
					
						
							|  |  |  | 	mat[2][1] = (float)(sj * cs - sc); | 
					
						
							|  |  |  | 	mat[0][2] = (float)-sj; | 
					
						
							|  |  |  | 	mat[1][2] = (float)(cj * si); | 
					
						
							|  |  |  | 	mat[2][2] = (float)(cj * ci); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void eul_to_mat4(float mat[4][4], const float eul[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	double ci, cj, ch, si, sj, sh, cc, cs, sc, ss; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ci = cos(eul[0]); | 
					
						
							|  |  |  | 	cj = cos(eul[1]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	ch = cos(eul[2]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	si = sin(eul[0]); | 
					
						
							|  |  |  | 	sj = sin(eul[1]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	sh = sin(eul[2]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	cc = ci * ch; | 
					
						
							|  |  |  | 	cs = ci * sh; | 
					
						
							|  |  |  | 	sc = si * ch; | 
					
						
							|  |  |  | 	ss = si * sh; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat[0][0] = (float)(cj * ch); | 
					
						
							|  |  |  | 	mat[1][0] = (float)(sj * sc - cs); | 
					
						
							|  |  |  | 	mat[2][0] = (float)(sj * cc + ss); | 
					
						
							|  |  |  | 	mat[0][1] = (float)(cj * sh); | 
					
						
							|  |  |  | 	mat[1][1] = (float)(sj * ss + cc); | 
					
						
							|  |  |  | 	mat[2][1] = (float)(sj * cs - sc); | 
					
						
							|  |  |  | 	mat[0][2] = (float)-sj; | 
					
						
							|  |  |  | 	mat[1][2] = (float)(cj * si); | 
					
						
							|  |  |  | 	mat[2][2] = (float)(cj * ci); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat[3][0] = mat[3][1] = mat[3][2] = mat[0][3] = mat[1][3] = mat[2][3] = 0.0f; | 
					
						
							|  |  |  | 	mat[3][3] = 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* returns two euler calculation methods, so we can pick the best */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | static void mat3_to_eul2(float tmat[3][3], float eul1[3], float eul2[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float cy, quat[4], mat[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mat3_to_quat(quat, tmat); | 
					
						
							|  |  |  | 	quat_to_mat3(mat, quat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	copy_m3_m3(mat, tmat); | 
					
						
							|  |  |  | 	normalize_m3(mat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	cy = (float)sqrt(mat[0][0] * mat[0][0] + mat[0][1] * mat[0][1]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (cy > 16.0f * FLT_EPSILON) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		eul1[0] = (float)atan2(mat[1][2], mat[2][2]); | 
					
						
							|  |  |  | 		eul1[1] = (float)atan2(-mat[0][2], cy); | 
					
						
							|  |  |  | 		eul1[2] = (float)atan2(mat[0][1], mat[0][0]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		eul2[0] = (float)atan2(-mat[1][2], -mat[2][2]); | 
					
						
							|  |  |  | 		eul2[1] = (float)atan2(-mat[0][2], -cy); | 
					
						
							|  |  |  | 		eul2[2] = (float)atan2(-mat[0][1], -mat[0][0]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		eul1[0] = (float)atan2(-mat[2][1], mat[1][1]); | 
					
						
							|  |  |  | 		eul1[1] = (float)atan2(-mat[0][2], cy); | 
					
						
							|  |  |  | 		eul1[2] = 0.0f; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_v3_v3(eul2, eul1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat3_to_eul(float *eul, float tmat[3][3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul1[3], eul2[3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mat3_to_eul2(tmat, eul1, eul2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* return best, which is just the one with lowest values it in */ | 
					
						
							| 
									
										
										
										
											2012-07-21 15:27:40 +00:00
										 |  |  | 	if (fabsf(eul1[0]) + fabsf(eul1[1]) + fabsf(eul1[2]) > fabsf(eul2[0]) + fabsf(eul2[1]) + fabsf(eul2[2])) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_v3_v3(eul, eul2); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 		copy_v3_v3(eul, eul1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat4_to_eul(float *eul, float tmat[4][4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float tempMat[3][3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	copy_m3_m4(tempMat, tmat); | 
					
						
							|  |  |  | 	normalize_m3(tempMat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat3_to_eul(eul, tempMat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void quat_to_eul(float *eul, const float quat[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float mat[3][3]; | 
					
						
							| 
									
										
										
										
											2010-12-07 01:56:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	quat_to_mat3(mat, quat); | 
					
						
							|  |  |  | 	mat3_to_eul(eul, mat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void eul_to_quat(float *quat, const float eul[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2010-03-22 09:30:00 +00:00
										 |  |  | 	float ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ti = eul[0] * 0.5f; | 
					
						
							|  |  |  | 	tj = eul[1] * 0.5f; | 
					
						
							|  |  |  | 	th = eul[2] * 0.5f; | 
					
						
							|  |  |  | 	ci = cosf(ti); | 
					
						
							|  |  |  | 	cj = cosf(tj); | 
					
						
							|  |  |  | 	ch = cosf(th); | 
					
						
							|  |  |  | 	si = sinf(ti); | 
					
						
							|  |  |  | 	sj = sinf(tj); | 
					
						
							|  |  |  | 	sh = sinf(th); | 
					
						
							|  |  |  | 	cc = ci * ch; | 
					
						
							|  |  |  | 	cs = ci * sh; | 
					
						
							|  |  |  | 	sc = si * ch; | 
					
						
							|  |  |  | 	ss = si * sh; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	quat[0] = cj * cc + sj * ss; | 
					
						
							|  |  |  | 	quat[1] = cj * sc - sj * cs; | 
					
						
							|  |  |  | 	quat[2] = cj * ss + sj * cc; | 
					
						
							|  |  |  | 	quat[3] = cj * cs - sj * sc; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void rotate_eul(float *beul, const char axis, const float ang) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul[3], mat1[3][3], mat2[3][3], totmat[3][3]; | 
					
						
							| 
									
										
										
										
											2010-11-16 01:19:37 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	assert(axis >= 'X' && axis <= 'Z'); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eul[0] = eul[1] = eul[2] = 0.0f; | 
					
						
							|  |  |  | 	if (axis == 'X') eul[0] = ang; | 
					
						
							|  |  |  | 	else if (axis == 'Y') eul[1] = ang; | 
					
						
							|  |  |  | 	else eul[2] = ang; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	eul_to_mat3(mat1, eul); | 
					
						
							|  |  |  | 	eul_to_mat3(mat2, beul); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mul_m3_m3m3(totmat, mat2, mat1); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mat3_to_eul(beul, totmat); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* order independent! */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void compatible_eul(float eul[3], const float oldrot[3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 	/* we could use M_PI as pi_thresh: which is correct but 5.1 gives better results.
 | 
					
						
							|  |  |  | 	 * Checked with baking actions to fcurves - campbell */ | 
					
						
							|  |  |  | 	const float pi_thresh = (5.1f); | 
					
						
							|  |  |  | 	const float pi_x2     = (2.0f * (float)M_PI); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float deul[3]; | 
					
						
							|  |  |  | 	unsigned int i; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* correct differences of about 360 degrees first */ | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 	for (i = 0; i < 3; i++) { | 
					
						
							|  |  |  | 		deul[i] = eul[i] - oldrot[i]; | 
					
						
							|  |  |  | 		if (deul[i] > pi_thresh) { | 
					
						
							| 
									
										
										
										
											2012-11-03 18:23:30 +00:00
										 |  |  | 			eul[i] -= floorf(( deul[i] / pi_x2) + 0.5f) * pi_x2; | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 			deul[i] = eul[i] - oldrot[i]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else if (deul[i] < -pi_thresh) { | 
					
						
							| 
									
										
										
										
											2012-11-03 18:23:30 +00:00
										 |  |  | 			eul[i] += floorf((-deul[i] / pi_x2) + 0.5f) * pi_x2; | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 			deul[i] = eul[i] - oldrot[i]; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* is 1 of the axis rotations larger than 180 degrees and the other small? NO ELSE IF!! */ | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 	if (fabsf(deul[0]) > 3.2f && fabsf(deul[1]) < 1.6f && fabsf(deul[2]) < 1.6f) { | 
					
						
							|  |  |  | 		if (deul[0] > 0.0f) eul[0] -= pi_x2; | 
					
						
							|  |  |  | 		else                eul[0] += pi_x2; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 	if (fabsf(deul[1]) > 3.2f && fabsf(deul[2]) < 1.6f && fabsf(deul[0]) < 1.6f) { | 
					
						
							|  |  |  | 		if (deul[1] > 0.0f) eul[1] -= pi_x2; | 
					
						
							|  |  |  | 		else                eul[1] += pi_x2; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | 	if (fabsf(deul[2]) > 3.2f && fabsf(deul[0]) < 1.6f && fabsf(deul[1]) < 1.6f) { | 
					
						
							|  |  |  | 		if (deul[2] > 0.0f) eul[2] -= pi_x2; | 
					
						
							|  |  |  | 		else                eul[2] += pi_x2; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 12:32:22 +00:00
										 |  |  | #undef PI_THRESH
 | 
					
						
							|  |  |  | #undef PI_2F
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* uses 2 methods to retrieve eulers, and picks the closest */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /* XYZ order */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat3_to_compatible_eul(float eul[3], const float oldrot[3], float mat[3][3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul1[3], eul2[3]; | 
					
						
							|  |  |  | 	float d1, d2; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mat3_to_eul2(mat, eul1, eul2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	compatible_eul(eul1, oldrot); | 
					
						
							|  |  |  | 	compatible_eul(eul2, oldrot); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-07-21 16:21:42 +00:00
										 |  |  | 	d1 = fabsf(eul1[0] - oldrot[0]) + fabsf(eul1[1] - oldrot[1]) + fabsf(eul1[2] - oldrot[2]); | 
					
						
							|  |  |  | 	d2 = fabsf(eul2[0] - oldrot[0]) + fabsf(eul2[1] - oldrot[1]) + fabsf(eul2[2] - oldrot[2]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* return best, which is just the one with lowest difference */ | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (d1 > d2) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_v3_v3(eul, eul2); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 		copy_v3_v3(eul, eul1); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /************************** Arbitrary Order Eulers ***************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Euler Rotation Order Code:
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  |  * was adapted from | 
					
						
							| 
									
										
										
										
											2012-03-03 20:19:11 +00:00
										 |  |  |  *      ANSI C code from the article | 
					
						
							|  |  |  |  *      "Euler Angle Conversion" | 
					
						
							|  |  |  |  *      by Ken Shoemake, shoemake@graphics.cis.upenn.edu | 
					
						
							|  |  |  |  *      in "Graphics Gems IV", Academic Press, 1994 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  |  * for use in Blender | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Type for rotation order info - see wiki for derivation details */ | 
					
						
							|  |  |  | typedef struct RotOrderInfo { | 
					
						
							|  |  |  | 	short axis[3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	short parity; /* parity of axis permutation (even=0, odd=1) - 'n' in original code */ | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } RotOrderInfo; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | /* Array of info for Rotation Order calculations
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  |  * WARNING: must be kept in same order as eEulerRotationOrders | 
					
						
							|  |  |  |  */ | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | static const RotOrderInfo rotOrders[] = { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* i, j, k, n */ | 
					
						
							| 
									
										
										
										
											2012-07-07 22:51:57 +00:00
										 |  |  | 	{{0, 1, 2}, 0}, /* XYZ */ | 
					
						
							|  |  |  | 	{{0, 2, 1}, 1}, /* XZY */ | 
					
						
							|  |  |  | 	{{1, 0, 2}, 1}, /* YXZ */ | 
					
						
							|  |  |  | 	{{1, 2, 0}, 0}, /* YZX */ | 
					
						
							|  |  |  | 	{{2, 0, 1}, 0}, /* ZXY */ | 
					
						
							|  |  |  | 	{{2, 1, 0}, 1}  /* ZYX */ | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | /* Get relevant pointer to rotation order set from the array
 | 
					
						
							|  |  |  |  * NOTE: since we start at 1 for the values, but arrays index from 0, | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  |  *		 there is -1 factor involved in this process... | 
					
						
							|  |  |  |  */ | 
					
						
							| 
									
										
										
										
											2012-03-25 15:56:17 +00:00
										 |  |  | #define GET_ROTATIONORDER_INFO(order) (assert(order >= 0 && order <= 6), (order < 1) ? &rotOrders[0] : &rotOrders[(order) - 1])
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | /* Construct quaternion from Euler angles (in radians). */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void eulO_to_quat(float q[4], const float e[3], const short order) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	const RotOrderInfo *R = GET_ROTATIONORDER_INFO(order); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	short i = R->axis[0], j = R->axis[1], k = R->axis[2]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss; | 
					
						
							|  |  |  | 	double a[3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-22 03:27:01 +00:00
										 |  |  | 	ti = e[i] * 0.5f; | 
					
						
							|  |  |  | 	tj = e[j] * (R->parity ? -0.5f : 0.5f); | 
					
						
							|  |  |  | 	th = e[k] * 0.5f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	ci = cos(ti); | 
					
						
							|  |  |  | 	cj = cos(tj); | 
					
						
							|  |  |  | 	ch = cos(th); | 
					
						
							|  |  |  | 	si = sin(ti); | 
					
						
							|  |  |  | 	sj = sin(tj); | 
					
						
							|  |  |  | 	sh = sin(th); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	cc = ci * ch; | 
					
						
							|  |  |  | 	cs = ci * sh; | 
					
						
							|  |  |  | 	sc = si * ch; | 
					
						
							|  |  |  | 	ss = si * sh; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	a[i] = cj * sc - sj * cs; | 
					
						
							|  |  |  | 	a[j] = cj * ss + sj * cc; | 
					
						
							|  |  |  | 	a[k] = cj * cs - sj * sc; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	q[0] = cj * cc + sj * ss; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	q[1] = a[0]; | 
					
						
							|  |  |  | 	q[2] = a[1]; | 
					
						
							|  |  |  | 	q[3] = a[2]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (R->parity) q[j + 1] = -q[j + 1]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Convert quaternion to Euler angles (in radians). */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void quat_to_eulO(float e[3], short const order, const float q[4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float M[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	quat_to_mat3(M, q); | 
					
						
							|  |  |  | 	mat3_to_eulO(e, order, M); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Construct 3x3 matrix from Euler angles (in radians). */ | 
					
						
							| 
									
										
										
										
											2010-10-22 03:56:50 +00:00
										 |  |  | void eulO_to_mat3(float M[3][3], const float e[3], const short order) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	const RotOrderInfo *R = GET_ROTATIONORDER_INFO(order); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	short i = R->axis[0], j = R->axis[1], k = R->axis[2]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	if (R->parity) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		ti = -e[i]; | 
					
						
							|  |  |  | 		tj = -e[j]; | 
					
						
							|  |  |  | 		th = -e[k]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		ti = e[i]; | 
					
						
							|  |  |  | 		tj = e[j]; | 
					
						
							|  |  |  | 		th = e[k]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ci = cos(ti); | 
					
						
							|  |  |  | 	cj = cos(tj); | 
					
						
							|  |  |  | 	ch = cos(th); | 
					
						
							|  |  |  | 	si = sin(ti); | 
					
						
							|  |  |  | 	sj = sin(tj); | 
					
						
							|  |  |  | 	sh = sin(th); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	cc = ci * ch; | 
					
						
							|  |  |  | 	cs = ci * sh; | 
					
						
							|  |  |  | 	sc = si * ch; | 
					
						
							|  |  |  | 	ss = si * sh; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	M[i][i] = cj * ch; | 
					
						
							|  |  |  | 	M[j][i] = sj * sc - cs; | 
					
						
							|  |  |  | 	M[k][i] = sj * cc + ss; | 
					
						
							|  |  |  | 	M[i][j] = cj * sh; | 
					
						
							|  |  |  | 	M[j][j] = sj * ss + cc; | 
					
						
							|  |  |  | 	M[k][j] = sj * cs - sc; | 
					
						
							|  |  |  | 	M[i][k] = -sj; | 
					
						
							|  |  |  | 	M[j][k] = cj * si; | 
					
						
							|  |  |  | 	M[k][k] = cj * ci; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* returns two euler calculation methods, so we can pick the best */ | 
					
						
							| 
									
										
										
										
											2012-08-25 12:55:14 +00:00
										 |  |  | static void mat3_to_eulo2(float M[3][3], float *e1, float *e2, const short order) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	const RotOrderInfo *R = GET_ROTATIONORDER_INFO(order); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	short i = R->axis[0], j = R->axis[1], k = R->axis[2]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	float m[3][3]; | 
					
						
							|  |  |  | 	double cy; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* process the matrix first */ | 
					
						
							|  |  |  | 	copy_m3_m3(m, M); | 
					
						
							|  |  |  | 	normalize_m3(m); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	cy = sqrt(m[i][i] * m[i][i] + m[i][j] * m[i][j]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (cy > 16.0 * (double)FLT_EPSILON) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		e1[i] = atan2(m[j][k], m[k][k]); | 
					
						
							|  |  |  | 		e1[j] = atan2(-m[i][k], cy); | 
					
						
							|  |  |  | 		e1[k] = atan2(m[i][j], m[i][i]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		e2[i] = atan2(-m[j][k], -m[k][k]); | 
					
						
							|  |  |  | 		e2[j] = atan2(-m[i][k], -cy); | 
					
						
							|  |  |  | 		e2[k] = atan2(-m[i][j], -m[i][i]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	else { | 
					
						
							|  |  |  | 		e1[i] = atan2(-m[k][j], m[j][j]); | 
					
						
							|  |  |  | 		e1[j] = atan2(-m[i][k], cy); | 
					
						
							|  |  |  | 		e1[k] = 0; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_v3_v3(e2, e1); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	if (R->parity) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		e1[0] = -e1[0]; | 
					
						
							|  |  |  | 		e1[1] = -e1[1]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		e1[2] = -e1[2]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		e2[0] = -e2[0]; | 
					
						
							|  |  |  | 		e2[1] = -e2[1]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		e2[2] = -e2[2]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | /* Construct 4x4 matrix from Euler angles (in radians). */ | 
					
						
							|  |  |  | void eulO_to_mat4(float M[4][4], const float e[3], const short order) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float m[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 	/* for now, we'll just do this the slow way (i.e. copying matrices) */ | 
					
						
							|  |  |  | 	normalize_m3(m); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eulO_to_mat3(m, e, order); | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 	copy_m4_m3(M, m); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Convert 3x3 matrix to Euler angles (in radians). */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void mat3_to_eulO(float eul[3], const short order, float M[3][3]) | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul1[3], eul2[3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 	mat3_to_eulo2(M, eul1, eul2, order); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 	/* return best, which is just the one with lowest values it in */ | 
					
						
							| 
									
										
										
										
											2012-07-21 15:27:40 +00:00
										 |  |  | 	if (fabsf(eul1[0]) + fabsf(eul1[1]) + fabsf(eul1[2]) > fabsf(eul2[0]) + fabsf(eul2[1]) + fabsf(eul2[2])) { | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 		copy_v3_v3(eul, eul2); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 		copy_v3_v3(eul, eul1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Convert 4x4 matrix to Euler angles (in radians). */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | void mat4_to_eulO(float e[3], const short order, float M[4][4]) | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float m[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | 	/* for now, we'll just do this the slow way (i.e. copying matrices) */ | 
					
						
							|  |  |  | 	copy_m3_m4(m, M); | 
					
						
							|  |  |  | 	normalize_m3(m); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat3_to_eulO(e, order, m); | 
					
						
							| 
									
										
										
										
											2010-10-30 19:29:11 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /* uses 2 methods to retrieve eulers, and picks the closest */ | 
					
						
							| 
									
										
										
										
											2012-08-25 12:55:14 +00:00
										 |  |  | void mat3_to_compatible_eulO(float eul[3], float oldrot[3], const short order, float mat[3][3]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul1[3], eul2[3]; | 
					
						
							|  |  |  | 	float d1, d2; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mat3_to_eulo2(mat, eul1, eul2, order); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	compatible_eul(eul1, oldrot); | 
					
						
							|  |  |  | 	compatible_eul(eul2, oldrot); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	d1 = fabsf(eul1[0] - oldrot[0]) + fabsf(eul1[1] - oldrot[1]) + fabsf(eul1[2] - oldrot[2]); | 
					
						
							|  |  |  | 	d2 = fabsf(eul2[0] - oldrot[0]) + fabsf(eul2[1] - oldrot[1]) + fabsf(eul2[2] - oldrot[2]); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* return best, which is just the one with lowest difference */ | 
					
						
							|  |  |  | 	if (d1 > d2) | 
					
						
							|  |  |  | 		copy_v3_v3(eul, eul2); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		copy_v3_v3(eul, eul1); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 12:55:14 +00:00
										 |  |  | void mat4_to_compatible_eulO(float eul[3], float oldrot[3], const short order, float M[4][4]) | 
					
						
							| 
									
										
										
										
											2010-09-24 17:49:33 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float m[3][3]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-09-24 17:49:33 +00:00
										 |  |  | 	/* for now, we'll just do this the slow way (i.e. copying matrices) */ | 
					
						
							|  |  |  | 	copy_m3_m4(m, M); | 
					
						
							|  |  |  | 	normalize_m3(m); | 
					
						
							|  |  |  | 	mat3_to_compatible_eulO(eul, oldrot, order, m); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | /* rotate the given euler by the given angle on the specified axis */ | 
					
						
							| 
									
										
										
										
											2012-10-20 20:20:02 +00:00
										 |  |  | /* NOTE: is this safe to do with different axis orders? */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 12:55:14 +00:00
										 |  |  | void rotate_eulO(float beul[3], const short order, char axis, float ang) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float eul[3], mat1[3][3], mat2[3][3], totmat[3][3]; | 
					
						
							| 
									
										
										
										
											2010-11-16 01:19:37 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	assert(axis >= 'X' && axis <= 'Z'); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eul[0] = eul[1] = eul[2] = 0.0f; | 
					
						
							|  |  |  | 	if (axis == 'X') | 
					
						
							|  |  |  | 		eul[0] = ang; | 
					
						
							|  |  |  | 	else if (axis == 'Y') | 
					
						
							|  |  |  | 		eul[1] = ang; | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		eul[2] = ang; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	eulO_to_mat3(mat1, eul, order); | 
					
						
							|  |  |  | 	eulO_to_mat3(mat2, beul, order); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	mul_m3_m3m3(totmat, mat2, mat1); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mat3_to_eulO(beul, order, totmat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* the matrix is written to as 3 axis vectors */ | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void eulO_to_gimbal_axis(float gmat[3][3], const float eul[3], const short order) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	const RotOrderInfo *R = GET_ROTATIONORDER_INFO(order); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	float mat[3][3]; | 
					
						
							|  |  |  | 	float teul[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* first axis is local */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eulO_to_mat3(mat, eul, order); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	copy_v3_v3(gmat[R->axis[0]], mat[R->axis[0]]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* second axis is local minus first rotation */ | 
					
						
							|  |  |  | 	copy_v3_v3(teul, eul); | 
					
						
							|  |  |  | 	teul[R->axis[0]] = 0; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	eulO_to_mat3(mat, teul, order); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	copy_v3_v3(gmat[R->axis[1]], mat[R->axis[1]]); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* Last axis is global */ | 
					
						
							|  |  |  | 	gmat[R->axis[2]][0] = 0; | 
					
						
							|  |  |  | 	gmat[R->axis[2]][1] = 0; | 
					
						
							|  |  |  | 	gmat[R->axis[2]][2] = 0; | 
					
						
							|  |  |  | 	gmat[R->axis[2]][R->axis[2]] = 1; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /******************************* Dual Quaternions ****************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-03 20:19:11 +00:00
										 |  |  | /**
 | 
					
						
							|  |  |  |  * Conversion routines between (regular quaternion, translation) and | 
					
						
							|  |  |  |  * dual quaternion. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Version 1.0.0, February 7th, 2007 | 
					
						
							|  |  |  |  * | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  |  * Copyright (C) 2006-2007 University of Dublin, Trinity College, All Rights | 
					
						
							| 
									
										
										
										
											2012-03-03 20:19:11 +00:00
										 |  |  |  * Reserved | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This software is provided 'as-is', without any express or implied | 
					
						
							|  |  |  |  * warranty.  In no event will the author(s) be held liable for any damages | 
					
						
							|  |  |  |  * arising from the use of this software. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Permission is granted to anyone to use this software for any purpose, | 
					
						
							|  |  |  |  * including commercial applications, and to alter it and redistribute it | 
					
						
							|  |  |  |  * freely, subject to the following restrictions: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * 1. The origin of this software must not be misrepresented; you must not | 
					
						
							|  |  |  |  *    claim that you wrote the original software. If you use this software | 
					
						
							|  |  |  |  *    in a product, an acknowledgment in the product documentation would be | 
					
						
							|  |  |  |  *    appreciated but is not required. | 
					
						
							|  |  |  |  * 2. Altered source versions must be plainly marked as such, and must not be | 
					
						
							|  |  |  |  *    misrepresented as being the original software. | 
					
						
							|  |  |  |  * 3. This notice may not be removed or altered from any source distribution. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * \author Ladislav Kavan, kavanl@cs.tcd.ie | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Changes for Blender: | 
					
						
							| 
									
										
										
										
											2012-03-04 04:35:12 +00:00
										 |  |  |  * - renaming, style changes and optimization's | 
					
						
							| 
									
										
										
										
											2012-03-03 20:19:11 +00:00
										 |  |  |  * - added support for scaling | 
					
						
							|  |  |  |  */ | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mat4_to_dquat(DualQuat *dq, float basemat[4][4], float mat[4][4]) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float *t, *q, dscale[3], scale[3], basequat[4]; | 
					
						
							|  |  |  | 	float baseRS[4][4], baseinv[4][4], baseR[4][4], baseRinv[4][4]; | 
					
						
							|  |  |  | 	float R[4][4], S[4][4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* split scaling and rotation, there is probably a faster way to do
 | 
					
						
							| 
									
										
										
										
											2012-03-03 20:19:11 +00:00
										 |  |  | 	 * this, it's done like this now to correctly get negative scaling */ | 
					
						
							| 
									
										
										
											
												Math lib: matrix multiplication order fix for two functions that were
inconsistent with similar functions & math notation:
mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)
For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
											
										 
											2011-12-16 19:53:12 +00:00
										 |  |  | 	mult_m4_m4m4(baseRS, mat, basemat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat4_to_size(scale, baseRS); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	dscale[0] = scale[0] - 1.0f; | 
					
						
							|  |  |  | 	dscale[1] = scale[1] - 1.0f; | 
					
						
							|  |  |  | 	dscale[2] = scale[2] - 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if ((determinant_m4(mat) < 0.0f) || len_v3(dscale) > 1e-4f) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		/* extract R and S  */ | 
					
						
							| 
									
										
										
										
											2010-02-22 18:53:46 +00:00
										 |  |  | 		float tmp[4][4]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		/* extra orthogonalize, to avoid flipping with stretched bones */ | 
					
						
							| 
									
										
										
										
											2010-02-22 18:53:46 +00:00
										 |  |  | 		copy_m4_m4(tmp, baseRS); | 
					
						
							|  |  |  | 		orthogonalize_m4(tmp, 1); | 
					
						
							|  |  |  | 		mat4_to_quat(basequat, tmp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		quat_to_mat4(baseR, basequat); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_v3_v3(baseR[3], baseRS[3]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		invert_m4_m4(baseinv, basemat); | 
					
						
							| 
									
										
										
											
												Math lib: matrix multiplication order fix for two functions that were
inconsistent with similar functions & math notation:
mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)
For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
											
										 
											2011-12-16 19:53:12 +00:00
										 |  |  | 		mult_m4_m4m4(R, baseR, baseinv); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		invert_m4_m4(baseRinv, baseR); | 
					
						
							| 
									
										
										
											
												Math lib: matrix multiplication order fix for two functions that were
inconsistent with similar functions & math notation:
mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)
For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
											
										 
											2011-12-16 19:53:12 +00:00
										 |  |  | 		mult_m4_m4m4(S, baseRinv, baseRS); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		/* set scaling part */ | 
					
						
							| 
									
										
										
										
											2011-02-13 10:52:18 +00:00
										 |  |  | 		mul_serie_m4(dq->scale, basemat, S, baseinv, NULL, NULL, NULL, NULL, NULL); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		dq->scale_weight = 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 		/* matrix does not contain scaling */ | 
					
						
							|  |  |  | 		copy_m4_m4(R, mat); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		dq->scale_weight = 0.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* non-dual part */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	mat4_to_quat(dq->quat, R); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* dual part */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	t = R[3]; | 
					
						
							|  |  |  | 	q = dq->quat; | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	dq->trans[0] = -0.5f * ( t[0] * q[1] + t[1] * q[2] + t[2] * q[3]); | 
					
						
							|  |  |  | 	dq->trans[1] =  0.5f * ( t[0] * q[0] + t[1] * q[3] - t[2] * q[2]); | 
					
						
							|  |  |  | 	dq->trans[2] =  0.5f * (-t[0] * q[3] + t[1] * q[0] + t[2] * q[1]); | 
					
						
							|  |  |  | 	dq->trans[3] =  0.5f * ( t[0] * q[2] - t[1] * q[1] + t[2] * q[0]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void dquat_to_mat4(float mat[4][4], DualQuat *dq) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	float len, *t, q0[4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* regular quaternion */ | 
					
						
							|  |  |  | 	copy_qt_qt(q0, dq->quat); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* normalize */ | 
					
						
							| 
									
										
										
										
											2012-08-25 17:42:15 +00:00
										 |  |  | 	len = sqrtf(dot_qtqt(q0, q0)); | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (len != 0.0f) | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		mul_qt_fl(q0, 1.0f / len); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* rotation */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	quat_to_mat4(mat, q0); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* translation */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	t = dq->trans; | 
					
						
							|  |  |  | 	mat[3][0] = 2.0f * (-t[0] * q0[1] + t[1] * q0[0] - t[2] * q0[3] + t[3] * q0[2]); | 
					
						
							|  |  |  | 	mat[3][1] = 2.0f * (-t[0] * q0[2] + t[1] * q0[3] + t[2] * q0[0] - t[3] * q0[1]); | 
					
						
							|  |  |  | 	mat[3][2] = 2.0f * (-t[0] * q0[3] - t[1] * q0[2] + t[2] * q0[1] + t[3] * q0[0]); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* note: this does not handle scaling */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | void add_weighted_dq_dq(DualQuat *dqsum, DualQuat *dq, float weight) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	int flipped = 0; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* make sure we interpolate quats in the right direction */ | 
					
						
							|  |  |  | 	if (dot_qtqt(dq->quat, dqsum->quat) < 0) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		flipped = 1; | 
					
						
							|  |  |  | 		weight = -weight; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* interpolate rotation and translation */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	dqsum->quat[0] += weight * dq->quat[0]; | 
					
						
							|  |  |  | 	dqsum->quat[1] += weight * dq->quat[1]; | 
					
						
							|  |  |  | 	dqsum->quat[2] += weight * dq->quat[2]; | 
					
						
							|  |  |  | 	dqsum->quat[3] += weight * dq->quat[3]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	dqsum->trans[0] += weight * dq->trans[0]; | 
					
						
							|  |  |  | 	dqsum->trans[1] += weight * dq->trans[1]; | 
					
						
							|  |  |  | 	dqsum->trans[2] += weight * dq->trans[2]; | 
					
						
							|  |  |  | 	dqsum->trans[3] += weight * dq->trans[3]; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* interpolate scale - but only if needed */ | 
					
						
							|  |  |  | 	if (dq->scale_weight) { | 
					
						
							|  |  |  | 		float wmat[4][4]; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (flipped) /* we don't want negative weights for scaling */ | 
					
						
							|  |  |  | 			weight = -weight; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		copy_m4_m4(wmat, dq->scale); | 
					
						
							| 
									
										
										
										
											2009-11-10 19:13:05 +00:00
										 |  |  | 		mul_m4_fl(wmat, weight); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		add_m4_m4m4(dqsum->scale, dqsum->scale, wmat); | 
					
						
							|  |  |  | 		dqsum->scale_weight += weight; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void normalize_dq(DualQuat *dq, float totweight) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	float scale = 1.0f / totweight; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mul_qt_fl(dq->quat, scale); | 
					
						
							|  |  |  | 	mul_qt_fl(dq->trans, scale); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (dq->scale_weight) { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		float addweight = totweight - dq->scale_weight; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 		if (addweight) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 			dq->scale[0][0] += addweight; | 
					
						
							|  |  |  | 			dq->scale[1][1] += addweight; | 
					
						
							|  |  |  | 			dq->scale[2][2] += addweight; | 
					
						
							|  |  |  | 			dq->scale[3][3] += addweight; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-10 19:13:05 +00:00
										 |  |  | 		mul_m4_fl(dq->scale, scale); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		dq->scale_weight = 1.0f; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-12-11 14:29:01 +00:00
										 |  |  | void mul_v3m3_dq(float co[3], float mat[3][3], DualQuat *dq) | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	float M[3][3], t[3], scalemat[3][3], len2; | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	float w = dq->quat[0], x = dq->quat[1], y = dq->quat[2], z = dq->quat[3]; | 
					
						
							|  |  |  | 	float t0 = dq->trans[0], t1 = dq->trans[1], t2 = dq->trans[2], t3 = dq->trans[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* rotation matrix */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	M[0][0] = w * w + x * x - y * y - z * z; | 
					
						
							|  |  |  | 	M[1][0] = 2 * (x * y - w * z); | 
					
						
							|  |  |  | 	M[2][0] = 2 * (x * z + w * y); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	M[0][1] = 2 * (x * y + w * z); | 
					
						
							|  |  |  | 	M[1][1] = w * w + y * y - x * x - z * z; | 
					
						
							|  |  |  | 	M[2][1] = 2 * (y * z - w * x); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	M[0][2] = 2 * (x * z - w * y); | 
					
						
							|  |  |  | 	M[1][2] = 2 * (y * z + w * x); | 
					
						
							|  |  |  | 	M[2][2] = w * w + z * z - x * x - y * y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	len2 = dot_qtqt(dq->quat, dq->quat); | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (len2 > 0.0f) | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 		len2 = 1.0f / len2; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* translation */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	t[0] = 2 * (-t0 * x + w * t1 - t2 * z + y * t3); | 
					
						
							|  |  |  | 	t[1] = 2 * (-t0 * y + t1 * z - x * t3 + w * t2); | 
					
						
							|  |  |  | 	t[2] = 2 * (-t0 * z + x * t2 + w * t3 - t1 * y); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* apply scaling */ | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (dq->scale_weight) | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 		mul_m4_v3(dq->scale, co); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	/* apply rotation and translation */ | 
					
						
							|  |  |  | 	mul_m3_v3(M, co); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	co[0] = (co[0] + t[0]) * len2; | 
					
						
							|  |  |  | 	co[1] = (co[1] + t[1]) * len2; | 
					
						
							|  |  |  | 	co[2] = (co[2] + t[2]) * len2; | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	/* compute crazyspace correction mat */ | 
					
						
							| 
									
										
										
										
											2012-03-24 06:18:31 +00:00
										 |  |  | 	if (mat) { | 
					
						
							|  |  |  | 		if (dq->scale_weight) { | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 			copy_m3_m4(scalemat, dq->scale); | 
					
						
							|  |  |  | 			mul_m3_m3m3(mat, M, scalemat); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 			copy_m3_m3(mat, M); | 
					
						
							| 
									
										
										
										
											2009-11-10 19:13:05 +00:00
										 |  |  | 		mul_m3_fl(mat, len2); | 
					
						
							| 
									
										
										
										
											2009-11-09 22:42:41 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void copy_dq_dq(DualQuat *dq1, DualQuat *dq2) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	memcpy(dq1, dq2, sizeof(DualQuat)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-08 02:08:11 +00:00
										 |  |  | /* axis matches eTrackToAxis_Modes */ | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | void quat_apply_track(float quat[4], short axis, short upflag) | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | 	/* rotations are hard coded to match vec_to_quat */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	const float quat_track[][4] = { | 
					
						
							| 
									
										
										
										
											2012-08-05 17:27:52 +00:00
										 |  |  | 		{M_SQRT1_2, 0.0, -M_SQRT1_2, 0.0}, /* pos-y90 */ | 
					
						
							| 
									
										
										
										
											2012-05-12 15:02:10 +00:00
										 |  |  | 		{0.5, 0.5, 0.5, 0.5}, /* Quaternion((1,0,0), radians(90)) * Quaternion((0,1,0), radians(90)) */ | 
					
						
							| 
									
										
										
										
											2012-08-05 17:27:52 +00:00
										 |  |  | 		{M_SQRT1_2, 0.0, 0.0, M_SQRT1_2}, /* pos-z90 */ | 
					
						
							|  |  |  | 		{M_SQRT1_2, 0.0, M_SQRT1_2, 0.0}, /* neg-y90 */ | 
					
						
							| 
									
										
										
										
											2012-05-12 15:02:10 +00:00
										 |  |  | 		{0.5, -0.5, -0.5, 0.5}, /* Quaternion((1,0,0), radians(-90)) * Quaternion((0,1,0), radians(-90)) */ | 
					
						
							| 
									
										
										
										
											2012-08-10 08:19:45 +00:00
										 |  |  | 		{0.0, M_SQRT1_2, M_SQRT1_2, 0.0} /* no rotation */ | 
					
						
							| 
									
										
										
										
											2012-05-12 15:02:10 +00:00
										 |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-16 01:19:37 +00:00
										 |  |  | 	assert(axis >= 0 && axis <= 5); | 
					
						
							|  |  |  | 	assert(upflag >= 0 && upflag <= 2); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-08 02:08:11 +00:00
										 |  |  | 	mul_qt_qtqt(quat, quat, quat_track[axis]); | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (axis > 2) | 
					
						
							|  |  |  | 		axis = axis - 3; | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-08 07:36:33 +00:00
										 |  |  | 	/* there are 2 possible up-axis for each axis used, the 'quat_track' applies so the first
 | 
					
						
							| 
									
										
										
										
											2013-02-11 00:49:00 +00:00
										 |  |  | 	 * up axis is used X->Y, Y->X, Z->X, if this first up axis isn't used then rotate 90d | 
					
						
							| 
									
										
										
										
											2010-10-08 07:36:33 +00:00
										 |  |  | 	 * the strange bit shift below just find the low axis {X:Y, Y:X, Z:X} */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	if (upflag != (2 - axis) >> 1) { | 
					
						
							| 
									
										
										
										
											2012-08-05 17:27:52 +00:00
										 |  |  | 		float q[4] = {M_SQRT1_2, 0.0, 0.0, 0.0}; /* assign 90d rotation axis */ | 
					
						
							|  |  |  | 		q[axis + 1] = ((axis == 1)) ? M_SQRT1_2 : -M_SQRT1_2; /* flip non Y axis */ | 
					
						
							| 
									
										
										
										
											2010-10-08 07:29:08 +00:00
										 |  |  | 		mul_qt_qtqt(quat, quat, q); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2010-10-08 02:08:11 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void vec_apply_track(float vec[3], short axis) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float tvec[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-16 01:19:37 +00:00
										 |  |  | 	assert(axis >= 0 && axis <= 5); | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-08 02:08:11 +00:00
										 |  |  | 	copy_v3_v3(tvec, vec); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	switch (axis) { | 
					
						
							|  |  |  | 		case 0: /* pos-x */ | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[0] =  0.0; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			vec[1] = tvec[2]; | 
					
						
							|  |  |  | 			vec[2] = -tvec[1]; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case 1: /* pos-y */ | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[0] = tvec[0]; */ | 
					
						
							|  |  |  | 			/* vec[1] =  0.0; */ | 
					
						
							|  |  |  | 			/* vec[2] = tvec[2]; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			break; | 
					
						
							|  |  |  | 		case 2: /* pos-z */ | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[0] = tvec[0]; */ | 
					
						
							|  |  |  | 			/* vec[1] = tvec[1]; */ | 
					
						
							|  |  |  | 			/* vec[2] =  0.0; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			break; | 
					
						
							|  |  |  | 		case 3: /* neg-x */ | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[0] =  0.0; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			vec[1] = tvec[2]; | 
					
						
							|  |  |  | 			vec[2] = -tvec[1]; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case 4: /* neg-y */ | 
					
						
							|  |  |  | 			vec[0] = -tvec[2]; | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[1] =  0.0; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			vec[2] = tvec[0]; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case 5: /* neg-z */ | 
					
						
							|  |  |  | 			vec[0] = -tvec[0]; | 
					
						
							|  |  |  | 			vec[1] = -tvec[1]; | 
					
						
							| 
									
										
										
										
											2012-10-22 08:15:51 +00:00
										 |  |  | 			/* vec[2] =  0.0; */ | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 			break; | 
					
						
							| 
									
										
										
										
											2010-10-08 02:08:11 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-01-13 19:16:35 +00:00
										 |  |  | /* lens/angle conversion (radians) */ | 
					
						
							| 
									
										
										
										
											2011-11-04 14:36:06 +00:00
										 |  |  | float focallength_to_fov(float focal_length, float sensor) | 
					
						
							| 
									
										
										
										
											2010-04-17 08:55:31 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	return 2.0f * atanf((sensor / 2.0f) / focal_length); | 
					
						
							| 
									
										
										
										
											2010-04-17 08:55:31 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-11-04 14:36:06 +00:00
										 |  |  | float fov_to_focallength(float hfov, float sensor) | 
					
						
							| 
									
										
										
										
											2010-04-17 08:55:31 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	return (sensor / 2.0f) / tanf(hfov * 0.5f); | 
					
						
							| 
									
										
										
										
											2010-04-17 08:55:31 +00:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2011-04-02 03:05:49 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | /* 'mod_inline(-3,4)= 1', 'fmod(-3,4)= -3' */ | 
					
						
							|  |  |  | static float mod_inline(float a, float b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return a - (b * floorf(a / b)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float angle_wrap_rad(float angle) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2012-03-25 12:41:58 +00:00
										 |  |  | 	return mod_inline(angle + (float)M_PI, (float)M_PI * 2.0f) - (float)M_PI; | 
					
						
							| 
									
										
										
										
											2011-04-02 03:05:49 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float angle_wrap_deg(float angle) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return mod_inline(angle + 180.0f, 360.0f) - 180.0f; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2013-01-21 15:41:00 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-02-19 04:37:28 +00:00
										 |  |  | /* returns an angle compatible with angle_compat */ | 
					
						
							|  |  |  | float angle_compat_rad(float angle, float angle_compat) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return angle + (floorf(((angle_compat - angle) / (float)M_PI) + 0.5f)) * (float)M_PI; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-21 15:41:00 +00:00
										 |  |  | /* axis conversion */ | 
					
						
							|  |  |  | static float _axis_convert_matrix[23][3][3] = { | 
					
						
							|  |  |  | 	{{-1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}, {0.0, 0.0, 1.0}}, | 
					
						
							|  |  |  | 	{{-1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}, {0.0, -1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{-1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}, {0.0, 1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 0.0, -1.0}}, | 
					
						
							|  |  |  | 	{{0.0, -1.0, 0.0}, {-1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, 1.0}, {-1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, -1.0}, {-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 1.0, 0.0}, {-1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}}, | 
					
						
							|  |  |  | 	{{0.0, -1.0, 0.0}, {0.0, 0.0, 1.0}, {-1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, -1.0}, {0.0, -1.0, 0.0}, {-1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, 1.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 1.0, 0.0}, {0.0, 0.0, -1.0}, {-1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, -1.0, 0.0}, {0.0, 0.0, -1.0}, {1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, 1.0}, {0.0, -1.0, 0.0}, {1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, -1.0}, {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 1.0, 0.0}, {0.0, 0.0, 1.0}, {1.0, 0.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, -1.0, 0.0}, {1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, -1.0}, {1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 0.0, 1.0}, {1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, | 
					
						
							|  |  |  | 	{{1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}, {0.0, 0.0, -1.0}}, | 
					
						
							|  |  |  | 	{{1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}, {0.0, -1.0, 0.0}}, | 
					
						
							|  |  |  | 	{{1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}, {0.0, 1.0, 0.0}}, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int _axis_convert_lut[23][24] = { | 
					
						
							|  |  |  | 	{0x8C8, 0x4D0, 0x2E0, 0xAE8, 0x701, 0x511, 0x119, 0xB29, 0x682, 0x88A, | 
					
						
							|  |  |  | 	 0x09A, 0x2A2, 0x80B, 0x413, 0x223, 0xA2B, 0x644, 0x454, 0x05C, 0xA6C, | 
					
						
							|  |  |  | 	 0x745, 0x94D, 0x15D, 0x365}, | 
					
						
							|  |  |  | 	{0xAC8, 0x8D0, 0x4E0, 0x2E8, 0x741, 0x951, 0x159, 0x369, 0x702, 0xB0A, | 
					
						
							|  |  |  | 	 0x11A, 0x522, 0xA0B, 0x813, 0x423, 0x22B, 0x684, 0x894, 0x09C, 0x2AC, | 
					
						
							|  |  |  | 	 0x645, 0xA4D, 0x05D, 0x465}, | 
					
						
							|  |  |  | 	{0x4C8, 0x2D0, 0xAE0, 0x8E8, 0x681, 0x291, 0x099, 0x8A9, 0x642, 0x44A, | 
					
						
							|  |  |  | 	 0x05A, 0xA62, 0x40B, 0x213, 0xA23, 0x82B, 0x744, 0x354, 0x15C, 0x96C, | 
					
						
							|  |  |  | 	 0x705, 0x50D, 0x11D, 0xB25}, | 
					
						
							|  |  |  | 	{0x2C8, 0xAD0, 0x8E0, 0x4E8, 0x641, 0xA51, 0x059, 0x469, 0x742, 0x34A, | 
					
						
							|  |  |  | 	 0x15A, 0x962, 0x20B, 0xA13, 0x823, 0x42B, 0x704, 0xB14, 0x11C, 0x52C, | 
					
						
							|  |  |  | 	 0x685, 0x28D, 0x09D, 0x8A5}, | 
					
						
							|  |  |  | 	{0x708, 0xB10, 0x120, 0x528, 0x8C1, 0xAD1, 0x2D9, 0x4E9, 0x942, 0x74A, | 
					
						
							|  |  |  | 	 0x35A, 0x162, 0x64B, 0xA53, 0x063, 0x46B, 0x804, 0xA14, 0x21C, 0x42C, | 
					
						
							|  |  |  | 	 0x885, 0x68D, 0x29D, 0x0A5}, | 
					
						
							|  |  |  | 	{0xB08, 0x110, 0x520, 0x728, 0x941, 0x151, 0x359, 0x769, 0x802, 0xA0A, | 
					
						
							|  |  |  | 	 0x21A, 0x422, 0xA4B, 0x053, 0x463, 0x66B, 0x884, 0x094, 0x29C, 0x6AC, | 
					
						
							|  |  |  | 	 0x8C5, 0xACD, 0x2DD, 0x4E5}, | 
					
						
							|  |  |  | 	{0x508, 0x710, 0xB20, 0x128, 0x881, 0x691, 0x299, 0x0A9, 0x8C2, 0x4CA, | 
					
						
							|  |  |  | 	 0x2DA, 0xAE2, 0x44B, 0x653, 0xA63, 0x06B, 0x944, 0x754, 0x35C, 0x16C, | 
					
						
							|  |  |  | 	 0x805, 0x40D, 0x21D, 0xA25}, | 
					
						
							|  |  |  | 	{0x108, 0x510, 0x720, 0xB28, 0x801, 0x411, 0x219, 0xA29, 0x882, 0x08A, | 
					
						
							|  |  |  | 	 0x29A, 0x6A2, 0x04B, 0x453, 0x663, 0xA6B, 0x8C4, 0x4D4, 0x2DC, 0xAEC, | 
					
						
							|  |  |  | 	 0x945, 0x14D, 0x35D, 0x765}, | 
					
						
							|  |  |  | 	{0x748, 0x350, 0x160, 0x968, 0xAC1, 0x2D1, 0x4D9, 0x8E9, 0xA42, 0x64A, | 
					
						
							|  |  |  | 	 0x45A, 0x062, 0x68B, 0x293, 0x0A3, 0x8AB, 0xA04, 0x214, 0x41C, 0x82C, | 
					
						
							|  |  |  | 	 0xB05, 0x70D, 0x51D, 0x125}, | 
					
						
							|  |  |  | 	{0x948, 0x750, 0x360, 0x168, 0xB01, 0x711, 0x519, 0x129, 0xAC2, 0x8CA, | 
					
						
							|  |  |  | 	 0x4DA, 0x2E2, 0x88B, 0x693, 0x2A3, 0x0AB, 0xA44, 0x654, 0x45C, 0x06C, | 
					
						
							|  |  |  | 	 0xA05, 0x80D, 0x41D, 0x225}, | 
					
						
							|  |  |  | 	{0x348, 0x150, 0x960, 0x768, 0xA41, 0x051, 0x459, 0x669, 0xA02, 0x20A, | 
					
						
							|  |  |  | 	 0x41A, 0x822, 0x28B, 0x093, 0x8A3, 0x6AB, 0xB04, 0x114, 0x51C, 0x72C, | 
					
						
							|  |  |  | 	 0xAC5, 0x2CD, 0x4DD, 0x8E5}, | 
					
						
							|  |  |  | 	{0x148, 0x950, 0x760, 0x368, 0xA01, 0x811, 0x419, 0x229, 0xB02, 0x10A, | 
					
						
							|  |  |  | 	 0x51A, 0x722, 0x08B, 0x893, 0x6A3, 0x2AB, 0xAC4, 0x8D4, 0x4DC, 0x2EC, | 
					
						
							|  |  |  | 	 0xA45, 0x04D, 0x45D, 0x665}, | 
					
						
							|  |  |  | 	{0x688, 0x890, 0x0A0, 0x2A8, 0x4C1, 0x8D1, 0xAD9, 0x2E9, 0x502, 0x70A, | 
					
						
							|  |  |  | 	 0xB1A, 0x122, 0x74B, 0x953, 0x163, 0x36B, 0x404, 0x814, 0xA1C, 0x22C, | 
					
						
							|  |  |  | 	 0x445, 0x64D, 0xA5D, 0x065}, | 
					
						
							|  |  |  | 	{0x888, 0x090, 0x2A0, 0x6A8, 0x501, 0x111, 0xB19, 0x729, 0x402, 0x80A, | 
					
						
							|  |  |  | 	 0xA1A, 0x222, 0x94B, 0x153, 0x363, 0x76B, 0x444, 0x054, 0xA5C, 0x66C, | 
					
						
							|  |  |  | 	 0x4C5, 0x8CD, 0xADD, 0x2E5}, | 
					
						
							|  |  |  | 	{0x288, 0x690, 0x8A0, 0x0A8, 0x441, 0x651, 0xA59, 0x069, 0x4C2, 0x2CA, | 
					
						
							|  |  |  | 	 0xADA, 0x8E2, 0x34B, 0x753, 0x963, 0x16B, 0x504, 0x714, 0xB1C, 0x12C, | 
					
						
							|  |  |  | 	 0x405, 0x20D, 0xA1D, 0x825}, | 
					
						
							|  |  |  | 	{0x088, 0x290, 0x6A0, 0x8A8, 0x401, 0x211, 0xA19, 0x829, 0x442, 0x04A, | 
					
						
							|  |  |  | 	 0xA5A, 0x662, 0x14B, 0x353, 0x763, 0x96B, 0x4C4, 0x2D4, 0xADC, 0x8EC, | 
					
						
							|  |  |  | 	 0x505, 0x10D, 0xB1D, 0x725}, | 
					
						
							|  |  |  | 	{0x648, 0x450, 0x060, 0xA68, 0x2C1, 0x4D1, 0x8D9, 0xAE9, 0x282, 0x68A, | 
					
						
							|  |  |  | 	 0x89A, 0x0A2, 0x70B, 0x513, 0x123, 0xB2B, 0x204, 0x414, 0x81C, 0xA2C, | 
					
						
							|  |  |  | 	 0x345, 0x74D, 0x95D, 0x165}, | 
					
						
							|  |  |  | 	{0xA48, 0x650, 0x460, 0x068, 0x341, 0x751, 0x959, 0x169, 0x2C2, 0xACA, | 
					
						
							|  |  |  | 	 0x8DA, 0x4E2, 0xB0B, 0x713, 0x523, 0x12B, 0x284, 0x694, 0x89C, 0x0AC, | 
					
						
							|  |  |  | 	 0x205, 0xA0D, 0x81D, 0x425}, | 
					
						
							|  |  |  | 	{0x448, 0x050, 0xA60, 0x668, 0x281, 0x091, 0x899, 0x6A9, 0x202, 0x40A, | 
					
						
							|  |  |  | 	 0x81A, 0xA22, 0x50B, 0x113, 0xB23, 0x72B, 0x344, 0x154, 0x95C, 0x76C, | 
					
						
							|  |  |  | 	 0x2C5, 0x4CD, 0x8DD, 0xAE5}, | 
					
						
							|  |  |  | 	{0x048, 0xA50, 0x660, 0x468, 0x201, 0xA11, 0x819, 0x429, 0x342, 0x14A, | 
					
						
							|  |  |  | 	 0x95A, 0x762, 0x10B, 0xB13, 0x723, 0x52B, 0x2C4, 0xAD4, 0x8DC, 0x4EC, | 
					
						
							|  |  |  | 	 0x285, 0x08D, 0x89D, 0x6A5}, | 
					
						
							|  |  |  | 	{0x808, 0xA10, 0x220, 0x428, 0x101, 0xB11, 0x719, 0x529, 0x142, 0x94A, | 
					
						
							|  |  |  | 	 0x75A, 0x362, 0x8CB, 0xAD3, 0x2E3, 0x4EB, 0x044, 0xA54, 0x65C, 0x46C, | 
					
						
							|  |  |  | 	 0x085, 0x88D, 0x69D, 0x2A5}, | 
					
						
							|  |  |  | 	{0xA08, 0x210, 0x420, 0x828, 0x141, 0x351, 0x759, 0x969, 0x042, 0xA4A, | 
					
						
							|  |  |  | 	 0x65A, 0x462, 0xACB, 0x2D3, 0x4E3, 0x8EB, 0x084, 0x294, 0x69C, 0x8AC, | 
					
						
							|  |  |  | 	 0x105, 0xB0D, 0x71D, 0x525}, | 
					
						
							|  |  |  | 	{0x408, 0x810, 0xA20, 0x228, 0x081, 0x891, 0x699, 0x2A9, 0x102, 0x50A, | 
					
						
							|  |  |  | 	 0x71A, 0xB22, 0x4CB, 0x8D3, 0xAE3, 0x2EB, 0x144, 0x954, 0x75C, 0x36C, | 
					
						
							|  |  |  | 	 0x045, 0x44D, 0x65D, 0xA65}, | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // _axis_convert_num = {'X': 0, 'Y': 1, 'Z': 2, '-X': 3, '-Y': 4, '-Z': 5}
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | MINLINE int _axis_signed(const int axis) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return (axis < 3) ? axis : axis - 3; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Each argument us an axis in ['X', 'Y', 'Z', '-X', '-Y', '-Z'] | 
					
						
							|  |  |  |  * where the first 2 are a source and the second 2 are the target. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | int mat3_from_axis_conversion(int from_forward, int from_up, int to_forward, int to_up, | 
					
						
							|  |  |  |                               float r_mat[3][3]) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	// from functools import reduce
 | 
					
						
							|  |  |  | 	int value; | 
					
						
							|  |  |  | 	int i; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (from_forward == to_forward && from_up == to_up) { | 
					
						
							|  |  |  | 		unit_m3(r_mat); | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if ((_axis_signed(from_forward) == _axis_signed(from_up)) || | 
					
						
							|  |  |  | 	    (_axis_signed(to_forward)   == _axis_signed(to_up))) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		/* we could assert here! */ | 
					
						
							|  |  |  | 		unit_m3(r_mat); | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	value = ((from_forward << (0 * 3)) | | 
					
						
							|  |  |  | 	         (from_up      << (1 * 3)) | | 
					
						
							|  |  |  | 	         (to_forward   << (2 * 3)) | | 
					
						
							|  |  |  | 	         (to_up        << (3 * 3))); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (i = 0; i < (sizeof(_axis_convert_matrix) / sizeof(*_axis_convert_matrix)); i++) { | 
					
						
							|  |  |  | 		int j; | 
					
						
							|  |  |  | 		for (j = 0; j < sizeof(*_axis_convert_lut) / sizeof(*_axis_convert_lut[0]); j++) { | 
					
						
							|  |  |  | 			if (_axis_convert_lut[i][j] == value) { | 
					
						
							|  |  |  | 				copy_m3_m3(r_mat, _axis_convert_matrix[i]); | 
					
						
							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | //	BLI_assert(0);
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } |