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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
* Contributor(s): Blender Foundation
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/screen/screen_intern.h
* \ingroup edscr
#ifndef __SCREEN_INTERN_H__
#define __SCREEN_INTERN_H__
struct bContext;
struct bContextDataResult;
struct Main;
/* internal exports only */
#define AZONESPOTW UI_HEADER_OFFSET /* width of corner azone - max */
#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner azone */
#define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */
#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the azone */
/* area.c */
void ED_area_data_copy(ScrArea *sa_dst, ScrArea *sa_src, const bool do_free);
void ED_area_data_swap(ScrArea *sa1, ScrArea *sa2);
void region_toggle_hidden(struct bContext *C, ARegion *ar, const bool do_fade);
/* screen_edit.c */
bScreen *screen_add(struct Main *bmain, const char *name, const rcti *rect);
void screen_data_copy(bScreen *to, bScreen *from);
void screen_new_activate_prepare(const wmWindow *win, bScreen *screen_new);
void screen_change_update(struct bContext *C, wmWindow *win, bScreen *sc);
bScreen *screen_change_prepare(bScreen *screen_old, bScreen *screen_new, struct Main *bmain, struct bContext *C, wmWindow *win);
ScrArea *area_split(const wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac, int merge);
int screen_area_join(struct bContext *C, bScreen *scr, ScrArea *sa1, ScrArea *sa2);
int area_getorientation(ScrArea *sa, ScrArea *sb);
struct AZone *ED_area_actionzone_find_xy(ScrArea *sa, const int xy[2]);
/* screen_geometry.c */
int screen_geom_area_height(const ScrArea *area);
int screen_geom_area_width(const ScrArea *area);
ScrVert *screen_geom_vertex_add_ex(ScrAreaMap *area_map, short x, short y);
ScrVert *screen_geom_vertex_add(bScreen *sc, short x, short y);
ScrEdge *screen_geom_edge_add_ex(ScrAreaMap *area_map, ScrVert *v1, ScrVert *v2);
ScrEdge *screen_geom_edge_add(bScreen *sc, ScrVert *v1, ScrVert *v2);
bool screen_geom_edge_is_horizontal(ScrEdge *se);
ScrEdge *screen_geom_area_map_find_active_scredge(
const struct ScrAreaMap *area_map,
const rcti *bounds_rect,
const int mx, const int my);
ScrEdge *screen_geom_find_active_scredge(
const wmWindow *win, const bScreen *screen,
void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc);
short screen_geom_find_area_split_point(const ScrArea *sa, const rcti *window_rect, char dir, float fac);
void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge);
/* screen_context.c */
int ed_screen_context(
const struct bContext *C, const char *member, struct bContextDataResult *result);
extern const char *screen_context_dir[]; /* doc access */
/* screendump.c */
void SCREEN_OT_screenshot(struct wmOperatorType *ot);
/* screen_ops.c */
void region_blend_start(struct bContext *C, struct ScrArea *sa, struct ARegion *ar);
/* workspace_layout_edit.c */
bool workspace_layout_set_poll(const struct WorkSpaceLayout *layout);
#endif /* __SCREEN_INTERN_H__ */