| 
									
										
										
										
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										 |  |  | /*  collision.c
 | 
					
						
							|  |  |  | * | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | * | 
					
						
							| 
									
										
										
										
											2008-04-16 22:40:48 +00:00
										 |  |  | * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | * | 
					
						
							|  |  |  | * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  | * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  | * as published by the Free Software Foundation; either version 2 | 
					
						
							| 
									
										
										
										
											2008-04-16 22:40:48 +00:00
										 |  |  | * of the License, or (at your option) any later version. | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | * | 
					
						
							|  |  |  | * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | * GNU General Public License for more details. | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  | * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  | * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * The Original Code is Copyright (C) Blender Foundation | 
					
						
							|  |  |  | * All rights reserved. | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * The Original Code is: all of this file. | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * Contributor(s): none yet. | 
					
						
							|  |  |  | * | 
					
						
							| 
									
										
										
										
											2008-04-16 22:40:48 +00:00
										 |  |  | * ***** END GPL LICENSE BLOCK ***** | 
					
						
							| 
									
										
										
										
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										 |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "MEM_guardedalloc.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #include "BKE_cloth.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "DNA_group_types.h"
 | 
					
						
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										 |  |  | #include "DNA_object_types.h"
 | 
					
						
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										 |  |  | #include "DNA_cloth_types.h"
 | 
					
						
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										 |  |  | #include "DNA_mesh_types.h"
 | 
					
						
							|  |  |  | #include "DNA_scene_types.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #include "BKE_DerivedMesh.h"
 | 
					
						
							|  |  |  | #include "BKE_global.h"
 | 
					
						
							|  |  |  | #include "BKE_mesh.h"
 | 
					
						
							|  |  |  | #include "BKE_object.h"
 | 
					
						
							|  |  |  | #include "BKE_modifier.h"
 | 
					
						
							|  |  |  | #include "BKE_utildefines.h"
 | 
					
						
							|  |  |  | #include "BKE_DerivedMesh.h"
 | 
					
						
							|  |  |  | #include "mydevice.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "Bullet-C-Api.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include "BLI_kdopbvh.h"
 | 
					
						
							|  |  |  | #include "BKE_collision.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
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										 |  |  | /***********************************
 | 
					
						
							|  |  |  | Collision modifier code start | 
					
						
							|  |  |  | ***********************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* step is limited from 0 (frame start position) to 1 (frame end position) */ | 
					
						
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										 |  |  | void collision_move_object ( CollisionModifierData *collmd, float step, float prevstep ) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  | 	float tv[3] = {0,0,0}; | 
					
						
							|  |  |  | 	unsigned int i = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
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										 |  |  | 	for ( i = 0; i < collmd->numverts; i++ ) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		VECSUB ( tv, collmd->xnew[i].co, collmd->x[i].co ); | 
					
						
							|  |  |  | 		VECADDS ( collmd->current_x[i].co, collmd->x[i].co, tv, prevstep ); | 
					
						
							|  |  |  | 		VECADDS ( collmd->current_xnew[i].co, collmd->x[i].co, tv, step ); | 
					
						
							|  |  |  | 		VECSUB ( collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co ); | 
					
						
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 ); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert *x, unsigned int numverts, float epsilon ) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
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										 |  |  | 	BVHTree *tree; | 
					
						
							|  |  |  | 	float co[12]; | 
					
						
							|  |  |  | 	int i; | 
					
						
							|  |  |  | 	MFace *tface = mfaces; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	tree = BLI_bvhtree_new ( numfaces*2, epsilon, 4, 26 ); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	// fill tree
 | 
					
						
							|  |  |  | 	for ( i = 0; i < numfaces; i++, tface++ ) | 
					
						
							| 
									
										
										
										
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		VECCOPY ( &co[0*3], x[tface->v1].co ); | 
					
						
							|  |  |  | 		VECCOPY ( &co[1*3], x[tface->v2].co ); | 
					
						
							|  |  |  | 		VECCOPY ( &co[2*3], x[tface->v3].co ); | 
					
						
							|  |  |  | 		if ( tface->v4 ) | 
					
						
							|  |  |  | 			VECCOPY ( &co[3*3], x[tface->v4].co ); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		BLI_bvhtree_insert ( tree, i, co, ( mfaces->v4 ? 4 : 3 ) ); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	// balance tree
 | 
					
						
							|  |  |  | 	BLI_bvhtree_balance ( tree ); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return tree; | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void bvhtree_update_from_mvert ( BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int numverts, int moving ) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	int i; | 
					
						
							|  |  |  | 	MFace *mfaces = faces; | 
					
						
							|  |  |  | 	float co[12], co_moving[12]; | 
					
						
							|  |  |  | 	int ret = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if ( !bvhtree ) | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	if ( x ) | 
					
						
							| 
									
										
										
										
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		for ( i = 0; i < numfaces; i++, mfaces++ ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			VECCOPY ( &co[0*3], x[mfaces->v1].co ); | 
					
						
							|  |  |  | 			VECCOPY ( &co[1*3], x[mfaces->v2].co ); | 
					
						
							|  |  |  | 			VECCOPY ( &co[2*3], x[mfaces->v3].co ); | 
					
						
							|  |  |  | 			if ( mfaces->v4 ) | 
					
						
							|  |  |  | 				VECCOPY ( &co[3*3], x[mfaces->v4].co ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// copy new locations into array
 | 
					
						
							|  |  |  | 			if ( moving && xnew ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				// update moving positions
 | 
					
						
							|  |  |  | 				VECCOPY ( &co_moving[0*3], xnew[mfaces->v1].co ); | 
					
						
							|  |  |  | 				VECCOPY ( &co_moving[1*3], xnew[mfaces->v2].co ); | 
					
						
							|  |  |  | 				VECCOPY ( &co_moving[2*3], xnew[mfaces->v3].co ); | 
					
						
							|  |  |  | 				if ( mfaces->v4 ) | 
					
						
							|  |  |  | 					VECCOPY ( &co_moving[3*3], xnew[mfaces->v4].co ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				ret = BLI_bvhtree_update_node ( bvhtree, i, co, co_moving, ( mfaces->v4 ? 4 : 3 ) ); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				ret = BLI_bvhtree_update_node ( bvhtree, i, co, NULL, ( mfaces->v4 ? 4 : 3 ) ); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			// check if tree is already full
 | 
					
						
							|  |  |  | 			if ( !ret ) | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		BLI_bvhtree_update_tree ( bvhtree ); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /***********************************
 | 
					
						
							|  |  |  | Collision modifier code end | 
					
						
							|  |  |  | ***********************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | * gsl_poly_solve_cubic - | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * copied from SOLVE_CUBIC.C --> GSL | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-01-31 12:29:57 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | #define mySWAP(a,b) do { double tmp = b ; b = a ; a = tmp ; } while(0)
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | int  | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | gsl_poly_solve_cubic (double a, double b, double c,  | 
					
						
							|  |  |  | 					  double *x0, double *x1, double *x2) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double q = (a * a - 3 * b); | 
					
						
							|  |  |  | 	double r = (2 * a * a * a - 9 * a * b + 27 * c); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double Q = q / 9; | 
					
						
							|  |  |  | 	double R = r / 54; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double Q3 = Q * Q * Q; | 
					
						
							|  |  |  | 	double R2 = R * R; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double CR2 = 729 * r * r; | 
					
						
							|  |  |  | 	double CQ3 = 2916 * q * q * q; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if (R == 0 && Q == 0) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		*x0 = - a / 3 ; | 
					
						
							|  |  |  | 		*x1 = - a / 3 ; | 
					
						
							|  |  |  | 		*x2 = - a / 3 ; | 
					
						
							|  |  |  | 		return 3 ; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	else if (CR2 == CQ3)  | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		/* this test is actually R2 == Q3, written in a form suitable
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		for exact computation with integers */ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		/* Due to finite precision some double roots may be missed, and
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		considered to be a pair of complex roots z = x +/- epsilon i | 
					
						
							|  |  |  | 		close to the real axis. */ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		double sqrtQ = sqrt (Q); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		if (R > 0) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							|  |  |  | 			*x0 = -2 * sqrtQ  - a / 3; | 
					
						
							|  |  |  | 			*x1 = sqrtQ - a / 3; | 
					
						
							|  |  |  | 			*x2 = sqrtQ - a / 3; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			*x0 = - sqrtQ  - a / 3; | 
					
						
							|  |  |  | 			*x1 = - sqrtQ - a / 3; | 
					
						
							|  |  |  | 			*x2 = 2 * sqrtQ - a / 3; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return 3 ; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	else if (CR2 < CQ3) /* equivalent to R2 < Q3 */ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		double sqrtQ = sqrt (Q); | 
					
						
							|  |  |  | 		double sqrtQ3 = sqrtQ * sqrtQ * sqrtQ; | 
					
						
							|  |  |  | 		double theta = acos (R / sqrtQ3); | 
					
						
							|  |  |  | 		double norm = -2 * sqrtQ; | 
					
						
							|  |  |  | 		*x0 = norm * cos (theta / 3) - a / 3; | 
					
						
							|  |  |  | 		*x1 = norm * cos ((theta + 2.0 * M_PI) / 3) - a / 3; | 
					
						
							|  |  |  | 		*x2 = norm * cos ((theta - 2.0 * M_PI) / 3) - a / 3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		/* Sort *x0, *x1, *x2 into increasing order */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		if (*x0 > *x1) | 
					
						
							|  |  |  | 			mySWAP(*x0, *x1) ; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		if (*x1 > *x2) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			mySWAP(*x1, *x2) ; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			if (*x0 > *x1) | 
					
						
							|  |  |  | 				mySWAP(*x0, *x1) ; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		return 3; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		double sgnR = (R >= 0 ? 1 : -1); | 
					
						
							|  |  |  | 		double A = -sgnR * pow (fabs (R) + sqrt (R2 - Q3), 1.0/3.0); | 
					
						
							|  |  |  | 		double B = Q / A ; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		*x0 = A + B - a / 3; | 
					
						
							|  |  |  | 		return 1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | /**
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | * gsl_poly_solve_quadratic | 
					
						
							|  |  |  | * | 
					
						
							|  |  |  | * copied from GSL | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | int  | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | gsl_poly_solve_quadratic (double a, double b, double c,  | 
					
						
							|  |  |  | 						  double *x0, double *x1) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double disc = b * b - 4 * a * c; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (a == 0) /* Handle linear case */ | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (b == 0) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			return 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			*x0 = -c / b; | 
					
						
							|  |  |  | 			return 1; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if (disc > 0) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 		if (b == 0) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			double r = fabs (0.5 * sqrt (disc) / a); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			*x0 = -r; | 
					
						
							|  |  |  | 			*x1 =  r; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			double sgnb = (b > 0 ? 1 : -1); | 
					
						
							|  |  |  | 			double temp = -0.5 * (b + sgnb * sqrt (disc)); | 
					
						
							|  |  |  | 			double r1 = temp / a ; | 
					
						
							|  |  |  | 			double r2 = c / temp ; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			if (r1 < r2)  | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							|  |  |  | 				*x0 = r1 ; | 
					
						
							|  |  |  | 				*x1 = r2 ; | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			}  | 
					
						
							|  |  |  | 			else  | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							|  |  |  | 				*x0 = r2 ; | 
					
						
							|  |  |  | 				*x1 = r1 ; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return 2; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	else if (disc == 0)  | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		*x0 = -0.5 * b / a ; | 
					
						
							|  |  |  | 		*x1 = -0.5 * b / a ; | 
					
						
							|  |  |  | 		return 2 ; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | /*
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | * See Bridson et al. "Robust Treatment of Collision, Contact and Friction for Cloth Animation" | 
					
						
							|  |  |  | *     page 4, left column | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | int cloth_get_collision_time ( double a[3], double b[3], double c[3], double d[3], double e[3], double f[3], double solution[3] ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	int num_sols = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	// x^0 - checked 
 | 
					
						
							|  |  |  | 	double g = 	a[0] * c[1] * e[2] - a[0] * c[2] * e[1] + | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		a[1] * c[2] * e[0] - a[1] * c[0] * e[2] +  | 
					
						
							|  |  |  | 		a[2] * c[0] * e[1] - a[2] * c[1] * e[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	// x^1
 | 
					
						
							|  |  |  | 	double h = -b[2] * c[1] * e[0] + b[1] * c[2] * e[0] - a[2] * d[1] * e[0] + | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		a[1] * d[2] * e[0] + b[2] * c[0] * e[1] - b[0] * c[2] * e[1] + | 
					
						
							|  |  |  | 		a[2] * d[0] * e[1] - a[0] * d[2] * e[1] - b[1] * c[0] * e[2] + | 
					
						
							|  |  |  | 		b[0] * c[1] * e[2] - a[1] * d[0] * e[2] + a[0] * d[1] * e[2] - | 
					
						
							|  |  |  | 		a[2] * c[1] * f[0] + a[1] * c[2] * f[0] + a[2] * c[0] * f[1] - | 
					
						
							|  |  |  | 		a[0] * c[2] * f[1] - a[1] * c[0] * f[2] + a[0] * c[1] * f[2]; | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// x^2
 | 
					
						
							|  |  |  | 	double i = -b[2] * d[1] * e[0] + b[1] * d[2] * e[0] + | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		b[2] * d[0] * e[1] - b[0] * d[2] * e[1] - | 
					
						
							|  |  |  | 		b[1] * d[0] * e[2] + b[0] * d[1] * e[2] - | 
					
						
							|  |  |  | 		b[2] * c[1] * f[0] + b[1] * c[2] * f[0] - | 
					
						
							|  |  |  | 		a[2] * d[1] * f[0] + a[1] * d[2] * f[0] + | 
					
						
							|  |  |  | 		b[2] * c[0] * f[1] - b[0] * c[2] * f[1] +  | 
					
						
							|  |  |  | 		a[2] * d[0] * f[1] - a[0] * d[2] * f[1] - | 
					
						
							|  |  |  | 		b[1] * c[0] * f[2] + b[0] * c[1] * f[2] - | 
					
						
							|  |  |  | 		a[1] * d[0] * f[2] + a[0] * d[1] * f[2]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	// x^3 - checked
 | 
					
						
							|  |  |  | 	double j = -b[2] * d[1] * f[0] + b[1] * d[2] * f[0] + | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		b[2] * d[0] * f[1] - b[0] * d[2] * f[1] - | 
					
						
							|  |  |  | 		b[1] * d[0] * f[2] + b[0] * d[1] * f[2]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	/*
 | 
					
						
							|  |  |  | 	printf("r1: %lf\n", a[0] * c[1] * e[2] - a[0] * c[2] * e[1]); | 
					
						
							|  |  |  | 	printf("r2: %lf\n", a[1] * c[2] * e[0] - a[1] * c[0] * e[2]); | 
					
						
							|  |  |  | 	printf("r3: %lf\n", a[2] * c[0] * e[1] - a[2] * c[1] * e[0]); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	printf("x1 x: %f, y: %f, z: %f\n", a[0], a[1], a[2]); | 
					
						
							|  |  |  | 	printf("x2 x: %f, y: %f, z: %f\n", c[0], c[1], c[2]); | 
					
						
							|  |  |  | 	printf("x3 x: %f, y: %f, z: %f\n", e[0], e[1], e[2]); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	printf("v1 x: %f, y: %f, z: %f\n", b[0], b[1], b[2]); | 
					
						
							|  |  |  | 	printf("v2 x: %f, y: %f, z: %f\n", d[0], d[1], d[2]); | 
					
						
							|  |  |  | 	printf("v3 x: %f, y: %f, z: %f\n", f[0], f[1], f[2]); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	printf("t^3: %lf, t^2: %lf, t^1: %lf, t^0: %lf\n", j, i, h, g); | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 	 | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	// Solve cubic equation to determine times t1, t2, t3, when the collision will occur.
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if ( ABS ( j ) > DBL_EPSILON ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		i /= j; | 
					
						
							|  |  |  | 		h /= j; | 
					
						
							|  |  |  | 		g /= j; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		num_sols = gsl_poly_solve_cubic ( i, h, g, &solution[0], &solution[1], &solution[2] ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	else | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		num_sols = gsl_poly_solve_quadratic ( i, h, g, &solution[0], &solution[1] ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		solution[2] = -1.0; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// printf("num_sols: %d, sol1: %lf, sol2: %lf, sol3: %lf\n", num_sols, solution[0],  solution[1],  solution[2]);
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// Discard negative solutions
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if ( ( num_sols >= 1 ) && ( solution[0] < DBL_EPSILON ) ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		--num_sols; | 
					
						
							|  |  |  | 		solution[0] = solution[num_sols]; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if ( ( num_sols >= 2 ) && ( solution[1] < DBL_EPSILON ) ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		--num_sols; | 
					
						
							|  |  |  | 		solution[1] = solution[num_sols]; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	if ( ( num_sols == 3 ) && ( solution[2] < DBL_EPSILON ) ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		--num_sols; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Sort
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	if ( num_sols == 2 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( solution[0] > solution[1] ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							|  |  |  | 			double tmp = solution[0]; | 
					
						
							|  |  |  | 			solution[0] = solution[1]; | 
					
						
							|  |  |  | 			solution[1] = tmp; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	else if ( num_sols == 3 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Bubblesort
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( solution[0] > solution[1] ) | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			double tmp = solution[0]; solution[0] = solution[1]; solution[1] = tmp; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( solution[1] > solution[2] ) | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			double tmp = solution[1]; solution[1] = solution[2]; solution[2] = tmp; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( solution[0] > solution[1] ) | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			double tmp = solution[0]; solution[0] = solution[1]; solution[1] = tmp; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return num_sols; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | // w3 is not perfect
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | void collision_compute_barycentric ( float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	double	tempV1[3], tempV2[3], tempV4[3]; | 
					
						
							|  |  |  | 	double	a,b,c,d,e,f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	VECSUB ( tempV1, p1, p3 ); | 
					
						
							|  |  |  | 	VECSUB ( tempV2, p2, p3 ); | 
					
						
							|  |  |  | 	VECSUB ( tempV4, pv, p3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	a = INPR ( tempV1, tempV1 ); | 
					
						
							|  |  |  | 	b = INPR ( tempV1, tempV2 ); | 
					
						
							|  |  |  | 	c = INPR ( tempV2, tempV2 ); | 
					
						
							|  |  |  | 	e = INPR ( tempV1, tempV4 ); | 
					
						
							|  |  |  | 	f = INPR ( tempV2, tempV4 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	d = ( a * c - b * b ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if ( ABS ( d ) < ALMOST_ZERO ) | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		*w1 = *w2 = *w3 = 1.0 / 3.0; | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	w1[0] = ( float ) ( ( e * c - b * f ) / d ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if ( w1[0] < 0 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		w1[0] = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	w2[0] = ( float ) ( ( f - b * ( double ) w1[0] ) / c ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if ( w2[0] < 0 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		w2[0] = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	w3[0] = 1.0f - w1[0] - w2[0]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | DO_INLINE void collision_interpolateOnTriangle ( float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	to[0] = to[1] = to[2] = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	VECADDMUL ( to, v1, w1 ); | 
					
						
							|  |  |  | 	VECADDMUL ( to, v2, w2 ); | 
					
						
							|  |  |  | 	VECADDMUL ( to, v3, w3 ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | int cloth_collision_response_static ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair, CollPair *collision_end ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	int result = 0; | 
					
						
							|  |  |  | 	Cloth *cloth1; | 
					
						
							|  |  |  | 	float w1, w2, w3, u1, u2, u3; | 
					
						
							|  |  |  | 	float v1[3], v2[3], relativeVelocity[3]; | 
					
						
							|  |  |  | 	float magrelVel; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	cloth1 = clmd->clothObject; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	for ( ; collpair != collision_end; collpair++ ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		// only handle static collisions here
 | 
					
						
							|  |  |  | 		if ( collpair->flag & COLLISION_IN_FUTURE ) | 
					
						
							|  |  |  | 			continue; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// compute barycentric coordinates for both collision points
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		collision_compute_barycentric ( collpair->pa, | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			cloth1->verts[collpair->ap1].txold, | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap2].txold, | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap3].txold, | 
					
						
							|  |  |  | 			&w1, &w2, &w3 ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// was: txold
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		collision_compute_barycentric ( collpair->pb, | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			collmd->current_x[collpair->bp1].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp2].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp3].co, | 
					
						
							|  |  |  | 			&u1, &u2, &u3 ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// Calculate relative "velocity".
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		collision_interpolateOnTriangle ( v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		VECSUB ( relativeVelocity, v2, v1 ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		magrelVel = INPR ( relativeVelocity, collpair->normal ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// printf("magrelVel: %f\n", magrelVel);
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// Calculate masses of points.
 | 
					
						
							| 
									
										
										
										
											2008-02-03 22:37:43 +00:00
										 |  |  | 		// TODO
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// If v_n_mag < 0 the edges are approaching each other.
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( magrelVel > ALMOST_ZERO ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							|  |  |  | 			// Calculate Impulse magnitude to stop all motion in normal direction.
 | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			float magtangent = 0, repulse = 0, d = 0; | 
					
						
							| 
									
										
										
										
											2008-02-03 22:37:43 +00:00
										 |  |  | 			double impulse = 0.0; | 
					
						
							|  |  |  | 			float vrel_t_pre[3]; | 
					
						
							| 
									
										
										
										
											2008-02-27 03:23:17 +00:00
										 |  |  | 			float temp[3]; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-05 14:11:48 +00:00
										 |  |  | 			// calculate tangential velocity
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			VECCOPY ( temp, collpair->normal ); | 
					
						
							|  |  |  | 			VecMulf ( temp, magrelVel ); | 
					
						
							|  |  |  | 			VECSUB ( vrel_t_pre, relativeVelocity, temp ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			// Decrease in magnitude of relative tangential velocity due to coulomb friction
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
 | 
					
						
							|  |  |  | 			magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( INPR ( vrel_t_pre,vrel_t_pre ) ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			// Apply friction impulse.
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			if ( magtangent > ALMOST_ZERO ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				Normalize ( vrel_t_pre ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap2].impulse, vrel_t_pre, w2 * impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap3].impulse, vrel_t_pre, w3 * impulse ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			// Apply velocity stopping impulse
 | 
					
						
							|  |  |  | 			// I_c = m * v_N / 2.0
 | 
					
						
							|  |  |  | 			// no 2.0 * magrelVel normally, but looks nicer DG
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			impulse =  magrelVel / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal, w1 * impulse ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			cloth1->verts[collpair->ap1].impulse_count++; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal, w2 * impulse ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			cloth1->verts[collpair->ap2].impulse_count++; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal, w3 * impulse ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			cloth1->verts[collpair->ap3].impulse_count++; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			// Apply repulse impulse if distance too short
 | 
					
						
							|  |  |  | 			// I_r = -min(dt*kd, m(0,1d/dt - v_n))
 | 
					
						
							| 
									
										
										
										
											2008-03-20 18:28:40 +00:00
										 |  |  | 			d = clmd->coll_parms->epsilon*8.0/9.0 + epsilon2*8.0/9.0 - collpair->distance; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			if ( ( magrelVel < 0.1*d*clmd->sim_parms->stepsPerFrame ) && ( d > ALMOST_ZERO ) ) | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				repulse = MIN2 ( d*1.0/clmd->sim_parms->stepsPerFrame, 0.1*d*clmd->sim_parms->stepsPerFrame - magrelVel ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-28 23:12:50 +00:00
										 |  |  | 				// stay on the safe side and clamp repulse
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				if ( impulse > ALMOST_ZERO ) | 
					
						
							|  |  |  | 					repulse = MIN2 ( repulse, 5.0*impulse ); | 
					
						
							|  |  |  | 				repulse = MAX2 ( impulse, repulse ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				impulse = repulse / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); // original 2.0 / 0.25
 | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal,  impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal,  impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal,  impulse ); | 
					
						
							| 
									
										
										
										
											2008-02-28 00:01:19 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			result = 1; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | //Determines collisions on overlap, collisions are writen to collpair[i] and collision+number_collision_found is returned
 | 
					
						
							|  |  |  | CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, BVHTreeOverlap *overlap, CollPair *collpair ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	ClothModifierData *clmd = ( ClothModifierData * ) md1; | 
					
						
							|  |  |  | 	CollisionModifierData *collmd = ( CollisionModifierData * ) md2; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	MFace *face1=NULL, *face2 = NULL; | 
					
						
							|  |  |  | 	ClothVertex *verts1 = clmd->clothObject->verts; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	double distance = 0; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	float epsilon1 = clmd->coll_parms->epsilon; | 
					
						
							|  |  |  | 	float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree ); | 
					
						
							|  |  |  | 	int i; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	face1 = & ( clmd->clothObject->mfaces[overlap->indexA] ); | 
					
						
							|  |  |  | 	face2 = & ( collmd->mfaces[overlap->indexB] ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// check all 4 possible collisions
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	for ( i = 0; i < 4; i++ ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( i == 0 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			// fill faceA
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			collpair->ap1 = face1->v1; | 
					
						
							|  |  |  | 			collpair->ap2 = face1->v2; | 
					
						
							|  |  |  | 			collpair->ap3 = face1->v3; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			// fill faceB
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			collpair->bp1 = face2->v1; | 
					
						
							|  |  |  | 			collpair->bp2 = face2->v2; | 
					
						
							|  |  |  | 			collpair->bp3 = face2->v3; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if ( i == 1 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			if ( face1->v4 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceA
 | 
					
						
							|  |  |  | 				collpair->ap1 = face1->v1; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->ap2 = face1->v4; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				collpair->ap3 = face1->v3; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceB
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->bp1 = face2->v1; | 
					
						
							|  |  |  | 				collpair->bp2 = face2->v2; | 
					
						
							|  |  |  | 				collpair->bp3 = face2->v3; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				i++; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( i == 2 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			if ( face2->v4 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceA
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->ap1 = face1->v1; | 
					
						
							|  |  |  | 				collpair->ap2 = face1->v2; | 
					
						
							|  |  |  | 				collpair->ap3 = face1->v3; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceB
 | 
					
						
							|  |  |  | 				collpair->bp1 = face2->v1; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->bp2 = face2->v4; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				collpair->bp3 = face2->v3; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if ( i == 3 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			if ( face1->v4 && face2->v4 ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceA
 | 
					
						
							|  |  |  | 				collpair->ap1 = face1->v1; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->ap2 = face1->v4; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				collpair->ap3 = face1->v3; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				// fill faceB
 | 
					
						
							|  |  |  | 				collpair->bp1 = face2->v1; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				collpair->bp2 = face2->v4; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				collpair->bp3 = face2->v3; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-04-22 19:14:33 +00:00
										 |  |  | #ifdef WITH_BULLET
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		// calc distance + normal
 | 
					
						
							|  |  |  | 		distance = plNearestPoints ( | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			verts1[collpair->ap1].txold, verts1[collpair->ap2].txold, verts1[collpair->ap3].txold, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, collpair->pa,collpair->pb,collpair->vector ); | 
					
						
							| 
									
										
										
										
											2008-01-29 23:13:31 +00:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		// just be sure that we don't add anything
 | 
					
						
							|  |  |  | 		distance = 2.0 * ( epsilon1 + epsilon2 + ALMOST_ZERO ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		if ( distance <= ( epsilon1 + epsilon2 + ALMOST_ZERO ) ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			VECCOPY ( collpair->normal, collpair->vector ); | 
					
						
							|  |  |  | 			Normalize ( collpair->normal ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			collpair->distance = distance; | 
					
						
							|  |  |  | 			collpair->flag = 0; | 
					
						
							| 
									
										
										
										
											2008-06-05 10:52:52 +00:00
										 |  |  | 			collpair++; | 
					
						
							|  |  |  | 		}/*
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			float w1, w2, w3, u1, u2, u3; | 
					
						
							|  |  |  | 			float v1[3], v2[3], relativeVelocity[3]; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			// calc relative velocity
 | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 			// compute barycentric coordinates for both collision points
 | 
					
						
							|  |  |  | 			collision_compute_barycentric ( collpair->pa, | 
					
						
							|  |  |  | 			verts1[collpair->ap1].txold, | 
					
						
							|  |  |  | 			verts1[collpair->ap2].txold, | 
					
						
							|  |  |  | 			verts1[collpair->ap3].txold, | 
					
						
							|  |  |  | 			&w1, &w2, &w3 ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			// was: txold
 | 
					
						
							|  |  |  | 			collision_compute_barycentric ( collpair->pb, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp1].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp2].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp3].co, | 
					
						
							|  |  |  | 			&u1, &u2, &u3 ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			// Calculate relative "velocity".
 | 
					
						
							|  |  |  | 			collision_interpolateOnTriangle ( v1, verts1[collpair->ap1].tv, verts1[collpair->ap2].tv, verts1[collpair->ap3].tv, w1, w2, w3 ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			VECSUB ( relativeVelocity, v2, v1 ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			if(sqrt(INPR(relativeVelocity, relativeVelocity)) >= distance) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				// check for collision in the future
 | 
					
						
							|  |  |  | 				collpair->flag |= COLLISION_IN_FUTURE; | 
					
						
							| 
									
										
										
										
											2008-06-05 10:52:52 +00:00
										 |  |  | 				collpair++; | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-06-05 10:52:52 +00:00
										 |  |  | 		}*/ | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	return collpair; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | int cloth_collision_response_moving( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair, CollPair *collision_end ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int result = 0; | 
					
						
							|  |  |  | 	Cloth *cloth1; | 
					
						
							|  |  |  | 	float w1, w2, w3, u1, u2, u3; | 
					
						
							|  |  |  | 	float v1[3], v2[3], relativeVelocity[3]; | 
					
						
							|  |  |  | 	float magrelVel; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	cloth1 = clmd->clothObject; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for ( ; collpair != collision_end; collpair++ ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		// compute barycentric coordinates for both collision points
 | 
					
						
							|  |  |  | 		collision_compute_barycentric ( collpair->pa, | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			cloth1->verts[collpair->ap1].txold, | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap2].txold, | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap3].txold, | 
					
						
							|  |  |  | 			&w1, &w2, &w3 ); | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		// was: txold
 | 
					
						
							|  |  |  | 		collision_compute_barycentric ( collpair->pb, | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			collmd->current_x[collpair->bp1].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp2].co, | 
					
						
							|  |  |  | 			collmd->current_x[collpair->bp3].co, | 
					
						
							|  |  |  | 			&u1, &u2, &u3 ); | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		// Calculate relative "velocity".
 | 
					
						
							|  |  |  | 		collision_interpolateOnTriangle ( v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		VECSUB ( relativeVelocity, v2, v1 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
 | 
					
						
							|  |  |  | 		magrelVel = INPR ( relativeVelocity, collpair->normal ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// printf("magrelVel: %f\n", magrelVel);
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Calculate masses of points.
 | 
					
						
							|  |  |  | 		// TODO
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// If v_n_mag < 0 the edges are approaching each other.
 | 
					
						
							|  |  |  | 		if ( magrelVel > ALMOST_ZERO ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			// Calculate Impulse magnitude to stop all motion in normal direction.
 | 
					
						
							| 
									
										
										
										
											2008-06-03 19:06:54 +00:00
										 |  |  | 			float magtangent = 0; | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			double impulse = 0.0; | 
					
						
							|  |  |  | 			float vrel_t_pre[3]; | 
					
						
							|  |  |  | 			float temp[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// calculate tangential velocity
 | 
					
						
							|  |  |  | 			VECCOPY ( temp, collpair->normal ); | 
					
						
							|  |  |  | 			VecMulf ( temp, magrelVel ); | 
					
						
							|  |  |  | 			VECSUB ( vrel_t_pre, relativeVelocity, temp ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Decrease in magnitude of relative tangential velocity due to coulomb friction
 | 
					
						
							|  |  |  | 			// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
 | 
					
						
							|  |  |  | 			magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( INPR ( vrel_t_pre,vrel_t_pre ) ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Apply friction impulse.
 | 
					
						
							|  |  |  | 			if ( magtangent > ALMOST_ZERO ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				Normalize ( vrel_t_pre ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap2].impulse, vrel_t_pre, w2 * impulse ); | 
					
						
							|  |  |  | 				VECADDMUL ( cloth1->verts[collpair->ap3].impulse, vrel_t_pre, w3 * impulse ); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Apply velocity stopping impulse
 | 
					
						
							|  |  |  | 			// I_c = m * v_N / 2.0
 | 
					
						
							|  |  |  | 			// no 2.0 * magrelVel normally, but looks nicer DG
 | 
					
						
							|  |  |  | 			impulse =  magrelVel / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal, w1 * impulse ); | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap1].impulse_count++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal, w2 * impulse ); | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap2].impulse_count++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal, w3 * impulse ); | 
					
						
							|  |  |  | 			cloth1->verts[collpair->ap3].impulse_count++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Apply repulse impulse if distance too short
 | 
					
						
							|  |  |  | 			// I_r = -min(dt*kd, m(0,1d/dt - v_n))
 | 
					
						
							|  |  |  | 			/*
 | 
					
						
							|  |  |  | 			d = clmd->coll_parms->epsilon*8.0/9.0 + epsilon2*8.0/9.0 - collpair->distance; | 
					
						
							|  |  |  | 			if ( ( magrelVel < 0.1*d*clmd->sim_parms->stepsPerFrame ) && ( d > ALMOST_ZERO ) ) | 
					
						
							|  |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			repulse = MIN2 ( d*1.0/clmd->sim_parms->stepsPerFrame, 0.1*d*clmd->sim_parms->stepsPerFrame - magrelVel ); | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			// stay on the safe side and clamp repulse
 | 
					
						
							|  |  |  | 			if ( impulse > ALMOST_ZERO ) | 
					
						
							|  |  |  | 			repulse = MIN2 ( repulse, 5.0*impulse ); | 
					
						
							|  |  |  | 			repulse = MAX2 ( impulse, repulse ); | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			impulse = repulse / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); // original 2.0 / 0.25
 | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal,  impulse ); | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal,  impulse ); | 
					
						
							|  |  |  | 			VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal,  impulse ); | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 			*/ | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			result = 1; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | static float projectPointOntoLine(float *p, float *a, float *b)  | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |    float ba[3], pa[3]; | 
					
						
							|  |  |  |    VECSUB(ba, b, a); | 
					
						
							|  |  |  |    VECSUB(pa, p, a); | 
					
						
							|  |  |  |    return INPR(pa, ba) / INPR(ba, ba); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void calculateEENormal(float *np1, float *np2, float *np3, float *np4,float *out_normal)  | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 	float line1[3], line2[3]; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 	float length; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VECSUB(line1, np2, np1); | 
					
						
							|  |  |  | 	VECSUB(line2, np3, np1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 	// printf("l1: %f, l1: %f, l2: %f, l2: %f\n", line1[0], line1[1], line2[0], line2[1]);
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 	Crossf(out_normal, line1, line2); | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 	length = Normalize(out_normal); | 
					
						
							|  |  |  | 	if (length <= FLT_EPSILON) | 
					
						
							|  |  |  | 	{ // lines are collinear
 | 
					
						
							|  |  |  | 		VECSUB(out_normal, np2, np1); | 
					
						
							|  |  |  | 		Normalize(out_normal); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void findClosestPointsEE(float *x1, float *x2, float *x3, float *x4, float *w1, float *w2) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float temp[3], temp2[3]; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	double a, b, c, e, f;  | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VECSUB(temp, x2, x1); | 
					
						
							|  |  |  | 	a = INPR(temp, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VECSUB(temp2, x4, x3); | 
					
						
							|  |  |  | 	b = -INPR(temp, temp2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	c = INPR(temp2, temp2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VECSUB(temp2, x3, x1); | 
					
						
							|  |  |  | 	e = INPR(temp, temp2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VECSUB(temp, x4, x3); | 
					
						
							|  |  |  | 	f = -INPR(temp, temp2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	*w1 = (e * c - b * f) / (a * c - b * b); | 
					
						
							|  |  |  | 	*w2 = (f - b * *w1) / c; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // calculates the distance of 2 edges
 | 
					
						
							|  |  |  | float edgedge_distance(float np11[3], float np12[3], float np21[3], float np22[3], float *out_a1, float *out_a2, float *out_normal) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float line1[3], line2[3], cross[3]; | 
					
						
							|  |  |  | 	float length; | 
					
						
							|  |  |  | 	float temp[3], temp2[3]; | 
					
						
							|  |  |  | 	float dist_a1, dist_a2; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	VECSUB(line1, np12, np11); | 
					
						
							|  |  |  | 	VECSUB(line2, np22, np21); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Crossf(cross, line1, line2); | 
					
						
							|  |  |  | 	length = INPR(cross, cross); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (length < FLT_EPSILON)  | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		*out_a2 = projectPointOntoLine(np11, np21, np22); | 
					
						
							|  |  |  | 		if ((*out_a2 >= -FLT_EPSILON) && (*out_a2 <= 1.0 + FLT_EPSILON))  | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			*out_a1 = 0; | 
					
						
							|  |  |  | 			calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 			VECSUB(temp, np22, np21); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a2); | 
					
						
							|  |  |  | 			VECADD(temp2, temp, np21); | 
					
						
							|  |  |  | 			VECADD(temp2, temp2, np11); | 
					
						
							|  |  |  | 			return INPR(temp2, temp2); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CLAMP(*out_a2, 0.0, 1.0); | 
					
						
							|  |  |  | 		if (*out_a2 > .5)  | 
					
						
							|  |  |  | 		{ // == 1.0
 | 
					
						
							|  |  |  | 			*out_a1 = projectPointOntoLine(np22, np11, np12); | 
					
						
							|  |  |  | 			if ((*out_a1 >= -FLT_EPSILON) && (*out_a1 <= 1.0 + FLT_EPSILON))  | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				// return (np22 - (np11 + (np12 - np11) * out_a1)).lengthSquared();
 | 
					
						
							|  |  |  | 				VECSUB(temp, np12, np11); | 
					
						
							|  |  |  | 				VecMulf(temp, *out_a1); | 
					
						
							|  |  |  | 				VECADD(temp2, temp, np11); | 
					
						
							|  |  |  | 				VECSUB(temp2, np22, temp2); | 
					
						
							|  |  |  | 				return INPR(temp2, temp2); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		}  | 
					
						
							|  |  |  | 		else  | 
					
						
							|  |  |  | 		{ // == 0.0
 | 
					
						
							|  |  |  | 			*out_a1 = projectPointOntoLine(np21, np11, np12); | 
					
						
							|  |  |  | 			if ((*out_a1 >= -FLT_EPSILON) && (*out_a1 <= 1.0 + FLT_EPSILON))  | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				calculateEENormal(np11, np11, np21, np22, out_normal); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				// return (np21 - (np11 + (np12 - np11) * out_a1)).lengthSquared();
 | 
					
						
							|  |  |  | 				VECSUB(temp, np12, np11); | 
					
						
							|  |  |  | 				VecMulf(temp, *out_a1); | 
					
						
							|  |  |  | 				VECADD(temp2, temp, np11); | 
					
						
							|  |  |  | 				VECSUB(temp2, np21, temp2); | 
					
						
							|  |  |  | 				return INPR(temp2, temp2); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CLAMP(*out_a1, 0.0, 1.0); | 
					
						
							|  |  |  | 		calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 		if(*out_a1 > .5) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			if(*out_a2 > .5) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				VECSUB(temp, np12, np22); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				VECSUB(temp, np12, np21); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			if(*out_a2 > .5) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				VECSUB(temp, np11, np22); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				VECSUB(temp, np11, np21); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		return INPR(temp, temp); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		// If the lines aren't parallel (but coplanar) they have to intersect
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		findClosestPointsEE(np11, np12, np21, np22, out_a1, out_a2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// If both points are on the finite edges, we're done.
 | 
					
						
							|  |  |  | 		if (*out_a1 >= 0.0 && *out_a1 <= 1.0 && *out_a2 >= 0.0 && *out_a2 <= 1.0)  | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			float p1[3], p2[3]; | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 			// p1= np11 + (np12 - np11) * out_a1;
 | 
					
						
							|  |  |  | 			VECSUB(temp, np12, np11); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a1); | 
					
						
							|  |  |  | 			VECADD(p1, np11, temp); | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 			// p2 = np21 + (np22 - np21) * out_a2;
 | 
					
						
							|  |  |  | 			VECSUB(temp, np22, np21); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a2); | 
					
						
							|  |  |  | 			VECADD(p2, np21, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 			VECSUB(temp, p1, p2); | 
					
						
							|  |  |  | 			return INPR(temp, temp); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		/*
 | 
					
						
							|  |  |  | 		* Clamp both points to the finite edges. | 
					
						
							|  |  |  | 		* The one that moves most during clamping is one part of the solution. | 
					
						
							|  |  |  | 		*/ | 
					
						
							|  |  |  | 		dist_a1 = *out_a1; | 
					
						
							|  |  |  | 		CLAMP(dist_a1, 0.0, 1.0); | 
					
						
							|  |  |  | 		dist_a2 = *out_a2; | 
					
						
							|  |  |  | 		CLAMP(dist_a2, 0.0, 1.0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Now project the "most clamped" point on the other line.
 | 
					
						
							|  |  |  | 		if (dist_a1 > dist_a2)  | 
					
						
							|  |  |  | 		{  | 
					
						
							|  |  |  | 			/* keep out_a1 */ | 
					
						
							|  |  |  | 			float p1[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// p1 = np11 + (np12 - np11) * out_a1;
 | 
					
						
							|  |  |  | 			VECSUB(temp, np12, np11); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a1); | 
					
						
							|  |  |  | 			VECADD(p1, np11, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			*out_a2 = projectPointOntoLine(p1, np21, np22); | 
					
						
							|  |  |  | 			CLAMP(*out_a2, 0.0, 1.0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// return (p1 - (np21 + (np22 - np21) * out_a2)).lengthSquared();
 | 
					
						
							|  |  |  | 			VECSUB(temp, np22, np21); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a2); | 
					
						
							|  |  |  | 			VECADD(temp, temp, np21); | 
					
						
							|  |  |  | 			VECSUB(temp, p1, temp); | 
					
						
							|  |  |  | 			return INPR(temp, temp); | 
					
						
							|  |  |  | 		}  | 
					
						
							|  |  |  | 		else  | 
					
						
							|  |  |  | 		{	 | 
					
						
							|  |  |  | 			/* keep out_a2 */ | 
					
						
							|  |  |  | 			float p2[3]; | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 			// p2 = np21 + (np22 - np21) * out_a2;
 | 
					
						
							|  |  |  | 			VECSUB(temp, np22, np21); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a2); | 
					
						
							|  |  |  | 			VECADD(p2, np21, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			*out_a1 = projectPointOntoLine(p2, np11, np12); | 
					
						
							|  |  |  | 			CLAMP(*out_a1, 0.0, 1.0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			calculateEENormal(np11, np12, np21, np22, out_normal); | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 			// return ((np11 + (np12 - np11) * out_a1) - p2).lengthSquared();
 | 
					
						
							|  |  |  | 			VECSUB(temp, np12, np11); | 
					
						
							|  |  |  | 			VecMulf(temp, *out_a1); | 
					
						
							|  |  |  | 			VECADD(temp, temp, np11); | 
					
						
							|  |  |  | 			VECSUB(temp, temp, p2); | 
					
						
							|  |  |  | 			return INPR(temp, temp); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	printf("Error in edgedge_distance: end of function\n"); | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	EdgeCollPair edgecollpair; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	Cloth *cloth1=NULL; | 
					
						
							|  |  |  | 	ClothVertex *verts1=NULL; | 
					
						
							| 
									
										
										
										
											2008-06-03 19:06:54 +00:00
										 |  |  | 	unsigned int i = 0, k = 0; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	int numsolutions = 0; | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	double x1[3], v1[3], x2[3], v2[3], x3[3], v3[3]; | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 	double solution[3], solution2[3]; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	MVert *verts2 = collmd->current_x; // old x
 | 
					
						
							|  |  |  | 	MVert *velocity2 = collmd->current_v; // velocity
 | 
					
						
							| 
									
										
										
										
											2008-06-03 19:06:54 +00:00
										 |  |  | 	float distance = 0; | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	float triA[3][3], triB[3][3]; | 
					
						
							|  |  |  | 	int result = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	cloth1 = clmd->clothObject; | 
					
						
							|  |  |  | 	verts1 = cloth1->verts; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	for(i = 0; i < 9; i++) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		// 9 edge - edge possibilities
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		if(i == 0) // cloth edge: 1-2; coll edge: 1-2
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap2; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp2; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if(i == 1) // cloth edge: 1-2; coll edge: 2-3 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap2; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp2; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if(i == 2) // cloth edge: 1-2; coll edge: 1-3 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap2; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if(i == 3) // cloth edge: 2-3; coll edge: 1-2 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap2; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp2; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if(i == 4) // cloth edge: 2-3; coll edge: 2-3 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap2; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp2; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		else if(i == 5) // cloth edge: 2-3; coll edge: 1-3 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p11 = collpair->ap2; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else if(i ==6) // cloth edge: 1-3; coll edge: 1-2 | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp2; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else if(i ==7) // cloth edge: 1-3; coll edge: 2-3 | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp2; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		else if(i == 8) // cloth edge: 1-3; coll edge: 1-3 | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			edgecollpair.p11 = collpair->ap1; | 
					
						
							|  |  |  | 			edgecollpair.p12 = collpair->ap3; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			edgecollpair.p21 = collpair->bp1; | 
					
						
							|  |  |  | 			edgecollpair.p22 = collpair->bp3; | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 		/*
 | 
					
						
							|  |  |  | 		if((edgecollpair.p11 == 3) && (edgecollpair.p12 == 16)) | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 			printf("Ahier!\n"); | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 		if((edgecollpair.p11 == 16) && (edgecollpair.p12 == 3)) | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 			printf("Ahier!\n"); | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 		*/ | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 		// if ( !cloth_are_edges_adjacent ( clmd, collmd, &edgecollpair ) )
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		{ | 
					
						
							|  |  |  | 			// always put coll points in p21/p22
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			VECSUB ( x1, verts1[edgecollpair.p12].txold, verts1[edgecollpair.p11].txold ); | 
					
						
							|  |  |  | 			VECSUB ( v1, verts1[edgecollpair.p12].tv, verts1[edgecollpair.p11].tv ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			VECSUB ( x2, verts2[edgecollpair.p21].co, verts1[edgecollpair.p11].txold ); | 
					
						
							|  |  |  | 			VECSUB ( v2, velocity2[edgecollpair.p21].co, verts1[edgecollpair.p11].tv ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			VECSUB ( x3, verts2[edgecollpair.p22].co, verts1[edgecollpair.p11].txold ); | 
					
						
							|  |  |  | 			VECSUB ( v3, velocity2[edgecollpair.p22].co, verts1[edgecollpair.p11].tv ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 			numsolutions = cloth_get_collision_time ( x1, v1, x2, v2, x3, v3, solution ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 			if((edgecollpair.p11 == 3 && edgecollpair.p12==16)|| (edgecollpair.p11==16 && edgecollpair.p12==3)) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				if(edgecollpair.p21==6 || edgecollpair.p22 == 6) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					printf("dist: %f, sol[k]: %lf, sol2[k]: %lf\n", distance, solution[k], solution2[k]); | 
					
						
							|  |  |  | 					printf("a1: %f, a2: %f, b1: %f, b2: %f\n", x1[0], x2[0], x3[0], v1[0]); | 
					
						
							|  |  |  | 					printf("b21: %d, b22: %d\n", edgecollpair.p21, edgecollpair.p22); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			for ( k = 0; k < numsolutions; k++ ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 				// printf("sol %d: %lf\n", k, solution[k]);
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 				if ( ( solution[k] >= ALMOST_ZERO ) && ( solution[k] <= 1.0 ) && ( solution[k] >  ALMOST_ZERO)) | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					float a,b; | 
					
						
							|  |  |  | 					float out_normal[3]; | 
					
						
							|  |  |  | 					float distance; | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 					float impulse = 0; | 
					
						
							|  |  |  | 					float I_mag; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					// move verts
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 					VECADDS(triA[0], verts1[edgecollpair.p11].txold, verts1[edgecollpair.p11].tv, solution[k]); | 
					
						
							|  |  |  | 					VECADDS(triA[1], verts1[edgecollpair.p12].txold, verts1[edgecollpair.p12].tv, solution[k]); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 					VECADDS(triB[0], collmd->current_x[edgecollpair.p21].co, collmd->current_v[edgecollpair.p21].co, solution[k]); | 
					
						
							|  |  |  | 					VECADDS(triB[1], collmd->current_x[edgecollpair.p22].co, collmd->current_v[edgecollpair.p22].co, solution[k]); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 					// TODO: check for collisions
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					distance = edgedge_distance(triA[0], triA[1], triB[0], triB[1], &a, &b, out_normal); | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 					 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					if ((distance <= clmd->coll_parms->epsilon + BLI_bvhtree_getepsilon ( collmd->bvhtree ) + ALMOST_ZERO) && (INPR(out_normal, out_normal) > 0)) | 
					
						
							|  |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						float vrel_1_to_2[3], temp[3], temp2[3], out_normalVelocity; | 
					
						
							|  |  |  | 						float desiredVn; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						VECCOPY(vrel_1_to_2, verts1[edgecollpair.p11].tv); | 
					
						
							|  |  |  | 						VecMulf(vrel_1_to_2, 1.0 - a); | 
					
						
							|  |  |  | 						VECCOPY(temp, verts1[edgecollpair.p12].tv); | 
					
						
							|  |  |  | 						VecMulf(temp, a); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						VECADD(vrel_1_to_2, vrel_1_to_2, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						VECCOPY(temp, verts1[edgecollpair.p21].tv); | 
					
						
							|  |  |  | 						VecMulf(temp, 1.0 - b); | 
					
						
							|  |  |  | 						VECCOPY(temp2, verts1[edgecollpair.p22].tv); | 
					
						
							|  |  |  | 						VecMulf(temp2, b); | 
					
						
							|  |  |  | 						VECADD(temp, temp, temp2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						VECSUB(vrel_1_to_2, vrel_1_to_2, temp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						out_normalVelocity = INPR(vrel_1_to_2, out_normal); | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | /*
 | 
					
						
							|  |  |  | 						// this correction results in wrong normals sometimes?
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						if(out_normalVelocity < 0.0) | 
					
						
							|  |  |  | 						{ | 
					
						
							|  |  |  | 							out_normalVelocity*= -1.0; | 
					
						
							|  |  |  | 							VecMulf(out_normal, -1.0); | 
					
						
							|  |  |  | 						} | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 						/* Inelastic repulsion impulse. */ | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 						// Calculate which normal velocity we need. 
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						desiredVn = (out_normalVelocity * (float)solution[k] - (.1 * (clmd->coll_parms->epsilon + BLI_bvhtree_getepsilon ( collmd->bvhtree )) - sqrt(distance)) - ALMOST_ZERO); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						// Now calculate what impulse we need to reach that velocity. 
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						I_mag = (out_normalVelocity - desiredVn) / 2.0; // / (1/m1 + 1/m2);
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						// Finally apply that impulse. 
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						impulse = (2.0 * -I_mag) / (a*a + (1.0-a)*(1.0-a) + b*b + (1.0-b)*(1.0-b)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						VECADDMUL ( verts1[edgecollpair.p11].impulse, out_normal, (1.0-a) * impulse ); | 
					
						
							|  |  |  | 						verts1[edgecollpair.p11].impulse_count++; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						VECADDMUL ( verts1[edgecollpair.p12].impulse, out_normal, a * impulse ); | 
					
						
							|  |  |  | 						verts1[edgecollpair.p12].impulse_count++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						// return true;
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 						result = 1; | 
					
						
							| 
									
										
										
										
											2008-05-27 22:46:57 +00:00
										 |  |  | 						break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					else | 
					
						
							|  |  |  | 					{ | 
					
						
							|  |  |  | 						// missing from collision.hpp
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					} | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | 					// mintime = MIN2(mintime, (float)solution[k]);
 | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 					break; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	return result; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | int cloth_collision_moving ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair, CollPair *collision_end ) | 
					
						
							| 
									
										
										
										
											2008-02-12 11:04:58 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	Cloth *cloth1; | 
					
						
							|  |  |  | 	cloth1 = clmd->clothObject; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	for ( ; collpair != collision_end; collpair++ ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		// only handle moving collisions here
 | 
					
						
							|  |  |  | 		if (!( collpair->flag & COLLISION_IN_FUTURE )) | 
					
						
							|  |  |  | 			continue; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		cloth_collision_moving_edges ( clmd, collmd, collpair); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 		// cloth_collision_moving_tris ( clmd, collmd, collpair);
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-12 12:24:52 +00:00
										 |  |  | 	return 1; | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | int cloth_bvh_objcollisions_do ( ClothModifierData * clmd, CollisionModifierData *collmd, float step, float dt ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	Cloth *cloth = clmd->clothObject; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	BVHTree *cloth_bvh= ( BVHTree * ) cloth->bvhtree; | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	long i=0, j = 0, numfaces = 0, numverts = 0; | 
					
						
							|  |  |  | 	ClothVertex *verts = NULL; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	CollPair *collisions = NULL, *collisions_index = NULL; | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	int ret = 0; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	int result = 0; | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	float tnull[3] = {0,0,0}; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	BVHTreeOverlap *overlap = NULL; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	numfaces = clmd->clothObject->numfaces; | 
					
						
							|  |  |  | 	numverts = clmd->clothObject->numverts; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	verts = cloth->verts; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	if ( collmd->bvhtree ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-03-17 21:45:40 +00:00
										 |  |  | 		/* get pointer to bounding volume hierarchy */ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		BVHTree *coll_bvh = collmd->bvhtree; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-17 21:45:40 +00:00
										 |  |  | 		/* move object to position (step) in time */ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		collision_move_object ( collmd, step + dt, step ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-17 21:45:40 +00:00
										 |  |  | 		/* search for overlapping collision pairs */ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		overlap = BLI_bvhtree_overlap ( cloth_bvh, coll_bvh, &result ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		collisions = ( CollPair* ) MEM_mallocN ( sizeof ( CollPair ) * result*4, "collision array" ); //*4 since cloth_collision_static can return more than 1 collision
 | 
					
						
							|  |  |  | 		collisions_index = collisions; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for ( i = 0; i < result; i++ ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			collisions_index = cloth_collision ( ( ModifierData * ) clmd, ( ModifierData * ) collmd, overlap+i, collisions_index ); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if ( overlap ) | 
					
						
							|  |  |  | 			MEM_freeN ( overlap ); | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( G.rt > 0 ) | 
					
						
							|  |  |  | 			printf ( "cloth_bvh_objcollision: found a collision object with clothObject or collData NULL.\n" ); | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	// process all collisions (calculate impulses, TODO: also repulses if distance too short)
 | 
					
						
							|  |  |  | 	result = 1; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 	for ( j = 0; j < 5; j++ ) // 5 is just a value that ensures convergence
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		result = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		if ( collmd->bvhtree ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			result += cloth_collision_response_static ( clmd, collmd, collisions, collisions_index ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			// apply impulses in parallel
 | 
					
						
							|  |  |  | 			if ( result ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 				for ( i = 0; i < numverts; i++ ) | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 					// calculate "velocities" (just xnew = xold + v; no dt in v)
 | 
					
						
							|  |  |  | 					if ( verts[i].impulse_count ) | 
					
						
							|  |  |  | 					{ | 
					
						
							|  |  |  | 						VECADDMUL ( verts[i].tv, verts[i].impulse, 1.0f / verts[i].impulse_count ); | 
					
						
							|  |  |  | 						VECCOPY ( verts[i].impulse, tnull ); | 
					
						
							|  |  |  | 						verts[i].impulse_count = 0; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 						ret++; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | /*
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			result += cloth_collision_moving ( clmd, collmd, collisions, collisions_index ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 			// apply impulses in parallel
 | 
					
						
							|  |  |  | 			if ( result ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				for ( i = 0; i < numverts; i++ ) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					// calculate "velocities" (just xnew = xold + v; no dt in v)
 | 
					
						
							|  |  |  | 					if ( verts[i].impulse_count ) | 
					
						
							|  |  |  | 					{ | 
					
						
							|  |  |  | 						VECADDMUL ( verts[i].tv, verts[i].impulse, 1.0f / verts[i].impulse_count ); | 
					
						
							|  |  |  | 						VECCOPY ( verts[i].impulse, tnull ); | 
					
						
							|  |  |  | 						verts[i].impulse_count = 0; | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 						ret++; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-05-29 14:23:08 +00:00
										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	if ( collisions ) MEM_freeN ( collisions ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 	return ret; | 
					
						
							| 
									
										
										
										
											2008-02-12 11:04:58 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | // cloth - object collisions
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | int cloth_bvh_objcollision ( ClothModifierData * clmd, float step, float dt ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | { | 
					
						
							|  |  |  | 	Base *base=NULL; | 
					
						
							|  |  |  | 	CollisionModifierData *collmd=NULL; | 
					
						
							|  |  |  | 	Cloth *cloth=NULL; | 
					
						
							|  |  |  | 	Object *coll_ob=NULL; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	BVHTree *cloth_bvh=NULL; | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 	long i=0, j = 0, k = 0, l = 0, numfaces = 0, numverts = 0; | 
					
						
							| 
									
										
										
										
											2008-06-03 19:06:54 +00:00
										 |  |  | 	int result = 0, rounds = 0; // result counts applied collisions; ic is for debug output;
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	ClothVertex *verts = NULL; | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 	int ret = 0, ret2 = 0; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	ClothModifierData *tclmd; | 
					
						
							| 
									
										
										
										
											2008-06-03 19:06:54 +00:00
										 |  |  | 	int collisions = 0; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	if ( ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ ) || ! ( ( ( Cloth * ) clmd->clothObject )->bvhtree ) ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	{ | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	cloth = clmd->clothObject; | 
					
						
							|  |  |  | 	verts = cloth->verts; | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 	cloth_bvh = ( BVHTree * ) cloth->bvhtree; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	numfaces = clmd->clothObject->numfaces; | 
					
						
							|  |  |  | 	numverts = clmd->clothObject->numverts; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 	// static collisions
 | 
					
						
							|  |  |  | 	////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// update cloth bvh
 | 
					
						
							| 
									
										
										
										
											2008-05-14 16:09:56 +00:00
										 |  |  | 	bvhtree_update_from_cloth ( clmd, 1 ); // 0 means STATIC, 1 means MOVING (see later in this function)
 | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 	bvhselftree_update_from_cloth ( clmd, 0 ); // 0 means STATIC, 1 means MOVING (see later in this function)
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 	do | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		result = 0; | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 		ret2 = 0; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		// check all collision objects
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		for ( base = G.scene->base.first; base; base = base->next ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		{ | 
					
						
							|  |  |  | 			coll_ob = base->object; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			collmd = ( CollisionModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Collision ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if ( !collmd ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				if ( coll_ob->dup_group ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 					GroupObject *go; | 
					
						
							|  |  |  | 					Group *group = coll_ob->dup_group; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					for ( go= group->gobject.first; go; go= go->next ) | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 						coll_ob = go->ob; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						collmd = ( CollisionModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Collision ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if ( !collmd ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 							continue; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						tclmd = ( ClothModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Cloth ); | 
					
						
							|  |  |  | 						if ( tclmd == clmd ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 							continue; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						ret += cloth_bvh_objcollisions_do ( clmd, collmd, step, dt ); | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 						ret2 += ret; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 			else | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				tclmd = ( ClothModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Cloth ); | 
					
						
							|  |  |  | 				if ( tclmd == clmd ) | 
					
						
							| 
									
										
										
										
											2008-03-03 19:02:01 +00:00
										 |  |  | 					continue; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				ret += cloth_bvh_objcollisions_do ( clmd, collmd, step, dt ); | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 				ret2 += ret; | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		rounds++; | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 		// update positions
 | 
					
						
							|  |  |  | 		// this is needed for bvh_calc_DOP_hull_moving() [kdop.c]
 | 
					
						
							|  |  |  | 		////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		// verts come from clmd
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		for ( i = 0; i < numverts; i++ ) | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 			if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				if ( verts [i].flags & CLOTH_VERT_FLAG_PINNED ) | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 				{ | 
					
						
							|  |  |  | 					continue; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			VECADD ( verts[i].tx, verts[i].txold, verts[i].tv ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 		// Test on *simple* selfcollisions
 | 
					
						
							|  |  |  | 		////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 		if ( clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_SELF ) | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 			for(l = 0; l < clmd->coll_parms->self_loop_count; l++) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 				// TODO: add coll quality rounds again
 | 
					
						
							|  |  |  | 				BVHTreeOverlap *overlap = NULL; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 				collisions = 1; | 
					
						
							|  |  |  | 				verts = cloth->verts; // needed for openMP
 | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 				numfaces = clmd->clothObject->numfaces; | 
					
						
							|  |  |  | 				numverts = clmd->clothObject->numverts; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 				verts = cloth->verts; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 				if ( cloth->bvhselftree ) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 					// search for overlapping collision pairs 
 | 
					
						
							|  |  |  | 					overlap = BLI_bvhtree_overlap ( cloth->bvhselftree, cloth->bvhselftree, &result ); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	// #pragma omp parallel for private(k, i, j) schedule(static)
 | 
					
						
							|  |  |  | 					for ( k = 0; k < result; k++ ) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 						float temp[3]; | 
					
						
							|  |  |  | 						float length = 0; | 
					
						
							|  |  |  | 						float mindistance; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						i = overlap[k].indexA; | 
					
						
							|  |  |  | 						j = overlap[k].indexB; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						mindistance = clmd->coll_parms->selfepsilon* ( cloth->verts[i].avg_spring_len + cloth->verts[j].avg_spring_len ); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL ) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 							if ( ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) | 
					
						
							|  |  |  | 								&& ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) ) | 
					
						
							|  |  |  | 							{ | 
					
						
							|  |  |  | 								continue; | 
					
						
							|  |  |  | 							} | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						} | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 	 | 
					
						
							|  |  |  | 						VECSUB ( temp, verts[i].tx, verts[j].tx ); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						if ( ( ABS ( temp[0] ) > mindistance ) || ( ABS ( temp[1] ) > mindistance ) || ( ABS ( temp[2] ) > mindistance ) ) continue; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						// check for adjacent points (i must be smaller j)
 | 
					
						
							|  |  |  | 						if ( BLI_edgehash_haskey ( cloth->edgehash, MIN2(i, j), MAX2(i, j) ) ) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 							continue; | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						} | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 	 | 
					
						
							|  |  |  | 						length = Normalize ( temp ); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 						if ( length < mindistance ) | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 							float correction = mindistance - length; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 							if ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) | 
					
						
							|  |  |  | 							{ | 
					
						
							|  |  |  | 								VecMulf ( temp, -correction ); | 
					
						
							|  |  |  | 								VECADD ( verts[j].tx, verts[j].tx, temp ); | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 							else if ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) | 
					
						
							|  |  |  | 							{ | 
					
						
							|  |  |  | 								VecMulf ( temp, correction ); | 
					
						
							|  |  |  | 								VECADD ( verts[i].tx, verts[i].tx, temp ); | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 							else | 
					
						
							|  |  |  | 							{ | 
					
						
							|  |  |  | 								VecMulf ( temp, -correction*0.5 ); | 
					
						
							|  |  |  | 								VECADD ( verts[j].tx, verts[j].tx, temp ); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 								VECSUB ( verts[i].tx, verts[i].tx, temp ); | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 							ret = 1; | 
					
						
							|  |  |  | 							ret2 += ret; | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						} | 
					
						
							|  |  |  | 						else | 
					
						
							|  |  |  | 						{ | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 							// check for approximated time collisions
 | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2008-06-05 11:08:51 +00:00
										 |  |  | 	 | 
					
						
							|  |  |  | 					if ( overlap ) | 
					
						
							|  |  |  | 						MEM_freeN ( overlap ); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2008-05-23 20:20:14 +00:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2008-05-07 20:42:16 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 			////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 			////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 			// SELFCOLLISIONS: update velocities
 | 
					
						
							|  |  |  | 			////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 			if ( ret2 ) | 
					
						
							| 
									
										
										
										
											2008-02-12 11:04:58 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 				for ( i = 0; i < cloth->numverts; i++ ) | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					if ( ! ( verts [i].flags & CLOTH_VERT_FLAG_PINNED ) ) | 
					
						
							|  |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 						VECSUB ( verts[i].tv, verts[i].tx, verts[i].txold ); | 
					
						
							| 
									
										
										
										
											2008-05-26 09:39:32 +00:00
										 |  |  | 					} | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2008-02-12 11:04:58 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2008-02-12 12:02:39 +00:00
										 |  |  | 			////////////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2008-02-12 11:04:58 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-05-26 10:36:14 +00:00
										 |  |  | 	while ( ret2 && ( clmd->coll_parms->loop_count>rounds ) ); | 
					
						
							| 
									
										
										
										
											2008-04-08 12:55:35 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return MIN2 ( ret, 1 ); | 
					
						
							| 
									
										
										
										
											2008-01-29 21:01:12 +00:00
										 |  |  | } |