2018-09-05 21:10:42 -03:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2015, Blender Foundation.
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*/
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup bpygpu
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2018-09-05 21:10:42 -03:00
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*
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* This file defines the offscreen functionalities of the 'gpu' module
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* used for off-screen OpenGL rendering.
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*
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2021-07-20 22:52:31 +10:00
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* - Use `bpygpu_` for local API.
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* - Use `BPyGPU` for public API.
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2018-09-05 21:10:42 -03:00
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*/
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#include <Python.h>
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#include "MEM_guardedalloc.h"
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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#include "BLI_string.h"
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2018-09-05 21:10:42 -03:00
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#include "BLI_utildefines.h"
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2019-09-09 14:49:05 +02:00
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#include "BKE_global.h"
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2020-02-10 12:58:59 +01:00
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#include "BKE_lib_id.h"
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2018-09-05 21:10:42 -03:00
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#include "BKE_scene.h"
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2018-09-06 10:47:10 +10:00
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#include "DNA_scene_types.h"
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2020-03-19 09:33:03 +01:00
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#include "DNA_screen_types.h"
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2018-09-05 21:10:42 -03:00
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#include "DNA_view3d_types.h"
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2020-05-26 11:38:09 -03:00
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#include "GPU_context.h"
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2018-09-05 21:10:42 -03:00
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#include "GPU_framebuffer.h"
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#include "GPU_texture.h"
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2021-11-23 13:55:17 +01:00
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#include "GPU_viewport.h"
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2018-09-05 21:10:42 -03:00
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2020-03-06 12:08:03 +01:00
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#include "ED_view3d.h"
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#include "ED_view3d_offscreen.h"
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2018-09-05 21:10:42 -03:00
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#include "../mathutils/mathutils.h"
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#include "../generic/py_capi_utils.h"
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2021-02-22 09:44:57 -03:00
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#include "gpu_py.h"
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2021-04-30 10:48:55 -03:00
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#include "gpu_py_texture.h"
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2018-09-05 21:10:42 -03:00
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#include "gpu_py_offscreen.h" /* own include */
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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/* Define the free method to avoid breakage. */
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#define BPYGPU_USE_GPUOBJ_FREE_METHOD
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2019-03-19 15:17:46 +11:00
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/* -------------------------------------------------------------------- */
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/** \name GPUOffScreen Common Utilities
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* \{ */
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2018-11-19 10:16:27 -02:00
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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static int pygpu_offscreen_valid_check(BPyGPUOffScreen *py_ofs)
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2018-11-19 10:16:27 -02:00
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{
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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if (UNLIKELY(py_ofs->ofs == NULL)) {
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PyErr_SetString(PyExc_ReferenceError,
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#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
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"GPU offscreen was freed, no further access is valid"
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#else
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"GPU offscreen: internal error"
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#endif
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);
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2018-11-19 10:16:27 -02:00
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return -1;
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}
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return 0;
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}
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#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) \
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{ \
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2021-02-17 10:16:41 -03:00
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if (UNLIKELY(pygpu_offscreen_valid_check(bpygpu) == -1)) { \
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2018-11-19 10:16:27 -02:00
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return NULL; \
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} \
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} \
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((void)0)
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/** \} */
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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/* -------------------------------------------------------------------- */
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/** \name Stack (Context Manager)
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*
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* Safer alternative to ensure balanced push/pop calls.
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*
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* \{ */
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typedef struct {
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2021-06-24 15:56:58 +10:00
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PyObject_HEAD /* Required Python macro. */
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2021-06-24 17:10:22 +10:00
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BPyGPUOffScreen *py_offscreen;
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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int level;
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bool is_explicitly_bound; /* Bound by "bind" method. */
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} OffScreenStackContext;
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static void pygpu_offscreen_stack_context__tp_dealloc(OffScreenStackContext *self)
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{
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2021-03-08 14:40:57 +11:00
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Py_DECREF(self->py_offscreen);
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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PyObject_DEL(self);
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}
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static PyObject *pygpu_offscreen_stack_context_enter(OffScreenStackContext *self)
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{
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2021-03-08 14:40:57 +11:00
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BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offscreen);
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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if (!self->is_explicitly_bound) {
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if (self->level != -1) {
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PyErr_SetString(PyExc_RuntimeError, "Already in use");
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return NULL;
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}
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2021-03-08 14:40:57 +11:00
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GPU_offscreen_bind(self->py_offscreen->ofs, true);
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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self->level = GPU_framebuffer_stack_level_get();
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}
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Py_RETURN_NONE;
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}
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static PyObject *pygpu_offscreen_stack_context_exit(OffScreenStackContext *self,
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PyObject *UNUSED(args))
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{
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2021-03-08 14:40:57 +11:00
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BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offscreen);
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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if (self->level == -1) {
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PyErr_SetString(PyExc_RuntimeError, "Not yet in use\n");
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return NULL;
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}
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const int level = GPU_framebuffer_stack_level_get();
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if (level != self->level) {
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PyErr_Format(
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PyExc_RuntimeError, "Level of bind mismatch, expected %d, got %d\n", self->level, level);
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}
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2021-03-08 14:40:57 +11:00
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GPU_offscreen_unbind(self->py_offscreen->ofs, true);
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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Py_RETURN_NONE;
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}
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static PyMethodDef pygpu_offscreen_stack_context__tp_methods[] = {
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{"__enter__", (PyCFunction)pygpu_offscreen_stack_context_enter, METH_NOARGS},
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{"__exit__", (PyCFunction)pygpu_offscreen_stack_context_exit, METH_VARARGS},
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{NULL},
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};
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static PyTypeObject PyGPUOffscreenStackContext_Type = {
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PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBufferStackContext",
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.tp_basicsize = sizeof(OffScreenStackContext),
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.tp_dealloc = (destructor)pygpu_offscreen_stack_context__tp_dealloc,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_methods = pygpu_offscreen_stack_context__tp_methods,
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};
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PyDoc_STRVAR(pygpu_offscreen_bind_doc,
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".. function:: bind()\n"
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"\n"
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" Context manager to ensure balanced bind calls, even in the case of an error.\n");
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static PyObject *pygpu_offscreen_bind(BPyGPUOffScreen *self)
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{
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OffScreenStackContext *ret = PyObject_New(OffScreenStackContext,
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&PyGPUOffscreenStackContext_Type);
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2021-03-08 14:40:57 +11:00
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ret->py_offscreen = self;
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
ret->level = -1;
|
|
|
|
ret->is_explicitly_bound = false;
|
|
|
|
Py_INCREF(self);
|
|
|
|
|
|
|
|
pygpu_offscreen_stack_context_enter(ret);
|
|
|
|
ret->is_explicitly_bound = true;
|
|
|
|
|
|
|
|
return (PyObject *)ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
PyDoc_STRVAR(pygpu_offscreen_unbind_doc,
|
|
|
|
".. method:: unbind(restore=True)\n"
|
|
|
|
"\n"
|
|
|
|
" Unbind the offscreen object.\n"
|
|
|
|
"\n"
|
|
|
|
" :arg restore: Restore the OpenGL state, can only be used when the state has been "
|
|
|
|
"saved before.\n"
|
2021-03-16 12:48:00 -03:00
|
|
|
" :type restore: bool\n");
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
static PyObject *pygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
|
|
|
|
{
|
|
|
|
bool restore = true;
|
|
|
|
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
|
|
|
|
static const char *_keywords[] = {"restore", NULL};
|
PyAPI: use keyword only arguments
Use keyword only arguments for the following functions.
- addon_utils.module_bl_info 2nd arg `info_basis`.
- addon_utils.modules 1st `module_cache`, 2nd arg `refresh`.
- addon_utils.modules_refresh 1st arg `module_cache`.
- bl_app_template_utils.activate 1nd arg `template_id`.
- bl_app_template_utils.import_from_id 2nd arg `ignore_not_found`.
- bl_app_template_utils.import_from_path 2nd arg `ignore_not_found`.
- bl_keymap_utils.keymap_from_toolbar.generate 2nd & 3rd args `use_fallback_keys` & `use_reset`.
- bl_keymap_utils.platform_helpers.keyconfig_data_oskey_from_ctrl 2nd arg `filter_fn`.
- bl_ui_utils.bug_report_url.url_prefill_from_blender 1st arg `addon_info`.
- bmesh.types.BMFace.copy 1st & 2nd args `verts`, `edges`.
- bmesh.types.BMesh.calc_volume 1st arg `signed`.
- bmesh.types.BMesh.from_mesh 2nd..4th args `face_normals`, `use_shape_key`, `shape_key_index`.
- bmesh.types.BMesh.from_object 3rd & 4th args `cage`, `face_normals`.
- bmesh.types.BMesh.transform 2nd arg `filter`.
- bmesh.types.BMesh.update_edit_mesh 2nd & 3rd args `loop_triangles`, `destructive`.
- bmesh.types.{BMVertSeq,BMEdgeSeq,BMFaceSeq}.sort 1st & 2nd arg `key`, `reverse`.
- bmesh.utils.face_split 4th..6th args `coords`, `use_exist`, `example`.
- bpy.data.libraries.load 2nd..4th args `link`, `relative`, `assets_only`.
- bpy.data.user_map 1st..3rd args `subset`, `key_types, `value_types`.
- bpy.msgbus.subscribe_rna 5th arg `options`.
- bpy.path.abspath 2nd & 3rd args `start` & `library`.
- bpy.path.clean_name 2nd arg `replace`.
- bpy.path.ensure_ext 3rd arg `case_sensitive`.
- bpy.path.module_names 2nd arg `recursive`.
- bpy.path.relpath 2nd arg `start`.
- bpy.types.EditBone.transform 2nd & 3rd arg `scale`, `roll`.
- bpy.types.Operator.as_keywords 1st arg `ignore`.
- bpy.types.Struct.{keyframe_insert,keyframe_delete} 2nd..5th args `index`, `frame`, `group`, `options`.
- bpy.types.WindowManager.popup_menu 2nd & 3rd arg `title`, `icon`.
- bpy.types.WindowManager.popup_menu_pie 3rd & 4th arg `title`, `icon`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.blend_paths 1st..3rd args `absolute`, `packed`, `local`.
- bpy.utils.execfile 2nd arg `mod`.
- bpy.utils.keyconfig_set 2nd arg `report`.
- bpy.utils.load_scripts 1st & 2nd `reload_scripts` & `refresh_scripts`.
- bpy.utils.preset_find 3rd & 4th args `display_name`, `ext`.
- bpy.utils.resource_path 2nd & 3rd arg `major`, `minor`.
- bpy.utils.script_paths 1st..4th args `subdir`, `user_pref`, `check_all`, `use_user`.
- bpy.utils.smpte_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.smpte_from_seconds 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.system_resource 2nd arg `subdir`.
- bpy.utils.time_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.time_to_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.units.to_string 4th..6th `precision`, `split_unit`, `compatible_unit`.
- bpy.utils.units.to_value 4th arg `str_ref_unit`.
- bpy.utils.user_resource 2nd & 3rd args `subdir`, `create`
- bpy_extras.view3d_utils.location_3d_to_region_2d 4th arg `default`.
- bpy_extras.view3d_utils.region_2d_to_origin_3d 4th arg `clamp`.
- gpu.offscreen.unbind 1st arg `restore`.
- gpu_extras.batch.batch_for_shader 4th arg `indices`.
- gpu_extras.batch.presets.draw_circle_2d 4th arg `segments`.
- gpu_extras.presets.draw_circle_2d 4th arg `segments`.
- imbuf.types.ImBuf.resize 2nd arg `resize`.
- imbuf.write 2nd arg `filepath`.
- mathutils.kdtree.KDTree.find 2nd arg `filter`.
- nodeitems_utils.NodeCategory 3rd & 4th arg `descriptions`, `items`.
- nodeitems_utils.NodeItem 2nd..4th args `label`, `settings`, `poll`.
- nodeitems_utils.NodeItemCustom 1st & 2nd arg `poll`, `draw`.
- rna_prop_ui.draw 5th arg `use_edit`.
- rna_prop_ui.rna_idprop_ui_get 2nd arg `create`.
- rna_prop_ui.rna_idprop_ui_prop_clear 3rd arg `remove`.
- rna_prop_ui.rna_idprop_ui_prop_get 3rd arg `create`.
- rna_xml.xml2rna 2nd arg `root_rna`.
- rna_xml.xml_file_write 4th arg `skip_typemap`.
2021-06-08 18:03:14 +10:00
|
|
|
static _PyArg_Parser _parser = {"|$O&:unbind", _keywords, 0};
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &restore)) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
GPU_offscreen_unbind(self->ofs, restore);
|
|
|
|
GPU_apply_state();
|
|
|
|
Py_RETURN_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** \} */
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
/** \name GPUOffscreen Type
|
|
|
|
* \{ */
|
|
|
|
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
static PyObject *pygpu_offscreen__tp_new(PyTypeObject *UNUSED(self),
|
|
|
|
PyObject *args,
|
|
|
|
PyObject *kwds)
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
2019-01-03 01:08:26 +11:00
|
|
|
BPYGPU_IS_INIT_OR_ERROR_OBJ;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-05-26 11:38:09 -03:00
|
|
|
GPUOffScreen *ofs = NULL;
|
2020-07-02 17:28:30 +02:00
|
|
|
int width, height;
|
2018-09-05 21:10:42 -03:00
|
|
|
char err_out[256];
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-07-02 17:28:30 +02:00
|
|
|
static const char *_keywords[] = {"width", "height", NULL};
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
static _PyArg_Parser _parser = {"ii:GPUOffScreen.__new__", _keywords, 0};
|
2020-07-02 17:28:30 +02:00
|
|
|
if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &width, &height)) {
|
2018-09-05 21:10:42 -03:00
|
|
|
return NULL;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-05-26 11:38:09 -03:00
|
|
|
if (GPU_context_active_get()) {
|
2021-08-16 11:46:09 +09:00
|
|
|
ofs = GPU_offscreen_create(width, height, true, GPU_RGBA8, err_out);
|
2020-05-26 11:38:09 -03:00
|
|
|
}
|
|
|
|
else {
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
STRNCPY(err_out, "No active GPU context found");
|
2020-05-26 11:38:09 -03:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
if (ofs == NULL) {
|
|
|
|
PyErr_Format(PyExc_RuntimeError,
|
|
|
|
"gpu.offscreen.new(...) failed with '%s'",
|
|
|
|
err_out[0] ? err_out : "unknown error");
|
|
|
|
return NULL;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
return BPyGPUOffScreen_CreatePyObject(ofs);
|
|
|
|
}
|
|
|
|
|
2021-02-17 10:16:41 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen_width_doc, "Width of the texture.\n\n:type: `int`");
|
|
|
|
static PyObject *pygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type))
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
return PyLong_FromLong(GPU_offscreen_width(self->ofs));
|
|
|
|
}
|
|
|
|
|
2021-02-17 10:16:41 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen_height_doc, "Height of the texture.\n\n:type: `int`");
|
|
|
|
static PyObject *pygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type))
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
return PyLong_FromLong(GPU_offscreen_height(self->ofs));
|
|
|
|
}
|
|
|
|
|
2021-02-17 10:16:41 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen_color_texture_doc,
|
2018-11-13 14:55:15 +01:00
|
|
|
"OpenGL bindcode for the color texture.\n\n:type: `int`");
|
2021-02-17 10:16:41 -03:00
|
|
|
static PyObject *pygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type))
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
|
|
|
|
return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
|
|
|
|
}
|
|
|
|
|
2021-04-30 10:48:55 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen_texture_color_doc,
|
|
|
|
"The color texture attached.\n"
|
|
|
|
"\n"
|
|
|
|
":type: :class:`gpu.types.GPUTexture`");
|
|
|
|
static PyObject *pygpu_offscreen_texture_color_get(BPyGPUOffScreen *self, void *UNUSED(type))
|
|
|
|
{
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
|
2021-04-30 11:00:57 -03:00
|
|
|
return BPyGPUTexture_CreatePyObject(texture, true);
|
2021-04-30 10:48:55 -03:00
|
|
|
}
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
PyDoc_STRVAR(
|
2021-02-17 10:16:41 -03:00
|
|
|
pygpu_offscreen_draw_view3d_doc,
|
2021-08-04 19:24:19 -04:00
|
|
|
".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix, "
|
|
|
|
"do_color_management=False)\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
"\n"
|
|
|
|
" Draw the 3d viewport in the offscreen object.\n"
|
|
|
|
"\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg scene: Scene to draw.\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
" :type scene: :class:`bpy.types.Scene`\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg view_layer: View layer to draw.\n"
|
2018-11-09 13:46:09 -02:00
|
|
|
" :type view_layer: :class:`bpy.types.ViewLayer`\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg view3d: 3D View to get the drawing settings from.\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
" :type view3d: :class:`bpy.types.SpaceView3D`\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg region: Region of the 3D View (required as temporary draw target).\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
" :type region: :class:`bpy.types.Region`\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg view_matrix: View Matrix (e.g. ``camera.matrix_world.inverted()``).\n"
|
2018-11-09 13:46:09 -02:00
|
|
|
" :type view_matrix: :class:`mathutils.Matrix`\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n"
|
2021-08-04 11:20:10 +02:00
|
|
|
" :type projection_matrix: :class:`mathutils.Matrix`\n"
|
|
|
|
" :arg do_color_management: Color manage the output.\n"
|
|
|
|
" :type do_color_management: bool\n");
|
2021-02-17 10:16:41 -03:00
|
|
|
static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
MatrixObject *py_mat_view, *py_mat_projection;
|
|
|
|
PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
struct Depsgraph *depsgraph;
|
|
|
|
struct Scene *scene;
|
|
|
|
struct ViewLayer *view_layer;
|
|
|
|
View3D *v3d;
|
2020-03-06 16:56:42 +01:00
|
|
|
ARegion *region;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-08-04 11:20:10 +02:00
|
|
|
bool do_color_management = false;
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-08-04 19:24:19 -04:00
|
|
|
static const char *_keywords[] = {"scene",
|
|
|
|
"view_layer",
|
|
|
|
"view3d",
|
|
|
|
"region",
|
|
|
|
"view_matrix",
|
|
|
|
"projection_matrix",
|
|
|
|
"do_color_management",
|
|
|
|
NULL};
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-08-04 11:20:10 +02:00
|
|
|
static _PyArg_Parser _parser = {"OOOOO&O&|$O&:draw_view3d", _keywords, 0};
|
2018-09-27 00:22:57 -03:00
|
|
|
if (!_PyArg_ParseTupleAndKeywordsFast(args,
|
|
|
|
kwds,
|
|
|
|
&_parser,
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
&py_scene,
|
|
|
|
&py_view_layer,
|
|
|
|
&py_view3d,
|
|
|
|
&py_region,
|
2018-11-13 16:23:31 +01:00
|
|
|
Matrix_Parse4x4,
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
&py_mat_view,
|
2018-11-13 16:23:31 +01:00
|
|
|
Matrix_Parse4x4,
|
2021-08-04 11:20:10 +02:00
|
|
|
&py_mat_projection,
|
2021-08-04 19:24:19 -04:00
|
|
|
PyC_ParseBool,
|
2021-08-04 11:20:10 +02:00
|
|
|
&do_color_management) ||
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
|
|
|
|
!(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
|
|
|
|
!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
|
|
|
|
!(region = PyC_RNA_AsPointer(py_region, "Region")))) {
|
2018-09-05 21:10:42 -03:00
|
|
|
return NULL;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-11-09 10:44:02 -02:00
|
|
|
BLI_assert(BKE_id_is_in_global_main(&scene->id));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-21 11:56:03 +02:00
|
|
|
depsgraph = BKE_scene_ensure_depsgraph(G_MAIN, scene, view_layer);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-01-27 20:21:55 +11:00
|
|
|
/* Disable 'bgl' state since it interfere with off-screen drawing, see: T84402. */
|
|
|
|
const bool is_bgl = GPU_bgl_get();
|
|
|
|
if (is_bgl) {
|
|
|
|
GPU_bgl_end();
|
|
|
|
}
|
|
|
|
|
2018-11-13 16:23:31 +01:00
|
|
|
GPU_offscreen_bind(self->ofs, true);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-11-30 09:04:50 +11:00
|
|
|
/* Cache the #GPUViewport so the frame-buffers and associated textures are
|
2021-11-23 13:55:17 +01:00
|
|
|
* not reallocated each time, see: T89204 */
|
|
|
|
if (!self->viewport) {
|
|
|
|
self->viewport = GPU_viewport_create();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
GPU_viewport_tag_update(self->viewport);
|
|
|
|
}
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
ED_view3d_draw_offscreen(depsgraph,
|
|
|
|
scene,
|
|
|
|
v3d->shading.type,
|
|
|
|
v3d,
|
2020-03-06 16:56:42 +01:00
|
|
|
region,
|
2018-09-05 21:10:42 -03:00
|
|
|
GPU_offscreen_width(self->ofs),
|
|
|
|
GPU_offscreen_height(self->ofs),
|
2021-03-04 16:57:30 +11:00
|
|
|
(const float(*)[4])py_mat_view->matrix,
|
|
|
|
(const float(*)[4])py_mat_projection->matrix,
|
2019-06-06 08:37:43 +02:00
|
|
|
true,
|
2018-09-05 21:10:42 -03:00
|
|
|
true,
|
|
|
|
"",
|
2021-08-04 11:20:10 +02:00
|
|
|
do_color_management,
|
2021-02-10 12:46:43 +01:00
|
|
|
true,
|
2018-09-05 21:10:42 -03:00
|
|
|
self->ofs,
|
2021-11-23 13:55:17 +01:00
|
|
|
self->viewport);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-11-13 16:23:31 +01:00
|
|
|
GPU_offscreen_unbind(self->ofs, true);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-01-27 20:21:55 +11:00
|
|
|
if (is_bgl) {
|
|
|
|
GPU_bgl_start();
|
|
|
|
}
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
Py_RETURN_NONE;
|
|
|
|
}
|
|
|
|
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
2021-02-17 10:16:41 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen_free_doc,
|
2018-11-13 14:55:15 +01:00
|
|
|
".. method:: free()\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
"\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" Free the offscreen object.\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
" The framebuffer, texture and render objects will no longer be accessible.\n");
|
2021-02-17 10:16:41 -03:00
|
|
|
static PyObject *pygpu_offscreen_free(BPyGPUOffScreen *self)
|
2018-09-05 21:10:42 -03:00
|
|
|
{
|
|
|
|
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
|
|
|
|
|
2021-11-23 13:55:17 +01:00
|
|
|
if (self->viewport) {
|
|
|
|
GPU_viewport_free(self->viewport);
|
|
|
|
self->viewport = NULL;
|
|
|
|
}
|
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
GPU_offscreen_free(self->ofs);
|
|
|
|
self->ofs = NULL;
|
|
|
|
Py_RETURN_NONE;
|
|
|
|
}
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
#endif
|
2018-11-19 10:16:27 -02:00
|
|
|
|
2018-09-05 21:10:42 -03:00
|
|
|
static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self)
|
|
|
|
{
|
2021-11-23 13:55:17 +01:00
|
|
|
if (self->viewport) {
|
|
|
|
GPU_viewport_free(self->viewport);
|
|
|
|
}
|
2019-03-30 06:12:48 +11:00
|
|
|
if (self->ofs) {
|
2018-09-05 21:10:42 -03:00
|
|
|
GPU_offscreen_free(self->ofs);
|
2019-03-30 06:12:48 +11:00
|
|
|
}
|
2018-09-05 21:10:42 -03:00
|
|
|
Py_TYPE(self)->tp_free((PyObject *)self);
|
|
|
|
}
|
|
|
|
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
static PyGetSetDef pygpu_offscreen__tp_getseters[] = {
|
2019-12-20 10:42:57 +11:00
|
|
|
{"color_texture",
|
2021-02-17 10:16:41 -03:00
|
|
|
(getter)pygpu_offscreen_color_texture_get,
|
2018-09-05 21:10:42 -03:00
|
|
|
(setter)NULL,
|
2021-02-17 10:16:41 -03:00
|
|
|
pygpu_offscreen_color_texture_doc,
|
2019-04-17 06:17:24 +02:00
|
|
|
NULL},
|
2021-04-30 10:48:55 -03:00
|
|
|
{"texture_color",
|
|
|
|
(getter)pygpu_offscreen_texture_color_get,
|
|
|
|
(setter)NULL,
|
|
|
|
pygpu_offscreen_texture_color_doc,
|
|
|
|
NULL},
|
2021-02-17 10:16:41 -03:00
|
|
|
{"width", (getter)pygpu_offscreen_width_get, (setter)NULL, pygpu_offscreen_width_doc, NULL},
|
|
|
|
{"height", (getter)pygpu_offscreen_height_get, (setter)NULL, pygpu_offscreen_height_doc, NULL},
|
2018-09-05 21:10:42 -03:00
|
|
|
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
|
|
|
|
};
|
|
|
|
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
static struct PyMethodDef pygpu_offscreen__tp_methods[] = {
|
|
|
|
{"bind", (PyCFunction)pygpu_offscreen_bind, METH_NOARGS, pygpu_offscreen_bind_doc},
|
2018-09-05 21:10:42 -03:00
|
|
|
{"unbind",
|
2021-02-17 10:16:41 -03:00
|
|
|
(PyCFunction)pygpu_offscreen_unbind,
|
2018-09-05 21:10:42 -03:00
|
|
|
METH_VARARGS | METH_KEYWORDS,
|
2021-02-17 10:16:41 -03:00
|
|
|
pygpu_offscreen_unbind_doc},
|
2018-09-05 21:10:42 -03:00
|
|
|
{"draw_view3d",
|
2021-02-17 10:16:41 -03:00
|
|
|
(PyCFunction)pygpu_offscreen_draw_view3d,
|
2018-09-05 21:10:42 -03:00
|
|
|
METH_VARARGS | METH_KEYWORDS,
|
2021-02-17 10:16:41 -03:00
|
|
|
pygpu_offscreen_draw_view3d_doc},
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
2021-02-17 10:16:41 -03:00
|
|
|
{"free", (PyCFunction)pygpu_offscreen_free, METH_NOARGS, pygpu_offscreen_free_doc},
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
#endif
|
2019-02-03 14:01:45 +11:00
|
|
|
{NULL, NULL, 0, NULL},
|
2018-09-05 21:10:42 -03:00
|
|
|
};
|
|
|
|
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
|
|
|
PyDoc_STRVAR(pygpu_offscreen__tp_doc,
|
2020-07-02 17:28:30 +02:00
|
|
|
".. class:: GPUOffScreen(width, height)\n"
|
2018-09-05 21:10:42 -03:00
|
|
|
"\n"
|
|
|
|
" This object gives access to off screen buffers.\n"
|
|
|
|
"\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg width: Horizontal dimension of the buffer.\n"
|
2021-03-16 12:48:00 -03:00
|
|
|
" :type width: int\n"
|
2018-11-13 14:55:15 +01:00
|
|
|
" :arg height: Vertical dimension of the buffer.\n"
|
2021-03-16 12:48:00 -03:00
|
|
|
" :type height: int\n");
|
2018-09-05 21:10:42 -03:00
|
|
|
PyTypeObject BPyGPUOffScreen_Type = {
|
|
|
|
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUOffScreen",
|
|
|
|
.tp_basicsize = sizeof(BPyGPUOffScreen),
|
|
|
|
.tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc,
|
|
|
|
.tp_flags = Py_TPFLAGS_DEFAULT,
|
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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.tp_doc = pygpu_offscreen__tp_doc,
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.tp_methods = pygpu_offscreen__tp_methods,
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.tp_getset = pygpu_offscreen__tp_getseters,
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.tp_new = pygpu_offscreen__tp_new,
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2018-09-05 21:10:42 -03:00
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};
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Public API
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* \{ */
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PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs)
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{
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BPyGPUOffScreen *self;
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self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type);
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self->ofs = ofs;
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2021-11-23 13:55:17 +01:00
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self->viewport = NULL;
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2018-09-05 21:10:42 -03:00
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return (PyObject *)self;
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}
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/** \} */
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#undef BPY_GPU_OFFSCREEN_CHECK_OBJ
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