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blender-archive/source/blender/editors/sound/sound_ops.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edsnd
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*/
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
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#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
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#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "RNA_access.h"
#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "SEQ_iterator.h"
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#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#ifdef WITH_AUDASPACE
# include <AUD_Special.h>
#endif
#include "DEG_depsgraph_query.h"
#include "ED_sound.h"
#include "ED_util.h"
/******************** open sound operator ********************/
static void sound_open_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
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op->customdata = NULL;
}
static void sound_open_init(bContext *C, wmOperator *op)
{
PropertyPointerRNA *pprop;
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op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop);
}
#ifdef WITH_AUDASPACE
static int sound_open_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
bSound *sound;
PropertyPointerRNA *pprop;
PointerRNA idptr;
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
sound = BKE_sound_new_file(bmain, path);
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if (!op->customdata) {
sound_open_init(C, op);
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}
if (RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
}
if (RNA_boolean_get(op->ptr, "cache")) {
sound->flags |= SOUND_FLAGS_CACHING;
}
/* hook into UI */
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pprop = op->customdata;
if (pprop->prop) {
/* when creating new ID blocks, use is already 1, but RNA
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* pointer use also increases user, so this compensates it */
id_us_min(&sound->id);
RNA_id_pointer_create(&sound->id, &idptr);
RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr, NULL);
RNA_property_update(C, &pprop->ptr, pprop->prop);
}
DEG_relations_tag_update(bmain);
MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
}
#else /* WITH_AUDASPACE */
static int sound_open_exec(bContext *UNUSED(C), wmOperator *op)
{
BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
return OPERATOR_CANCELLED;
}
#endif
static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
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if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return sound_open_exec(C, op);
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}
sound_open_init(C, op);
return WM_operator_filesel(C, op, event);
}
static void SOUND_OT_open(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound";
ot->description = "Load a sound file";
ot->idname = "SOUND_OT_open";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
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WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY,
FILE_SORT_DEFAULT);
RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one");
}
static void SOUND_OT_open_mono(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound Mono";
ot->description = "Load a sound file as mono";
ot->idname = "SOUND_OT_open_mono";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
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WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY,
FILE_SORT_DEFAULT);
RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono");
}
/* ******************************************************* */
static void sound_update_animation_flags(Scene *scene);
static int sound_update_animation_flags_fn(Sequence *seq, void *user_data)
{
struct FCurve *fcu;
Scene *scene = (Scene *)user_data;
bool driven;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
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if (fcu || driven) {
seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
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}
else {
seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
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}
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
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if (fcu || driven) {
seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
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}
else {
seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
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}
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
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if (fcu || driven) {
seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
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}
else {
seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
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}
if (seq->type == SEQ_TYPE_SCENE) {
/* TODO(sergey): For now we do manual recursion into the scene strips,
* but perhaps it should be covered by recursive_apply?
*/
sound_update_animation_flags(seq->scene);
}
return 0;
}
static void sound_update_animation_flags(Scene *scene)
{
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struct FCurve *fcu;
bool driven;
Sequence *seq;
if (scene->id.tag & LIB_TAG_DOIT) {
return;
}
scene->id.tag |= LIB_TAG_DOIT;
SEQ_ALL_BEGIN (scene->ed, seq) {
SEQ_iterator_recursive_apply(seq, sound_update_animation_flags_fn, scene);
}
SEQ_ALL_END;
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fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
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if (fcu || driven) {
scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
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}
else {
scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
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}
}
static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false);
sound_update_animation_flags(CTX_data_scene(C));
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
return OPERATOR_FINISHED;
}
static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
{
/*
* This operator is needed to set a correct state of the sound animation
* System. Unfortunately there's no really correct place to call the exec
* function, that's why I made it an operator that's only visible in the
* search menu. Apart from that the bake animation operator calls it too.
*/
/* identifiers */
ot->name = "Update Animation";
ot->description = "Update animation flags";
ot->idname = "SOUND_OT_update_animation_flags";
/* api callbacks */
ot->exec = sound_update_animation_flags_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/* ******************************************************* */
static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
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Scene *scene = CTX_data_scene(C);
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/* NOTE: We will be forcefully evaluating dependency graph at every frame, so no need to ensure
Refactor access to dependency graph This change ensures that operators which needs access to evaluated data first makes sure there is a dependency graph. Other accesses to the dependency graph made it more explicit about whether they just need a valid dependency graph pointer or whether they expect the graph to be already evaluated. This replaces OPTYPE_USE_EVAL_DATA which is now removed. Some general rules about usage of accessors: - Drawing is expected to happen from a fully evaluated dependency graph. There is now a function to access it, which will in the future control that dependency graph is actually evaluated. This check is not yet done because there are some things to be taken care about first: for example, post-update hooks might leave scene in a state where something is still tagged for update. - All operators which needs to access evaluated state must use CTX_data_ensure_evaluated_depsgraph(). This function replaces OPTYPE_USE_EVAL_DATA. The call is generally to be done in the very beginning of the operator, prior other logic (unless this is some comprehensive operator which might or might not need access to an evaluated state). This call is never to be used from a loop. If some utility function requires evaluated state of dependency graph the graph is to be passed as an explicit argument. This way it is clear that no evaluation happens in a loop or something like this. - All cases which needs to know dependency graph pointer, but which doesn't want to actually evaluate it can use old-style function CTX_data_depsgraph_pointer(), assuming that underlying code will ensure dependency graph is evaluated prior to accessing it. - The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is explicit and local about where dependency graph is being ensured. This commit also contains some fixes of wrong usage of evaluation functions on original objects. Ideally should be split out, but in reality with all the APIs being renamed is quite tricky. Fixes T67454: Blender crash on rapid undo and select Speculation here is that sometimes undo and selection operators are sometimes handled in the same event loop iteration, which leaves non-evaluated dependency graph. Fixes T67973: Crash on Fix Deforms operator Fixes T67902: Crash when undo a loop cut Reviewers: brecht Reviewed By: brecht Subscribers: lichtwerk Maniphest Tasks: T67454 Differential Revision: https://developer.blender.org/D5343
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* current scene state is evaluated as it will be lost anyway. */
struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
int oldfra = scene->r.cfra;
int cfra;
sound_update_animation_flags_exec(C, NULL);
for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
scene->r.cfra = cfra;
BKE_scene_graph_update_for_newframe(depsgraph);
}
scene->r.cfra = oldfra;
BKE_scene_graph_update_for_newframe(depsgraph);
return OPERATOR_FINISHED;
}
static void SOUND_OT_bake_animation(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Update Animation Cache";
ot->description = "Update the audio animation cache";
ot->idname = "SOUND_OT_bake_animation";
/* api callbacks */
ot->exec = sound_bake_animation_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/******************** mixdown operator ********************/
static int sound_mixdown_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_AUDASPACE
char path[FILE_MAX];
char filename[FILE_MAX];
Refactor access to dependency graph This change ensures that operators which needs access to evaluated data first makes sure there is a dependency graph. Other accesses to the dependency graph made it more explicit about whether they just need a valid dependency graph pointer or whether they expect the graph to be already evaluated. This replaces OPTYPE_USE_EVAL_DATA which is now removed. Some general rules about usage of accessors: - Drawing is expected to happen from a fully evaluated dependency graph. There is now a function to access it, which will in the future control that dependency graph is actually evaluated. This check is not yet done because there are some things to be taken care about first: for example, post-update hooks might leave scene in a state where something is still tagged for update. - All operators which needs to access evaluated state must use CTX_data_ensure_evaluated_depsgraph(). This function replaces OPTYPE_USE_EVAL_DATA. The call is generally to be done in the very beginning of the operator, prior other logic (unless this is some comprehensive operator which might or might not need access to an evaluated state). This call is never to be used from a loop. If some utility function requires evaluated state of dependency graph the graph is to be passed as an explicit argument. This way it is clear that no evaluation happens in a loop or something like this. - All cases which needs to know dependency graph pointer, but which doesn't want to actually evaluate it can use old-style function CTX_data_depsgraph_pointer(), assuming that underlying code will ensure dependency graph is evaluated prior to accessing it. - The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is explicit and local about where dependency graph is being ensured. This commit also contains some fixes of wrong usage of evaluation functions on original objects. Ideally should be split out, but in reality with all the APIs being renamed is quite tricky. Fixes T67454: Blender crash on rapid undo and select Speculation here is that sometimes undo and selection operators are sometimes handled in the same event loop iteration, which leaves non-evaluated dependency graph. Fixes T67973: Crash on Fix Deforms operator Fixes T67902: Crash when undo a loop cut Reviewers: brecht Reviewed By: brecht Subscribers: lichtwerk Maniphest Tasks: T67454 Differential Revision: https://developer.blender.org/D5343
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Main *bmain = CTX_data_main(C);
int split;
int bitrate, accuracy;
AUD_DeviceSpecs specs;
AUD_Container container;
AUD_Codec codec;
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const char *result;
sound_bake_animation_exec(C, op);
RNA_string_get(op->ptr, "filepath", path);
bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
accuracy = RNA_int_get(op->ptr, "accuracy");
specs.format = RNA_enum_get(op->ptr, "format");
container = RNA_enum_get(op->ptr, "container");
codec = RNA_enum_get(op->ptr, "codec");
split = RNA_boolean_get(op->ptr, "split_channels");
specs.channels = scene_eval->r.ffcodecdata.audio_channels;
specs.rate = scene_eval->r.ffcodecdata.audio_mixrate;
BLI_strncpy(filename, path, sizeof(filename));
BLI_path_abs(filename, BKE_main_blendfile_path(bmain));
const double fps = (((double)scene_eval->r.frs_sec) / (double)scene_eval->r.frs_sec_base);
const int start_frame = scene_eval->r.sfra;
const int end_frame = scene_eval->r.efra;
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if (split) {
result = AUD_mixdown_per_channel(scene_eval->sound_scene,
start_frame * specs.rate / fps,
(end_frame - start_frame + 1) * specs.rate / fps,
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accuracy,
filename,
specs,
container,
codec,
bitrate,
NULL,
NULL);
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}
else {
result = AUD_mixdown(scene_eval->sound_scene,
start_frame * specs.rate / fps,
(end_frame - start_frame + 1) * specs.rate / fps,
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accuracy,
filename,
specs,
container,
codec,
bitrate,
NULL,
NULL);
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}
BKE_sound_reset_scene_specs(scene_eval);
if (result) {
BKE_report(op->reports, RPT_ERROR, result);
return OPERATOR_CANCELLED;
}
#else /* WITH_AUDASPACE */
(void)C;
(void)op;
#endif /* WITH_AUDASPACE */
return OPERATOR_FINISHED;
}
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#ifdef WITH_AUDASPACE
static const EnumPropertyItem container_items[] = {
# ifdef WITH_FFMPEG
{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
# endif
{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
# ifdef WITH_FFMPEG
{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
# endif
{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
{0, NULL, 0, NULL, NULL},
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};
static const char *snd_ext_sound[] = {
".ac3",
".flac",
".mkv",
".mp2",
".mp3",
".ogg",
".wav",
NULL,
};
static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op)
{
AUD_Container container = RNA_enum_get(op->ptr, "container");
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const char *extension = NULL;
const EnumPropertyItem *item = container_items;
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while (item->identifier != NULL) {
if (item->value == container) {
const char **ext = snd_ext_sound;
while (*ext != NULL) {
if (STREQ(*ext + 1, item->name)) {
extension = *ext;
break;
}
ext++;
}
}
item++;
}
if (extension) {
PropertyRNA *prop;
char filepath[FILE_MAX];
int check;
prop = RNA_struct_find_property(op->ptr, "filepath");
RNA_property_string_get(op->ptr, prop, filepath);
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if (BLI_path_extension_check_array(filepath, snd_ext_sound)) {
check = BLI_path_extension_replace(filepath, FILE_MAX, extension);
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}
else {
check = BLI_path_extension_ensure(filepath, FILE_MAX, extension);
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}
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if (!check) {
return check;
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}
RNA_property_string_set(op->ptr, prop, filepath);
return true;
}
return false;
}
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#endif /* WITH_AUDASPACE */
static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
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if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return sound_mixdown_exec(C, op);
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}
return WM_operator_filesel(C, op, event);
}
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#ifdef WITH_AUDASPACE
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static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr),
PropertyRNA *prop,
void *UNUSED(user_data))
{
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const char *prop_id = RNA_property_identifier(prop);
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return !(STR_ELEM(prop_id, "filepath", "directory", "filename"));
}
static void sound_mixdown_draw(bContext *C, wmOperator *op)
{
static const EnumPropertyItem pcm_format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8-bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"},
# ifdef WITH_SNDFILE
{AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"},
# endif
{AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32-bit floating-point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64-bit floating-point"},
{0, NULL, 0, NULL, NULL},
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};
static const EnumPropertyItem mp3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"},
{0, NULL, 0, NULL, NULL},
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};
# ifdef WITH_SNDFILE
static const EnumPropertyItem flac_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"},
{0, NULL, 0, NULL, NULL},
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};
# endif
static const EnumPropertyItem all_codec_items[] = {
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
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};
static const EnumPropertyItem ogg_codec_items[] = {
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
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};
uiLayout *layout = op->layout;
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wmWindowManager *wm = CTX_wm_manager(C);
PointerRNA ptr;
PropertyRNA *prop_format;
PropertyRNA *prop_codec;
PropertyRNA *prop_bitrate;
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
AUD_Container container = RNA_enum_get(op->ptr, "container");
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
prop_format = RNA_struct_find_property(op->ptr, "format");
prop_codec = RNA_struct_find_property(op->ptr, "codec");
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_flag(prop_format, PROP_HIDDEN);
switch (container) {
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case AUD_CONTAINER_AC3:
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
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break;
case AUD_CONTAINER_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
# ifdef WITH_SNDFILE
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RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, flac_format_items);
# else
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
# endif
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break;
case AUD_CONTAINER_MATROSKA:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
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switch (codec) {
case AUD_CODEC_AAC:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_AC3:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
2012-05-24 10:16:42 +00:00
break;
case AUD_CODEC_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP3:
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_PCM:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_VORBIS:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
default:
break;
}
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break;
case AUD_CONTAINER_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
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RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
RNA_def_property_enum_items(prop_codec, all_codec_items);
break;
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case AUD_CONTAINER_MP3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
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RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
break;
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case AUD_CONTAINER_OGG:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
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case AUD_CONTAINER_WAV:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
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RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
break;
default:
break;
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
/* main draw call */
uiDefAutoButsRNA(
layout, &ptr, sound_mixdown_draw_check_prop, NULL, NULL, UI_BUT_LABEL_ALIGN_NONE, false);
}
#endif /* WITH_AUDASPACE */
static void SOUND_OT_mixdown(wmOperatorType *ot)
{
#ifdef WITH_AUDASPACE
static const EnumPropertyItem format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8-bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32-bit floating-point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64-bit floating-point"},
{0, NULL, 0, NULL, NULL},
2012-05-24 10:16:42 +00:00
};
static const EnumPropertyItem codec_items[] = {
# ifdef WITH_FFMPEG
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
# endif
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
# ifdef WITH_FFMPEG
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
# endif
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
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};
#endif /* WITH_AUDASPACE */
/* identifiers */
ot->name = "Mixdown";
ot->description = "Mix the scene's audio to a sound file";
ot->idname = "SOUND_OT_mixdown";
/* api callbacks */
ot->exec = sound_mixdown_exec;
ot->invoke = sound_mixdown_invoke;
#ifdef WITH_AUDASPACE
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ot->check = sound_mixdown_check;
ot->ui = sound_mixdown_draw;
#endif
/* flags */
ot->flag = OPTYPE_REGISTER;
/* properties */
2016-02-07 22:56:20 +11:00
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND,
FILE_SPECIAL,
FILE_SAVE,
UI: File Browser Design Overhaul This is a general redesign of the File Browser GUI and interaction methods. For screenshots, check patch D5601. Main changes in short: * File Browser as floating window * New layout of regions * Popovers for view and filter options * Vertical list view with interactive column header * New and updated icons * Keymap consistency fixes * Many tweaks and fixes to the drawing of views ---- General: * The file browser now opens as temporary floating window. It closes on Esc. The header is hidden then. * When the file browser is opened as regular editor, the header remains visible. * All file browser regions are now defined in Python (the button layout). * Adjusted related operator UI names. Keymap: Keymap is now consistent with other list-based views in Blender, such as the Outliner. * Left click to select, double-click to open * Right-click context menus * Shift-click to fill selection * Ctrl-click to extend selection Operator options: These previously overlapped with the source list, which caused numerous issues with resizing and presenting many settings in a small panel area. It was also generally inconsistent with Blender. * Moved to new sidebar, which can easily be shown or hidden using a prominent Options toggle. * IO operators have new layouts to match this new sidebar, using sub-panels. This will have to be committed separately (Add-on repository). * If operators want to show the options by default, they have the option to do so (see `WM_FILESEL_SHOW_PROPS`, `hide_props_region`), otherwise they are hidden by default. General Layout: The layout has been changed to be simpler, more standard, and fits better in with Blender 2.8. * More conventional layout (file path at top, file name at the bottom, execute/cancel buttons in bottom right). * Use of popovers to group controls, and allow for more descriptive naming. * Search box is always live now, just like Outliner. Views: * Date Modified column combines both date and time, also uses user friendly strings for recent dates (i.e. "Yesterday", "Today"). * Details columns (file size, modification date/time) are now toggleable for all display types, they are not hardcoded per display type. * File sizes now show as B, KB, MB, ... rather than B, KiB, MiB, … They are now also calculated using base 10 of course. * Option to sort in inverse order. Vertical List View: * This view now used a much simpler single vertical list with columns for information. * Users can click on the headers of these columns to order by that category, and click again to reverse the ordering. Icons: * Updated icons by Jendrzych, with better centering. * Files and folders have new icons in Icon view. * Both files and folders have reworked superimposed icons that show users the file/folder type. * 3D file documents correctly use the 3d file icon, which was unused previously. * Workspaces now show their icon on Link/Append - also when listed in the Outliner. Minor Python-API breakage: * `bpy.types.FileSelectParams.display_type`: `LIST_SHORT` and `LIST_LONG` are replaced by `LIST_VERTICAL` and `LIST_HORIZONTAL`. Removes the feature where directories would automatically be created if they are entered into the file path text button, but don't exist. We were not sure if users use it enough to keep it. We can definitely bring it back. ---- //Combined effort by @billreynish, @harley, @jendrzych, my university colleague Brian Meisenheimer and myself.// Differential Revision: https://developer.blender.org/D5601 Reviewers: Brecht, Bastien
2019-09-03 15:43:38 +02:00
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS,
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FILE_DEFAULTDISPLAY,
FILE_SORT_DEFAULT);
#ifdef WITH_AUDASPACE
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RNA_def_int(
ot->srna,
"accuracy",
1024,
1,
16777216,
"Accuracy",
"Sample accuracy, important for animation data (the lower the value, the more accurate)",
1,
16777216);
RNA_def_enum(
ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
RNA_def_boolean(ot->srna,
"split_channels",
0,
"Split channels",
"Each channel will be rendered into a mono file");
#endif /* WITH_AUDASPACE */
}
/* ******************************************************* */
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static bool sound_poll(bContext *C)
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{
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Editing *ed = CTX_data_scene(C)->ed;
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2019-04-22 09:19:45 +10:00
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
return false;
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}
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return true;
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}
/********************* pack operator *********************/
static int sound_pack_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
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2019-04-22 09:19:45 +10:00
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
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return OPERATOR_CANCELLED;
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}
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sound = ed->act_seq->sound;
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if (!sound || sound->packedfile) {
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return OPERATOR_CANCELLED;
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}
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sound->packedfile = BKE_packedfile_new(
op->reports, sound->filepath, ID_BLEND_PATH(bmain, &sound->id));
BKE_sound_load(bmain, sound);
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return OPERATOR_FINISHED;
}
static void SOUND_OT_pack(wmOperatorType *ot)
2009-08-28 21:47:05 +00:00
{
/* identifiers */
ot->name = "Pack Sound";
ot->description = "Pack the sound into the current blend file";
ot->idname = "SOUND_OT_pack";
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/* api callbacks */
ot->exec = sound_pack_exec;
ot->poll = sound_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
/********************* unpack operator *********************/
static int sound_unpack_exec(bContext *C, wmOperator *op)
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{
Main *bmain = CTX_data_main(C);
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int method = RNA_enum_get(op->ptr, "method");
bSound *sound = NULL;
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/* find the supplied image by name */
if (RNA_struct_property_is_set(op->ptr, "id")) {
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char sndname[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "id", sndname);
sound = BLI_findstring(&bmain->sounds, sndname, offsetof(ID, name) + 2);
}
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2019-04-22 09:19:45 +10:00
if (!sound || !sound->packedfile) {
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return OPERATOR_CANCELLED;
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}
2009-08-28 21:47:05 +00:00
2019-04-22 09:19:45 +10:00
if (G.fileflags & G_FILE_AUTOPACK) {
BKE_report(op->reports,
RPT_WARNING,
"AutoPack is enabled, so image will be packed again on file save");
2019-04-22 09:19:45 +10:00
}
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BKE_packedfile_unpack_sound(bmain, op->reports, sound, method);
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return OPERATOR_FINISHED;
}
static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
2009-08-28 21:47:05 +00:00
{
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Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
2009-08-28 21:47:05 +00:00
2019-04-22 09:19:45 +10:00
if (RNA_struct_property_is_set(op->ptr, "id")) {
return sound_unpack_exec(C, op);
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}
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if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
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return OPERATOR_CANCELLED;
2019-04-22 09:19:45 +10:00
}
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sound = ed->act_seq->sound;
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if (!sound || !sound->packedfile) {
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return OPERATOR_CANCELLED;
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}
2009-08-28 21:47:05 +00:00
2019-04-22 09:19:45 +10:00
if (G.fileflags & G_FILE_AUTOPACK) {
BKE_report(op->reports,
RPT_WARNING,
"AutoPack is enabled, so image will be packed again on file save");
2019-04-22 09:19:45 +10:00
}
2009-08-28 21:47:05 +00:00
unpack_menu(
C, "SOUND_OT_unpack", sound->id.name + 2, sound->filepath, "sounds", sound->packedfile);
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return OPERATOR_FINISHED;
}
static void SOUND_OT_unpack(wmOperatorType *ot)
2009-08-28 21:47:05 +00:00
{
/* identifiers */
ot->name = "Unpack Sound";
ot->description = "Unpack the sound to the samples filename";
ot->idname = "SOUND_OT_unpack";
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/* api callbacks */
ot->exec = sound_unpack_exec;
ot->invoke = sound_unpack_invoke;
ot->poll = sound_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
RNA_def_enum(
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
2021-02-05 16:23:34 +11:00
/* XXX: weak!, will fail with library, name collisions */
RNA_def_string(
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
2009-08-28 21:47:05 +00:00
}
/* ******************************************************* */
void ED_operatortypes_sound(void)
{
WM_operatortype_append(SOUND_OT_open);
WM_operatortype_append(SOUND_OT_open_mono);
WM_operatortype_append(SOUND_OT_mixdown);
2009-08-28 21:47:05 +00:00
WM_operatortype_append(SOUND_OT_pack);
WM_operatortype_append(SOUND_OT_unpack);
WM_operatortype_append(SOUND_OT_update_animation_flags);
WM_operatortype_append(SOUND_OT_bake_animation);
}