Fix build error without unity build after recent changes
float3 should have been declared within the blender namespace. And forward declaration is difficult with templated classes so just include header.
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@@ -2,8 +2,9 @@
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#pragma once
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#include "BLI_math_vec_types.hh"
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struct Mesh;
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struct float3;
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namespace blender {
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namespace bke {
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class AttributeIDRef;
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