OpenGL: enhance debug output
When running blender --debug-gpu Display which debug facilities are available. One of these, in order of preference: - OpenGL 4.3 - KHR_debug - ARB_debug_output - AMD_debug_output All messages are logged now, not just errors. Will probably turn some of these off later. GL_DEBUG_OUTPUT_SYNCHRONOUS lets us break on errors and backtrace to the exact trouble spot. Callers of GPU_string_marker no longer pass in a message length, just the message itself (null terminated). Apple provides no GL debug logging features.
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@@ -62,7 +62,7 @@ void GPU_assert_no_gl_errors(const char *file, int line, const char *str);
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/* inserts a debug marker message for the debug context messaging system */
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void GPU_string_marker(size_t size, const char *str);
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void GPU_string_marker(const char *str);
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#ifdef __cplusplus
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}
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@@ -159,29 +159,78 @@ const char *gpuErrorString(GLenum err)
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#endif
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static const char* source_name(GLenum source)
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{
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switch (source) {
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case GL_DEBUG_SOURCE_API: return "API";
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case GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "window system";
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case GL_DEBUG_SOURCE_SHADER_COMPILER: return "shader compiler";
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case GL_DEBUG_SOURCE_THIRD_PARTY: return "3rd party";
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case GL_DEBUG_SOURCE_APPLICATION: return "application";
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case GL_DEBUG_SOURCE_OTHER: return "other";
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default: return "???";
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}
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}
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static const char* message_type_name(GLenum message)
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{
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switch (message) {
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case GL_DEBUG_TYPE_ERROR: return "error";
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case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "deprecated behavior";
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "undefined behavior";
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case GL_DEBUG_TYPE_PORTABILITY: return "portability";
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case GL_DEBUG_TYPE_PERFORMANCE: return "performance";
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case GL_DEBUG_TYPE_OTHER: return "other";
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case GL_DEBUG_TYPE_MARKER: return "marker"; /* KHR has this, ARB does not */
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default: return "???";
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}
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}
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static const char* category_name_amd(GLenum category)
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{
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switch (category) {
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case GL_DEBUG_CATEGORY_API_ERROR_AMD: return "API error";
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case GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: return "window system";
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case GL_DEBUG_CATEGORY_DEPRECATION_AMD: return "deprecated behavior";
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case GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: return "undefined behavior";
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case GL_DEBUG_CATEGORY_PERFORMANCE_AMD: return "performance";
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case GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: return "shader compiler";
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case GL_DEBUG_CATEGORY_APPLICATION_AMD: return "application";
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case GL_DEBUG_CATEGORY_OTHER_AMD: return "other";
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default: return "???";
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}
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}
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static void APIENTRY gpu_debug_proc(
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GLenum source, GLenum type, GLuint UNUSED(id),
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GLenum UNUSED(severity), GLsizei UNUSED(length),
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GLenum severity, GLsizei UNUSED(length),
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const GLchar *message, const GLvoid *UNUSED(userParm))
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{
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if (source == GL_DEBUG_SOURCE_API && type == GL_DEBUG_TYPE_ERROR) {
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fprintf(stderr, "GL: %s\n", message);
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fflush(stderr);
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}
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else if (G.debug_value == 20) {
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fprintf(stderr, "GL: %s\n", message);
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fflush(stderr);
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH:
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case GL_DEBUG_SEVERITY_MEDIUM:
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case GL_DEBUG_SEVERITY_LOW:
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case GL_DEBUG_SEVERITY_NOTIFICATION: /* KHR has this, ARB does not */
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fprintf(stderr, "GL %s %s: %s\n", source_name(source), message_type_name(type), message);
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fflush(stderr);
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}
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}
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#ifndef GLEW_ES_ONLY
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static void APIENTRY gpu_debug_proc_amd(
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GLuint UNUSED(id), GLenum UNUSED(category),
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GLenum UNUSED(severity), GLsizei UNUSED(length),
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GLuint UNUSED(id), GLenum category,
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GLenum severity, GLsizei UNUSED(length),
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const GLchar *message, GLvoid *UNUSED(userParm))
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{
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fprintf(stderr, "GL: %s\n", message);
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH:
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case GL_DEBUG_SEVERITY_MEDIUM:
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case GL_DEBUG_SEVERITY_LOW:
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fprintf(stderr, "GL %s: %s\n", category_name_amd(category), message);
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fflush(stderr);
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}
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}
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#endif
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@@ -194,36 +243,44 @@ void gpu_debug_init(void)
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#if !defined(WITH_GLEW_ES) && !defined(GLEW_ES_ONLY)
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if (GLEW_VERSION_4_3) {
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fprintf(stderr, "Using OpenGL 4.3 debug facilities\n");
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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glDebugMessageCallback((GLDEBUGPROC)gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_string_marker(sizeof(success), success);
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GPU_string_marker(success);
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return;
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}
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#endif
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if (GLEW_KHR_debug) {
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#ifndef GLEW_ES_ONLY
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fprintf(stderr, "Using KHR_debug extension\n");
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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glDebugMessageCallback((GLDEBUGPROC)gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_string_marker(sizeof(success), success);
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GPU_string_marker(success);
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#endif
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return;
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}
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#ifndef GLEW_ES_ONLY
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if (GLEW_ARB_debug_output) {
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fprintf(stderr, "Using ARB_debug_output extension\n");
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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glDebugMessageCallbackARB((GLDEBUGPROCARB)gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_string_marker(sizeof(success), success);
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GPU_string_marker(success);
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return;
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}
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if (GLEW_AMD_debug_output) {
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fprintf(stderr, "Using AMD_debug_output extension\n");
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glDebugMessageCallbackAMD(gpu_debug_proc_amd, mxGetCurrentContext());
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glDebugMessageEnableAMD(GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_string_marker(sizeof(success), success);
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GPU_string_marker(success);
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return;
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}
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@@ -271,14 +328,14 @@ void gpu_debug_exit(void)
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return;
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}
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void GPU_string_marker(size_t length, const char *buf)
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void GPU_string_marker(const char *buf)
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{
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#ifndef WITH_GLEW_ES
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#ifndef GLEW_ES_ONLY
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if (GLEW_VERSION_4_3) {
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glDebugMessageInsert(
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GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_MARKER, 0,
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GL_DEBUG_SEVERITY_NOTIFICATION, length, buf);
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GL_DEBUG_SEVERITY_NOTIFICATION, -1, buf);
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return;
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}
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@@ -289,7 +346,7 @@ void GPU_string_marker(size_t length, const char *buf)
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#ifndef GLEW_ES_ONLY
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glDebugMessageInsert(
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GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_MARKER, 0,
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GL_DEBUG_SEVERITY_NOTIFICATION, length, buf);
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GL_DEBUG_SEVERITY_NOTIFICATION, -1, buf);
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#endif
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return;
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}
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@@ -298,7 +355,7 @@ void GPU_string_marker(size_t length, const char *buf)
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if (GLEW_ARB_debug_output) {
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glDebugMessageInsertARB(
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GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_TYPE_OTHER_ARB, 0,
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GL_DEBUG_SEVERITY_LOW_ARB, length, buf);
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GL_DEBUG_SEVERITY_LOW_ARB, -1, buf);
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return;
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}
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@@ -306,19 +363,17 @@ void GPU_string_marker(size_t length, const char *buf)
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if (GLEW_AMD_debug_output) {
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glDebugMessageInsertAMD(
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GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_SEVERITY_LOW_AMD, 0,
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length, buf);
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0, buf);
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return;
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}
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if (GLEW_GREMEDY_string_marker) {
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glStringMarkerGREMEDY(length, buf);
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glStringMarkerGREMEDY(0, buf);
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return;
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}
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#endif
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return;
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}
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void GPU_print_error_debug(const char *str)
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