Cleanup: remove BLI_blenlib from ghash header

This causes source files to depend on ghash header
for BLI_string/rect/listbase.

Also quiet warnings.
This commit is contained in:
2017-11-14 17:00:10 +11:00
parent 289f9f42ff
commit b5eeec715e
18 changed files with 46 additions and 30 deletions

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@@ -32,7 +32,6 @@
* \ingroup bli
*/
#include "BLI_blenlib.h"
#include "BLI_sys_types.h" /* for bool */
#include "BLI_compiler_attrs.h"

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@@ -30,6 +30,12 @@
#include <string.h>
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_camera_types.h"
#include "DNA_gpu_types.h"
@@ -54,11 +60,6 @@
#include "BKE_scene.h"
#include "BKE_workspace.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLO_readfile.h"
#include "readfile.h"

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@@ -39,6 +39,8 @@
extern "C" {
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_layer.h"

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@@ -36,6 +36,7 @@
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#ifdef DEBUG_TIME
# include "PIL_time.h"

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@@ -33,12 +33,14 @@
#include "MEM_guardedalloc.h"
extern "C" {
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_math.h"
#include "BKE_anim.h"
#include "BKE_idcode.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BLI_listbase.h"
} /* extern "C" */
#include "DNA_object_types.h"

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@@ -43,6 +43,7 @@
#include "BLI_utildefines.h"
#include "BLI_threads.h"
#include "BLI_string.h"
#include "BKE_global.h"
#include "BKE_layer.h"
@@ -510,9 +511,9 @@ void update_copy_on_write_scene(const Depsgraph *depsgraph,
scene_cow->obedit = NULL;
}
/* Synchronize active render engine. */
BLI_strncpy_utf8(scene_cow->view_render.engine_id,
scene_orig->view_render.engine_id,
sizeof(scene_cow->view_render.engine_id));
BLI_strncpy(scene_cow->view_render.engine_id,
scene_orig->view_render.engine_id,
sizeof(scene_cow->view_render.engine_id));
/* TODO(sergey): What else do we need here? */
}

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@@ -28,16 +28,16 @@
#ifndef __DRW_RENDER_H__
#define __DRW_RENDER_H__
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_material.h"
#include "BKE_scene.h"
#include "BLI_listbase.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_material.h"
#include "BKE_scene.h"
#include "BLT_translation.h"
#include "DNA_object_types.h"

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@@ -33,6 +33,7 @@
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_ghash.h"
#include "DNA_modifier_types.h"

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@@ -24,6 +24,7 @@
*/
#include "BLI_math.h"
#include "BLI_string.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"

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@@ -24,6 +24,9 @@
#include <stdio.h>
#include "BLI_compiler_attrs.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_layer.h"
@@ -37,9 +40,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "BLI_compiler_attrs.h"
#include "BLI_listbase.h"
#include "BLT_translation.h"
#include "DNA_workspace_types.h"

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@@ -24,11 +24,13 @@
#include <math.h>
#include "BKE_context.h"
#include "BKE_image.h"
#include "BLI_utildefines.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "BLI_rect.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "ED_screen.h"
#include "ED_manipulator_library.h"

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@@ -24,6 +24,9 @@
* \ingroup spoutliner
*/
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_collection.h"
#include "BKE_layer.h"
@@ -33,8 +36,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "BLI_listbase.h"
#include "ED_screen.h"
#include "WM_api.h"

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@@ -446,6 +446,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
TreeStoreElem *tselem;
Object *ob = NULL;
#if 0
PropertyRNA *object_prop_hide, *object_prop_hide_select, *object_prop_hide_render;
/* get RNA properties (once) */
@@ -453,6 +454,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
object_prop_hide_select = RNA_struct_type_find_property(&RNA_Object, "hide_select");
object_prop_hide_render = RNA_struct_type_find_property(&RNA_Object, "hide_render");
BLI_assert(object_prop_hide && object_prop_hide_select && object_prop_hide_render);
#endif
for (te = lb->first; te; te = te->next) {

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@@ -44,10 +44,10 @@
#include "BLI_threads.h"
#include BLI_SYSTEM_PID_H
#include "BLO_readfile.h"
#include "DNA_space_types.h" /* For FILE_MAX_LIBEXTRA */
#include "BLO_readfile.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_thumbs.h"

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@@ -38,8 +38,6 @@
#include "BLI_linklist.h"
#include "BLI_path_util.h"
#include "BLO_readfile.h"
#include "BKE_main.h"
#include "BKE_library.h"
#include "BKE_idcode.h"
@@ -48,6 +46,8 @@
#include "DNA_space_types.h" /* FILE_LINK, FILE_RELPATH */
#include "BLO_readfile.h"
#include "bpy_util.h"
#include "bpy_library.h"

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@@ -22,12 +22,13 @@
* \ingroup wm
*/
#include "BKE_context.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BKE_context.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"

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@@ -31,6 +31,7 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BLI_string.h"
#include "BLI_ghash.h"

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@@ -22,12 +22,13 @@
* \ingroup wm
*/
#include "BKE_context.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "DNA_screen_types.h"