Commit Graph

49 Commits

Author SHA1 Message Date
5580b56876 Bugfix [#34836] Crash when driver variable has path == 'data'
Most of the places which relied on RNA_path_resolve() did so believing that if
it returned true, that it had found a valid property, and that the returned
pointer+property combination would be what the path referred to. However, it
turns out that if the property at the end of the path turns out to be a
"pointer" property (e.g. "data" for Object.data), this would automatically
become the pointer part, while the prop part would be set to null. Hence, if a
user accidentally (or otherwise) specifies a path for the single-property driver
variable type like this, then Blender would crash.

This commit introduces two convenience functions - RNA_path_resolve_property()
and RNA_path_resolve_property_full() - which mirror/wrap the existing
RNA_path_resolve() functions. The only difference though is that these include a
check to ensure that what was found from resolving the path was in fact a
property (they only return true iff this is the case), and make it explicitly
clear in the name that this is what they will do so that there's no further
confusion. It is possible to do without these wrapper functions by doing these
checks inline, but the few cases that had been patched already were pretty
hideous looking specimens. Using these just make it clearer and simpler for all.

I've also beefed up the docs on these a bit, and changed these to using bools.
2013-04-22 13:22:07 +00:00
f57398568a More UI message i18n fixes and improvements... 2013-03-10 14:57:19 +00:00
de7b39c9da Whitespace fixes 2013-02-22 02:09:54 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
df107939c9 rename BLI_getQuotedStr --> BLI_str_quoted_substrN to make it more clear its doing an allocation. 2012-07-09 22:16:50 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
63788b47d6 add vector versions of hsv_to_rgb, rgb_to_hsv & rgb_to_hsv_compat 2012-05-26 11:01:01 +00:00
f9d07ff3ee style cleanup: animation + buttons 2012-05-08 15:30:00 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
e10fd04db0 use BLI_strncpy and BLI_snprintf when the size of the string is known.
fix for sequencer unique naming which was missed with string length update.
2012-01-11 12:33:51 +00:00
8983d68fd8 Bugfix [#29629] UV animation stops working forever if Edit mode entered
Thanks Sergey for the patch!

This bug, and many like it would arise because at some point a F-Curve would get
detected as being unable to be resolved (when trying to display its name in an
Animation Editor), so gets tagged as being "disabled". It was assumed that such
channels usually belonged to deleted data or stuff that wouldn't be able to be
resolved again for a long time. However, in cases like UV settings, they may
only be unavailable temporarily.

As a compromise, this patch clears this disabled flag if a channel is found to
be now working when (in the process of finding out its name when redrawing an
Animation Editor) it can be resolved, in the same place where the disabling was
taking place. This doesn't work fullproof in tests I've done, but should be
nicer than before.
2012-01-03 02:11:11 +00:00
2ba8b81949 remove redundant cases. no functional change. 2011-12-09 01:27:59 +00:00
ebe63b664b py api - added PyC_UnicodeFromByteAndSize() to match PyUnicode_FromStringAndSize()
also made RNA_property_string_get_alloc() return the length of the new string to avoid having to run strlen on it after.
2011-10-22 10:49:35 +00:00
8714fb7019 replace sprintf with strcpy where no formatting is done and return value isn't used. 2011-10-09 06:03:38 +00:00
db72192c22 Bye bye vile relics of extinct version control systems,
Causing a flurry of refresh file prompts post-commit,
Confusing local diffs and causing merge conflicts,
Stating the obvious; redundant and useless...

We shall not miss thou, blasted expand $keywords$
2011-08-12 07:20:49 +00:00
97e4681217 Some tweaks to naming of channels in animation editors - thanks Matt
* F-Curves no longer show the name of the datablock of the property
they affect if this is an ID-block. For example, transform curves for
a cube won't get the "... (Cube)" suffix anymore. In these cases, it's
relatively clear that these belong to the parent datablock, so doing
this should be fine (and reduces clutter).

However, for non-id data (i.e. subsurf modifier settings) or bones,
this info still gets shown. In these cases, there is some ambiguity.

* "ActiveAct: <...>" is no longer shown for NLA action channels (i.e.
just the name of the action gets shown). This should make it easier to
see at a glance what action is being used.
2011-06-30 01:07:03 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
0955c664aa fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
2011-02-13 10:52:18 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
e53bbc7ab7 Graph Editor tweaks:
Buttons for editing RNA paths/array index for F-Curves that aren't working are now actually functional. This means that when invalid paths are present, they can be manually fixed up.
2010-09-07 12:03:09 +00:00
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
6cac9188b3 remove unused includes 2010-03-14 16:27:07 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
170c464920 Animation Editor Code Cleanups:
Removing some unused functions that have become redundant in recent times.
2009-12-20 05:09:55 +00:00
67c295da9c rename pose_channels to bones
was: object.pose.pose_channels["Bone"]
now: object.pose.bones["Bone"]
2009-11-18 11:40:55 +00:00
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
10900f1de8 Graph Editor Drawing Tweaks:
* When there is only a single keyframe for a F-Curve, the handles aren't shown anymore. This looks nicer than the fat orange blobs that appeared
* Tweaked the management of GL_BLEND when drawing animation channels in the Graph Editor in an attempt to fix some of the missing text drawn issues.
* Converted the properties panel to use layout engine + added color selectors
2009-11-08 06:43:08 +00:00
237cd688aa Animation Editors: 'Only Selected' filtering option now works on Pose Channels too
* Only F-Curves and Drivers that affect selected bones will be visible when this happens. 
* Moved the function to grab text within a pair of "" following some prefix to blenlib.
2009-10-12 11:27:34 +00:00
488c06d182 Cessen Request:
In Animation Editors, F-Curves for Pose Channel Constraints now include the Pose Channel and Constraint names in the 'owner' part of the name displayed, making it easier to identify which Pose Channel some constraint F-Curve belonged to.

e.g. The influence setting for an IK Constraint on bone "Boney"
Old Version:  Influence (IK)
New Version:  Influence (Boney : IK)

We can experiment with different representations of this later (maybe '>' instead of ':' ?)
2009-10-09 12:15:46 +00:00
706a4c22b5 Implemented dynamic and multidimensional array support in RNA.
Example code: http://www.pasteall.org/7332/c.
New API functions: http://www.pasteall.org/7330/c.

Maximum number of dimensions is currently limited to 3, but can be increased arbitrarily if needed.

What this means for ID property access:

* MeshFace.verts - dynamic array, size 3 or 4 depending on MFace.v4
* MeshTextureFace.uv - dynamic, 2-dimensional array, size depends on MFace.v4
* Object.matrix - 2-dimensional array

What this means for functions:

* more intuitive API possibility, for example:
  Mesh.add_vertices([(x, y, z), (x, y, z), ...])
  Mesh.add_faces([(1, 2, 3), (4, 5, 6), ...])

Python part is not complete yet, e.g. it is possible to:

MeshFace.verts = (1, 2, 3) # even if Mesh.verts is (1, 2, 3, 4) and vice-versa
MeshTextureFace.uv = [(0.0, 0.0)] * 4 # only if a corresponding MFace is a quad

but the following won't work:

MeshTextureFace.uv[3] = (0.0, 0.0) # setting uv[3] modifies MTFace.uv[1][0] instead of MTFace.uv[3]
2009-08-25 17:06:36 +00:00
b33b6babbd 2.5 - Sliders in Animation Editors
The 'Show Sliders' option for DopeSheet and Graph Editors now works again. When this option is enabled (it is disabled by default), a slider (or combobox) is shown beside the mute/lock toggles for F-Curves. Editing the slider will result in a new keyframe being added on the current frame. 

So, for all the (ex)-Maya animators out there, you can now animate in a channelbox-like way. :)

Also in this commit:
* Fixed some warnings in modifier.c from previous commits there
* Fixed some refresh problems with DopeSheet channel list (which were only obvious after adding back the sliders)
* Removed the old/unrestored and nasty slider code used in the past by the Action Editor only.
2009-08-24 04:31:13 +00:00
f6682ab773 RNA: subtypes and units
* Reviewed subtypes, making them more specific and adding new ones.
* Subtypes now have an associated type of units (length, area, volume,
  mass, rotation, time, velocity, acceleration). These are not used
  yet anywhere.
* Centralized code that decides the name of array items based on
  subtype (XYZ, RGB), was copied in 3 places.
* RNA_def_float etc functions still need to be update, will do this
  later together with another change.
2009-08-10 21:31:05 +00:00
c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00
e67e7049f9 Graph Editor: Attempts at Improving Curve Drawing
* Trying a slightly different approach with curve drawing. Now curves aren't drawn darker down the list, as that approach proved to have massive contrast issues all around. However, it's not completely back to the old rainbow style, as the colours are still grouped in 3's and 4's, only that they now use hue offsets...

* Unselected curves are now drawn less opaque. However, selected curves still leave some brightness to be desired... 

* Bugfix - Deselecting keyframes in graph view now deselects the curves too.
2009-05-18 02:23:20 +00:00
1a76f8a9f3 F-Curve Colouring: Attempt at a new auto-algorithm
This new algorithm groups F-Curves into groups of 3-4 with similar colours, since triplets of related settings are more likely to be encountered. 

The colours get darker down the list. Blocks of related F-Curves will alternate between being boldly and weakly shaded.

I've left the old method still there but commented out. This new method could still be improved, as some of the colours chosen don't really stand out that well IMO. 

Testing and suggestions welcome as always :)
2009-05-11 11:41:08 +00:00
adff6aeb1c RNA: Generic Type Registration
The Python API to define Panels and Operators is based on subclassing,
this makes that system more generic, and based on RNA. Hopefully that
will make it easy to make various parts of Blender more extensible.

* The system simply uses RNA properties and functions and marks them
  with REGISTER to make them part of the type registration process.
  Additionally, the struct must provide a register/unregister callback
  to create/free the PanelType or similar.
* From the python side there were some small changes, mainly that
  registration now goes trough bpy.types.register instead of
  bpy.ui.addPanel.

* Only Panels have been wrapped this way now.  Check rna_ui.c to see
  how this code works. There's still some rough edges and possibilities
  to make it cleaner, though it works without any manual python code.
* Started some docs here:

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNATypeRegistration

* Also changed some RNA_property and RNA_struct functions to not
  require a PointerRNA anymore, where they were not required (which
  is actually the cause of most changed files).
2009-04-19 13:37:59 +00:00
f5de61816b * Cleaned up naming of icon ID constants. This helps fix bad icons in the graph editor among others. 2009-02-18 05:54:37 +00:00
f6df8e1860 F-Curve names: Experimental style 2
In this commit, I've experimented with the way in which F-Curve names (seen in DopeSheet/Graph Editor) are put together. 

Now, F-Curve names are assembled in the form:
<array-index> <property-name> (<struct-name>)
i.e.  "X Location (Bone)", "Y Location (Object)"
"Specularity (VeryLongMaterialName)", etc.  

The goal of this experiment was to hopefully make it quicker to do a left-margin scan and identify the defining differences between closely related F-Curves. 
- This has the benefit of no (potential) need for horizontal scrolling back and forth to see and compare the end portions of names, and also to avoid the important parts of the name getting pushed out of the standard viewable area by some owner-struct long names. 
- The downside is the loss of the clear hierarchial layout closely related to the RNA-paths used internally, that was provided by the old method. Also, this method also looks rather awkward on first glance, but if it improves efficiency of use, why not :)
2009-02-16 09:48:38 +00:00
844db37559 Graph Editor: F-Curve Colouring
Now F-Curve channels in channels region are drawn with the same colour as their respective curve is drawn in the curves area. I've had to make a compromise to store such colour info in F-Curves themselves, which is not terribly ideal if the F-Curve gets reused in some way. However, for now, this will do (special tweaks can be made to make this work better though).

I've also added a colour-determination mode per curve which should in future allow more control over this. By default, all curves still use the old 'rainbow' style. The available types area:
* Old Rainbow - Colour is determined 'automatically' using a magic method which uses curve position + total curves to generate a colour.
* Auto RGB - Color is determined using the 'array index' stored in F-Curve for data-access. An unresolved issue with this is that all the curves with this will end up with exactly the same colour, leading to confusion (i.e. all location.x and scale.x properties could potentially all be the same red colour).
* Custom colour - self explanatory

Currently, there's a minor bug when loading old files where the colours don't get initialised yet. For now, just clicking in the Graph Editor after file-load will solve any of these problems.
Ton: it looks like area->refresh() isn't getting called after file read.
2009-02-15 10:58:24 +00:00
c67952a475 Animato RNA wrapping:
It's about time that the RNA wrapping for various parts of the animation system were cleaned up for my recent changes. I've moved some code around (and/or deleted a file or two) in the process.
2009-02-02 11:51:10 +00:00
59caae4384 Animato:
* Drivers view in Graph Editor now displays drivers only, instead of displaying normal Animation data.

* 'Materials' channel is now only shown under an Object when there are Materials with animation data...

* Hid more debug prints behind debug flag. These should be removed...
2009-01-30 08:10:31 +00:00
2176f69602 Animato: Conversion code + drawing tweaks
* Recoded the conversion code so that all data gets converted. Previously, some IPO's and Actions (notably the ones used for Action Constraints) were not ported across.

* Made F-Curve drawing use more saturated colours to make them more visible. I'm not sure whether this works well in practice.

* Restored some horizontal bounding-box checks to optimise drawing.
2009-01-29 03:43:04 +00:00
de6d5b1540 Animato - Bugfixes + Nicer names in Action Editor
* Action Editor/Dopesheet now displays names retrieved from RNA in the form - "<Struct/OwnerName>.<PropertyName>.<ArrayIndex>"
i.e. "HeadBone.Location.X"
i.e. "Cube.Rotation.Y"
i.e. "Material.Diffuse Color.G"

For now, the first part of the name may be unclear as it is easy to confuse Material channels with Object ones if the material was called "Object1" or so (theoretrical example only). This will be explored further.

* Also, fixed crashes when loading some old files with 'Object' Action Channels in their Actions
2009-01-25 04:02:31 +00:00
cedb19ef3e 2.5 - Animation tweaks - bringing back more code
* Action Editor - IPO curve names are shown properly again. Added anim_ipo_utils.c (old editipo_lib.c) file back. This will need to be removed when I port IPO system to RNA.

* Keyframing code - uncommented more of the code that's now working

* Made the 'preview range' button on timeline header draw more clearly
2008-12-22 10:15:02 +00:00