02ff600620
Cleanup: add doxy sections to view3d_draw,header
2019-03-28 15:20:39 +11:00
cd92f8ea46
Fix bpy.msgbus.subscribe_rna argument parsing
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Also enforce all arguments are keywords and update docstring.
2019-03-28 11:40:17 +11:00
a58a4f48be
Edit Mesh Selection: Clear buffer before using in glReadPixel.
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Areas out of bound are not written.
2019-03-27 20:34:05 -03:00
c11a317ee1
Cleanup: style, use braces for makesdna, datatoc
2019-03-28 10:11:54 +11:00
e80527ec4d
DRW manager: Always assume that the GL_DITHER and GL_SCISSOR_TEST should be disabled if not used.
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This may fix a glitch detected when you perform edited mesh selection.
See comment in rB00bdb5cdf08f
2019-03-27 19:36:12 -03:00
c263ccf250
Fix T63023: wrong Eevee window coordinates for background.
2019-03-27 22:32:13 +01:00
780219f868
Eevee: Fix reflection plane weird behavior when comming from lookdev mode
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The reflection was set to use the 1x1px texture as rendering target and was
considered valid reflection texture.
2019-03-27 22:02:31 +01:00
37e3b89506
Fix T63017: selection via lasso does not work properly in X-ray.
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Probably missed in rB40f8ddf8297a.
2019-03-27 16:48:49 -03:00
52d5d53b5e
Fix T55956: Transfer Weights: Source Layers can't be set to Active Layer.
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Behavior of source/destination options was rather flaky in reversed
mode...
Note that even though this mode is a bit annoying and cumbersome, the
only alternative (defining a specific transfer weight operator) would be
much more verbose, so think that for now we'd rather keep what we have
here.
2019-03-27 20:47:56 +01:00
05201c75e3
Cleanup: minor comments fixes.
2019-03-27 20:47:56 +01:00
f9a69a481e
Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation
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This was technically a feature request but it was quite simple to implement
so I did it quickly. Also it is much more consistent now.
2019-03-27 20:47:15 +01:00
afaa832a85
Fix T62680 Mirrored objects have flipped binormal vectors in LookDev
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Pass binormal sign via object info.
2019-03-27 20:21:10 +01:00
2add370096
Eevee: Modify tooltip about transparent shadow
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Mention that this option is only for shadow mapping and not contact shadow.
2019-03-27 19:41:35 +01:00
96d200775a
Fix T62997 Eevee: visual artifacts during irradiance volume baking
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Seems to be a problem with Nvidia drivers. glFlush does not work but
glFinish does ensure correct multithreading.
2019-03-27 19:15:32 +01:00
6d1921dd81
Fix T62862 Eevee: Glitchy reflections in ortographic view
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This was caused by sign(cubevec.xy) returning 0.0 when one component was 0.
Thus making the resulting component component 0.0 instead of 0.0.
2019-03-27 19:15:32 +01:00
00bdb5cdf0
Edit Mesh Selection: make sure that GL_SCISSOR_TEST is disabled.
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Possible solution for T62999.
2019-03-27 11:35:32 -03:00
9624df5d1e
Fix T63004: Make Links operator would still allow collection instancing
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for objects other than Empties
In 2.8 support for dupli-group instancing for non-empty objects was
removed (rB2eca054e14b1), so better prevent operators from setting
this...
Reviewers: brecht
Maniphest Tasks: T63004
Differential Revision: https://developer.blender.org/D4599
2019-03-27 15:27:49 +01:00
73b55a5508
Cleanup: style, use braces for draw
2019-03-28 01:14:03 +11:00
34c2185af4
Fix debug error on recent commit.
2019-03-27 11:06:15 -03:00
5a1a633d04
UI: minor change to active-default logic
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Don't attempt to activate default button if it's already active.
Also expand on the flags comment.
2019-03-28 00:59:50 +11:00
57de9581e8
UI: use active-default button flag for operator confirmation
2019-03-28 00:54:55 +11:00
27b73f0c5b
GPencil: Remove legacy ED_gpencil_draw_view3d code.
...
Differential Revision: https://developer.blender.org/D4598
2019-03-27 10:53:15 -03:00
c87e467e39
Fix T62935: Missing tag when copying constraints
2019-03-27 14:50:09 +01:00
a8c1b792da
UI: use active-default button flag for the file selector
2019-03-28 00:46:13 +11:00
2d34420648
UI: support an 'active default' button for pop-ups
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Use this for the save confirmation dialog so it has a default action
when pressing enter which draws with a highlight so it's clear what the
default action is (the dialog was just closing before).
Resolves T57686
2019-03-28 00:26:00 +11:00
db4a522249
Revert "RNA: error on register when classes use invalid identifiers"
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This reverts commit b24a255ca6 .
The warning wasn't being printed, so many add-ons weren't yet updated.
Re-enable now warnings are printed to allow addon developers to update.
2019-03-27 23:29:53 +11:00
8d7005d715
Cleanup: style, use braces for bmesh
2019-03-27 17:14:36 +11:00
e26b67fa1e
Fix popovers from enums failing on drag-release
2019-03-27 15:35:49 +11:00
69a77a1b83
Fix class registration ignoring info/warnings
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Only errors were displayed in the console.
2019-03-27 14:03:40 +11:00
9f2665b526
PyAPI: utility function to print reports
2019-03-27 14:03:40 +11:00
fb7f157ff8
Cleanup: unused variables
2019-03-27 13:19:02 +11:00
9ba948a485
Cleanup: style, use braces for blenlib
2019-03-27 13:17:30 +11:00
85915ae1aa
Python API: allow passing None to some BGL functions instead of bgl.Buffer
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Many OpenGL functions take NULL pointers, passing those was quite complicated
with some addons even using ctypes to manipulate internal bgl.Buffer pointers.
2019-03-26 19:56:43 +01:00
6e3331990f
DRW manager: Use existing viewport instead of creating a viewport in DRW_draw_depth_loop.
2019-03-26 12:29:12 -03:00
d67122e027
Fix T62952: remove lamp as camera using the lamp clip start/end.
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Eevee and Cycles don't use these clipping distances the same as Blender
Internal did, or at all in most cases. Just remove this since it makes no
sense anymore.
2019-03-26 16:11:48 +01:00
9b39a71793
Fix T62958: Improve exponential easing formula
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Reviewers: brecht
Differential Revision: https://developer.blender.org/D4596
2019-03-26 15:43:51 +01:00
52aa35ec1e
Fix T62189: Wires Occluded When Edit Mesh Faces Disabled
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Reviewed By: fclem
Maniphest Tasks: T62189
Differential Revision: https://developer.blender.org/D4593
2019-03-26 15:19:47 +01:00
51f8e51d78
Edit Mesh: Fix interpolation of gradient on edit edges
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This fix some issue with the AA on edit mesh edges.
2019-03-26 15:11:31 +01:00
3aeb44cd79
Fix T62260 edges display bug on big geometries when looked up close
2019-03-26 15:11:31 +01:00
33a759a39c
Revert "DRW Manager: create and use new DRW_framebuffer_depth_read utility."
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This reverts commit 40f8f445a3 .
There are many paths that lead to uninitialized depth buffer where the
depth read would fail.
Fix T62965
2019-03-26 15:07:05 +01:00
5d455a7a90
Fix (unreported) crash when making object single user in some cases.
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Issue would happen in case affected object is linked to collections that
are shared between different scenes' ViewLayers. When switching back to
another scene after making single user, you'd get immediate crash.
2019-03-26 14:41:37 +01:00
6f7392312c
Fix T62929: Linked To Scene Object cannot be made single user.
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Code was still 2.7x one here, Object's IDtemplate in properties editor
is now based on current view layer's collection of objects, not scene's
one anymore.
2019-03-26 14:41:37 +01:00
b2656a6ee4
Fix T62887: When searching for fonts, thumbnail display mode will crash Blender
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We do not support special color fonts (like colored emoji fonts), so
don't crash when trying to create a preview for unsupported fonts.
Reviewed By: Brecht
Differential Revision: http://developer.blender.org/D4590
2019-03-26 14:11:35 +01:00
c2c6083c14
Fix T62957: Camera frame returns zeros
2019-03-26 22:53:42 +11:00
f786861820
Fix T62756, T62131: moving stencil texture fails after moving stencil mask
2019-03-26 12:36:47 +01:00
67516b93d8
Fix T62515: crash when rendering finishes with mouse over progress bar.
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Tooltip should be copied entirely, not just the the argument because then the
function and argument don't always match.
2019-03-26 12:04:14 +01:00
ce3b78c73a
Cleanup: style, use braces for editor/spaces
2019-03-26 21:16:47 +11:00
5279d118c2
Cleanup: style, use braces for editor/metaball
2019-03-26 21:16:26 +11:00
1bde690e91
Cleanup: style, use braces for editor/interface
2019-03-26 21:16:13 +11:00
fe7812f7c2
Cleanup: style, use braces for editor/curve
2019-03-26 21:15:47 +11:00