Commit Graph

155 Commits

Author SHA1 Message Date
0841582d0b disabled loading of bmp files :( 2003-02-09 12:47:43 +00:00
aaa47ced53 small patch to disable new drawingroutines on sgi 2003-02-09 11:31:17 +00:00
948638f140 don't close the render window on OS X 2003-02-08 13:51:55 +00:00
1896f151cb added mousewheel for zooming circleselect 2003-02-08 12:59:25 +00:00
b131098d04 added filetype for python (.py) scripts
(orange square in front of the name)
2003-02-06 14:04:47 +00:00
d8a909905b added filetype for python (.py) scripts 2003-02-06 14:03:51 +00:00
6b65e39a44 Revert to the FUTURE_PYTHON_API, this means:
- switching the define on in buildsystems (NaN, auto and msvc are done)
- again import _Blender, which is the C module, from the Python modules
2003-02-06 03:30:25 +00:00
b133cb7c8b minor (2.26 release) cleanup 2003-02-04 12:30:52 +00:00
cdfeebb00f Change a freebsd and Linux/ppc case to first build blenderdynamic, and blenderstatic after that.
This works around tinderbox bailing out on static and thus burning, the static
build still breaks but we're not checking that in tinderbox yet.
2003-02-03 01:46:29 +00:00
2ad6ec0a41 replace "blenderpublisher" with "blender" 2003-02-02 17:53:41 +00:00
5146bc6e41 build the OSX application bundle in $(DIR)/bin 2003-02-02 17:28:15 +00:00
1ee378865f Correct typo in blenderstatic rule 2003-02-02 16:45:32 +00:00
407071d526 Modified the Makefile to build just blender now instead of blenderpublisher
blendercreator....

This might break tinderbox but we need to commit it to test it to
get it working fully. :)

Kent
2003-02-02 15:38:42 +00:00
4709eced07 added simple shaded+wire and solid+wire drawmodes. It basically draws
the wireframe after drawing the model in solid/shaded/textured mode.
The user can set this per object using the "Wire" button in the
edit buttons window.
2003-02-01 08:25:09 +00:00
d1d3969d7d added mousewheel support for UV Image window 2003-01-31 17:22:20 +00:00
fefaf2ff0f added mousewheel support 2003-01-31 17:21:29 +00:00
f41a178ae9 opps had a typo...
Kent
2003-01-30 20:05:04 +00:00
9475bf9e29 Modified checks for defined __FreeBSD__ to also include defined (__OpenBSD__)
From: http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=840

Kent
2003-01-30 18:51:05 +00:00
96cb7d1629 added NTSC preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
PAL and PAL 16:9 presets set frs_sec to 25

I know 30 fps isn't quite correct for NTSC, but it's close :)
2003-01-30 14:20:08 +00:00
2df139c572 added "fake user" button (basically a shortcut for pressing Shift+F4 and F) 2003-01-30 13:19:26 +00:00
Chris Want
eca167fbca Extra selection support for the action window, including:
- border select initiated in the channel names border
    selects the channels and constraint channels.
  - right click or border select initiated in the horizontal
    scroll causes blender to select all keys for the selected
    frames.
  - right click or border select in the vertical scroll
    causes blender to select all keys for the channel or
    constraint channels that are to the left of the selection.
2003-01-30 06:19:49 +00:00
e250a26947 added
#ifdef USE_SUMO_SOLID

around this line.
   #include "SM_Scene.h"

Kent
2003-01-30 03:13:56 +00:00
a8f7197054 added win32 style ctrl keystrokes for cut/copy/paste/undo/redo 2003-01-29 13:49:25 +00:00
744913e654 fixed error message, bmp header wasn't included 2003-01-29 12:18:25 +00:00
10a8183b7e added loading of bmp images. (bmp code was already present in blender) 2003-01-29 11:29:06 +00:00
768603383e added iff, lbm and bmp filetypes to the fileselect. added loading of bmp images,
modified drawing of the imageselect, and a bugfix for popups.
2003-01-29 11:28:15 +00:00
Chris Want
e469083a33 The other part of sgefant's fullscreen by default patch: turning
off fullscreen using the -w flag.
2003-01-29 05:37:24 +00:00
Chris Want
fbcfbb96ca Full screen by default under Unix (patch by sgefant) 2003-01-29 04:42:25 +00:00
Chris Want
57b03cba73 CKEY in the action window scrolls the window so that the current frame
is in the center.
2003-01-28 19:54:19 +00:00
90a0e1b7bf added mousewheel support part 3 2003-01-28 12:14:47 +00:00
e785342319 added mousewheel support part 2 2003-01-28 11:14:38 +00:00
Chris Want
9ca562765b Added x-ray bones support (sgefant ended up
doing the bulk of the work when he added the button).
The new x-ray button is added in the edit buttons when
the armature is selected. (suggested by ztonzy)
2003-01-28 05:16:41 +00:00
Chris Want
e36159ce85 Added functionality for using TKEY in the action windows
to change the Ipo type (constant/linear/bezier) for the Ipo curves
owned by the selected channels
2003-01-28 03:59:33 +00:00
Chris Want
53b540c627 Added support for manipulating Ipo bezier handles through
the action window. Selecting action keys and pressing VKEY,
HKEY, or shift-HKEY modifies the handles of the keys in
the same way it does in the IPO window. (suggested by Lyubomir)
2003-01-28 03:11:27 +00:00
30861557bc added mousewheel support 2003-01-28 00:18:16 +00:00
0a37ede0e7 added mousewheel support 2003-01-27 23:57:43 +00:00
3bf8d2aa0c Get the Blender module back using the traditional makefiles, other
build systems (auto, msvc, PB) do not seem to have this problem.

- Change intern/python/freeze/Makefile to freeze outside of the source/ tree
- Change source/blender/bpython/Makefile to not build the frozen stuff anymore
- Change source/blender/bpython/intern/Makefile to use CURRENT_PYTHON_API
   instead of FUTURE_PYTHON_API, damage control
2003-01-26 02:42:22 +00:00
23fe9bb3fe Use saner defaults on Linux 2003-01-24 16:53:47 +00:00
3c9e4d3227 make switching to bottom, back, and left view (shift+pad7, shift+pad1
and shift+pad1) work when in camera view
2003-01-24 07:18:30 +00:00
Chris Want
f5c1bdac33 Changed NAN_PYTHON_VERSION from 2.0 to 2.2 for the
windows build.
2003-01-24 01:57:24 +00:00
5d93519fbc added showlinenrs variable to spacetext 2003-01-23 16:39:17 +00:00
219e8e3846 added headerbutton for drawing of linenumbers 2003-01-23 16:38:12 +00:00
5ff1376b37 added drawing of linenumbers in the texteditor 2003-01-23 16:37:40 +00:00
e792bdb72a added buttondefine to show linenumbers 2003-01-23 16:36:47 +00:00
4fe03a8923 Looks like the two definitions were inside constructors duh....
So I'm reverting.

Kent
2003-01-22 03:09:30 +00:00
b018475935 Removed two local vars that were set and then never used.
(for example heres one:   bool isActor = objprop->m_isactor;)

Kent
2003-01-21 18:30:44 +00:00
e4ef29295c changed:
#else !_APPLE
to:
#else /* !_APPLE */

Kent
2003-01-19 14:13:50 +00:00
6597ac3657 I updated the sumo includes paths to point to the right places...
Probably can just remove the lines from these files but ohh well :)

Kent
2003-01-19 09:04:23 +00:00
9891e69065 I modified the header so that it didn't warn about comment inside of a comment.
Changed
/* id blah
/* text
 */

to
/*
 * id blah
 * text
 */

Kent
2003-01-19 08:45:49 +00:00
227a8b7d16 I took out adding ode to the directorys to build in blender/source/Makefile
since its no longer there.  Here is the diff.

Kent

Index: Makefile
===================================================================
RCS file: /cvsroot/bf-blender/blender/source/Makefile,v
retrieving revision 1.24
diff -u -r1.24 Makefile
--- Makefile    11 Jan 2003 22:47:48 -0000      1.24
+++ Makefile    14 Jan 2003 19:06:59 -0000
@@ -39,9 +39,6 @@
 include nan_definitions.mk

 DIRS = creator blender kernel gameengine
-ifneq ($(OS),$(findstring $(OS), "darwin freebsd irix linux"))
-    DIRS += ode
-endif
2003-01-14 19:08:56 +00:00