Commit Graph

148 Commits

Author SHA1 Message Date
a6d9a5a972 Code cleanup: warning fixes. 2011-09-05 19:27:21 +00:00
Nathan Letwory
1764f2135d Some whitespace changes 2011-09-04 00:15:59 +00:00
9424b1ceff Merging pepper to trunk at revision 39791.
Important note: I used rsync to do the local merge, as "svn merge --reintegrate ^/branches/soc-2011-pepper" doesn't work with our svn server right now!
2011-08-30 09:15:55 +00:00
ca79dee61f armature object animation bug fix. 2011-08-28 18:30:18 +00:00
cdbb904b32 code review fixes 2011-08-26 15:16:27 +00:00
6b99cd05aa Armature object animations export. 2011-08-21 15:47:21 +00:00
4f75566672 export animations if a bone is in a deform group. ( on hold ) 2011-08-21 13:51:04 +00:00
ac3d785caa Animation exporter matrix source param fix. 2011-08-19 14:29:33 +00:00
a46f36c9b6 Animation export id bone animation + armature importer cleanup. 2011-08-17 20:15:40 +00:00
f3c05e8eb2 armature animation export fix. 2011-08-17 18:28:01 +00:00
d79967e164 Animation Exporter clean up. 2011-08-16 17:17:13 +00:00
f04fb5b6ea Finalizing. 2011-08-16 16:03:37 +00:00
fc0a5ede01 Cleanup 2011-08-14 16:13:35 +00:00
a4b6cfd872 light parameter export expansion. 2011-08-13 16:21:41 +00:00
944a891b48 sid addressing fix 2011-08-09 19:30:17 +00:00
407ec19431 temporary fix for quat rotations 2011-08-09 16:28:08 +00:00
cbec4e2768 export bone transform matrix with sid. 2011-08-08 16:38:57 +00:00
3aa0953d95 COLLADA Armature bake animation export fixed( needs more testing ) 2011-08-07 19:22:39 +00:00
c095397c98 Armature bake animation export ( not as pose matrices. Still needs fixing ) 2011-08-07 18:15:40 +00:00
d096f27151 Material ray trace transparency animation COLLADA export. 2011-08-06 06:11:31 +00:00
6829b93c11 create_4x4_source function 2011-08-05 18:32:39 +00:00
9747e5f2a0 2011-08-05 17:19:31 +00:00
cbdc67e2e8 Find all key frames for baked animation export. 2011-08-03 19:12:18 +00:00
f3c867c3db Camera Clipping animation COLLADA support fix. 2011-07-31 05:04:12 +00:00
f9ef37059d Material transparency animation COLLADA export. 2011-07-28 18:25:23 +00:00
90b64737f1 Material Diffuse Color animation COLLADA import. 2011-07-27 19:08:18 +00:00
4a32691416 Material diffuse color animation COLLADA export. 2011-07-27 18:38:44 +00:00
5fc54a7ccc Material Effect Specular color animation Export. 2011-07-27 16:29:28 +00:00
1e0e0ff5c4 Blender profile for leaf_bone tip. (untested). 2011-07-24 20:27:27 +00:00
bb49714310 Material Specular Hardness Animation export. 2011-07-18 17:33:03 +00:00
44326c9fe9 Material Animation export. (on going) 2011-07-17 18:51:03 +00:00
b96d3fd70a Identify material Animations to export. 2011-07-17 17:30:41 +00:00
eb452225ce Improvements to import system. Ability to include more parameters. 2011-07-09 15:15:17 +00:00
6f5b5ac3c9 Camera clipend animation export 2011-07-07 18:40:46 +00:00
44220bba7a camera ortho_scale (COLLADA xmag ) animation export 2011-07-06 19:00:40 +00:00
a0d4a95ff7 Camera lens animation import. 2011-07-06 18:34:01 +00:00
1e14e2f465 camera lens (COLLADA xfov ) animation export 2011-07-06 17:41:14 +00:00
9fca591c2b Spot Light spot_blend animation im/export. 2011-07-05 18:02:08 +00:00
ab369227fb light SpotLight blend and size parameters animation export. on going. 2011-07-04 15:33:39 +00:00
87030e6a32 Light Sid addressing edited. 2011-07-02 05:05:03 +00:00
038feabedd Light color parameter animation export support. 2011-06-30 18:24:45 +00:00
c863cdcaf3 Fixed issues with unit conversion and animation channels. 2011-06-25 07:23:23 +00:00
d240733ae2 Reverted Exporter unit conversion modifications.
Animation Importer Code Cleanup.
2011-06-16 19:25:21 +00:00
6aa524f357 AnimationExporter - Quaternion to euler conversion ( in progress )
AnimationImporter 
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
f3f3bcc45e New Animation Import system. Only Mesh object animation import support implemented for now. 2011-06-14 20:42:01 +00:00
f2daf2ca6b Add new animation export features.
- Bone animations are also exported as f-curve animations now. As a result euler rotaions of bones are also exported. All animations with BEZIER, LINEAR or STEP ipo are exported. 
- Quaternion rotations export.
- Object parented with armatures, animations to Armature Objects as a whole are also exported.
2011-06-05 18:58:22 +00:00
c61d39ef6c Add support for exporting F-Curves with BEZIER and STEP INTERPOLATION types. 2011-05-29 19:27:30 +00:00
93e992c5d9 AnimationExporter class refactoring.
Exported AnimationExporter class to a separate set of files.
2011-05-26 17:07:38 +00:00