Commit Graph

52002 Commits

Author SHA1 Message Date
Campbell Barton 970a4c7cc4 fix [#36005] viewport rendering crashes blender 2013-07-05 07:53:22 +00:00
Campbell Barton 02002c2394 fix [#36014] Individual Origin Translation across Normal Orientation doesn't work properly.
makes boundary edges use predictable orientation.
2013-07-05 05:52:49 +00:00
Campbell Barton a02d256f5e fix [#35987] bevel gives nan vertices
The line intersection function bevel uses could give nan intersections.
2013-07-05 00:30:00 +00:00
Campbell Barton 32e917be8d correct typo in previous commit & minor changes. 2013-07-05 00:13:14 +00:00
Campbell Barton 9747e63094 fix for [#35911] wasn't complete, while weigths would show in editmode, weights that were modified by a weight modifier wouldn't. 2013-07-04 22:24:39 +00:00
Gaia Clary a07a72d93d Added generic function to Sync pose bone with active vgroup. For use in Weight Paint and Vertex Paint 2013-07-04 21:49:48 +00:00
Gaia Clary db9f21ddd3 replaced OPERATOR_CANCELLED by OPERATOR_FINISHED to get the redo panel for Transfer Weights 2013-07-04 20:33:52 +00:00
Campbell Barton 50148a0f53 edit on r57996, no need to use for loop. 2013-07-04 20:07:00 +00:00
Campbell Barton 077f2b77b9 missed change needed in r58003, wasn't selecting source group properly. 2013-07-04 19:45:11 +00:00
Campbell Barton cee5bd4623 changes to weight paint transfer
- Use the active group of the active (target) object (not the active group of the other, unselected object)
- Ensure the active group doesnt change from the one that was set originally.
- defgroup_find_name was doing redundant lookup on its self.
2013-07-04 19:34:49 +00:00
Brecht Van Lommel 5ad4550f22 Fix #36010: missing 3D view header redraw when assigning shortcut key to
mesh automerge.
2013-07-04 19:29:04 +00:00
Campbell Barton 6fb6087c68 correct bad use of bool for cursor arg. 2013-07-04 18:58:00 +00:00
Brecht Van Lommel 6db8fd72f0 Fix #35957: blender internal viewport render did not do correct color management
for image textures.
2013-07-04 18:17:02 +00:00
Sv. Lockal 12d5340a5a Fix non-conditional out-of-bounds memory access in DoubleEdgeMask node 2013-07-04 17:57:03 +00:00
Brecht Van Lommel ea5f0ec962 Fix #35997: add armature > single bone, then change location or rotation would
move only the origin and not the bone. It doesn't need to use any object
matrices to add the bone, the only reason this worked before is because they
were still unit matrices due to depsgraph not running immediately on add.
2013-07-04 14:59:26 +00:00
Brecht Van Lommel 7eb5cf8699 Fix #36001: crashing copying long strings in text buttons. 2013-07-04 14:37:38 +00:00
Brecht Van Lommel 881f0b1456 Revert revision 57896 to fix Make Local > All with multi user datablocks. It's
causing problems with link/append, needs some deeper changes but it's too close
to release for that.
2013-07-04 14:11:42 +00:00
Brecht Van Lommel dc44fd032e Fix #36006: appending some datablock types (e.g. node groups) did not work, they
were always linked after a recent bugfix.
2013-07-04 13:03:08 +00:00
Brecht Van Lommel 1c01ad53d5 Remove SDL_VIDEODRIVER=dummy environment variable setting, this may interfere
with other applications launching SDL applications from Blender.

At the time this was added the game engine joystick code was unnecessarily
initializing the SDL video subsystem, and looking at the SDL source code that's
the only place this environment variable is read. That doesn't happen anymore,
though we do have WITH_GHOST_SDL now. But the environment variable is set after
GHOST has been initialized, otherwise this code would have actually broken that.
2013-07-04 11:28:52 +00:00
Campbell Barton 69b8b16464 rename poll functions from r57986, also no need to count the list to check if its empty. 2013-07-04 09:31:33 +00:00
Sergey Sharybin 5f8d67b055 Merging r57962 through r57988 from trunk into soc-2013-depsgraph_mt 2013-07-04 09:23:21 +00:00
Sergej Reich a51b5c676e rigidbody: Code clenup
Remove duplicate null check.
2013-07-04 08:52:27 +00:00
Sergej Reich 734e49ade6 rigidbody: Remove constraint when removing one of it's objects
This is not the nicest behaviour but trying to keep both bullet and
blender side objects in sync breaks in this case.
There might be a better soluion but this avoids crashes for now.

Fixes: [#35995] Delete crash on specific scene (Physics)
2013-07-04 08:52:24 +00:00
Gaia Clary 5fc8393dee Moved 'vgroups exist' check into operator poll functions of weight tools 2013-07-04 08:47:42 +00:00
Campbell Barton 32e674c2c9 fix [#35998] Crash when trying rename Driver in Outliner
remove unused script define
2013-07-04 04:57:04 +00:00
Campbell Barton 70dc1d8cb6 stop adding groups from changing the active group with weight transfer, add BKE_defgroup_new function. 2013-07-04 03:56:18 +00:00
Thomas Dinges 285ef99931 Cycles:
* Added 2 new nodes to combine and separate HSV colors. 

Screenshot:
http://www.pasteall.org/pic/show.php?id=54828
2013-07-03 23:46:56 +00:00
Campbell Barton a0cfa3e420 fix [#35984] no way to know if a datablock is in editmode
the report explains the issue in detail, but basically you couldn't know if a mesh was in editmode without checking all the objects that use it.
add `is_editmode` readonly property for all datatypes which support editmode.

also make rna fail to build on implicit function declarations.
2013-07-03 22:57:00 +00:00
Thomas Dinges e7fc69bdfd Merged revision(s) 57908-57978 from trunk/blender into soc-2013-dingto. 2013-07-03 22:12:42 +00:00
Campbell Barton 374383997c fixes/edits to wright transfer
- poll function now checks for a mesh.
- other selected lattices would crash, check for meshes there too.
- better reporting when transfer fails.
- remove feature to sync with active bone after transfer, other tools don't do this (we could make into a generic function if its needed).
2013-07-03 21:29:30 +00:00
Howard Trickey 2e7776b95a Fix bevel crash bug 35990. Sometimes no face to interpolate from. 2013-07-03 20:52:31 +00:00
Brecht Van Lommel bbfc3c6cee Fix #35992: crash using make links > animation data between empty and mesh object. 2013-07-03 20:37:09 +00:00
Brecht Van Lommel 42f6136da8 Fix #35991: show warning message to when trying to edit driven values in number buttons. 2013-07-03 20:37:07 +00:00
Gaia Clary 7eed4d5c4f Fix Weight Paint(Weight-Transfer): active vgroup does not match active bone when new vgroups where created during transfer 2013-07-03 20:31:38 +00:00
Brecht Van Lommel 3181c4ecd5 Fix #35935: make links > groups, which copies group membership between objects,
would also copy object dupligroups (next item in the menu).
2013-07-03 17:16:24 +00:00
Brecht Van Lommel 76b3f6edcc Fix #35933: setting shortcut keys in object mode menu didn't work correct. 2013-07-03 17:11:33 +00:00
Brecht Van Lommel 721237cf29 Fix #35986: "Full sample AA not supported without 3d rendering" message was
displayed even with antialiasing disabled.
2013-07-03 17:02:09 +00:00
Sergey Sharybin c9e56955cf Fix deadlock in coordinate wrapping operation with zero dimension 2013-07-03 15:33:14 +00:00
Sergey Sharybin 9b72621958 Fix crash when getting active ID from a node tree with missing groups 2013-07-03 15:33:11 +00:00
Sergey Sharybin 5185a82e4d Merging r57954 through r57961 from trunk into soc-2013-depsgraph_mt 2013-07-03 12:38:30 +00:00
Sergey Sharybin 98ff660186 Code cleanup: more explicit list base initialization 2013-07-03 12:33:28 +00:00
Sergey Sharybin 2fe0981fad Made curves almost thread-safe
Now modifier stack wouldn't modify original curve's nurbs
and will operate on a copy of nurbs.

This makes it possible to process curve object update with
shared curve datablocks from multiple threads. There's no
big overhead for creating a copy of nurbs comparing to old
behavior which was allocating original vertex array and
apply coordinates on curve after all modifier are applied.

The only remained issue with curves is curve's bounding box
and texture space. It's not thread-safe, but it wouldn't
lead to crashes -- it just could lead to either memory
leak or wrong texture coordinates due to difference in
modifiers stacks of objects which shares the same curve.
2013-07-03 12:32:42 +00:00
Sergey Sharybin fc4c736989 Remove unused argument from utility curve functions
So far it was harmless, but with upcoming changes
having this argument could be confusing from logic
point of view.
2013-07-03 12:32:35 +00:00
Sergey Sharybin d595f9985e Wrap runtime curve members into own structure
This allows easier assignment on file loading,
keeps curve-specific runtime data grouped and
saves couple of bytes in Object for non-curve
types.
2013-07-03 12:32:29 +00:00
Sergey Sharybin f49e441927 Get rid of crazy DAG nodes coloring when doing threaded update
DAG node already has got type field, so we could just check whether
type is ID_OB to distinguish whether object_handle_update need to
be called for node->ob.

This saves iterating via scene's bases when preparing threaded
update. This also will very much likely update objects which are
not in the scene base are used in dupli groups.

So now objects form dupli_groups are likely already properly updated
white traversing the DAG with threaded update and special hacks
are needed from main thread to update objects from dupli_groups
which was added in previous commit.

However, kept this hack for a while, need some more thoughts
and investigation.
2013-07-03 12:32:17 +00:00
Campbell Barton 6d9de6a72b fix [#35975] "Select Linked" = "Select All" in Weight Paint mode?
looks like this was broken since bmesh merge.
2013-07-03 09:53:06 +00:00
Sergey Sharybin 4e9d469dfd Merging r57934 through r57953 from trunk into soc-2013-depsgraph_mt 2013-07-03 08:31:46 +00:00
Campbell Barton 905cb1639a update doxygen congfig and tweaks to warnings when running doxygen. 2013-07-03 04:47:50 +00:00
Campbell Barton e60a33ba07 fix for own error in 57226, broke subsurf-uv 2013-07-02 21:47:42 +00:00
Campbell Barton 4848ca09c0 style cleanup 2013-07-02 20:36:52 +00:00