Commit Graph

90111 Commits

Author SHA1 Message Date
2f591adc1a Fix T95334: Crash with no vertex normals in multires bake
This is partially caused by a stupid mistake in cfa53e0fbe
where I missed initializing the `vert_normals` pointer in
`MResolvePixelData`. It's also caused by questionable assumptions
from DerivedMesh code that vertex normals would be valid.

The fix used here is to create a temporary mesh with the data necessary
to compute vertex normals, and ensure them here. This is used because
normal calculation is only implemented for `Mesh` and edit mesh, not
`DerivedMesh`. While this might not be great for performance, it's
potentially aligned with future refactoring of this code to remove
`DerivedMesh` completely. Since this is one of the last places the data
structure is used, that would be a great improvement.

Differential Revision: https://developer.blender.org/D13960
2022-02-03 10:35:50 -06:00
7476eb761b Merge branch 'blender-v3.1-release' 2022-02-03 16:59:26 +01:00
4be87e97f4 Fix T94435: remove anonymous attributes when applying modifier
Differential Revision: https://developer.blender.org/D13994
2022-02-03 16:52:16 +01:00
bcded0a158 Merge branch 'blender-v3.1-release' 2022-02-03 15:38:51 +01:00
946c70e6a7 Fix (unreported) broken do_version of hidden layers from pre-2.8 files.
`BKE_collection_object_add` ensures given object is added to an editable
collection, and not e.g. a linked or override one.

However, some processes like do_version manipulate collections also from
libraries, i.e. linked collections, in those cases we need a version of
the code that unconditionnally adds the given object to the given
colleciton.
2022-02-03 15:37:05 +01:00
3bcbbf8992 Split Python OBJ importer and exporter, enabling only the importer.
This is from patch D13988. It removes the "- New" from the menu of the
new obj exporter, changes the default addon to just io_import_obj,
and does the right versioning thing.
Also disables the python tests for the old python exporter.
2022-02-03 09:30:55 -05:00
5920de9247 Merge branch 'blender-v3.1-release' 2022-02-03 14:54:39 +01:00
b4e06bd7d4 Cleanup: Rename 'TRACKBALLSIZE' to 'V3D_OP_TRACKBALLSIZE' 2022-02-03 10:06:09 -03:00
Germano Cavalcante
1963ad52ce Cleanup: Split View3D navigation code into specific compilation units
The view3d_edit.c file is already getting big (5436 lines) and mixes
operators of different uses.

Splitting the code makes it easier to read and simplifies the
implementation of new features.

Differential Revision: https://developer.blender.org/D13976
2022-02-03 10:06:09 -03:00
e5a110719f Fix T91254: Some editing operation indirectly delete objects from override collections.
Those cases are fairly hard to track down... Added some more checks,
also at lower levels, more generic levels of object editing, and fixed
core check in liboverride (previously code was assuming that an override
of a collection only could have overrides of objects or linked objects,
but this is not necessarily true).
2022-02-03 14:00:12 +01:00
ff9dc1986e Split Python OBJ importer and exporter, enabling only the importer.
This is from patch D13988. It removes the "- New" from the menu of the
new obj exporter, changes the default addon to just io_import_obj,
and does the right versioning thing.
Also disables the python tests for the old python exporter.
2022-02-03 07:56:55 -05:00
3bf2a6e3c9 Cleanup: use NULL items for the default sample enum
Using this enum quiets a warning when exporting key-maps.
2022-02-03 23:02:00 +11:00
60a09bc1be Merge branch 'blender-v3.1-release' 2022-02-03 22:59:09 +11:00
6c6556c5bd Docs: correct weight paint sample description 2022-02-03 22:57:24 +11:00
5a2101f754 Merge branch 'blender-v3.1-release' 2022-02-03 22:42:48 +11:00
59b777eedd Fix T95137: Spline calc_length not working with just 1 NURB point
The NURB case did not properly handle a curve with only 1 point.

Ref D13904
2022-02-03 22:40:32 +11:00
9b42620ef2 Merge branch 'blender-v3.1-release' 2022-02-03 21:39:26 +11:00
35aedd87e7 Fix T66913: undo after frame-change doesn't refresh properly
Use the ID.recalc flag to detect when updates after frame-change is
needed. Since comparing the last calculated frame doesn't take undo into
account (see code-comment for details).

`ID_RECALC_AUDIO_SEEK` has been renamed to `ID_RECALC_FRAME_CHANGE`
since this is not only related to audio however internally this flag is
still categorized in `NodeType::AUDIO`.

Reviewed By: sergey

Ref D13942
2022-02-03 21:37:42 +11:00
98cc3c6009 Cleanup: clang-format 2022-02-03 21:32:31 +11:00
b9483ea380 Merge branch 'blender-v3.1-release' 2022-02-03 10:02:36 +01:00
c8cca88851 Fix assert in original modifiers pointer update function
The issue was happening with a specific file where the ID management
code was not fully copying all modifiers because of the extra check
in the `BKE_object_support_modifier_type_check()`.

While it is arguable that copy-on-write should be a 1:1 copy there is
no real need to maintain the per-modifier pointer to its original.
Use its SessionUUID to perform lookup in the original datablock.

Downside of this approach is that it is a linear lookup instead of
direct pointer access, but the upside is that there is less pointers
to manage and that the file with unsupported modifiers does behave
correct without any asserts.

Differential Revision: https://developer.blender.org/D13993
2022-02-03 10:02:20 +01:00
45d5773519 Cleanup: Use utility function to access original modifier in RNA 2022-02-03 10:02:20 +01:00
c80411ce3b Despgraph: Remove asserts from object modifier backup
The modifiers are mapped between original and evaluated objects based on
their session IDs. The pointer to original modifier is no longer needed
for the backup: it remained from the initial implementation which was
rewritten at some point.

This is a preparation for removal of the pointer to original modifier.
2022-02-03 10:02:20 +01:00
eb0e0a3b75 LibOverride: Move proxy conversion code in its own file.
This will allow to keep the access to deprecated DNA proxy data in that
specific file, instead of allowing deprecated accesses in the whole
override kernel code.

Part of T91671.
2022-02-02 17:22:12 +01:00
a83fff7c63 Remove operators to manually convert proxies to liboverrides.
Now that proxy conversions if enforced, those operations are not useful
anymore.

Part of T91671.
2022-02-02 16:56:23 +01:00
f0cfa94d94 Fix T95397: Grease Pencil Icons do not match in Outliner vs Dope Sheet Editor
There was an inconsistency between icons.
2022-02-02 16:33:29 +01:00
04a93b795c Merge branch 'blender-v3.1-release' 2022-02-02 16:30:12 +01:00
43b0ff3054 Fix (unreported) bug in liboverride resync code.
Part of the resynching code would access collections' objects base
cache, which can be invalid at that point (due to previous ID remapping
and/or deletion). Use a custom recursive iterator over collections'
objects instead, since those 'raw' data like collection's objects list,
and collection's children lists, should always be valid.

Found while investigating a studio production file.
2022-02-02 16:25:41 +01:00
40b84ffc50 Draw Manager: Marked work around code.
Mark the work around that was added for the VSE memory leak.
2022-02-02 15:05:06 +01:00
fd35aa48d1 Workaround for VSE memory leak.
This is a temp fix for a memory leak where the VSE isn't aware that a
float representation of the image could exist. The VSE somehow doens't
clears it (refcounter is still 1).

The work around is just to let the image engine clean up all the data it
created. Potential this would add more overhead when buffers are needed
more than once.
2022-02-02 14:20:18 +01:00
e54fba5591 Merge branch 'blender-v3.1-release' 2022-02-02 13:12:12 +01:00
bf8597febe BLI: fix memory leak in VectorSet
The leak happened when the vector set had to grow when it
was empty but it had allocated the keys array already.
2022-02-02 13:11:33 +01:00
d81c3bcfbb Merge branch 'blender-v3.1-release' 2022-02-02 10:56:00 +01:00
a985f558a6 Fix T95084: evaluate all output attributes before changing geometry
This refactors how output attributes are computed in the geometry
nodes modifier. Previously, all output attributes were computed one
after the other. Every attribute was stored on the geometry directly
after computing it. The issue was that other output attributes might
depend on the already overwritten attributes, leading to unexpected
behavior.

The solution is to compute all output attributes first before changing the
geometry. Under specific circumstances, this refactor can result in a speedup,
because output attributes on the same domain are evaluated together now.
Overwriting existing might have become a bit slower, because we write the
attribute into  new buffer instead of using the existing one.

Differential Revision: https://developer.blender.org/D13983
2022-02-02 10:54:54 +01:00
ff4e04a293 Merge branch 'blender-v3.1-release' 2022-02-02 10:38:24 +01:00
71b451bb62 Fix T95288: Shrinkwrap selection broken in edit mode
Mistake in the 974981a637: f the edit data is not present then the
origindex codepath is to be used. Added a brief note about it on the
top of the file.

More ideally would be to remove edit mesh from non-bmesh-wrappers
but this would require changes in the draw manager to make a proper
decision about drawing edit mode overlays.
2022-02-02 10:35:32 +01:00
829d93ff06 Remove option to not auto-convert proxies on file load.
Now all proxies will always be converted to library overrides. If
conversion fails, they are simply 'disabled'.

This should be the last 'user-visible' step of proxies removal.
Remaining upcoming commits will remove internal ID management, depsgraph
and evaluation code related to proxies.

Also bump the blendfile subversion.

Part of T91671.
2022-02-02 09:47:10 +01:00
049df7ef94 Proxies Removal: Handle conversion to liboverrides also for linked data.
So far linked proxies were just kept as-is, this is no longer an option.

Attempt to convert them into liboverrides as much as possible, though
some cases won't be supported:
- Appending proxies is broken since a long time, so conversion will fail
  here as well.
- When linking data, some cases will fail to convert properly. in
  particular, if the linked proxy object is not instanced in a scene
  (e.g. when linking a collection containing a proxy as an
  epty-instanced collection instead of a view-layer-instanced collection).

NOTE: converion when linking/appending is done unconditionnaly, option
to not convert on file load will be removed in next commit anyway.

Part of T91671.
2022-02-02 09:47:10 +01:00
286fcb3a60 LibOverride: Add 'owner library' info to some liboverride code.
This will help when dealing with liboverrides from other library files,
e.g for resync or proxies conversion.

This commit only affects proxy conversion.

Part of T91671.
2022-02-02 09:47:10 +01:00
4927919613 Cleanup: Use correct identifier for ShaderParameters.
Code use struct and class, but should only have used struct.
2022-02-02 08:32:32 +01:00
e8b3bd15e8 Cleanup: skip redundant steps when the selection buffer is cached
The viewport theme loaded and virtual modifiers allocated unnecessary.
2022-02-02 18:12:53 +11:00
da5e72eb01 Cleanup: exclude bone names & axes from selection drawing
These aren't used for picking bones so there is no need to draw them.
2022-02-02 18:06:51 +11:00
cabc9506f9 Fix crash in recent pose-bone transform cleanup
ff5e8e6d53 dereferenced a NULL pointer
when dragging a bone with a connected parent in pose-mode.
2022-02-02 18:02:13 +11:00
709f67cbf0 Docs: note that Bone.xwidth & zwidth are doubled 2022-02-02 17:31:06 +11:00
9b779993f0 Docs: add doc-string for RNA_property_is_set_ex use_ghost argument 2022-02-02 13:53:46 +11:00
d82372aee3 Cleanup: spelling in comments 2022-02-02 13:53:46 +11:00
811606a064 Cleanup: shadow warning, remove unused flags 2022-02-02 13:53:36 +11:00
9cc4861e6f Compositor: Combine and Separate XYZ Node
We have this node for shader and geometry nodes. Compositor can also
work with vectors, and this can help with that.

Reviewed By: manzanilla

Maniphest Tasks: T95385

Differential Revision: https://developer.blender.org/D12919
2022-02-01 18:18:51 -05:00
c9b578eac8 Geometry Nodes: Remove object transform dependency in some cases
The geometry nodes modifier currently always adds a dependency
relation from the evaluated geometry to the object transform. However,
that can be avoided unless there is a collection or object info node in
"Relative" mode.

In order to avoid requiring dependency graph relations updates often
when editing a node tree, this patch doesn't check if the node is muted
or if the data-block sockets are empty before adding the dependency.

Fixes T95265

Differential Revision: https://developer.blender.org/D13973
2022-02-01 16:27:29 -06:00
b91ae8b14c Merge branch 'blender-v3.1-release' 2022-02-01 22:54:23 +01:00