Commit Graph

211 Commits

Author SHA1 Message Date
b2ee1770d4 Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.

This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.

Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.

Also ran clan clang format on affected files.
2020-03-06 17:19:23 +01:00
6f3e498e7d Cleanup: use of 'unsigned'
- Replace 'unsigned' used on it's own with 'uint'.
- Replace 'unsigned const char' with 'const uchar'.
2020-02-08 01:02:18 +11:00
9dced206dd Cleanup: removed 7-year-old commented-out code marked 'for now' 2019-09-24 18:22:46 +02:00
0ec6564668 Cleanup: unused headers (GPU) 2019-09-14 00:22:24 +10:00
a758dce0fa UI: Graph Editor Dot Scaling
Scale Graph Editor keyframe dots and handles based on Resolution Scale rather than Line Width.

Differential Revision: https://developer.blender.org/D5600

Reviewed by Brecht Van Lommel
2019-08-27 08:05:17 -07:00
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
604fdb6e85 Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D3744
2019-07-31 14:27:35 +02:00
2100dba34b Cleanup: GPU: Move program point size to GPU_state 2019-05-28 17:19:42 +02:00
fa59346c13 Refactor: Support arbitrary y offset for channel list
At first you could think that this refactor would not be
necessary, because `ACHANNEL_FIRST` exists already.
It contained the small y offset that all channels had.

Unfortunately, a lot of code assumed that
`ACHANNEL_FIRST = -ACHANNEL_HEIGHT`, making the
define pretty much useless. This refactor fixes that
for the action and nla editor.

As a nice side effect, this patch fixes channel box select.
Before there was always have a half-channel offset.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4783
2019-05-03 13:05:03 +02:00
667af6cf41 Refactor grid and scale indicator text drawing
This affects the timeline, dopesheet, graph editor, sequencer,
clip editor and nla editor.

Removed structs and enums: `V2D_ARG_DUMMY`, `eView2D_Units`,
`eView2D_Clamp`, `eView2D_Gridlines`, `View2DGrid`.

A main goal of this refactor is to get rid of the very generic
`View2DGrid` struct. The drawing code became very complex
because there were many different combinations of settings.

This refactor implements a different approach.
Instead of one very generic API, there are many slighly
different functions that do exactly, what we need in the
different editors. Only very little code is duplicated,
because the API functions compose some shared low level code.

This structure makes the code much easier to debug and change,
because every function has much fewer responsibilities.

Additionally, this refactor fixes some long standing bugs.
E.g. when `Show Seconds` is enabled, you zoom in and pan the view.
Or that the step size between displayed frame numbers was
always `>= 2`, no matter how close you zoom in.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4776
2019-05-02 12:00:12 +02:00
909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
c7f67d60fb Cleanup: comments (long lines) in editors 2019-04-29 19:29:41 +10:00
620b960d3d Cleanup: style, use braces for editors 2019-04-22 19:48:16 +10:00
0ac990d088 Cleanup: comments (long lines) in editors 2019-04-22 06:30:04 +10:00
333cdbb410 Cleanup: comment blocks 2019-04-18 07:59:28 +02:00
41d4a19865 ClangFormat: format '#if 0' code in source/ 2019-04-17 08:24:14 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
ad3d925682 Fix T62636: Overlapping scrollbar in driver editor
Instead of only `ymin` and `ymax`, `ANIM_channel_draw_widgets`
has a rectangle as input now.
This allows the caller to set a custom width for the channel.

Some space types need the extra space for the scrollbar
(drivers, graph), but the other don't have a scrollbar.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4543
2019-03-18 17:28:52 +01:00
ee7c9790a2 Fix crash when rendering and drawing curves at the same time
Need to stop modifying original DNA data, this is not safe
for threading and easily avoidable.
2019-02-20 16:09:52 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
419911b1d1 DNA: rename SpaceIpo -> SpaceGraph 2019-02-16 10:23:40 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
8efedf2523 Cleanup: style 2019-01-18 08:59:41 +11:00
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
cecd4fe254 Merge branch 'master' into blender2.8 2018-12-10 12:44:24 +11:00
9df2b6da3a DNA: add runtime struct to for graph & action editor
Move struct members, no functional change
2018-12-10 12:19:18 +11:00
55e719ec35 Merge branch 'master' into blender2.8 2018-11-14 17:21:34 +11:00
d7f55c4ff5 Cleanup: comment block tabs 2018-11-14 17:10:56 +11:00
e7218e7049 Cleanup: naming
- immAttrib*    -> immAttr*
- immSkipAttrib -> immAttrSkip

Term 'attr' is a convention for GPU module.
2018-10-09 11:01:50 +11:00
8cd7828792 GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
288bcb2593 Further tweaks to drawing of non-selected graph editor keyframes
The previous commit only solves the problem when using the default
theme using factory settings. For previously saved themes, there could
still be problems, as the alpha values were still 0.

This commit improves the logic here so that while keyframe points on
unselected F-Curves will still get faded out (to not stick out too much
from the curves they live on), but the effect will not be as pronounced
(i.e. the points will stay visible all the time).
2018-07-06 15:38:25 +12:00
9f80429ab6 Cleanup: use _f, _i suffix for GPU state API 2018-07-02 18:27:05 +02:00
b4998548ab Cleanup: use '_len' suffix for line stipple 2018-07-01 08:42:16 +02:00
8e02106d0d GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.

Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.

This fixes 13 of the 28 failing editors when building without opengl.

For the list of substitutions see D3502

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3502
2018-06-27 19:07:23 -06:00
95011f6d48 Merge branch 'master' into blender2.8 2018-06-04 09:39:04 +02:00
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
bfe1d0e0dc Merge branch 'master' into blender2.8 2018-06-01 18:26:42 +02:00
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00
4e52724aa8 UI: Perf: Optimize F-curve handles drawing.
50% less time in my test when all handles are selected.
2018-04-06 15:39:09 +02:00
618bc6c679 GPU: use alpha blend that works for drawing to transparent buffer.
It's unlikely to ever be intentional to square the source alpha, as happens
with glBlendFunc, so this changes the blending throughout the code.
2018-02-14 14:00:57 +01:00
12c2be8c02 GraphEdit Drawing: Make active F-Curve slightly thicker 2017-08-12 00:05:56 +12:00
572745cc89 GraphEdit Keyframe Drawing: Tweak styling of handles
* Reduce interior fill opacity - These should *not* be shaded
* Adjust thickness of lines to match the old chunkiness more
2017-08-12 00:05:56 +12:00
3e6f5f3643 GraphEdit Handle Drawing: Fix handle-vertex size regression (2.7 -> 2.8)
Keyframe handle vertices (the circles on the ends of the handles)
should always be larger than the central vertex. This brings back the
"outer" radius value from the old gluDisk(), and doubles it to get the
necessary diameter, to scale it properly.

TODO's:
- Get rid of all fills inside these circles
- Make the central vertex square-shaped again
2017-08-03 01:52:07 +12:00
474454be39 Cleanup/rename etc. dashed line shaders.
Goal is to make them more modular, to allow more variants (variable
single-color, thickness, ...) to be added without having to
copy-and-change-one-line of whole chain of shaders.
2017-07-13 16:47:58 +02:00
b4d053efc7 Gawain API naming refactor
Use consistent prefix for gawain API names as well as
some abbreviations to avoid over-long names, see: D2678
2017-06-19 20:18:04 +10:00
2f100c13ee Getting rid of setlinestyle: FCurves drawing. 2017-05-01 17:43:51 +02:00