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543f38c20a
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Fix: GUI cache reset should work again, same goes for collision modifier (enabled through 'deflection' panel
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2007-11-29 12:29:32 +00:00 |
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4f72523654
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Weekend commit: Enabled bounding box check for cloth again, but there's a bug in it (no collisions detected)
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2007-10-26 15:13:50 +00:00 |
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5a6ffd8441
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WIP commit, (just in case my HD breaks down). Don't expect anything to work. Code crashes and sim doesn't work ;)
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2007-10-22 22:50:32 +00:00 |
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8dbc71020c
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Disabled Cloth collision detection because of almost complete rewrite/seperation of the collision system like we discussed on the sprint. You can enable position caching/collision object now then enableing it as an deflection object. Problem: Some GUI glitch in the modifier stack, please help :)
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2007-10-21 16:38:13 +00:00 |
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5b019072a8
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Springs are in a dynamic list now, New function cloth_add_spring() for easier access to spring handling, cleared up names, functions, code. Collisions can be enabled/disabled for cloth objects now
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2007-10-18 23:12:30 +00:00 |
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e59bf9fa6f
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initial splitting of egde/face response
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2007-10-10 09:33:34 +00:00 |
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0efce1fa79
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Merge with trunk: svn merge -r 12182:12207 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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2007-10-04 11:22:54 +00:00 |
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626edd8de8
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New: Collision detection for inter-timestep-collisions for edge-edge contacts.
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2007-10-04 00:19:59 +00:00 |
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265572744e
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New: Collision detection for inter-timestep-collisions for triangle-point contacts. No response yet though.
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2007-10-03 22:43:26 +00:00 |
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777c16d444
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Bullet is back, but now generalized enough to allow own distance/calculation. Some bullet makefile-fix by 'gsr b3d'- please test it. Also fixed some crasher with cache. Also implemented moving-collisions enabled kdop (response missing in the moment)
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2007-10-01 20:19:22 +00:00 |
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b4fb141ea5
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In the middle of switching to own collision detection, WIP commit (don't expect anything to work, but compile)
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2007-09-23 17:40:44 +00:00 |
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5b9140a209
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Fixed some collision response issues. (weekend commit, some half done work in)
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2007-09-21 13:34:19 +00:00 |
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4c7c711b8a
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Fixed collision object init, New: Apply collision impulses so minimum distance is preserved (friction still missing)
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2007-09-19 12:13:16 +00:00 |
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6e755b9089
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Fixed wind force direction (reported by mfoxdogg)
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2007-09-19 08:07:47 +00:00 |
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7c05d8eb2b
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Fixed 2 crashers when activating collision object; Also put some additional openMP code in (doesn't hurt since #pragma gets ignored if no openMP available)
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2007-09-17 10:41:20 +00:00 |
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cd998aaadd
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Initial checkin of cloth files + changes
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2007-09-16 16:23:21 +00:00 |
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