Commit Graph

119040 Commits

Author SHA1 Message Date
8c6d4aa103 Fix T102126 Regression: Grease Pencil: Broken 2D Layering
This was because `stroke_id` was not using `vertex_start`.
But since `vertex_start` is not 1 based like it used to be, we need to add
1 to it to avoid a fragment depth of `0.0` which would be equal to the
background and not render.
2022-10-30 17:31:01 +01:00
da365bc2ad Fix T102163: GPencil:Set start point Operator make stroke deleted
There were two problems:

* The stroke was deleted if the last point was selected. Now
the stroke is flipped because is faster.

* If the second point was selected, the first point was removed
because the internal api, removed one point strokes by
default.  This was done becaus ethe tools that used this API
did not need one point strokes as result. Now this optional 
and keep one point strokes.
2022-10-30 16:15:23 +01:00
77749eff87 DRW: Manager: Add possibility to record a framebuffer change inside a pass
This is a convenience when one needs to often change the current framebuffer
and avoid the overhead of creating many Main/Simple passes.
2022-10-30 15:00:28 +01:00
486e281644 Fix T102160: Regression: GPencil gradient fill not working
Was caused by uvs not being sourced from the correct buffer.
2022-10-30 13:00:38 +01:00
117e17fb22 DRW: Manager: Allow custom draw command in PassMain
This allows using drawcalls with non default vertex range.
These calls will be culled like any other instance by the GPU culling
pipeline. But they will not be batched together since the vertex range
is part of the group.
2022-10-30 12:36:33 +01:00
9bd38750b3 Cleanup: replace BLI string copy & append with BLI_path_join(..)
Copying and appending is unnecessarily verbose with each call having to
pass in the buffer size.
2022-10-30 15:56:28 +11:00
5392f220f0 BLI_path: add BLI_path_append_dir (appends and ensures trailing slash)
Avoid copying the string then calling BLI_path_slash_ensure afterwards.
2022-10-30 15:56:23 +11:00
d66f24cfe3 Fix potential buffer overflow with BLI_path_slash_ensure use
BLI_path_slash_ensure was appending to fixed sized buffers without
a size check.
2022-10-30 15:34:02 +11:00
5d77c3a6a5 Fix T102132: Directory selection fails to add trailing slash
Regression in [0], accessing the path from the file selector relied on
BLI_join_dirfile adding a trailing "/" when the filename was empty.

[0]: 9f6a045e23
2022-10-30 15:24:41 +11:00
d1d2f002c7 make.bat: skip SVN update when running make code_update
regression from rB116d7b0042bba7d6cabd8e04c7d020ac3816caf3
2022-10-29 11:25:33 -06:00
78fe6d7ab1 NLA: Push down Action names the Track after the Action
When pushing down an Action to a new NLA track, the track is now named
after the Action.
2022-10-29 17:08:12 +02:00
2c9fe719e6 Cleanup: use STREQ macro 2022-10-29 12:07:42 +11:00
Damian Trebilco
f9113b7eb6 Cycles: add Equiangular Cubemap Face camera projection
This can be used for example for VR video formats that use this projection
instead of perspective projection for cubemap faces.

Differential Revision: https://developer.blender.org/D13525
2022-10-28 16:24:03 +02:00
105c8d59cd Cleanup: format 2022-10-28 17:06:21 +11:00
d799388b02 Cleanup: quiet unused argument warnings and minor changes in GHOST 2022-10-28 17:05:13 +11:00
bb16a3af7f Fix error in leaving the tablet pointer set under Wayland
Missed clearing the tablet pointer after updating removing the tablet
manager.
2022-10-28 17:03:39 +11:00
af761021a3 GHOST/Wayland: code-comments
Note issues with track-pad event handling, add some other notes too.
2022-10-28 13:08:41 +11:00
48d8aa7484 Fix failure to clear DND in_use in rare cases under Wayland
If opening a pipe failed, 'data_offer->dnd.in_use' wasn't cleared.
Avoid early return where it duplicates logic in an error prone way.
2022-10-28 12:37:44 +11:00
586d9214b7 Cleanup: use common prefix for static ghost/wayland variables
File level static variable names weren't well distinguished from others.
Use `ghost_wl_` prefix for static variables.
2022-10-28 12:21:42 +11:00
18e0f741c8 GHOST/Wayland: improve code-comments 2022-10-28 12:16:25 +11:00
d447cf9704 Cleanup: use plain 'char *' for mime types in GHOST/Wayland
There wasn't much advantage in using C++ native types as all Wayland
API's deal with C strings.
2022-10-28 12:12:07 +11:00
00533de7d5 Cleanup: move GWL_DataOffer in_use to the 'dnd' struct
It wasn't clear that this is only used for drag & drop,
also don't use an atomic type as all access is guarded by the
drag & drop mutex.
2022-10-28 11:15:25 +11:00
d488a87d70 GHOST/Wayland: postpone reading from the clipboard until needed
A copy of the clipboard was always being, changes would re-read it.
Now read the clipboard on request. This avoids having to keep a copy
of the clipboard in memory as well as the need to keep a thread
to running to read the clipboard for each data-offer.

To prevent a deadlock when pasting from Blender's own clipboard.

- Sending the clipboard (using write(..)) runs in a background thread.
- Reading the clipboard uses a thread that performs round-trips to the
  Wayland server to prevent until the read is complete.

This is an update to [0] that resolves the deadlock.

[0]: c03838dbc8
2022-10-28 10:23:29 +11:00
b544d989d1 GHOST/Wayland: unlock clipboard mutex on failure
When the Wayland pipe can't be opened, don't leave the mutex locked.
Also skip checking wl_data_device_manager when reading from the primary
clipboard.
2022-10-28 09:32:03 +11:00
454dd3f7f0 Cycles: fix up logic in oneAPI devices filtering
CYCLES_ONEAPI_ALL_DEVICES environment variable wasn't working as
intended after 305b92e05f.
2022-10-27 23:09:14 +02:00
Anton Raves
7c3cd63f95 Fix T102085: X11 Startup crash
wl_registry_destroy does not enjoy being fed a null pointer.
Added a null check to keep it out of trouble.
2022-10-27 13:29:03 -06:00
c967bdcbb1 GPencil: Fix MSVC warning in lineart_cpp_bridge.cc
MSVC give a rather large warning when using blender::parallel_sort
without using a lambda for the comparison.

Fixed by using a lambda
2022-10-27 09:16:51 -06:00
2625c39ce7 Fix T102092: GPencil Sculpt Grab crash using Shift key
There was a problem with the hash table that was 
not created as expected.

Also fixed an unreported memory leak in Grab tool not
related to this crash but detected during debug.
2022-10-27 16:47:02 +02:00
e75be000e3 GHOST/Wayland: replace deferred registration with an update callback
There were two issues caused by deferred registration (added by [0]),
one crash on startup (T102075), another unreported issue with the GLX/EGL
context failing to initialize. Unfortunately I'm unable to reproduce the
errors but it seems likely deferring interface registration is not well
supported so this commit uses an alternative solution to some interfaces
depending on others for initialization.

Instead of relying on the order of registration, a separate "update"
callback has been added which is called after binding interfaces.
This has the advantage that it can be called when adding/removing
interfaces at run-time to avoid the dangling pointers being left in
locally allocated structures. In practice adding/removing interfaces
happens so rarely (only with "outputs" as far as I'm aware) that this
benefit is theoretical at the moment.

This should resolve T102075.

[0]: 9fe9705bc0
2022-10-27 19:23:46 +11:00
1e7776907c Fix T101925: sculpt color painting not updating with Cycles viewport render
* External engines do not use the PBVH and need slower depsgraph updates.
* Final depsgraph tag after stroke finishes was missing for sculpt color
  painting, caused missing updates for other viewports as well as any
  modifiers or nodes on other objects using the colors.
2022-10-26 19:59:55 +02:00
0385e4df3c Fix slow continuous depsgraph updates in sculpt paint mode in some cases
Updates for cursor could cause the paint data to be continuously refreshed,
which is pretty cheap by itself, but not when it starts tagging the depsgraph.

The paint slot refresh code ideally should not be doing depsgraph tags at all,
but checking if there were changes at least avoids continuous updates.
2022-10-26 19:59:55 +02:00
1840f44666 Fix build error on Windows without precompiled headers
Recent refactoring to use uint relied on indirect includes and precompiled
headers for uint to be defined. Explicitly include BLI_sys_types where this
type is used now.
2022-10-26 19:59:55 +02:00
bc7de854c9 Sculpt: fix T102067: Set material properly in new pbvh draw
Note: Still need to fix PBVH_BMESH.
2022-10-26 19:01:43 +02:00
414d5429fe Cycles: oneAPI: update dg2 target to acm-g10
Reverting 63aec82e8a since IGC dependency
now supports acm-g10 target.
2022-10-26 18:30:48 +02:00
ff89c1793d Cycles: List Level-Zero in oneAPI device requirements in the UI on Linux
Intel documentation for Ubuntu 22.04 does list all runtime components
needed by the driver and oneAPI Cycles device but end-users getting
drivers from (other) sources can easily end-up missing required
Level-Zero Loader and struggle root causing what's wrong in their
system. Calling this requirement out in the UI will hopefull help them.

oneAPI Level-Zero incl. Loader: https://github.com/oneapi-src/level-zero
Common package names: level-zero, level-zero-loader
2022-10-26 14:13:18 +02:00
4b14b33ea8 Cycles: use packed float3 back for oneAPI
This fixes a 15% performance regression silently introduced by
79ab76e156 that aligned the compact
float3 on 16 bytes for oneAPI.
Current change is minimalist, there are further cleanup opportunities
such as removing packed_float3 definition for oneAPI but for some
reason, it cuts the recovered speedup in half, so we're starting with
this small fix for now.

Reviewed by: brecht

Differential Revision: https://developer.blender.org/D16340
2022-10-26 10:53:23 +02:00
633d314b75 Fix T101790: MNEE caustic settings are not visible in the UI when using Metal
This patch fixes T101790 by adding a macOS version check for deciding whether to show the caustics settings in the UI  (MNEE kernels don't compile on macOS < 13.0)

Reviewed By: brecht

Maniphest Tasks: T101790

Differential Revision: https://developer.blender.org/D16339
2022-10-26 09:36:07 +01:00
16acd7e473 Fix: set more UI colors to PROP_COLOR_GAMMA
Followup to rBfb424db2b7bb. Found some more candidates.

UI colors should use PROP_COLOR_GAMMA to avoid being affected by scene
color management (clarification by @brecht).

Differential Revision: https://developer.blender.org/D16337
2022-10-26 09:11:17 +02:00
2186d58d1c Fix T102045: Properties Editor Attribute panels errors when pinning mesh
When pinning a Mesh, we cannot rely on the context object.
Instead, use the context mesh now.
For vertexgroups names [which are still on the object API wise], this
means name collisions cannot be checked when pinning a Mesh (so print
this as a warning in that case)

Maniphest Tasks: T102045

Differential Revision: https://developer.blender.org/D16333
2022-10-26 09:10:50 +02:00
49cd04044a Revert "GHOST/Wayland: postpone reading from the clipboard until needed"
This reverts commit c03838dbc8.

Pasting from Blender's own clipboard locked the process.
This needs furhter investigation.
2022-10-26 15:44:31 +11:00
c03838dbc8 GHOST/Wayland: postpone reading from the clipboard until needed
A copy of the clipboard was always being, changes would re-read it.
Now read the clipboard on request. This avoids having to keep a copy
of the clipboard in memory as well as the need to keep a thread
to running to read the clipboard for each data-offer.
2022-10-26 14:15:00 +11:00
4046d9a384 Cleanup: remove GWL_RegisteryAdd_Params.wl_registry
No longer needed now GWL_Display holds a reference to the registry.
2022-10-26 12:18:46 +11:00
e844f706fb GHOST/Wayland: support device add/removal at runtime
Keep the registry listener active at runtime, now plugging/unplugging
monitors at run-time is detected and the associated data stored by
Blender is added/removed as well.

Previously all interfaces were detected at startup, afterwards no
changes were supported.
2022-10-26 12:11:44 +11:00
9fe9705bc0 GHOST/Wayland: use a predictable order for interface registration
Defer interface registration so all known interfaces can be called in
the order defined by the array of supported types.

Without this, the compositor defined the order of registration so it
wasn't possible to rely on registration functions to depend on other
interfaces.

This caused initialization for 'seats' to be moved out of the
register callback to ensure multiple interfaces were initialized.
This isn't good for readability or maintenance since it meant the
add/remove callbacks didn't act on matching data.
2022-10-26 12:11:44 +11:00
14c218b3fd deps_builder: fix hardcoded path
the windows builder has 2 different build folders for the debug and
release libs, hardcoding the path like this leads to an extra 1GB
of downloaded files. The windows builder supplies a single PACKAGE_DIR
for both but gets ignored.

This change promotes PACKAGE_DIR to be cached in CMakeCache so it can
be changed if needed.

Differential Revision: https://developer.blender.org/D16213

Reviewed by; brecht, dfelinto
2022-10-25 17:00:48 -06:00
4a87f8107e Cleanup: format 2022-10-26 09:33:22 +13:00
9d18874083 Fix window flickering when moving windows between monitors in Wayland
Moving widows between monitors with different scale set could flicker
in a feedback loop because the bounds of the window resizing could
cause the bounds of the windows to overlap different monitors.

Now the window is resized immediately, instead of letting the change
to the windows surface scale resize the window.
2022-10-26 02:01:01 +11:00
7da85ea35a Fix Cycles build error on 32bit x86 2022-10-25 16:56:35 +02:00
601995c3b8 Cleanup: Curves: Remove GPUTexture wrappers for buffer texture
These are unecessary now that we can bind buffers as textures directly.
2022-10-25 16:44:21 +02:00
7522c05076 Fix T102052 GPencil: stroke outline glitches in object mode
Was caused by an extra point per stroke being drawn.
2022-10-25 16:12:17 +02:00