Commit Graph

29805 Commits

Author SHA1 Message Date
dbe6735ae5 merge with 2.5 at revision 18432, made bmesh compile, and also made msvc use incremental linking under scons 2009-01-09 18:32:33 +00:00
2fe5005bbb 2.5
New: Custom region draw callbacks.

For Martin: an example is now in space_view3d/view3d_edit.c
On middlemouse rotate view, it draws a small square in center.

It works likes this:

#include "ED_space_api.h"

handle= ED_region_draw_cb_activate(region->type, drawfunc, type)

and to stop it:

ED_region_draw_cb_exit(region->type, handle)

drawfunc is of type (const bContext *C, ARegion *ar)
currently it gets called only as type REGION_DRAW_POST, later we
can add more (PRE, POST_XRAY, POST_2D, etc).

For correct usage, these calls should return leaving view transform
unaltered.
2009-01-09 15:04:52 +00:00
c7fa55eebd 2.5
Vertex Paint back!

Added WM level "paint cursor" system, which manages a custom painting
cursor for tools or modes. 

- Activate it with WM_paint_cursor_activate(). That function wants two
  callbacks, a poll(C) to check whether there's a cursor in given context
  and ARegion, and a draw(C, x, y) which gets called when appropriate.
- While paintcursor is active, the WM handles necessary redrawing events
  for all regions, also to nicely clear the cursor on region exit.
- WM_paint_cursor_activate returns a handle, which you have to use to
  end the paint cursor. This handle also means you can register as many
  custom cursors as you want.

At the moment, vertex paint mode registers only a mousemove handler,
all other events are still normally handled. This is stuff for the 
future todo.
2009-01-09 13:55:45 +00:00
a93e253103 2.5 - IPO Editor
Porting relevant drawing code over from AnimSys2. It is currently not hooked up to anything else yet, so don't expect any curves to draw for a while. I'll need this for validating that my recorded animation system will work. ;)
2009-01-09 06:25:14 +00:00
50428d3a2f Removed more bad function calls in sculpt. 2009-01-09 05:33:28 +00:00
89ac0d91ae Cleaned up some missing functions in sculpt. 2009-01-09 05:24:11 +00:00
690c60f9fc More sculpt cleanup, removed sculpt_data and sculpt_session functions,
both of which used G(lobal)
2009-01-09 00:38:48 +00:00
879aa81743 2.5 filebrowser
cleanup of space initialisation
fix for filebrowser opening with wrong parameters from window pupmenu after having been opened with F1.
2009-01-08 18:47:16 +00:00
a8f8bf1dc5 2.5
Transform editbones
2009-01-08 17:12:50 +00:00
b5fcf3daff RNA: don't pass RNA type in RNA_id_pointer_create, can be found automatically. 2009-01-08 15:33:34 +00:00
b2eb7f3664 2.5
******
- Ported set/clear slow parents
	- currently there is no keymap entries

- removed some unused functions and some tidying up
2009-01-08 02:50:37 +00:00
c6b6910c16 2.5
Fix compile errors
Remove stubs that duplicate code and set armature lib priority correctly (needs to link with mesh)
2009-01-08 00:24:59 +00:00
Nathan Letwory
bd456965b9 2.5
- make sure source compiles (redefinition of functions)
2009-01-07 20:40:27 +00:00
e4ce05dda7 2.5
Two more files, vpaint.c and editdeform.c
No functionality working related to this yet, tomorrow!

(Added editdeform.c in mesh after all, it's doing hardly no lattice
 stuff, and it seems out of place in anim_api)
2009-01-07 19:23:22 +00:00
389dc100cc 2.5
More files back in the 2.5 repo:
(Note, boolean stuff moved to blenkernel)
2009-01-07 17:25:17 +00:00
6bb75d2d19 2.5
Add notifiers to transform to insure all windows of the correct type are redrawn.
2009-01-07 16:52:18 +00:00
78e2c81153 2.5
Add missing notifiers to node select, for proper redraw with multiple node windows.
2009-01-07 16:49:11 +00:00
637ffd1dfb 2.5
More globals discovered; lattice deform stored static
deform array and a matrix. Tsk!
2009-01-07 16:05:55 +00:00
bf9080d9c1 2.5
Finished a couple of XXX todo's in drawing code,
attempt to fix subsurf crash... didnt work yet!
2009-01-07 14:46:50 +00:00
5ef7b1f76f 2.5
* Compiling fixes for RNA - removed duplicate RNA wrapping for posechannels, removed some irrelevant code, and fixed some errors.

* Commented out/removed some evil old stuff from pose-code
2009-01-07 09:41:32 +00:00
a811d802dd Changes/cleanup for sculptdata and brushes. Summary:
* Removed texfade, wasn't a very useful option (same result can be created with the falloff curve)
* Removed CurveMapping from sculptdata, moved instead to Brush
* Removed rake field from sculptdata, moved to Brush.flag
* Moved Anchored flag from sculpt to Brush, same for direction field
* Removed BrushData, replaced usages with the regular Brush type
* Removed hardcoded brushes and brush_type from sculptdata, replaced with a pointer to the current Brush
* Made sculpt tool type settable in Brush
* Changed symmetry and axis lock fields to flags
2009-01-07 04:38:30 +00:00
9dca31e74d 2.5 filebrowser
reverting unfinished code that accidentally was committed with last commit.
2009-01-06 23:17:30 +00:00
d0047abdbe Commented out a few more tablet functions. 2009-01-06 22:49:08 +00:00
4ef6bb5559 2.5 filebrowser
fixes for crashes that seem to have been introduced by changes in context handling.
TODO: initialization for windowtype pupmenu if a previous SpaceFile was there.
2009-01-06 22:48:58 +00:00
Nathan Letwory
cd6a9198d0 2.5 / Sculpt / SCons
* add SConscript to have it build with this buildsystem too :)
* commented out GHOST_Types.h - I guess any stuff that was used from it should be
  properly done through event system (WM).
2009-01-06 22:42:39 +00:00
a2e645bf71 Brought back sculpt code. Commented out a lot of things, so it compiles.
Does nothing more impressive than that for now.
2009-01-06 21:23:42 +00:00
7ca7f8fcd9 2.5
3D view drawtype change operator

No more pressing Z a couple of times for nothing.
2009-01-06 19:58:42 +00:00
35f0149bb9 2.5
Small context bug when switching screens, Context didn't get updated
well. (solves crash in windows, on exit full screen file browser)
2009-01-06 19:49:45 +00:00
fc28d3cf75 2.5 filebrowser
further cleanup:
- moved struct FileList* back to SpaceFile
- fix for memory related errors and freeing operator in file_free
- removed wmSubWindowSet, we're not doing OpenGL select in filebrowser
- removed drawing of load button when invoked from windowtype pupmenu
2.5 MSVC projectfiles:
- slipped in removal of multires_firstlevel.c in blenkernel
2009-01-06 19:22:29 +00:00
25e5765f47 Got rid of old multires code, brought in multires modifier from
soc-2008-nicholasbishop branch.

Note: any old code with multires_test() or multires_level1_test() can 
just be deleted, not needed by the multires modifier.
2009-01-06 18:59:03 +00:00
02003021a6 2.5
Made ED_screen api calls:
- ED_screen_full_newspace()
- ED_screen_full_prevspace()

Which now gets called by F1 operator, to move to 
full-screen-sized browser. For testing fun its default 
now. Might become user setting. Also have to check
on opening a temp window for this (and for render).
2009-01-06 18:52:18 +00:00
1c933cdb78 2.5
Cleaned area prevspace, and made exported API for it.
Also added operator-free on 'cancel' in filewindow.
2009-01-06 18:14:37 +00:00
e99d12508e 2.5
File window: load now happens with proper free of operator.
still a bit of mystery how main handler loop survives after
a file load... will investigate once. :)
2009-01-06 17:38:44 +00:00
650c63ec22 2.5 filebrowser
- some more cleanup, use UI_text functions for text output rather than BMF_ directly
- removed some debug prints and some unused variables
2009-01-06 16:47:01 +00:00
12f099bd91 2.5
FileWindow: fixes for Make and Scons, and removed
(commented) unused vars, and adding include files.
2009-01-06 16:15:43 +00:00
7e7fff7f63 2.5
fix wrong parameter list, I should have read those warnings a bit better!
2009-01-06 15:58:37 +00:00
b1cb844e05 2.5 - Start of filebrowser.
- basic drawing of list and thumbnail view (switchable through 'favourits' icon in header)
- selection of files and directories (bookmarks) works with the RMB (right mouse button)
- load operator for files still unstable (no check for correct file type) and incomplete. (WM_operator_free missing)
immediate TODOS:
- fix load file operator
- finish drawing of buttons in header
- drawing of detailed list with all file info.
- finish selection and execute operators (LMB and MMB execute)
later todos:
- parent dir
- keymap for all the shortcuts
- append/link and databrowse
- ...
2009-01-06 14:42:54 +00:00
fbd3eb99f2 2.5
small cleanup of header include guards.
2009-01-06 10:31:25 +00:00
e01b5a0252 2.5
Bugfix: WM gesture manager was not assigning gesture to the 
context-defined region, making border select calls from a
header not work.
This fixes Node header option "Border select".
2009-01-06 10:09:39 +00:00
aa95fc1768 2.5 MSVC9 projectfiles
updates:
* stubs.c was moved from editors/screen to python
* RNA: rna_action.c
* Armature: all in editors/armature added.
2009-01-06 09:08:43 +00:00
701091322a 2.5
Transform Numeric Input: Inverse

Press "/" to toggle inverse value (1/N).
Makes it easy to scale down by specific values (you can just type S / 7 to scale down by 7, for example).
This doesn't give full fraction input (X/Y).

Suggestion from a talk with Gwenouille on ba.org
2009-01-06 02:27:07 +00:00
c16c6c0536 2.5
******
small commit, ported cameratoview3d, please check i have the correct naming and notifier
2009-01-06 00:19:47 +00:00
Nathan Letwory
8a8585cda9 2.5 / Nodes / Border select
* bring border select (BKey), works in editor, but draws
  badly only in header when initiated from menu, so that's
  commented out for now.
2009-01-05 23:53:04 +00:00
9986642d27 2.5 scons fix
Priority for armature module was too low, and causing errors when linking with gcc
2009-01-05 23:08:59 +00:00
833cc9c0c8 2.5
- Armature editmode back
- Armature pose and editmode selecting with mouse back
- Posemode only works with 3d window header now.
2009-01-05 19:32:04 +00:00
3aae2de773 2.5
Cleanup:
- Makefile was using confused link order, now all intern and
  and extern libs are put after blender and editor libs
- Old stubs.c in editors/screen removed. The leftover python 
  stubs calls were moved to python module.
2009-01-05 17:20:40 +00:00
Nathan Letwory
6dedaf2dc2 2.5
Fix linking for msvc.
2009-01-05 16:54:28 +00:00
c6d5604c82 2.5
More linking issues with armature commit, but we'll get there :)
2009-01-05 16:15:23 +00:00
73f852b3ac 2.5
Linking errors in other compilers; if-nulled the reeb stuff now.
2009-01-05 16:02:31 +00:00
aba83e417f 2.5
Typo in stub for meshlapacian.c
2009-01-05 15:35:49 +00:00