Commit Graph

71758 Commits

Author SHA1 Message Date
a0d9043f43 Cleanup: warnings 2019-08-09 01:55:05 +10:00
e18e9aa0d0 Cleanup: Typo in naming (BLE instead of BKE, tssttt). 2019-08-08 17:20:39 +02:00
1342d1879e Fix T52551: undo causes crash after enabling a new rigid body when scene uses a referenced rigid body world.
Poll functions were not correct here, we cannot make objects part of
rigidbody sim if the RB collection is a linked one...
2019-08-08 17:20:39 +02:00
45ec08dc99 GPencil: Add mode Merge to Simplify modifier
This option uses the same logic of the merge by distance but as an option of modifier to allow dynamic merge.

This option will be very useful for LANPR generated strokes.
2019-08-08 17:16:17 +02:00
179e886ab3 GPencil: New Simplify modifier mode Sample and operator
This mode simplify the stroke doing a resampling of the points and generate new geometry at the distance defined.

Sample function developed by @NicksBest

New Resample Stroke operator

This operator recreates the stroke geometry with a predefined length between points.

The operator uses the same code used in Simplify modifier.

Reviewers: @mendio
2019-08-08 16:43:54 +02:00
5ca3bc7a14 Fix T68393: lift hardcoded limit on particle children 'child_radius'
Reviewers: jacqueslucke

Maniphest Tasks: T68393

Differential Revision: https://developer.blender.org/D5436
2019-08-08 15:22:56 +02:00
2fb42816cf Fix T68375: Polyline: can not make segment (cyclic)
Reviewers: campbellbarton

Maniphest Tasks: T68375

Differential Revision: https://developer.blender.org/D5438
2019-08-08 15:13:49 +02:00
3504b4c9c3 Fix T68360: Zoom too sensitive with hi-dpi
Scale pixel-input by pixel size for zoom operators.
2019-08-08 22:53:30 +10:00
01aae653a1 Cleanup: use static for undeclared function 2019-08-08 22:51:01 +10:00
b9d0f33530 Fix T67545: GPencil - New Merge by Distance operator
Merge points when the distance is less than a predefined value.

The method to interpolate the position created a wrong merge. Now, always the secondary point is merged with the first one (merge at first), except the last point.
2019-08-08 14:13:01 +02:00
9d4a8cbd88 2nd attempt to fix build error from rB22bdd08dfd08
sorry for the noise, if that doesnt do it, I'll revert and check this
thoroughly...
2019-08-08 10:44:32 +02:00
6689614e39 attempt to fix build error from rB22bdd08dfd08 2019-08-08 10:38:01 +02:00
22bdd08dfd Fix T68250: Camera keyframing (Walk/Fly) despite canceling movement
Reviewers: campbellbarton (thx!)

Maniphest Tasks: T68250

Differential Revision: https://developer.blender.org/D5418
2019-08-08 09:41:19 +02:00
7bc300a74b Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode
When using Vertex or Weight paint mode on a wireframe the overlay was
blended with the background. In this case we now use alpha blending.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5340
2019-08-08 08:00:57 +02:00
66356dae94 Fix T67638: Stretched Camera Background Images
The matrices that projects background images in the 3d view
were incorrect. The root cause was that the coordinate systems were not
respected, that was most noticeable when rotating a stretched image.

We re-validated conversions of coordinate spaces (UV -> Image -> Camera -> Window)
and made sure that the rotation is done in image space.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D5431
2019-08-08 07:53:21 +02:00
ba0870713b Fix T68268: Crash switching to Weight Paint mode
Also applied to sculpt mode
2019-08-08 04:36:43 +10:00
7c08cddedb Fix unassigned return argument in recent select refactor 2019-08-08 04:36:43 +10:00
764cc75e1f Edit Mesh Selection: Move ED_view3d_select_ functions to bf_draw
It is easier to deal with private values of the DRW_select engine and gives room for improvement.

Reviewers: campbellbarton, fclem

Differential Revision: https://developer.blender.org/D5415
2019-08-07 12:43:31 -03:00
9d7d34c12a Select utils refactor: remove lagacy ED_view3d_select_id_read_rect
`ED_view3d_select_id_read_rect` serves only as a bridge to `DRW_framebuffer_select_id_read`.
Keeping these codes similar only increases the complexity of some functions.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5415
2019-08-07 12:43:31 -03:00
dafecfa683 UV: select overlap operator
New operator to select overlapping UV's,
from all visible edit-mesh UV's.

D5421 @deadpin with edits.
2019-08-08 01:28:03 +10:00
3e27dd5b55 Fix T67623 Eevee: Modulo node making unexpected/inconsistent behaviour
This was a precision error. Using a more robust approach
2019-08-07 13:08:48 +02:00
be4063dbbb Fix error in recent trackball aspect cleanup
Error in 7f8d620e20
2019-08-07 21:02:19 +10:00
b560e15028 Fix T68348: Hotkeys do nothing when over viewport gizmos
This was done intentionally so mouse press events tools didn't prevent gizmos
receiving click events before `USE_GIZMO_MOUSE_PRIORITY_HACK` was added.
2019-08-07 20:36:48 +10:00
8f8e91987b Fix tool-tips remaining after operators start
It was possible for e.g. to have a header tooltip displayed,
then start walk-navigation which didn't close the tool-tip.
2019-08-07 20:36:44 +10:00
c3ef1f8db3 3D View: utility function to set the depth from a location
Avoids having to do projection/offset calculations inline.
2019-08-07 18:27:21 +10:00
Julian Eisel
85c843b115 Remove compiler fix for unsupported MSVC version 2019-08-07 01:55:16 +02:00
f4e27bc2c9 Fix not reported: Face selection sometimes does not work in weight, paint and texture mode. 2019-08-06 17:27:00 -03:00
00cb31de65 Cleanup: use BKE_ prefix for BKE_colortools.h 2019-08-07 03:38:01 +10:00
e2630f388d Cleanup: clang-format 2019-08-07 03:34:59 +10:00
3227b37141 Fix Dopesheet transform regressions due to rB81dc76c19cff
Functions that begin with the name `apply` closely resemble the main callback to apply.
Ref T68137
2019-08-06 14:02:29 -03:00
317033a1be Annotations: Remove Simplify option from Userprefs
This option was an old option for Grease Pencil tools and it's not logic for Annotations.

Differential Revision: http://developer.blender.org/D5426
2019-08-06 18:53:39 +02:00
467b0aa227 Fix T68320: measure tool memoryleak
It was a stupid mistake with the wrong pointer being referenced.
It was a serious problem because the memory leak was considerable.
2019-08-06 12:50:08 -03:00
edb828d0d7 DrawManager: Fixed Assertion In Workbench 2019-08-06 16:49:02 +02:00
39f005eae8 Fix crash when opening files with missing armature libaries
In the case where the library is missing, the armature object is
replaced with an empty. This would crash the armature modifier.

Now we check if the armature object really is an armature or not.
2019-08-06 14:34:48 +02:00
dcad1eb03c Cleanup: move utf8 offset conversion into BLI_string_utf8
There isn't anything specific to text data with these functions.
2019-08-06 21:59:13 +10:00
8b2810a32f Cleanup: spelling (neighbor) 2019-08-06 21:59:13 +10:00
199c37d7e4 Fix T68291: crash snapping to both verts and edges with linked meshes
this was also happening in snapping with the measure tool

same method as in snap_mesh_polygon() (from rB59286ddcf80c) now used in
snap_mesh_edge_verts_mixed() as well...

Reviewers: mano-wii

Maniphest Tasks: T68291

Differential Revision: https://developer.blender.org/D5422
2019-08-06 13:28:20 +02:00
45ae33a952 Fix T66731: Part 3: Labels translations when tools are in 'compact' mode.
Very annoying that this whole UI thingy uses its own cooking... This is
more a quick-slap fix than a proper solution, would expect it to work in
nearly all cases though...
2019-08-06 12:18:42 +02:00
785301e5ac Annotation: Simplify only 3D annotations and reduce factor
The old factor was too much and the lines could be changed. Anyway, when use simplify the number of points is reduced and the general shape is the same but not as smooth as original stroke.

Also, the simplify is only used in 3D view.

Note: Not sure if we would have to remove this simplify option for annotations.
2019-08-06 09:06:29 +02:00
bb53d2b07a Sequencer: frame offset feature usability
- Expose the operator in the panel,
  (wasn't available in the UI at all).
- Offset frame was hard coded to a color matching the background.
  Use the current frame color with dashes instead.
- Overlay toggle had wrong name.
2019-08-06 17:05:07 +10:00
1aabb0bfcf Cleanup: redundant const usage 2019-08-06 17:05:07 +10:00
85c3e12049 Fix T66100: WorkBench Banding Issues
Color banding issues can appear, as result of the 8 bitdepth RGBA that
is used in the viewport.

This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This
allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve
color banding issues. All other modes use `GPU_RGBA8` to reduce
bandwidth and gpu memory.

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5179
2019-08-06 08:34:39 +02:00
0394f2ab30 Fix T66671: Memory Leak Material Preview
During generating of a material preview with world lighting only the
copy world was being freed. The material was removed from the main, but
was not freed.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5224
2019-08-06 08:30:59 +02:00
694f9cb18c DrawManager: Fix Camera Images Interfere During Selection
When drawing the selection buffer the camera images were drawn. This
resulted in unneeded extra clicking for the user. This change will
ignore camera images during the selection.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5276
2019-08-06 08:26:43 +02:00
08717f4a2c Fix T67437: Vertex Colors Not Visible In SculptMode
Recently Shader parameter names for UVMaps and vertex colors were renamed.
The sculpt drawing code still used the old parameter names.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5320
2019-08-06 08:18:28 +02:00
dcbce4b924 Fix T6813: Dopesheet Editor: Moving keyframes by a number value doesn't work
It was a mistake to add the line `t->values_final[0] = t->values[0];`
2019-08-05 21:47:22 -03:00
cdeda1fa6c Fix T68272: Annotations segment fault when use Simplify option
This error was introduced with the array dynamic system for very long stroke.

Now, instead to use a custom code for simplify annotations, it uses the standard simplify BKE function more robust and with better results.

The factor of 0.15f has been set fixed after testing a good result value.
2019-08-05 20:52:10 +02:00
b4a325f535 Cleanup: use unsigned char for theme colors
Nearly all byte-color functions use 'uchar'
causing casts when then colors were passed in.

Declare as uchar to remove the need for casts.
2019-08-06 04:35:22 +10:00
17f299c5d1 Cleanup: quiet cast warnings in recent commit 2019-08-06 04:35:22 +10:00
ad417f73c0 New BLI Function: projmat_from_window_region
Creates a projection matrix for a small region of the viewport.

Reviewers: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D5412
2019-08-05 14:04:43 -03:00