Commit Graph

10 Commits

Author SHA1 Message Date
db7a4e530e move namespace creation function into py_capi_utils.c, to be used in more general cases, not just the blender/rna api. 2010-09-18 15:30:03 +00:00
a0cece42c6 bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS
The BGE was getting the namespace dict directly from __main__ which conflicts
with my recent fix to get the pickle module working which to overwrote the __main__ module on script execution.

Simple fix is to have the BGE and Blender use the same method of getting namespaces.
Renamed CreateGlobalDictionary() to bpy_namespace_dict_new() and moved into bpy_internal_import.c

pickle still wont work in the BGE since we make a copy of __main__ namespace but for speed would rather not have to replace the __main__ module many times per second.
2010-08-05 03:25:45 +00:00
b1a96f76dc include the blendfile name when executing python scripts, so when using libraries you can tell where the script is stored which raises an error. 2010-06-02 14:40:58 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
854cc87a80 option to have scripts run on startup for per blendfile UI's 2009-11-20 15:01:09 +00:00
4342235489 - Mathutils.Vector assignment wasnt working in the BGE's py api, was using getValue() rather than setValue()
- added GPL header to bpy_interface.c from 2.4x's BPY_interface.c
- warning fixes
2009-08-26 06:15:43 +00:00
7440fee85c remove python2.x support 2009-08-10 00:07:34 +00:00
333e231fa6 SVN maintenance. 2009-06-23 00:09:26 +00:00
025b6dcbc3 fix for building with py2.3 2009-06-18 17:34:39 +00:00
489db9994d Some generic modules from blender 2.4x building with py3k and mostly working.
* Mathutils, Geometry, BGL, Mostly working, some //XXX comments for things to fix with py3

python import override (bpy_internal_import.c) so you can import python internal scripts from the BGE and running blender normally.
2009-06-17 20:33:34 +00:00